i think the best question from all this is why in god's name did Konami throw away the source code for Silent Hill 2 and 3 like why throw away the source code for two of your most highly universally acclaimed titles you've ever produced in the history of your company? No other company does that not Capcom, Ubisoft , Square Enix, Nintendo, Sony I could keep going no one does that, that decision was beyond idiotic.
@@RobRJW If I remember right, it wasn't uncommon even into the PS2 era. Lots of games lost their source code because there was an assumption that they wouldn't need them again. And to be fair, before the remastering craze hit they weren't necessarily wrong. Then you also have source code that was on a computer that got tossed out, the backups are going bad, the company moved several times and it just fell through the cracks... You can find all kinds of stories searching "games lost source code". Mind you, you'd think the fact that this exact same thing hit TV and film long before that time (for example, huge amounts of British TV is lost because they just tossed or reused the tapes and now they're trying to scrounge up what they can from other countries that got copies, or viewers who taped it, or what have you) might have caused somebody to consider that the same thing might happen to video games, but I get the impression the industry isn't exactly given to forward thinking. The thing that gets me is the textures. Aren't there ways, reasonably simple ways even, to extract textures from PS2 games? I'm confused why they didn't do that instead of completely recreating them, but hell, maybe SH2 and 3 do weird things with their textures.
The good news is PSnow is the same price as PS+ subscriptions so it's much easier on everyone's wallets to subscribe to the service. Except it's a PS3 game so regardless if you play it on PS4 or PC it's only gonna be streamable, which mileage may vary.
Well then, I guess that all of the presumed bugs and glitches in this remastered game are just effects, or? No bugs, no glitches. Don’t understand the low score. . .
It's truly sad that a series like Silent Hill has been treated with such disdain and a lack of respect considering how much of an impact they originally had
@@SomeRandomJackAss I whole heartedly agree with what you say about how Konami first got Silent Hill off the ground with the ragtag team which was put together however I guess it's just my own naivety that Konami may have actually cared about a franchise that brought many fans (and money) to them.
@@shytendeakatamanoir9740 Konami needs to know it ain't 2002 anymore Yu-Gi-Oh and Dance Dance Revolution ain't gonna pay the bills forever. They just discarded Silent Hill, Metal Gear, Suikoden,Gradius,Zone of the Enders, Castlevania and Bloody Roar.
Yikes. This brings back memories working on this shit-show of a project. I was one of the artists that had to upscale the textures and make PS2 cutscene images into a widescreen format (lots of cut and paste!). Lot's of fun for a team of about 15. And also, we didn't just do Glee. We made some killer Barbie Pet Salon games too! ;P
As a fan of the games, i should honestly thank you for your sacrifice. No, really, the HD collection chopped one of the last legs underneath the franchise so it hurried its death along before it could be turned into silent hill vs tangled or some shit.
I'm glad the source code catastrophe was brought to light. That caused hijinx a lot of unnecessary criticism.. Atleast you all tried to conveniently bring it back, with many people no longer having their prior consoles. Konami higher ups are greedy and pathetic. You see their impressive developers come and go, while their original work is "remastered", to get some quick sales. They even managed to weasel their way around quality... in a remastered version... Hot damn, I can feel that slap in the face 8 years later. Ouch
They're not even WORTH a Wha Happun episode. It was a pretty simple story: new company leadership focused on profits by any means for as little work as possible, happening at the same time as the normalization of gacha mechanics in mobile and grey-market gambling. They're in it to make money, not to service their franchises. I mean they're getting a BIT better by releasing collections of classic titles that feel like they were made with genuine care for the material....but otherwise, they're pretty much a write off.
In summary, they ended up shoving their heads up their own collective asses for want of money, fired and ruined everything good they had going for them in favor of gambling machines. Then new gambling laws kicked in and that massive profit suddenly stopped being massively profitable, so back they crawl to the game industry like they haven't burned that bridge and discarded the ashes into the nearest river.
@@manticorephoenix if I can be totally honest with you, I've started to move on and forgive Konami for their worst period from 2010-now. They're still not a great company, but at least they're at least TRYING to service their franchises and fans again with the [excellent] anniversary collections they've been putting out. If they don't want to move their franchises forward any further, I can at least understand why. (Long explanation incoming...) Kojima's still getting work and giving us the game he wants make, that is looking fairly MGS-like in tone. Igarashi's effectively continuing Castlevania under his new Bloodstained IP, and it's going well for him. There was that one Contra spiritual successor that came out recently, (NOT the official new Contra game,) so classic Contra is still living on in spirit. If I had a magic lamp, (and cancer and poverty were already eliminated,) I'd wish for the original members of Team Silent to reunite and bring us a new, high-quality, horror game that embodies all the spirit of Silent Hill, but called something else for licensing reasons. Hell, Konami could even make that happen if they became willing to license out their IPs.
"They just registered a new Silent Hill trademark, so maybe there's hope for the series." *Silent Hill Slot Machine is released days later* This video did not age well.
@@WinterMadness What's worse? Making something that seems like what people want but really is full of manipulative tricks to take your money or just using the name to make something completely different to directly take people's money
Yeah whenever someone reminds me of this ill-fated project I die a little all over again. I want to look into the alternate universe where this got made.
I've never been into Silent Hill myself unfortunately but even I'm ridiculously mad when I hear about Silent Hills/P.T. and how much of a masterpiece it could've been
Square Enix lost the source codes for Kingdom Hearts and Final Fantasy VIII. Y'know what they did? They took the time to recreate the assets from scratch for the remasters. They DID NOT dig up the source code for unfinished builds of their games. Why? Because if the build is unfinished, then it was left that way FOR A REASON.
@@BlackCroft666 Cheap excuse? You know that it's way more expensive and more work to make it from scratch right? And no, you can't "work backwards". Making a game without the source code is like putting someone in a junk yard and telling them to make a Ferrari. And Square Enix isn't nearly as bad as Konami. Not even close. I don't give a shit if FF8 censored anything. I don't even like the original game. My point is that it's ridiculous to use code from an unfinished build. They are unfinished for a reason.
Well, an unfinished source wasn't left unfinished. It was finished. Later on. In the gold master. Depending on when it came from, it may be a good starting point. A close to final build might not be too off from the original. A build earlier on may be counter-productive.
Apparently, laws are changing in Japan regarding pachinko parlors, so that they're not as profitable for companies like Konami, so it's forcing them to go back into actual game development. Fucking hilarious. They fire their golden goose (Kojima) and bet the farm on pachinko and it backfires. Corporate morons.
The ironic thing about Troy Baker explaining contracts is that just a few years later, he'd be on the train campaigning for the EXACT same thing Guy said he was owed. I mean, he was doing his job, but Guy was ahead of his time with that.
@@Enclavefakesoldier He wasn't contacted about the Definitive Edition. One Google search clears this up: twitter.com/troybakerva/status/1043084182405173248?lang=en
Fun Fact: Even though you can't pick the original voices in Silent Hill 3 the 'HD collection', If Heather jumps off a ledge or something (like in the sewer level) she grunts and it's actually the original voice actresses grunt! Not much but when I first noticed it, it made me giggle but also very sad and frustrated. The persona 4 gang in silent Hill never felt right.
I'm actually playing the remaster on PSnow with my girlfriend and we noticed that James' new voice sounded familiar... checked and it was Troy Baker. Most of the cast had been in either Persona or Catherine. We just found it funny that ths guy who voiced Vincent in Catherine, a man haunted by nightmarish sexual depictions of his fears and guilt who must solve puzzles to survive, also voiced James in the remaster... another man haunted by nightmarish sexual depictions of his fears and guilt who must solve puzzles to survive.
