10 Things You Didn't Know Were Possible In HELLDIVERS 2
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- Опубліковано 23 тра 2024
- Helldivers 2 advanced gameplay guide, with “hidden” tips, tricks, secrets, & unique mechanics.
Avoid fall damage, get infinite orbital strikes, & put together a build to dominate playing solo!
HIT ME UP ON TWITTER @BoomstickAlex / boomstickalex
Thanks @PlayStation for providing access for free. PC gameplay.
00:00 Intro
00:19 Tactical Falling
00:45 Launcher Plants
01:28 Orbital Trajectory
01:48 Turret Mount
02:14 Infinite Orbital Strikes
02:45 Quick Tank Takedowns
03:04 Easy Satellite Alignment
03:28 Armor Pierce
03:48 Evil Foliage
04:06 Extra Loot
04:19 Supply Pack Trick
04:34 My Preferred Build
05:49 Soloing A Rank 7 Mission
#Helldivers2 #Ad #PlayStation - Ігри
*A Helldiver doesn't simply DESCEND... they ascend in a different direction!*
_For those in the comments who are clearly new to my style of dry humor_ -BoomstickAlex
😂😂😂 Nice solo work! It got pretty hairy around the 11:00 mark, but you kept your cool and got outta there 💪
Bro anyone can solo those easy ass defence missions :p
how come those bots aint hitting you with their rounds all the time? just cause its on ps? and why does the extraction shuttle comes in in under 10 sec? where is the 2 minutes delay?
That’s why I don’t mind spending money on it. Respect. If more company’s do this and we wait to buy games it could go a long way. But that won’t happen
7:30 so when you are alone there will come less enemies too? because it seems like completely different story when full squad t7
the overwhelming success of Palworld and Helldivers 2 is undeniable proof that gamers just want a good fcking game
Yup
No preaching
Just a goal and encouragement to attain it
HD2 is only temporary success until the AC catches up with them. Whether or not it's true that its bricking people's PC's doesn't matter as much as the fact that they are actively banning the people who make discussion threads about in on steam. Main one being Oakatusz's thread compiling all the evidence against Game guard. Arrowhead stated beforehand they wanted to hear this backlash, and that if it was bad enough they would consider replacing the AC. It's sad
@@shadowflux894K
@@shadowflux894 can you elaborate please
@@shadowflux894source?
Crazy how we got this game half the price of an Ubisoft game, and Helldivers 2 literally blows them out of the water. Top tier game!
Im so upset skull and bones is horrible
Ubisoft sucks nowadays
Literally, Helldivers 2 also makes Halo look pathetic in comparison, so the diehard xbox fanboys can cry about that. 🤣🤣
Ubisoft releases AAAA games that's why
@@pokes2damaxYou shouldn’t be surprised though. S&B’s direction has been all over the place, and ever since they firmed up on making it a “multiplayer-first” game, the writing’s been on the wall. It’s been obvious it was going to be bad for a while.
The biggest tragedy is that other game studios are going to see it probably do poorly and, instead of realizing that happened because the game sucked, think that people just don’t want pirate ship games.
My favorite build is LIBERATION. Along with a side of JUSTICE. Used effectively, you can bring maximum DEMOCRACY to anywhere that needs FREEDOM
And afterwards, settle down with a nice cup of LIBER-TEA!
Well said
Now you are living like a true CITIZEN of SUPER EARTH!
Not a hint of TREASON to be found!!!!
Bless your patriotism, you're a role model!!
Sometimes you'll find damaged hellbombs in the wild, if you shoot them they drop ammo pack. Make sure to gather the team
😂
And you can’t walk away too far from it because if you’re not in proxy the supplie pack wont spawn
I thought those were more broken SOS beacons.
@@BungieStudiosit’s basically the same model
I second this, works great for rapid transport actually.
"Learn to dodge that bush" is great advice in some circumstances.
