Resident Evil 6 - What Happened?
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- Опубліковано 28 вер 2024
- On this episode of What Happened, we travel back to 2012; the year where Capcom's flagship series was at a crossroad, and faced a bigger threat than any BOW attack!
BECOME A FLOPHOUSE VIP: / mattmcmuscles
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Edited By: / gamingxperience
Matt's Twitter: / mattmcmuscles
Intro By: / dkirbyj and / phildragash and / littlevmills
Music List:
Marvel vs Capcom 3 - Chris Theme
Marvel vs Capcom 3 - Wesker Theme
Resident Evil 2 - Police Station
Splatterhouse - I Will Find You
Sweet Home - Battle Theme
Resident Evil 4 - Salazar
Resident Evil Director's Cut - Basement
Killer Instinct - Sabrewulf Theme
#residentevil6 #capcom #whathappened
I hate the internet. 8 years later and I still can’t unsee the giraffe
the what
@@liaminator4950 re6 logo looks like a giraffe getting blown by a dude
I remember that, People were joking about the logo looking like a guy, standing with a chair fucking a giraffe. Or giving head to a giraffe X3
Yes.
Maaan why
Resident Evil 6, the game that saved the franchise...by almost killing it.
@@amirgarcia547 I'm not sure I'd directly compare them. RE6 was the culmination in a path they had started on since 4 and kept going further and further away each time.
DmC was one asshole saying that Dante wasn't cool enough and making him a bitch.
I mean, if it wasnt such a catastrophic failure we might not have seen the change in direction for 7, or the excellent remake and the other, mostly OK remake. Itd be a weird thing to take credit for but you're not wrong
@Dominic dominic you need to chill out Dominic. We get it, you liked 6
@Dominic dominic If you read my second comment, you would see that I specifically said that it started with 4. It was a process, but 6 was the breaking point for a lot of people.
I personally liked 6, but I'm not going to lie to myself about it's impact, both positive and negative.
So basically resident evil works on Saiyan rules
They need to leave the traditional survivor horror with puzzles to the mainline games. And the spin-offs can be the co-op action ones.
Not a bad idea.
Seems like a sound idea.
This is a good idea. I would love for Capcom to try to do RE4 again, that would be great! I just don’t want that in the mainline series. Maybe in the spin off games, they can make the stories intentionally silly and shit. Like maybe Wesker comes back as Robo-Wesker.
Peppino Touchdown I agree with every thing but the remaster of RE4 I think the controls are only good with the thought of it belonging to the 6th generation but the game wouldn’t work the same way without them to... same goes to RE5 unless it’s to fix the Sheva’s AI
You could also do co-op horror. Just because a game is co-op doesn't mean you can't do horror.
You just have to make sure the players feel vulnerable. If you give them massive machine guns with essentially unlimited ammo, no amount of horror imagery is going to scare them.
I actually like the concept of “different characters = different experiences” that RE6 tried to do. Problem was that the four characters you played as are so similar that the play styles also became too similar with only minor differences- you had “soldier who fights monsters for a living,” “agent who fights monsters for a living,” “son of the OP former antagonist who inherited his ability to fight monsters,” and “spy who’s been fighting monsters for a living longer than any of the others.”
I think Revelations 2 and RE7 ended up nailing what RE6 tried to do. In Rev2, you had the segments with Claire and Barry which obviously weren’t scary, but then the segments with Moira felt more tense, and the Natalia episode which was textbook survival horror.
And in RE7 you had the base game with Ethan which was a definite survival horror experience, and then the “Not a Hero” campaign with Chris that is different from the base game in all the right ways, so that the experience feels distinct (you never feel worried or afraid when playing Chris’s campaign, because obviously there’d be no reason to be scared; you’re Chris fucking Redfield).
Yeah, they definitely learn from their mistakes... glad RE franchise finally bounce back, now they will release RE4 remake, and i can't wait to play it
Revelations 2 is much better than RE7 as a RE game, and RE7 isn't that scary. Of course Rev2 wasn't that scary but it had more menacing enemies than what RE7 had to offer which was barely nothing.
I didn't love RE6, didn't hate it either. It was good enough. What I liked about it and thought was cool was it had something for everyone depending on what campaign they picked. Can't remember specifics but I remember that some were more like the originals, and some more action oriented like 4 and 5. I interpreted that as they were trying to please a wide range of fans since some preferred the new direction more whilst others liked the original formula.
Late reply to an old comment but I'm just writing to nitpick what you said about Ada. She's a corporate spy and RE2 was the first time a zombie outbreak ever occurred in RE lore. So she's only been fighting monsters as long as Leon, and since the mansion incident happened a month prior to Raccoon City, Chris has been in the fight longer than both of them.
This is such a small thing, but I need to say this:
That transition Matt uses of all those blue skulls falling into a pile like marbles or whatever? I love that.
Making games to appeal to *"EVERYONE"*
Now that's a bad decision..
I remember on the very first day of my business course, the teacher drilled into our heads: Know yyour key demographic. It can't be everyone, because your product or business will never appeal to everyone. So target the people who WILL be interested in what you're selling".
Seems like Capcom never learned that lesson...