I still have my ps1 physical copy of SH 1,ps2 2&3 4 broke but didn't like it anyway , and origins ps2, never played homecoming , HD collection ps3, and downpour .
@Achoo Isyoo Can you disclose on your project? Your pay? Your work hours daily? How long do you take to finish a concept? How does the process go, you get a description for the setting of the enviroment/world? You work in a field that used to by my childhood dream so hope you don't mind me asking.
I'm so sorry that you folks had to deal with what you did. Honestly I don't experience almost any of the glitches people talk about, so I don't regret purchasing the collection. Just miss the original voice cast for 3.
From what I understand, Guy Cihi finally allowed his voice-overs to be used once he realized how passionate the fans were and encouraged his cast mates to sign off as well. From what I understand, Konami chickened out of using the voices for Silent Hill 3 because they couldn't discover the whereabouts of Heather's voice actress.
Yeah, Guy Cihi is a good guy (pun not intended), still active on the internet, chiming in and throwing trivia about the SH2 creation process. I can imagine he was pissed af on Konami but didn't want to disappoint fans so he just let that one go.
@@Swiatlocien Cihi is cool, but he's not a great guy. I was friends with him on his personal FB account (many others are, and if they can corroborate this please chime in) and he's an aggressive flat earther, thinks covid-19 was caused by 5G towers being installed across the US, along with a bunch of other batty nonsense. He blocked me when I called him ridiculous when he told a fan who's father died of covid "He didn't die of covid. Stop lying." I'm sure he's, at his core, a well meaning guy. And I'm not saying to cancel him or anything. But I wish I listened when I heard the phrase don't meet your heroes, because the guy is an absolute nutter.
@@doctorbrown5957 He's a conspiracy nut with a Worldy tongue very firmly pressed in His witty cheek. It's ok to question the official narrative, y'know! Some of what Guy has spoken about has sadly come to fruition lately. Don't shoot the messenger, or something....🤷♀️
Publisher: "how much time you need?" Programmers: "about X time, probably X+2 worst case scenario" Publisher: "understandable, you have X/3 time, if you don't make a masterpiece you are fired" *this is how 80% of bad games are made*
You know when the Kingdom Hearts HD remix was announced. They realized that they lost all the code for both 1 and 2. So they had to remake the first one from the ground up. They nailed it. It proves that if they were to really care and try, they could make it work.
That's one thing I respect about SQEX - they have been known to create the best "remasters". Kinda disappointed that they've been making more subpar remasters that are basically ports with upscaling and newer (crappier) fonts. FF7, FF8 and FF9's remasters deserved better but FF10|10-2, Type-0, 12ZA and KH are for the most part the gold standard for "remasters".
Konami: We need you to Port these games HiJinx: Okay shouldn't be that hard Konami: We also need you to Finish them. HiJinx: Wait what!? Konami: okay hurry up now...
@@fernie-fernandez depends on how much source code you have or on the accesibility, fan texture packs are way easier to do for PC games for example, emulated games are a bit harder to do.
Luiswagula I guess but it feels like trying to spark competition between two things that don’t need to complete. Wha Happun and DYKG are two completely different series that just happen to both discuss gaming, comparing them is essential comparing apples and oranges.
@@thelittleredhairedgirlfrom6527 Yeah, that's true but someone saying they prefer oranges over apples isn't competition. Now if they said "Oranges are objectively better than apples" that's another thing but this person was just stating their preference.
Konami murdering it's IP is like this is essentially child abuse and neglect. Also, this was part of the early part of the "Troy Baker, Laura Bailey, Travis Willingham VO takeover" era, since 2010, they were everywhere together, starring and headling titles, and that era continues to day and beyond.
I'm starting to miss the days of Kris Zimmerman's voice-directing when she hired a myriad of VAs like Jennifer Hale, Dee Bradley Baker, Steve Blum, Quinton Flynn, Peter Lurie, Cam Clarke, and a few more to say... She even was the voice-director of the Metal Gear franchise.
Wait, so does this mean that the critically acclaim and best selling Silent Hill games are lost forever? Because someone lost/thrown away the final codes?
That was pretty common at the time. Most games didn't typically get re-releases back then beyond ports to other consoles maybe a year or two later, so once a game was finished, the source code was thrown out to save space.
I gotta say, like.. I love Troy Baker. He's an insanely talented VA, he does Joel in The Last of Us and the goddamn Joker in Arkham: Origins, sounded just like Mark Hamill. But oh god, his James is so, so wrong... If he'd just pitched up a bit and didn't sound so brooding all the time, it would have been great. But I don't think the VA director gave a shit.
Never liked Amanda Winn Lee's voice, and her performance in the HD Collection solidified it for me. At least the other VO's put forth the effort for the project, even if the results aren't always amazing. Special mention goes to Yuri Lowenthal, Laura Bailey, and Troy Baker on that front.
Funnily enough I recall I never played these games so I decided to try them out with the HD Collection for Xbox. The game didn't read at all, so I returned it and bought Arkham City instead. GameStop did me a favor that time.
Lol almost made a mostake buying slent hil HD collection in Xbox 360 but time i wasnot very interested let alone to such remastered gams but time i maybe tried it. It was already gone.
Depressing man. It's sad times, people who never got to play these games from ps2 onwards could just never experience the franchise at its peak... Obviously there are better ways to do it now with emulation, but that's a commitment not many are prepared to undertake just to play it the way it was meant to be played; we need good remasters/remakes.
My first experience with SH2 was with the HD collection on 360 and it still made my top ten games of all time after finishing it. If anything that just shows how strong the game itself stands.
That's a good way of seeing it, i experienced and loved many great games with broken PC ports, that doesn't excuse it of course but it's funny in retrospective
same i only have a ps3 so the hd collection is the only way ive been able to play 2 and 3, and ive still been obsessed with them. the game has glitched and crashed a couple times tho 💀
The worst thing is that theoretically, it is possible. The Kingdom Hearts Series and Final Fantasy 8 had both lost their source codes, but they were remade from the ground up by a third party company. The main catch was that it took an absolutely long time to make.
@@JP_Crimson RE2, Crash, and Spyro are remakes, not a "style of remaster." Remakes are made for the ground up with a new engine, new assets, new hardware, and often even a new team from the ground up. A remaster takes a game that already exists, makes it 1080p, raises the frame cap to 60fps (at least most of the time) then rereleases it calling it [Game Title Here] Remastered. For example Shadow of the Colossus on PS3 was a remaster that made game 1080p with a consistent 30fps and HD text; Shadow of the Colossus on PS4 had every single thing remade from scratch using the original as a blueprint but nothing else.
These poor game devs and other employees are usually working their damndest. It’s 99% out of touch management / corporate issues creating these unintentional nightmares.
So glad that the Silent Hill 2 remake is actually good, Bloober team managed to subverting most of the negativity and put out a solid and faithful remake, good stuff.