It’ll save you a world of pain 😅
Learning to dodge bush in your early 20’s and focus on yourself could lead to great success lol
Sorry but I am a sucker for the bush. I guess I will die with a smile on my face
Not learning to dodge bush have been the most expensive lessons I could ever learn in life.
(Currently trying my best to dodge bush).
Manscaped
As someone who's never heard of Helldivers, this game truly surprised me. It's amazing how they managed to make everything look so good, the movement feel so fluid, the weapons so punchy, and the missions fun. It definitely feels like a lot of care went into making this game and I'm all for it. The Super-Earth propaganda wasn't lying, proud to be a helldiver.
Same, didn't even know a Helldivers 1 existed but it does look cool as hell
Graphics are really good as well even on console 🔥
And it was made on the same engine as Helldivers 1, which is no longer in active service. They used an unsupported engine to finish this game and that's so inspiring.
Never heard of it before, downloaded on Thursday night.. been playing like an addict since,it's rare that I enjoy a game so much that I wake up and immediately think of playing it
I played Helldivers 1 ages ago on the PS4. Played it for maybe a year then moved on. Totally forgot about it until the sequel came out...didn't even know they were doing a sequel.
Gameplay pretty much the same, except this is 3d, first game was looking down. They had a vehicle with guns on it, hope we get that in Helldivers 2
Excellent use of enemy ordnance for a strategic repositioning 11:28
ROFL
i think you mean ROFD (rolling on the floor dying). Looks to me like your "strategic repositioning" shattered your arm lol@@BoomstickGaming
All part of the plan
*ragdoll animation ends*
*Pats body up and down checking for injury*
"Uhh, calculated."
I love that you can actually see your ship firing orbitals, that kinda detail is always really immersive
It's so cool. Also when you look out the window of your ship, all the ships out there are actual players. You can see people diving to the surface in their hellpods, other ship weapons being used, etc.
@@mrkevinhaughey I don’t think that’s actually how it works, but it’s my head cannon that I choose to believe anyway
Fun fact about the autocannon weapon. You can use it to destroy bug nest holes if you shoot directly at it, same as the grenade launcher, and automaton factories if you angle it right at the vents.
Those random containers that have medals and stuff inside can be blown open as well with the auto cannon.
It can also blowup the illegal radio towers from really far away
works on robot factories too!
Thats how i rush in an "desroy the eggs" mission. I take a shield and a fully loaded grenade laincher + impact grenades 15 seconds and im out
@@markluna0300honestly, easier to use slugger as it also opens those containers while conserving ammo!
They nailed this game so well. I wonder what they have cooking. They promised a free event to make up for launch coming soon so they peeked my curiosity with what they have cooking
It’s just an increased rewards event cause of the bug that kept you from getting xp,samples, requisitions and medals
I'm praying for the same thing I wished for the entire Helldivers 1 campaign......
Halloween event with zombies attacking Super Earth.
@@Swampdonkey796 yeah but it’s gonna be more than just turning up the values. Cause if it was they would have just done that but they’re brainstorming something for us to work on together
I'm sure they plan to release all the extra stuff from the first game. Mechs, vehicles, more weapons and strategems. And of course the alien faction, the Illuminate.
The difference in dev studios that care and don’t care about a buggy launch is astonishing
Fun tip; Holding the reload button will bring up a crosshair menu to change fire rates/types/optics. Didn’t think I could change my fire rate on a machine gun, but hey, the more you know I guess
this ability is getting slept on
Dawg wtf I need this game but I don’t have a PC, game is like a dream come true for my younger self
@@padre619 ps5 bro
Fun tip: If you're not playing on the "Helldive" difficulty, you are not playing the game as it is meant to be played.
The semi auto on the smg side arm makes it like the pistol, but more ammo.
Those explosion effects are some of the best I’ve ever seen in a video game.
Some of the best indeed but nothing comes close to hell let lose 's ones
Hell let loose ? Lmao that game is static assets
I have to say BF1 had some pretty good explosions as well when it came out. But yes those are some good effects just a good game all around from the lil I got to play so far definitely be playing more.