@@handsdowntoo7150
Same thing is happening to the USA's movie industry.
@@handsdowntoo7150 Fortunately with RE2 and RE7 it looks like Capcom did learn their lesson :)
@@YukitoOnline Not really, just depends on what movies you're actually paying attention to.
@@stevenedenfield7978 don't agree with with RE7, the gameplay is okay i guess if you like that kinda thing, the story was absolute shit. Filled with plot holes.
1-3: old school era
4-6: action era
7-8(maybe 9): First Person Horror era
I still can't over how in the cutscene Sherry's able to heal from a freaking helicopter propeller through her spine, but in the actual game she doesn't have a Wolverine-type auto-heal ability.
Heheheh Like u said, it was in a cutscene
They said she had the g virus stuff in her from resident evil 2. So I dunno...but still its really just dumb
@@WannbeSomeGuyWithLongHair I mean, I'm okay with her having a 'healing' factor. What I couldn't understand was why the 'healing' factor didn't exist when playing the game when it was shown to exist in the cutscene. Lol. It's like you're playing with Wolverine in a game and the actual gameplay doesn't allow him to regenerate health.
@@ajraven5145 total agreement 👍
If you get this almost dead mode with Sherry, and you calling for your partner, she yells "Can´t regenate... fast enough !"
“Chris!?”
“Leon?!”
“Spongebob!”
Awesome 😂
Can we just talk about how awesome and fun Jake's hand to hand combat is?
And how good of a character he is as well?
RE5 Barrels : **Just ignites and blows up normally.**
RE6 Barrels : **A freaking Nuke goes off infront of you.**
It's like in some old American movies where whole screen engulfed in flames.
At least its not a JPEG like some games (looks at Sonic adventure 2)
@@maegnificant Really? In RE5 they just spill over and ignite. Even RE4 had more "impactful" barrels than that.
He didn't compare the same type of barrels.The one he shows from RE6 is your classic video game red barrel. The barrels he shows from RE5 are smaller, have yellow bands/black X's on them, and there are a few of them grouped together. They are for spreading fire on the oil spills, not exploding in a plume of fire. The comparison would still hold up if these were the only barrels in RE5, but they are not. You can find your classic red barrel elsewhere in the game, pretty easily in mercenaries mode. These are the barrels he should be comparing, and when you do, the explosions aren't much different.
Sorry for posting a "Well Actually," comment.
The classic exploding barrels of RE5 and RE6 I think are identical, the flame effect on the RE6 barrels just last longer.
This was kinda my guilty pleasure...i just loved the way they even changed the hud's in every story. It also had a genius co-op system with branching paths and players coming together at some points...sometimes up to 4 players at once over multiple campaigns.
I really liked that if you played in a 4 person group, 2 would play as Sherry and Jake, and the other 2 as Chris and Piers, along with the game sticking with the chronological order of each mission, instead of the normal order.
LAME GAME
I loved that mechanic and hope other games incorporate that idea too
“It’s so dense. Every single frame has something going on in it.” - Capcom exec
"Capcom lacked many big hits in the 7th generation, outside of a few exceptions" (Throws up image of Dead Rising, a shlocky B-movie styled horror game)
Capcom: We can't POSSIBLY just make Resident Evil 6 a shlocky B-movie styled horror game! That would never sell in today's market!
well they managed to kill that series too
Would've been cool if they outright connected the Dead Rising series to RE though.
RE4 was kind of a shlocky B-movie affair, and that was fucking incredible.
I played the entire story with my cousin and it was a blast. Not necessarily a good game, but a great time.
I agree the game is fun but I feel that it missed its mark greatly and steer away too far into unknown territory and I blame the game industry not necessarily the industry but what is popular doesn't always mean it's going to be good by adding it into something that's not necessarily what it is.
Worst game ever
man I love RE6, it's not a great RE game, but a really fun action and coop game, always get back to it after some time, also great merc mode.
I also kind of liked RE6. I was a massive RE4 fan. Sure, 6 is a bad RE game but I enjoyed it.
Hopefully another big budget action horror game gets made by SOMEONE because I loced that shit. Even Dead Space 3 had its moments.
James Downs re 5 and 6 are amazing co-op games, any re fan who says it isn’t is just salty. It’s just not a good Re game so of course the fans were gonna be mad
I love Resi 6. No matter what anyone says, the game feels really good to play because of its mechanics, the story is serviceable but I liked the interaction between the mainstays of the series.
That idea of different characters with different play styles is kinda cool.
But it was executed poorly.
You should check out this indie game called overwatch. It's kinda like that.
@Esben M he meant its just as shit
@@georgedudleysashtray3860 *Team Fortress 2
woolie: JAKE IS COOL THO
@@georgedudleysashtray3860 TF2
My favorite part about RE6 comes right at the beginning in Leon's tutorial.
As you're running across the roofs of cars to get to a helicopter as huge explosions pop off behind you, this guy jumps out of the chopper to provide you 'covering fire'...
AND MAKES NO EFFORT TO GET BACK ON. HE JUST LETS HIMSELF DIE. HE DIDN'T HAVE TO STAY. HE DIDN'T WANT TO BE IN RESIDENT EVIL 6 ANY MORE THAN WE DID.