Amanda Winn-Lee, Laura Bailey and Yuri Lowenthal are both really talented people. I even admit that I loved Amanda’s performance for Heather. It just sucks it was wasted on such a bad game.
it's suffering being a Konami fan when they were once awesome during their heyday I already made my peace the IGA-era Castlevania series is concluded, the Metal Gear series by Kojima is essentially "finished", Contra being overshadowed by SNK's Metal Slug, and I'm not expecting anything new with Gradius or Sparkster anytime soon, if ever
My view on the voice acting bit is that even if it's not standard practice to give voice actors residuals, it _SHOULD_ be. The way the games industry pays its VAs (all of its workers, really) is scummy and exploitative. Troy Baker, no offense, but you shouldn't be blaming Guy Cihi for wanting to be paid for his work. YOU should be mad at the _games industry_ for fleecing both you and your fellow VAs.
@@stevedoidoultimate4815 Voice performances are not cars. They aren't made in a factory by the thousands to be identical. Your analogy doesn't work, it is false.
Konami in 2022: "Hey look, the gold masters of silent hill 2 was in jerry's monster energy cabinet. It may have some dried energy drink on it but it's just in time for the remake that we recently had leaked."
Silent Hill's mistreatment is the saddest and most tragic story for a video game title in my opinion...Such a legendary franchise deserves a come back already! I remember the PS2 days where i'd get a bunch of drinks & snacks for i and my buddies as we all observe & venture through the silent hill games in the cozy night.....
I actually played through all of 2 and 3 on the hd collection without playing the originals too much so I really enjoyed it. It wasnt until much later that I found out about all the issues but I never noticed any crazy bugs or crashes on my playthrough
So they tried to release 3 games and a movie related with the same franchise at the same month? Who the hell thought that was a good idea?! Who the hell thought that most people would buy all that stuff?! xD
I just brought this on my Xbox and found out it didn’t get any patches just brought silent hill 2-4 physical with collector guides for my ps2 and am more happy with that though it is quite rare in New Zealand
I just bought the Greatest Hits version of Silent Hill 2 recently off Ebay myself and couldn't be more happier as well. Still a bit salty though over having to pay 40 bucks for a game that really should be digitally released at this point. Had to convince myself I was paying for the experience.
@@rainkid5226 Well when you think about how Konami basically tried to bury P.T.'s existence, it's hard not to suspect that they probably hate the franchise with a burning passion now because Kojima touched it. I bet if they tried to digitally release the games now people will be demanding P.T. back as well. :/
Maybe. I think it'll be almost impossible to capture the nuance and atmosphere of the originals esp bc Team Silent won't be involved. I'm not saying it's impossible at all, but SH2/3 are such products of specifically the 6th generation of games and graphical ability (just like SH1 was for the PS1) that I'd think the transition to modern graphics would hurt it. Wish Silent Hills, a game made for this generation, actually came out
I'd be down for a shattered mammaries style reboot. Especially for 4 since it would be like occult outlast and, well, they could keep the broad strokes story but develop the main guy who I keep thinking of as murphy but I'm pretty sure that's not his name... and retool the moment-to-moment gameplay which was the gravest of arrows to the heel. Though it might still need some tweaking because the room needs a gameplay purpose so combat could be present in some form, or the game could get more stringent with encounters you'd need to stealth around idk I'm not thinking much about this. But I wouldn't hold out hope since y'know, konami.
All four would be better. I've always wanted a remake of Silent Hill 1 that adds all the conveniences and features of the next three sequels (puzzle difficulty settings, each New Game + playthrough not forcing you to play on harder difficulties, alternative to annoying tank controls), those are examples at the top of my head. The second point I brought up ruined the multiple playthroughs for me with the first game. Plus, I can't imagine how scary Silent Hill 1 would look if it had the visuals of the Resident Evil 2 remake or Resident Evil 7!
Just realised that whole "trademark application in Canada" thing was actually Konami and Behaviour trying to get the Silent Hill chapter out in Dead by Daylight, which is cool to think about.
Just coming back to say how eerily similar of a tale that GTA Definitive is to this travesty. Those who fail to learn from history are doomed to repeat it.
I'm surprised you didn't check out The Real Silent Hill Experience, they had more details on this whole debacle. They also found a quote from Blupoint that states "We don't use source code, we take the retail disk and reverse engineer it" The process takes about 2 years for them to make sure everything works as it should. So they DON'T need the source code, just the final copy of the game.
I was never able to play the originals just because I never had a ps2 but always hearing about how scary silent hill it stayed with me, the first ones I played ever were the HD collection. I had fun with them, and loved them very. I was honestly shocked to see how many dislike it. This is just my opinion however, if you never played them before I think the HD collection will be just fine. I was creeped out and spooked like I always thought I would before playing them. Hope this helps!
One of my biggest disappointments with Silent Hill 3 in the HD collection was the new voice acing. The original voice acting was great. Why mess with it?
A few reasons. Firstly, Konami claimed they were unable to get ahold of the original voice actress for Heather to ask her permission to use her recordings. (I guess they learned their lesson from Thessaly Lerner and Guy Cihi?) She would later say Konami actually never contacted her, and that if they had spoken to her, she would have gladly let them use her original performance. Another issue was the voice actor who played Douglas had since passed away, so it would have been impossible to get his permission. Also some of the lines from the original script had been changed for the HD version. (Probably the most infamous example was Heather's "I'll get you for this" becoming "I'll kill you, bitch!") Which is funny, because even though they recorded new dialogue, the subtitles still show the lines from the original script.
One of the worst parts is that Hijinx didn't *need* to use Konami's unfinished source code. Bluepoint, who made several amazing HD remasters, used *retail copies* and reverse-engineered from there. It was actually common practice in Japan to dispose of a game's source code upon completion of the title. It's well known that the same issue appeared in the remastering of Kingdom Hearts Final Mix for the HD I.5 ReMIX collection. Like Bluepoint, Square utilized the retail release to supplement holes in the surviving source code.
Bluepoint had a lot more experience than Hijinx though, the issue is why did they choose Hijinx? Nothing against them but they clearly had less experience
Back in the day. As in, you haven't played it recently. Also, pretty much anything can be made fun with friends, so thats kind of removed from the topic of the game being bad. Like, fallout 76 is fun with friends! Doesn't make it any less of a shitshow.
Silent hill HD collection is not even a collection because they didn't add the first silent hill. Oh yeah forgot about silent hill 4 the room or maybe it's backwards compatible on the 360
So, you are telling me we could have had hideo kojima, Guillermo Del Toro, AND JUNJI FUCKING ITO MAKE A SILENT HILL GAME???? A MATCH MADE IN HEAVEN????
An interesting fact is the Source Code isn’t even needed. Blupoint, the company that has skillfully remaster near flawless versions of games like MGSHD and Shadow of the Colossus, has stated they use retail copies of the games they remasters. The extract all the finished and finalized data from PS2 copy of the game and work backwards from there. A Source Code isn’t needed to make a proper remaster, devs reverse engine everything to get it to work. Oversights like this happen when you force developers to make something their inexperience with. Edit: I’m not a dev just someone who reads second hand, I was wrong with saying a retail copy has a source code, that said it isn’t 100% needed. A retail copy can be used and revered engined to make a proper code to get a proper remastered copy but it needs time and experience neither of which the devs had.
Yes, I've been saying this shit for years! People need to stop wringing their hands and gnashing their teeth about Panzer Dragoon Saga and petition Sega to hire Bluepoint, for fucks sake. They did it for MGS Collection, Shadow of the Colossus Collection as well as the God of War Collection. They could still do it for a proper Silent Hill collection.