Wait until u see the ICBM
BF1 and BFV had some nice ones
3:49 You can also hide in bushes and avoid enemies. Just lay down without any enemy on you and no patrol is going to find you. This can be especially useful on the highest difficulties when you are playing solo and have loads of samples you wanna extract. Just wait in a bush until your drop ship arrives and book it.
Does it actually work? Even when you are auto-aggro'd on evac?
@@Paronak I wouldn't have said it, if it wasn't true. As long as you have no enemies following you, you can hide in plain side and everyone will just wander around, looking for you cluelessly.
@@TheLuggi84 that's when we introduce them to my friend, Mr 500kg bomb
@@Asageun Try that on Helldive difficulty solo with it's grenade-like explosion radius in it's current "not working properly" state. ;) Good luck!
@@TheLuggi84 it is basically railcannon strike, just with a shorter cooldown (especially when you get 2 with ship module), add arc thrower, some impact grenades, a railcannon strike and AR rifle that has medium armor penetration and you can hand (almost forgot, the energy shield for the dodging). I had insane moment of just running around Robots that filled the evac zone. I had one resupply dropped near the evac, so I managed to grab it just to refill stimpacks and grendas. But damn they missed a lot, and even with the nerf that energy shield is so good. My team was all down, no more reinforcements. No more stratagems available, just three dead teammates waiting for me to die as it looks impossible. One guy left the match, and I just jumped, utulized any object as a wall, threw impact in front to pass enemies, stimpacks held me up after any shot that went through the shield. Looped around, dived through the mass.
I went off topic xD just to brag
I just love the animation of that brass flipping out of the autocannon
It's like an old Luger pistol.
So satisfying
Is it just me or is the brass way bigger than it should be? Seems about 50% larger than the cartridges you load into it...
or the casings raining down on you as the pelican swoops in and almost takes out the rest of your squad because they were too close to the bugs nearby
@@varlunmulland3992if you're talking about the massive brass stuck to the player while he was lying on top of the turret, those are the turret's shells, not the carriable auto cannon's
The way you play feels cathartic because you're properly showing the cool stuff you can do in this game compared to the other videos I've seen of others fumbling around
I spend the extra time capturing the EXACT clips I want for my videos.
@@BoomstickGamingeven then it helps show off how much more you can do outside of what's already shown and that's awesome 👍
@@LUCAS420BLZ yo its tru tho, ive seen so many people play this game like a "games journalist" hahahaha
That’s cause alot of them are AI
The ICBM Explosion is rediculous good. Take it all in when you let that missle go. One of the best explosions in a videogame.. thx for the tiiiiips.
One really useful tip: all support stratagems like supplies, heavy weapon drops or sos beacons, are sticky to enemies and will insta kill ANY enemy it falls on. Use them as a last ditch effort to take out big enemies if you can stick them with a beacon
Does it not simply drop where the stratagem first lands? With eagles and strikes, they can be stuck to enemies but even if the enemy runs from where they initially got stuck, the strike still drops at whatever location it was at first
@@brodiesaltsman2842it depends. If they’re armored it’ll bounce off of them. Some do land directly where it is
@@AndrewDembouski That's not at all what I'm referring to. If you stick a bug with whatever stratagem and that bug crawls some hundred meters away, the ordinance will still land in the original location
Edit because I thought of a better way to explain this. You throw the strategem, the little ball itself at a bug. The bug is currently located at point A. The bug, while stuck with the stratagem on it, crawls over to point B about 100 meters away. Now both the bug and the strategem itself are located at point B. Let's say the stratagem was a single orbital precision strike. That strike will land at point A, not point B. The same applies with eagle strikes in my experience.
@@brodiesaltsman2842mine always follow the stratagem when they stick
@@brodiesaltsman2842 The ordinance ones follow the location of first activation, hellpods follow the beacon wherever it moves to. I believe if the beacon is a red light (offensive), it will go wherever it was activated first, and the ones with blue beacons will follow the stratagem ball.
I've tested this some, and eagle strikes will go to first activation, and at least supply pods, shield backpacks, and railguns will follow the stratagem ball until they land. I killed a running bile titan last night by sticking a shield backpack beacon to its belly.
Dude went back for a sample like he wasn’t getting rained on. 😂
This game has a sense of adventure & discovery
YES every drop feels like a small, self-contained war journal
Is this the emergent gameplay I hear so much about?!
@@cam0x195 actually yes
I knew I wasn't the only one launching myself with those small puffballs just to get to my destination faster😂
Smokey Ground Titties make for fantastic ground coverage
Helldivers 2 is a masterwork.i hate online shooters but this is taking the concept to where it should be
I really like the Railgun support weapon. It's like having a pocketknife with you, useful for about anything.
When they let us try them out on day two I absolutely loved that weapon
Railgun is by far the best support weapon in the game. It's an Autocannon that doesn't need a backpack.
Best Primary - Scorcher > Defender > Breaker
Best Secondary - Redeemer
Best Grenade - Contact
Best Support - Railgun > Autocannon > Recoilless Rifle
Best Support Backpack - Personal Shield = Supply Backpack - Jetpack for solo because of mobility
Best Stratagems
Eagle - 500kg bomb > Cluster Bomb
Orbital - Orbital Laser > Walking Barrage
Sentry - EMS Mortar, Esp combined with Mortar, Autocannon
@@daethe I agree on a lot of those but some of them are very faction dependent:
Weapons
For Primary I'd take Beaker over defender for Bugs.
Secondary, Redeemer is better for bugs but Senator is better for Bots
Stratagems
I'd rather have the normal Eagle Airstrike against Bots than any of those.
I'd have the orbital Railcannon against Bugs.
I'd put Autocannon on top vs Bugs.
Great combo, 50% ex res and autocannon is a blesing especially for the odd cqc.
I use the railgun and orbital laser when on hell diff.
I agree mostly for the canon, but the railgun and shield make it more survivable and give the ability to kill a charger from most angles.
Also, the cqc with a cannon make it a problem since I tend to run with the scout armor (-30% aggro range not 50% armor resist)
Having a canon or/and gustav is mostly a good thing in a team
@@Skipper20009I should have specified but I was mostly thinking of the Autocannon turret.
While I really want to like the Support Weapon Autocannon I don't like how it bounces off heavy armor, giving up shield/support pack is also a huge downside.
Meanwhile the auto-turret does not bounce on heavy armor and if you put it in a decent spot it will put in a ton of work.
on PC bind the stratagems to the arrow keys (yes, take your hand off the mouse and press them) then you can sprint in any direction and activate them.
Yeah thats the big advice i give to every pc users... makes the game much more fun too , running for your life while pressing down a napalm strike is cool.
Knowing this, i will bind a mouse key to alternate "run forward" and steer while calling stuff!!
Thanks a lot
And the Zelotes C18 mouse (and similar) has a Dpad on its thumb/top you can remap to arrow keys. Now you can WASD move while mouse aiming AND calling stratagems/pinging minimap/selecting firemodes. For democracy!
Revelation facepalm moment for me. Why didn't I think of that?
this isn't default... good to know
not the diveshot on the walker pilot, damn. *golf clap* 11:11
And that was the final kill needed to complete the mission too. Man went out in style
That dive shot was incredible. The devs put so much thought in gameplay and movement possibilities. Truly one of the best I can think for a long time
I’m shocked I haven’t seen anyone comment about the red tracer rounds from the automation’s guns, especially at night - looks so sick
Kinda niche, but it really reminds me of the Battle of Umbara from star wars the clone wars. Especially on Malevelon Creek, the colors and environment are very similar. If you don't know what I'm talking about, just search battle of Umbara and watch one of the short videos and you'll see what I mean.
Pro tip in the higher ranks dive off cliffs to get some HP damage so you can stim when out of stamina to out run your enemies longer
You can stim at any time.