You do understand what a 'source code' is, right? The 'source code' is a code of a game in a source language that can be compiled, all textures in original resolutions, models and scenes in original formats that can be rerendered to a higher resolution, etc. It is a very hard and demanding task to make a good remaster using only the 'retail version', because you will have to reverse engineer the engine code, create better textures, upscale the rendered parts instead of rerendering and a lot of other things, which can be done much easier when having access to a proper source material. Although having a proper retail version to take finished things as a reference if they are otherwise missing at all - is a good thing.
Yeah this makes me wonder if Hijinx is completely honest with us. They probably did what you were describing but were too unexperienced/unskilled/uninvested to do it right. Now they fully blame Konami. I think it's pretty clear that this whole mess was a joint effort. Ultimately though, the responsibility still lies with Konami since they have full control over their products. If they wanted to, we would've gotten a good remaster. Hell, at this point in time a proper REMAKE would be due.
@@tardigrade9343 "A Source Code isn’t needed if a final retail disc is to be an exact copy of the Source Code." Not sure what that this is supposed to mean. The source code of a comercial game is never part of the final disc. It containes machine code only, and this code won't run on any other hardware than it was compiled for, i.e. the PS2. MAYBE they could have wrapped the game in an emulator, but I'm not sure that would haved turned out better.
UPDATE: Was informed the PS3 version of the HD Collection is playable on PSNow, so if you actually use that, it's a viable way to play.
Wow, that's awesome
Too bad the game sucks anyways
Great. Let me get right on that.
i think the best question from all this is why in god's name did Konami throw away the source code for Silent Hill 2 and 3 like why throw away the source code for two of your most highly universally acclaimed titles you've ever produced in the history of your company? No other company does that not Capcom, Ubisoft , Square Enix, Nintendo, Sony I could keep going no one does that, that decision was beyond idiotic.
@@RobRJW If I remember right, it wasn't uncommon even into the PS2 era. Lots of games lost their source code because there was an assumption that they wouldn't need them again. And to be fair, before the remastering craze hit they weren't necessarily wrong. Then you also have source code that was on a computer that got tossed out, the backups are going bad, the company moved several times and it just fell through the cracks... You can find all kinds of stories searching "games lost source code".
Mind you, you'd think the fact that this exact same thing hit TV and film long before that time (for example, huge amounts of British TV is lost because they just tossed or reused the tapes and now they're trying to scrounge up what they can from other countries that got copies, or viewers who taped it, or what have you) might have caused somebody to consider that the same thing might happen to video games, but I get the impression the industry isn't exactly given to forward thinking.
The thing that gets me is the textures. Aren't there ways, reasonably simple ways even, to extract textures from PS2 games? I'm confused why they didn't do that instead of completely recreating them, but hell, maybe SH2 and 3 do weird things with their textures.
The good news is PSnow is the same price as PS+ subscriptions so it's much easier on everyone's wallets to subscribe to the service.
Except it's a PS3 game so regardless if you play it on PS4 or PC it's only gonna be streamable, which mileage may vary.
That texture glitch where Maria's eye is replaced with her mouth texture is grade A accidental nightmare fuel.
Lady Brightcynder
For the first 5 seconds, I thought it was intentional design rather than a bug
Well then, I guess that all of the presumed bugs and glitches in this remastered game are just effects, or?
No bugs, no glitches.
Don’t understand the low score. . .
@@SocietateaAscendenta Bruh
You didn't even play that dumpster fire abomination
@@БогданКрименюк That's the joke, maybe? Idk
I could be wrong however that eye teeth thing was there originally. It just wasn’t as clear.
Someone needed to look Konami's producers in the eyes and say, "This port is full of problems! How can you sit there eating pizza?"
Konami: It said it was fine on its own!
Konami: From now on, if anyone makes fun of me, I'll fire them!
Kojima: Have you gone nuts?
Konami`s Producers: It wasnt us, its that damn mutt!
Killing a smaller company ain't no big deal
Ya put too much workload on too small of a third party team -- POW
XD
It's truly sad that a series like Silent Hill has been treated with such disdain and a lack of respect considering how much of an impact they originally had
Well that's Konami for you.
@@SomeRandomJackAss I whole heartedly agree with what you say about how Konami first got Silent Hill off the ground with the ragtag team which was put together however I guess it's just my own naivety that Konami may have actually cared about a franchise that brought many fans (and money) to them.
I love how people act like Silent Hill 4 (Actually good) doesn't belong, and now the "canon" franchise is just garbage.
@@shytendeakatamanoir9740 Konami needs to know it ain't 2002 anymore Yu-Gi-Oh and Dance Dance Revolution ain't gonna pay the bills forever.
They just discarded Silent Hill, Metal Gear, Suikoden,Gradius,Zone of the Enders, Castlevania and Bloody Roar.
@@Chelaxim So many great franchises in their hand, and they managed to ruin every single one of them.
That's... Impressive in a way to be this awful.
Yikes. This brings back memories working on this shit-show of a project. I was one of the artists that had to upscale the textures and make PS2 cutscene images into a widescreen format (lots of cut and paste!). Lot's of fun for a team of about 15.
And also, we didn't just do Glee. We made some killer Barbie Pet Salon games too! ;P
As a fan of the games, i should honestly thank you for your sacrifice. No, really, the HD collection chopped one of the last legs underneath the franchise so it hurried its death along before it could be turned into silent hill vs tangled or some shit.
I wish you the best of luck in your future endeavours.
well, hope you have better luck in the future
You did everything that was possible.
I'm glad the source code catastrophe was brought to light. That caused hijinx a lot of unnecessary criticism.. Atleast you all tried to conveniently bring it back, with many people no longer having their prior consoles.
Konami higher ups are greedy and pathetic. You see their impressive developers come and go, while their original work is "remastered", to get some quick sales. They even managed to weasel their way around quality... in a remastered version...
Hot damn, I can feel that slap in the face 8 years later. Ouch
Sure can't wait for Wha Happun: Konami
Pachinko... Pachinko happuned.
They're not even WORTH a Wha Happun episode. It was a pretty simple story: new company leadership focused on profits by any means for as little work as possible, happening at the same time as the normalization of gacha mechanics in mobile and grey-market gambling. They're in it to make money, not to service their franchises.
I mean they're getting a BIT better by releasing collections of classic titles that feel like they were made with genuine care for the material....but otherwise, they're pretty much a write off.
In summary, they ended up shoving their heads up their own collective asses for want of money, fired and ruined everything good they had going for them in favor of gambling machines. Then new gambling laws kicked in and that massive profit suddenly stopped being massively profitable, so back they crawl to the game industry like they haven't burned that bridge and discarded the ashes into the nearest river.
They actually make a lot of money from mobile games and arcade games so unfortunately they are fine
@@manticorephoenix if I can be totally honest with you, I've started to move on and forgive Konami for their worst period from 2010-now. They're still not a great company, but at least they're at least TRYING to service their franchises and fans again with the [excellent] anniversary collections they've been putting out. If they don't want to move their franchises forward any further, I can at least understand why. (Long explanation incoming...)
Kojima's still getting work and giving us the game he wants make, that is looking fairly MGS-like in tone.
Igarashi's effectively continuing Castlevania under his new Bloodstained IP, and it's going well for him.
There was that one Contra spiritual successor that came out recently, (NOT the official new Contra game,) so classic Contra is still living on in spirit.
If I had a magic lamp, (and cancer and poverty were already eliminated,) I'd wish for the original members of Team Silent to reunite and bring us a new, high-quality, horror game that embodies all the spirit of Silent Hill, but called something else for licensing reasons.