@@adminanonymous1521not at full health you can’t
I’m actually in love with this game!! the attention to detail, the graphics, the gameplay and I could go on is just amazing on this game
One cool thing to note, you can shoot across the map. This can be use to take out things like Spore Spewer, radar towers etc that you have to destory. Just account for the rounds drop and you can take those things out from. Across the map without going near them.
Furthest shot I've made so far is a 518m on a broadcast, and 431m on a spore spewer. Woo
With the auto cannon? Or rpg?
@@evaone4286 rpg. I don't use the auto
@evaone4286 you can use either. I use the rail gun now since I run hell dive level missions now.
You can take out spore towers with any rounds, some just take a lot more, make sure to shoot the stalk or underneath the cap.@@LithNeo
Just purchased the game while watching your video looks great.
Enjoy! It's gooood
The imperfections of this game are the charm
I hope they dont patch it too much
Adding weapons, attachments, enemies, builds, ships and locations is probably all this game needs
The fun is in how chaotic it is. Finally feels like a cross between a new gen and classic arcade game
11:23 haaaaaa that was lovely. Right IN the danger barely making it out. This right here is what the game does beautifully. Regardless of whos playing we can each experience a pinned down moment.
My current favorite build:
SMG
Revolver
Impact Grenade
Ballistic Shield (this the whole build)
Gatling turret
Auto cannon turret
Precision Orbital strike
Scout armor.
Be fast, and carry a big shield. Work on keeping bugs back.
I never used it, any tips?
Reliably excellent tips from Boomstick. I was already climbing on the turrets but I never thought to go prone on them for extra stability (and to present a smaller target). I wasn't even looking forward to this game a week ago, but now I can't play or think about anything else.
You can ALWAYS count on Boomstick having the BEST tips! And sweet ass solo run too. You shred those armored dudes with small arms, nice headshots
I had no clue the supply pack could be used on yourself!?!? Thats a game changer for sure. will start bringing that more often now!
If you think that's cool if you empty out your supply backpack you don't even need to call in a new one. All you to do is call in a normal resupply and after you're full on ammo if you pick up the leftover ammo boxes you start refilling your backpack instead just wasting the ammo pick ups. But thus only with the resupply ammo not with the littl ammo boxes spawned around the map.
If you play on consoles or controllers. I recommend use R1 to use your strategem instead of L1. Use L1 for command wheel. You can can actually run and use strategem much much easier by doing the claw method(left index finger to input command) especially when you play on extreme and up.
I've been watching a bunch of these vids. This one is the best so far. Good tips, great presentation. Thank you.
The Spear can lock on and destroy automaton factories from a great distance. And spore spewers can be taken out with 2 autocannon shots from anywhere on the map.
I'm actually super hyped with the fact that content is going to keep coming. It's insane that the game is THIS good and technically we haven't even seen a quarter of what we will be getting yet.
Thanks for the tips. Really helpful at the early stages of the game.
How have you nailed this game so quickly?? - fair play!
Awesome content bro. My favorite primary is by far the pump shotgun.
4:06 - These shipping-container looking doors can also be opened with a gun that has sufficient armor-piercing. The Anti-Material Rifle can do it, and since that revolver you showed off can also pierce those medium-tier armored bugs, I imagine it can open those doors, too (tho I haven't unlocked that gun yet, myself).
I never see anyone talk about how good the Rover guard dog is. That thing doubles your kill count and is very handy for killing smaller enemies while you focus your shots on the bigger ones. Never leave my pod without it
Big like for this amazing game
The supply pack one helps sooooo much
This games a blast. It boils down the action, while eliminating tediously boring inventory management.
I like running one of the scout armors with the recon booster when going solo. The weapons don't matter too much with that because you can literally stealth around the enemies and see them from very far away on the map with the radar pings every 2 seconds.
There's just 1 must have stratagem imo, the Eagle Airstrike. The consistency and damage it does to enemies and terrain objects alike along with quick re-arming. I don't know how I would enact danger close democracy without it.