Hell, Konami could even make that happen if they became willing to license out their IPs.
"They just registered a new Silent Hill trademark, so maybe there's hope for the series."
*Silent Hill Slot Machine is released days later*
This video did not age well.
**H I T T H E L E V E R**
@@WinterMadness What's worse? Making something that seems like what people want but really is full of manipulative tricks to take your money or just using the name to make something completely different to directly take people's money
@GoTi4No konami loop cycle is killing every franshise that has to offer, ea at least tries to not, as much
Crazelord91 tfw you realize EA and Konami are both gambling companies
@@Crazelord91 You mean a slot machine then
I had no idea that junji ito was involved in silent hills, goddamn what could have been
The more I find out about silent hills the madder I get
Same here and I've never played a Silent Hill game
Yeah whenever someone reminds me of this ill-fated project I die a little all over again. I want to look into the alternate universe where this got made.
I've never been into Silent Hill myself unfortunately but even I'm ridiculously mad when I hear about Silent Hills/P.T. and how much of a masterpiece it could've been
Yeah I never cared for Kojima but now knowing that Ito was working on it...
Well I understand how most people feel
Square Enix lost the source codes for Kingdom Hearts and Final Fantasy VIII. Y'know what they did? They took the time to recreate the assets from scratch for the remasters.
They DID NOT dig up the source code for unfinished builds of their games. Why? Because if the build is unfinished, then it was left that way FOR A REASON.
or in case of mgs hd colle and diablo 2, they reverse engineer the retail version
Oh yeah FF8 remastered is decent? Of course lol
Hypocrisy at its best
@@19HajimeSaitou91 Huh?
@@BlackCroft666 Cheap excuse? You know that it's way more expensive and more work to make it from scratch right? And no, you can't "work backwards". Making a game without the source code is like putting someone in a junk yard and telling them to make a Ferrari. And Square Enix isn't nearly as bad as Konami. Not even close.
I don't give a shit if FF8 censored anything. I don't even like the original game. My point is that it's ridiculous to use code from an unfinished build. They are unfinished for a reason.
Well, an unfinished source wasn't left unfinished. It was finished. Later on. In the gold master.
Depending on when it came from, it may be a good starting point. A close to final build might not be too off from the original. A build earlier on may be counter-productive.
It's going to be another pachinko machine, just you watch.
HIT THE LEVER!
Honestly with Konamis' track track record the last few years I'd be willing to bet money on that.
@@Kohai-Connoisseur Betting your money is exactly why they're doing it.
@@armaggedon390 I meant among friends. I wouldn't go near a pachinko machine if you paid me.
Apparently, laws are changing in Japan regarding pachinko parlors, so that they're not as profitable for companies like Konami, so it's forcing them to go back into actual game development. Fucking hilarious. They fire their golden goose (Kojima) and bet the farm on pachinko and it backfires. Corporate morons.
Turns out that registered trademark was a Silent Hill slot machine...
#FucKonami
The ironic thing about Troy Baker explaining contracts is that just a few years later, he'd be on the train campaigning for the EXACT same thing Guy said he was owed. I mean, he was doing his job, but Guy was ahead of his time with that.
A. L. D I guess at that point he had no choice but to parrot what Konami wanted him to say
Troy was being a massive asshat bootlicker
@@nobody2021 Workers should be united on these issues!
@@Enclavefakesoldier He wasn't contacted about the Definitive Edition. One Google search clears this up: twitter.com/troybakerva/status/1043084182405173248?lang=en
@@Enclavefakesoldier they didn't ask him at all tho
Fun Fact: Even though you can't pick the original voices in Silent Hill 3 the 'HD collection', If Heather jumps off a ledge or something (like in the sewer level) she grunts and it's actually the original voice actresses grunt! Not much but when I first noticed it, it made me giggle but also very sad and frustrated. The persona 4 gang in silent Hill never felt right.
I'm actually playing the remaster on PSnow with my girlfriend and we noticed that James' new voice sounded familiar... checked and it was Troy Baker. Most of the cast had been in either Persona or Catherine. We just found it funny that ths guy who voiced Vincent in Catherine, a man haunted by nightmarish sexual depictions of his fears and guilt who must solve puzzles to survive, also voiced James in the remaster... another man haunted by nightmarish sexual depictions of his fears and guilt who must solve puzzles to survive.
Honestly Konami execs should go to Silent Hill. Saves us the hassle really.
And they probably all got a game over...
@@battlion507 While asking if Eddie is nuts
Can we send cameras with them? That reality show would be amazing
Jokes on you...that’s where they come from
Shall we spare Tom Hullet from the accusations...!?
And here we are 5 years later with a banger of a remake
I'm so glad I still have my copies of Silent Hill 2 and 3.
I still have my ps1 physical copy of SH 1,ps2 2&3 4 broke but didn't like it anyway , and origins ps2, never played homecoming , HD collection ps3, and downpour .
@@williammason3229 I have the base and Game of the Year versions of SH2. Outside of those and 3, I also played Downpour. It was ok.
Me too! Loving my SH2, 3 and 4! Missing out the first game but bought it digitally for PS3/Vita.
I got them too but not from any store
Im halfway through 2 thanks to an emulator and ill probably play 3 after it im loving the 2nd so far
I worked on this and Downpour. Good times. We were astounded when HD collection actually got the green light to ship.
You’re awful.
@@MercurialIris you act like its solely his fault
@@MercurialIris Did you... watch the video?
@Achoo Isyoo Can you disclose on your project? Your pay? Your work hours daily? How long do you take to finish a concept? How does the process go, you get a description for the setting of the enviroment/world?
You work in a field that used to by my childhood dream so hope you don't mind me asking.
I'm so sorry that you folks had to deal with what you did. Honestly I don't experience almost any of the glitches people talk about, so I don't regret purchasing the collection. Just miss the original voice cast for 3.
From what I understand, Guy Cihi finally allowed his voice-overs to be used once he realized how passionate the fans were and encouraged his cast mates to sign off as well. From what I understand, Konami chickened out of using the voices for Silent Hill 3 because they couldn't discover the whereabouts of Heather's voice actress.
Yeah, Guy Cihi is a good guy (pun not intended), still active on the internet, chiming in and throwing trivia about the SH2 creation process. I can imagine he was pissed af on Konami but didn't want to disappoint fans so he just let that one go.
@@Swiatlocien Cihi is cool, but he's not a great guy. I was friends with him on his personal FB account (many others are, and if they can corroborate this please chime in) and he's an aggressive flat earther, thinks covid-19 was caused by 5G towers being installed across the US, along with a bunch of other batty nonsense. He blocked me when I called him ridiculous when he told a fan who's father died of covid "He didn't die of covid. Stop lying."
I'm sure he's, at his core, a well meaning guy. And I'm not saying to cancel him or anything. But I wish I listened when I heard the phrase don't meet your heroes, because the guy is an absolute nutter.
@@doctorbrown5957 Hmmm...
@@doctorbrown5957 good fucking lord it's always the people you least expect
@@doctorbrown5957 He's a conspiracy nut with a Worldy tongue very firmly pressed in His witty cheek. It's ok to question the official narrative, y'know!
Some of what Guy has spoken about has sadly come to fruition lately.
Don't shoot the messenger, or something....🤷♀️
Publisher: "how much time you need?"
Programmers: "about X time, probably X+2 worst case scenario"
Publisher: "understandable, you have X/3 time, if you don't make a masterpiece you are fired"
*this is how 80% of bad games are made*
Tomb Raider Angel Of Darkness cof cof.
In the words of gaming god Shigeru Miyamoto: A delayed game is eventually good, a bad game is bad forever.
You know when the Kingdom Hearts HD remix was announced. They realized that they lost all the code for both 1 and 2. So they had to remake the first one from the ground up. They nailed it. It proves that if they were to really care and try, they could make it work.
Yeah but this Konami we’re talking about, they completely fucked hijinks studios
They remade them from the ground up? Even voice acting?
@@wendigo374 No, the code.
@@wendigo374 nope. So much so that several new cutscenes were completely silent because they refused to record new dialogue
That's one thing I respect about SQEX - they have been known to create the best "remasters". Kinda disappointed that they've been making more subpar remasters that are basically ports with upscaling and newer (crappier) fonts. FF7, FF8 and FF9's remasters deserved better but FF10|10-2, Type-0, 12ZA and KH are for the most part the gold standard for "remasters".
Konami: We need you to Port these games
HiJinx: Okay shouldn't be that hard
Konami: We also need you to Finish them.
HiJinx: Wait what!?
Konami: okay hurry up now...
That's the most elaborate pachinko machine I've ever seen!
Wait, Junji Ito almost got to make a Silent Hill game? Now I'm sad for the thing that could have been.
Bright side: I'll have less nightmares from video games this way
But Junji Ito doesn't know how to hold back
He was doing creature designs
@@Beanibirb FUCK KONAMI MAN! I am more pissed off than ever
The fact that something as simple as an HD collection was majorly screwed up is definitely a spectacular sight to behold.
How bad is it to remaster a retail-copy?
@@fernie-fernandez depends on how much source code you have or on the accesibility, fan texture packs are way easier to do for PC games for example, emulated games are a bit harder to do.
i am here to say... We got something good. The future is bright.
It's heartbreaking being a Silent Hill fan after it's golden age.
I am LOVING all the “Wha Happun?!” ‘s lately! Thanks for the content and hard work
Game: *cuts and bleeds*
Konami: "Don't worry. We just need to cut you somewhere else so the first cut stops bleeding."
I like this show more than did you know gaming
Same here. Probably because Matt doesn't make nintendo stuff
Balleet they’re both documentary styled and they both are about gaming and gaming related subjects so I imagine that’s why it was brought up
Luiswagula I guess but it feels like trying to spark competition between two things that don’t need to complete. Wha Happun and DYKG are two completely different series that just happen to both discuss gaming, comparing them is essential comparing apples and oranges.
@@thelittleredhairedgirlfrom6527 Yeah, that's true but someone saying they prefer oranges over apples isn't competition. Now if they said "Oranges are objectively better than apples" that's another thing but this person was just stating their preference.
@@balleet210 the butthurt is strong in this one
Konami murdering it's IP is like this is essentially child abuse and neglect.
Also, this was part of the early part of the "Troy Baker, Laura Bailey, Travis Willingham VO takeover" era, since 2010, they were everywhere together, starring and headling titles, and that era continues to day and beyond.
I think they are good actors but yeah they everywhere and sometimes it’s not good
I'm starting to miss the days of Kris Zimmerman's voice-directing when she hired a myriad of VAs like Jennifer Hale, Dee Bradley Baker, Steve Blum, Quinton Flynn, Peter Lurie, Cam Clarke, and a few more to say...
She even was the voice-director of the Metal Gear franchise.
It seems like Matt is going *HARD* with "Wha Happun" recently, which I am ALLLLL for.
Wait, so does this mean that the critically acclaim and best selling Silent Hill games are lost forever? Because someone lost/thrown away the final codes?
Gotta make room for sum more pachinko games
That was pretty common at the time. Most games didn't typically get re-releases back then beyond ports to other consoles maybe a year or two later, so once a game was finished, the source code was thrown out to save space.
Andrew Mayes but they archived the unfinished source ode for some reason
@@opaljk4835 not "archived" per se more like "forgot to delete it"
@@GamingintheAM0801 another idiot trying to rationalize idiotic choices made by other idiots, what a surprise
I'm not gonna lie, that Derek cameo had me on the floor laughing.
Holy shit.
@Real Donald Trump The first thing you shouldn't do is read the comment section before you watch the video
Who's Derek?
@@bloodlustshiva1 muscular man that plays doom all day
Watching this video after the SH2 Remake just dropped, just to remind myself of the dark times and praying they never come back again.
Man, those new voice lines make me have pain inside my chest.
I gotta say, like.. I love Troy Baker. He's an insanely talented VA, he does Joel in The Last of Us and the goddamn Joker in Arkham: Origins, sounded just like Mark Hamill. But oh god, his James is so, so wrong... If he'd just pitched up a bit and didn't sound so brooding all the time, it would have been great. But I don't think the VA director gave a shit.
@@rebornkusabi7264 all of the dialogue in the original silent hill games are intentional and not "a product of the time".
In my restless dreams....
I still weep over Silent Hill HD.
heather sounds like marge simpson in the HD collection
"Homer, we're in Silent Hill!"
@@Seantendo "I don't know about this, Homie. Kids, get back in the car!"
I thought she sounded like a younger version of Dr. Mrs. The Monarch
Never liked Amanda Winn Lee's voice, and her performance in the HD Collection solidified it for me. At least the other VO's put forth the effort for the project, even if the results aren't always amazing. Special mention goes to Yuri Lowenthal, Laura Bailey, and Troy Baker on that front.
She’s voiced by the same va who voiced Yukiko from Persona 4.
As Heather, she sounds like an old woman trying to act like a teenager.
Funnily enough I recall I never played these games so I decided to try them out with the HD Collection for Xbox. The game didn't read at all, so I returned it and bought Arkham City instead.
GameStop did me a favor that time.
Lol almost made a mostake buying slent hil HD collection in Xbox 360 but time i wasnot very interested let alone to such remastered gams but time i maybe tried it. It was already gone.
Depressing man. It's sad times, people who never got to play these games from ps2 onwards could just never experience the franchise at its peak... Obviously there are better ways to do it now with emulation, but that's a commitment not many are prepared to undertake just to play it the way it was meant to be played; we need good remasters/remakes.
Currently on a SH binge search and this shows up, oh lawd
SmellyRocker if you haven’t check out the rise and fall of silent hill by gvmers,nitro rads videos and. Stop skeletons from fighting videos
My first experience with SH2 was with the HD collection on 360 and it still made my top ten games of all time after finishing it. If anything that just shows how strong the game itself stands.
That's a good way of seeing it, i experienced and loved many great games with broken PC ports, that doesn't excuse it of course but it's funny in retrospective
same i only have a ps3 so the hd collection is the only way ive been able to play 2 and 3, and ive still been obsessed with them. the game has glitched and crashed a couple times tho 💀
I want to see a what happened for Clive Barker's Jericho
As someone who studies project management, I am extremely thankful you created this show!
PS2 version is still the best one, ironically.
Hey, that’s no irony!
thank god for my ps2 originals. i will cherish those disks forever.
I still have all 4 of the originals on PS1/2. Will protect them like an endangered species.
I would love to see a GOOD remake of this come out.
The worst thing is that theoretically, it is possible. The Kingdom Hearts Series and Final Fantasy 8 had both lost their source codes, but they were remade from the ground up by a third party company. The main catch was that it took an absolutely long time to make.