It's definitely the meta but I would like if they had an indicator of the positioning of where it'll come in from for those giant Carpet bombs
@@LUCAS420BLZ Eagles will almost always attack perpendicular to the direction you threw the beacon.
@@SignumCruxis0this is the way
You gotta do more gameplay vids
it’s interesting seeing a good player play 🤝
I love SG225 "Breaker" shotty, secondary - P-19 Redeemer in single fire mode (BTW, most guns have fire modes and lights - hold reload button to bring up the options), standard grenades and medic armor type.
Stratagems: usually Railcannon, Eagle 110mm rockets, Railgun and Supply backpack.
Together these give me plenty of survivability (4 seconds of constant healing with infinite stamina, mostly makes up for no shield backpack) and a ton of ammo, allowing for solo-ing a lot of stuff as well as quickly focusing down big elites. Additionally you're not relying on team resupply, while being able to give an occasional "pick me up" for teammate.
Laser is best orbital, 500kg bomb is best eagle
I've just started playing Helldivers last week and have been running a lot of solo missions to collect resources for ship upgrades. I've seen those buried crates, but didn't know you could blow them up for more stuff. Thanks! Also just found out last night that you can blow up the propaganda towers rather than doing the mini-game; a teammate called in an airstrike on one as we were headed towards it, and I saw it get destroyed, followed by the mission success message.
Hey, an actual 10 things I didn’t know. Thanks for the non clickbait title, it’s a nice change. Can’t wait to fly across the map with mushrooms
“Traitor detected” 😂
I love the eagle strafe thought it might not be the best, its just awesome. I cannot wait for the crazy new content these guys could potentially add to this game.
finally, guide that actually has some tips that I haven't heard elsewhere. Great job mate. One tip I might add is that you can run and shoot behind you, if you have gun that can be operated by one hand. Like any sidearm or that neat SMG you are using.
Bro the ragdoll makes the game even better and also when doing the arrow pad thingy (using strategies) you can walk side to side
Binding the inputs to the arrow keys allows you to freely move while inputting the stratagems. You cannot look around tho. Another way to input is using the Logitech mouse with 40something buttons on the side
Great upload boom. Im honestly surprised anyone can solo anything. Sometimes I want to do solo but cant go 5 damn minutes without someone dropping into my game even if I have it on friends only. They REALLY should have a private option.
The containers can also be opened with my favourite weapons. The slug gun and the arc thrower.
Also, the orbital cluster has a higher DPS. Pro tipp: reload the autocannon after 5-9 shots to avoid the cocking.
"Ascend downward". There's a word for that.
Against bots I personally love to go with Ballistic shield. Allows you to tank more hits, just watch your rears.
How’s it fair agains their rockets?
@codranine6054 if you tank a rocket from the front with a shield, generally you'll survive, you'll just end up flung away and drop your shield. Which you can go pick back up.
Fun fact for the tanks and AT guns: 2 impact grenades to the rough area on the back blows em up.
Making the Engineering Kit armour perfect for anti tank duty
That last raw gameplay destroying automaton forces and not dying was SICK. My man is a true hero.
Great tips and video.
Thank you!
Those mushroom explosions are horrible to deal with on a planet with robots. They have a tendency to get shot at the worst times.
I love them.
Man the inclusion of some raw gameplay after the tips is a nice touch! That got the sub for me.
Great video man thank you! Definitely learned a lot from it
for my build i take med kit armor, incidiery breaker, rover guard dog and rail gun and orb laser. this 2 are very good for when i run around due to stims also regening your stemina, rail gun is usufl on so many enemy types as well while the rover covers my back
These were really awesome tips man thanks!
I just unlocked the orbital laser yesterday and good golly miss molly is that thing a powerhouse. Just threw it inside an automaton base and it pretty much did all the work for me. Can't wait to upgrade it to reduce that crazy long cooldown.
I already know the stuff, you made this video was great. Keep it up the content
My build is actually super dope, its called Arc Gun. It goes through armor. it mops up hordes of enemies and has unlimited ammo.
It even clears out Helldivers that dont know to stay behind me when we are fighting. Win win.