@@JP_Crimson RE2, Crash, and Spyro are remakes, not a "style of remaster." Remakes are made for the ground up with a new engine, new assets, new hardware, and often even a new team from the ground up. A remaster takes a game that already exists, makes it 1080p, raises the frame cap to 60fps (at least most of the time) then rereleases it calling it [Game Title Here] Remastered. For example Shadow of the Colossus on PS3 was a remaster that made game 1080p with a consistent 30fps and HD text; Shadow of the Colossus on PS4 had every single thing remade from scratch using the original as a blueprint but nothing else.
@@SuperPoopatron I think FF8 used source code from the PC version, so not entirely remade.
Well...your wish has half come true I guess
These poor game devs and other employees are usually working their damndest. It’s 99% out of touch management / corporate issues creating these unintentional nightmares.
The only thing I remember from Downpour is Matt throwing fire axe
we know what the trade mark was for now
A SLOT MACHINE
So glad that the Silent Hill 2 remake is actually good, Bloober team managed to subverting most of the negativity and put out a solid and faithful remake, good stuff.
THEY THREW OUT THE SOURCE CODES FOR THE FINAL VERSIONS, AND THEY STILL WANTED TO MAKE THE HD REMASTERS.
Konami treats this series like the basement cousin that is only allowed in the house once a year
2 and 3 are so expensive that the HD collection was my only way of playing those games 😢
same i was able to find a copy of the hd collection so easily for cheap… the originals, not so much lol
It's been years and this still causes me pain.
Man, I feel bad for the voice actors that had to voice in this trainwreck of an hd collection. Most of them are voice actors I know/really like.
The new voices really weren't that bad it was just twin perfect and Team silent-fanboys that shat over it.
Amanda Winn-Lee, Laura Bailey and Yuri Lowenthal are both really talented people. I even admit that I loved Amanda’s performance for Heather. It just sucks it was wasted on such a bad game.
Love the use of Symphony of the Night's library theme as the background music.
it's suffering being a Konami fan when they were once awesome during their heyday
I already made my peace the IGA-era Castlevania series is concluded, the Metal Gear series by Kojima is essentially "finished", Contra being overshadowed by SNK's Metal Slug, and I'm not expecting anything new with Gradius or Sparkster anytime soon, if ever
Now did I think of it...it's like it was an end of an era on Konami's brand around The 7th Gen.
My view on the voice acting bit is that even if it's not standard practice to give voice actors residuals, it _SHOULD_ be. The way the games industry pays its VAs (all of its workers, really) is scummy and exploitative.
Troy Baker, no offense, but you shouldn't be blaming Guy Cihi for wanting to be paid for his work. YOU should be mad at the _games industry_ for fleecing both you and your fellow VAs.
Troy probably wanted to smooth things out so he can keep his job. Lol
Yeah, I thought: ”way to be a scab company man Troy” when reading the text. “You never bash your employers” Fucking weak attitude
@@stevedoidoultimate4815 I bet people would balk at the deal if they also had to also share the risk of failure, losing tons of money.
@@eliju420 he didn't have to say anything
@@stevedoidoultimate4815 Voice performances are not cars. They aren't made in a factory by the thousands to be identical. Your analogy doesn't work, it is false.
Wait, Junji Ito was involved with Silent Hills? Oh, that makes this waaaaaay worse.
Yeah, his involvement came to light after the game was already cancelled. (Del Toro spoke about it if I remember right)
For me, it's always like this.
That made me feel so profoundly sad. Took me a moment to realize you were quoting Angela. ...Which is still pretty tragic.
Konami in 2022: "Hey look, the gold masters of silent hill 2 was in jerry's monster energy cabinet. It may have some dried energy drink on it but it's just in time for the remake that we recently had leaked."
The Demon's Crest soundtrack was a perfect choice to score this video, not expected at all
I love the Firebrand trilogy and dearly hope Capcom stays the fuck away from it forever.
Silent Hill's mistreatment is the saddest and most tragic story for a video game title in my opinion...Such a legendary franchise deserves a come back already! I remember the PS2 days where i'd get a bunch of drinks & snacks for i and my buddies as we all observe & venture through the silent hill games in the cozy night.....
I actually played through all of 2 and 3 on the hd collection without playing the originals too much so I really enjoyed it. It wasnt until much later that I found out about all the issues but I never noticed any crazy bugs or crashes on my playthrough
2:35 love the flapjack scream sound effect there. Made my day thank you
Gotta love a Stop Skeletons From Fighting cameo!
So they tried to release 3 games and a movie related with the same franchise at the same month? Who the hell thought that was a good idea?! Who the hell thought that most people would buy all that stuff?! xD
Right? Like, we only get that much salary in one month xD
WHA HAPPUN: Konami
You know you have to do this.
It is so sad that we now know the Silent Hill trademark was for a slot machine.
I just brought this on my Xbox and found out it didn’t get any patches just brought silent hill 2-4 physical with collector guides for my ps2 and am more happy with that though it is quite rare in New Zealand
Just started playing old Xbox games on my 360 and Silent Hill 2 and 4 look incredible! So do both of the Fatal Frame games.
Yura Faget oh man I love fatal frame also silent hill 4 I just started it on my ps2 holy shit it’s scary ahaha
I just bought the Greatest Hits version of Silent Hill 2 recently off Ebay myself and couldn't be more happier as well. Still a bit salty though over having to pay 40 bucks for a game that really should be digitally released at this point. Had to convince myself I was paying for the experience.
Zatchham ikr crazy how it hasn’t been released again
@@rainkid5226 Well when you think about how Konami basically tried to bury P.T.'s existence, it's hard not to suspect that they probably hate the franchise with a burning passion now because Kojima touched it. I bet if they tried to digitally release the games now people will be demanding P.T. back as well. :/
Grabbed by the Ghoulies would be a good one for October. It was the beginning of Rare’s rapid decline.
At this point the silent hill trilogy just needs a straight up remake
Maybe. I think it'll be almost impossible to capture the nuance and atmosphere of the originals esp bc Team Silent won't be involved.
I'm not saying it's impossible at all, but SH2/3 are such products of specifically the 6th generation of games and graphical ability (just like SH1 was for the PS1) that I'd think the transition to modern graphics would hurt it.
Wish Silent Hills, a game made for this generation, actually came out
I'd be down for a shattered mammaries style reboot. Especially for 4 since it would be like occult outlast and, well, they could keep the broad strokes story but develop the main guy who I keep thinking of as murphy but I'm pretty sure that's not his name... and retool the moment-to-moment gameplay which was the gravest of arrows to the heel. Though it might still need some tweaking because the room needs a gameplay purpose so combat could be present in some form, or the game could get more stringent with encounters you'd need to stealth around idk I'm not thinking much about this.
But I wouldn't hold out hope since y'know, konami.
@@chukyuniqul
"shattered mammaries" lmao
All four would be better. I've always wanted a remake of Silent Hill 1 that adds all the conveniences and features of the next three sequels (puzzle difficulty settings, each New Game + playthrough not forcing you to play on harder difficulties, alternative to annoying tank controls), those are examples at the top of my head. The second point I brought up ruined the multiple playthroughs for me with the first game. Plus, I can't imagine how scary Silent Hill 1 would look if it had the visuals of the Resident Evil 2 remake or Resident Evil 7!
@@chukyuniqul Murphy is from Downpour, you're thinking of Henry.
Just realised that whole "trademark application in Canada" thing was actually Konami and Behaviour trying to get the Silent Hill chapter out in Dead by Daylight, which is cool to think about.
So basically Konami is Griffith who sacrificed all their IPs and major staff to become Femto... sounds about right.
Someone needs to be the Guts in this situation.
Just coming back to say how eerily similar of a tale that GTA Definitive is to this travesty. Those who fail to learn from history are doomed to repeat it.
They released the remake trailer of silent hill 2 today and i hope that they don't fuck it up like what they did in the HD collection
Omg you went with my idea!!! Thank you dude.
I'm surprised you didn't check out The Real Silent Hill Experience, they had more details on this whole debacle. They also found a quote from Blupoint that states "We don't use source code, we take the retail disk and reverse engineer it" The process takes about 2 years for them to make sure everything works as it should. So they DON'T need the source code, just the final copy of the game.
Real talk: The new Kojima Productions logo looks like it could unfold into a tiny metal gear built around a skull.
Here’s to hoping the Silent Hill 2 remake doesn’t end up on this show.
It is
@@kaiserwave5977 Yeah, I saw the trailer.
They really went and made it a Resident Evil clone 😭
Dude, learning that Troy Baker voiced James in the redub is the most insane shit i think i ever heard
I was never able to play the originals just because I never had a ps2 but always hearing about how scary silent hill it stayed with me, the first ones I played ever were the HD collection. I had fun with them, and loved them very. I was honestly shocked to see how many dislike it. This is just my opinion however, if you never played them before I think the HD collection will be just fine. I was creeped out and spooked like I always thought I would before playing them. Hope this helps!
One of my biggest disappointments with Silent Hill 3 in the HD collection was the new voice acing. The original voice acting was great. Why mess with it?
Naah it's the exact opposite of "great" but that's exactly what we love about it. It added to the charm.
A few reasons. Firstly, Konami claimed they were unable to get ahold of the original voice actress for Heather to ask her permission to use her recordings. (I guess they learned their lesson from Thessaly Lerner and Guy Cihi?) She would later say Konami actually never contacted her, and that if they had spoken to her, she would have gladly let them use her original performance.
Another issue was the voice actor who played Douglas had since passed away, so it would have been impossible to get his permission.
Also some of the lines from the original script had been changed for the HD version. (Probably the most infamous example was Heather's "I'll get you for this" becoming "I'll kill you, bitch!") Which is funny, because even though they recorded new dialogue, the subtitles still show the lines from the original script.
5 years later and finally got a worthy new Silent Hill game with the Silent Hill 2 Remake.
One of the worst parts is that Hijinx didn't *need* to use Konami's unfinished source code.
Bluepoint, who made several amazing HD remasters, used *retail copies* and reverse-engineered from there.
It was actually common practice in Japan to dispose of a game's source code upon completion of the title.
It's well known that the same issue appeared in the remastering of Kingdom Hearts Final Mix for the HD I.5 ReMIX collection.
Like Bluepoint, Square utilized the retail release to supplement holes in the surviving source code.
Bluepoint had a lot more experience than Hijinx though, the issue is why did they choose Hijinx? Nothing against them but they clearly had less experience
loving that SOTN background music
15:34 lol nice guest appearance
ah "march madness" finally makes sense now. THANKS Mat
RE: Operation Raccoon City. Talk about bad
I'm gonna go higher, let Matt talk about Umbrella Corps. Now that is a dumpster fire!
@@blendded6248 umbrella corps is the evil big brother
Vesperion Why is there so much hate for Operation? It was a great co-op game. My friends and I used to party up and have hours of fun back in the day.
Back in the day. As in, you haven't played it recently. Also, pretty much anything can be made fun with friends, so thats kind of removed from the topic of the game being bad. Like, fallout 76 is fun with friends! Doesn't make it any less of a shitshow.
What's with all the hate? It isn't a great game, but it's fun. No one near "bad". If you get it on sale, even solo, it's a good time
0:21 Your ideas are interesting and I wish to subscribe to your newsletter.
Oh boy we catching this silent hill fever again lol
16:28 It turned out to be a slot machine, no kidding.
I am so thankful I got to experience these games on ps2. I am still very upset I will never see a new silent hill game but who knows 😭
Hearing about Silent Hills still breaks my heart.
Me too joker! I just started playing 3
Silent hill HD collection is not even a collection because they didn't add the first silent hill. Oh yeah forgot about silent hill 4 the room or maybe it's backwards compatible on the 360
The future turned out allright with the SH2 remake after all!
And now we live in a world with Silent Hill: Ascension
So, you are telling me we could have had hideo kojima, Guillermo Del Toro, AND JUNJI FUCKING ITO MAKE A SILENT HILL GAME???? A MATCH MADE IN HEAVEN????
An interesting fact is the Source Code isn’t even needed. Blupoint, the company that has skillfully remaster near flawless versions of games like MGSHD and Shadow of the Colossus, has stated they use retail copies of the games they remasters. The extract all the finished and finalized data from PS2 copy of the game and work backwards from there. A Source Code isn’t needed to make a proper remaster, devs reverse engine everything to get it to work. Oversights like this happen when you force developers to make something their inexperience with.
Edit: I’m not a dev just someone who reads second hand, I was wrong with saying a retail copy has a source code, that said it isn’t 100% needed. A retail copy can be used and revered engined to make a proper code to get a proper remastered copy but it needs time and experience neither of which the devs had.
Yes, I've been saying this shit for years! People need to stop wringing their hands and gnashing their teeth about Panzer Dragoon Saga and petition Sega to hire Bluepoint, for fucks sake. They did it for MGS Collection, Shadow of the Colossus Collection as well as the God of War Collection. They could still do it for a proper Silent Hill collection.
You do understand what a 'source code' is, right? The 'source code' is a code of a game in a source language that can be compiled, all textures in original resolutions, models and scenes in original formats that can be rerendered to a higher resolution, etc. It is a very hard and demanding task to make a good remaster using only the 'retail version', because you will have to reverse engineer the engine code, create better textures, upscale the rendered parts instead of rerendering and a lot of other things, which can be done much easier when having access to a proper source material. Although having a proper retail version to take finished things as a reference if they are otherwise missing at all - is a good thing.
Their inexperience shows in that they hard coded the voice lines to the cutscenes. You don't need a genius to tell that's a terrible idea.
Yeah this makes me wonder if Hijinx is completely honest with us. They probably did what you were describing but were too unexperienced/unskilled/uninvested to do it right. Now they fully blame Konami.
I think it's pretty clear that this whole mess was a joint effort. Ultimately though, the responsibility still lies with Konami since they have full control over their products. If they wanted to, we would've gotten a good remaster. Hell, at this point in time a proper REMAKE would be due.
@@tardigrade9343 "A Source Code isn’t needed if a final retail disc is to be an exact copy of the Source Code." Not sure what that this is supposed to mean. The source code of a comercial game is never part of the final disc. It containes machine code only, and this code won't run on any other hardware than it was compiled for, i.e. the PS2. MAYBE they could have wrapped the game in an emulator, but I'm not sure that would haved turned out better.
14:56 Thank goodness.
River City Girl is such a great game. Thank goodness the Month of Madness didn't prevent it's existence.
I’m watching this in a nearly empty church.
As predicted by Gyromancy.
Blasphemer!
Keep it up!
😸
I’ve always meant to get the HD collection to replay them, I had no idea it was junk until now, thanks for saving me from that bullet!
Beats paying 250 dollars for the originals