Dope game play, thanks fir the tips
Tip 1: Equipment and reinforcement beacons can be sticky. Throw that resupply beacon at the big baddy stomping your team for an auto-targetting alpha strike.
Tip 2:
When deploying, steer your pod to try to land on a rock or mountain peak. Taking advatage of that before mentioned stickiness of beacons, put a mortar sentry on top. It will vastly increase the area it can cover. It makes the heart fill with joy hearing it still spreading Democracy long after you've pulled out of the area.
Also due to autocannons ricocheting, you can shoot the top of auto fabs vents and ricochet a round into the building. Steep angles to the side will result in the ricochet hitting the edge of the entrance, you usually need to be 45 degrees in front of it. This can be done from across the map, however, if it was placed with a convenient facing direction. I've popped autofabs at 500m.
The supply pack thing is really helpful, thank you!
Good playing man! 💪🏻
The light armor that gives +2 grenades (found it in superstore) Breaker incendiary, SMG sidearm, normal grenade, Stratagems - Railgun (for now, we'll see after the debuff), orbital laser, orbital rail cannon (Crushes the chargers), and either the 500kg bomb or just the normal orbital strike. Thanks for sharing, learning something new about this game everyday from helpful videos like this.
Man this was some Noble-6 level last stand right there! Nice work!
Using the hand cannon, If you shoot the drop ships under the belly where the bots hang from before the bots drop, it destroys most of them, and whatever is left, when they drop down, they get "stunned", they just stand still in place, even Hulks
This game is a perfect example of learning how to think ahead of what you need to do. I have a TBI and can think fast anough to get out of trouble and would probably die more than the average player because of the sequence requirement of the stratogems. Your playing makes me want to play though, a lot of fun.
My bug build is the incendiary shotgun primary, redeemer secondary, grenade launcher heavy weapon with a Guard dog rover on my back. The armor is the bone snapper and the other strategems are pretty much the same. The auto cannon is grossly underrated tho
This is one of my all time favourites
Good vids on Helldivers mate
Great tips man, learning alot.
Loving the game when it's not crashing or disconnecting 😂
I knew about half of these already, the other half got you a subscription 😊
I've played this game way too much to learn new things, but it was nice seeing someone else use the eggsack trick.
I’ve been trying to figure out the ammo pack for a while now. Thanks man
That was a hell of a run through!
I learned about the free orbital while being stuck underneath the map, underwater, under a Charger. Fun times. 🤗🤗
Struggled with the shoulder swap on PlayStation, but if you rebind to a different button, it works.
Also the pink sample only show up by a specific black/dark blue rock with white veins on difficulties 7 and up.
I once used a launcher plant to launch myself directly into into an Automaton jammer encampment allowing me to tactically resolve the situation after getting the drop on the automatons inside. Was really cool actually.
Nice pick on the solo mission. The auto cannon is the best weapon 🤤 so satisfying
“Can ya feel that me fellow gamers?… The winds be changin says I!”
- Old Timey Gamer
I cant wait to see whats next with Helldivers 2. Such a pleasure to play
8:34 Okay, that Max Payne move was badass
When your autocannon mag is half or below it's better to reload before it's empty because it's very quick that way and you lose zero bullets as it takes 2 packs of bullets for one mag. I think most people don't know that.
No, you dont lose bullets. Autocannon has a 10 round capacity, but they reload 5 round clips. But its true that reloading before emptying it is faster, as if you empty it, you have to reload 1 clip, spool the mag, and reload another clip. Reloading before emptying it just puts in the clip without having to spin the magazine
@@etzwei7994 Yes, I said you lose zero bullets.😁
@@Bo_Hazem Oh my bad. Because I thought you said that its better to reload before empty cause you lose zero bullets (implying that if you empty it completely, you'll lose it).
@@etzwei7994 No worries, mate. Keep spreading democracy!
Really hope this game keep it up, I'm enjoying a lot so far
Wow thats intense!!! Nice fight!
Freaking good tips, really useful !!