I'm not gonna lie, RE6 is quite possibly my favorite game in the franchise. I played re4, some of re5 and the first re, re darkside chronicles, re revelations... I just had so much fun with it, and I deceloped such a deep affection for all of the characters. Jake and Sherry's dynamic made me audibly chuckle several times, and I was genuinely upset/sad about (spoilers!) Piers' death/self sacrifice. Maybe I'm just biased because I have great, funny memories of playing this with my aunt who introduced me to the franchise, but RE6 just has such a special place in my heart.
Both of the revelation games are really high up there too though, soecifically Revelations 2 for the same reason (playing it and making memories with my aunt)
This is one of my favorite games ever, unironically. It’s one of the dumbest games I’ve ever played in my life, but holy crap it is so much fun with a friend in co-op. That being said, I’m glad this game was a critical failure of sorts, since it caused the series to go back to its roots with RE7 and RE2 Remake. Still, I love RE6 - it’s so stupid that I can’t help but absolutely love it.
I feel like a bunch of fans of re4/5 like me picked leon first and got like an hour into the walkin simulator before never playing it again. They wouldn't shut up...
It's sort of the Batman & Robin effect. A lot of the hate for that movie came down to the not-unwarranted belief that this was what superhero films were going to look like from now on and the Batman franchise was now irrevocably tainted. Nowadays, that's obviously not true, and so you've started seeing more people come out of the woodwork saying they sort of liked it, or at least enjoy it in a "fun trainwreck" kinda way. And RE6 is the same way; it's obviously very flawed, but a lot of the hatred for it on release came down to the fear that Resident Evil games would never be scary again.
You’re not the only one to say that.
Raycevick, one of the most nuanced game critics on this site, also went to bat on this very subject several years prior: ua-cam.com/video/Ns19PvYKxKk/v-deo.html
It's actually pretty fun as a big dumb co-op game.
I actually like RE6 more than RE5. Resident Evil 5 pretends to be an action game, Resident Evil 6 knows it's an action game.
It may have lost the survival horror element, but it is most bang for your buck. It is one of the longest play time in all RE franchise, most playable characters and diverse locations and enemies. I wish they could remake this and add horror elements on Jake and Ada campaign and specifically on leon campaign.
I appreciated the scope of 6. Plus, the points in the story where the groups crossed paths, and you were playing 4 player co-op was fun
I just loved all of the Resident Evils
I see you everywhere 😅
Holy crap, I forgot Umbrella Corp was ever a thing.
THAT's a bad, BAD game
For the record, this was oddly enough the only RE game I ever played so I can't really say whether it's a good or bad RE game, but it's a game I have some of the fondest memories of as it's one of the best COOP games I've ever played. Squirming around on our backs, my best friend bitching that I get an anti-matter rifle and (Spoiler) a fucking lightning arm to fight goop-thulu. It was one of the most fun and engaging games I played in a long time, and I have not found a Co-op game as through as RE6 to date.
Speaking of Capcom games that were simplified to the point where it turned away it's hardcore fans, Dead Rising 4 when?
Deadass forgot DR4 even existed. That was such a dumpster fire of a game
You got your wish. 🙂
My sister and I love this game and still do, as it was the first RE game we ever played. I've since played just about every mainline game in the and franchise it still ranks #1 (followed closely behind by the og RE4) out of all the RE games I've played.
The 4 campaign's, multiple game modes, multiplayer modes, and (I'm about to say something really controversial here) the perfect combination of survival horror and action in any game I've ever played. Made it an 8/10 for me.
Also the game has Piers Nivans, who is my favorite RE character of all time and he deserved so much more than what he got in this game.
1st McMuscles video... won't be my last!! I expected some good humour, hoped for some info and insight.... What i did not anticipate or for was big boy gaming journalism! Glad Matt's still bringing his unique take to the gaming community, he's a treasure
RE franchise is amazing in every main line installment from RE1-7. I have to say, RE4-6 were the most fun though. RE 4 and 6 both had arcadey gameplay that kept me coming back for more and RE 5 is probably my favorite co op game of all time. With that said the other RE titles are amazing experiences.
The early 2010's of gaming was really marred by companies trying to apeal to a "general audience". And then you have so many companies doing it that when square releases octopath and bravely default with raging success they say "we were surprised that our customers who got us off the ground by playing our turn based jrpgs, would want to play turn based jrpgs"
Well said at the end. I'm glad Capcom has been on this path of redemption in this generation.
When I saw my first suplex being casually thrown out in RE4, I knew this wrestling fest was going to be the final destination.
I loved the John Wu style shooting and diving around. It was also tons of fun using the contextual environmental melee actions- slamming a zombies head into a nearby car and scrabbling around desperately was amazing. Had tons of fun playing this with my brother but maybe it would've been better received if it wasn't called a Resident Evil game.
What an exciting video. It is fascinating to see what happened on the production of this big messy game. I love it to death and it made me a big fan of the series.
Playing through this with a friend recently. It's amazing how fast, and how often, it swings between hilarious co-op fun and a joyless exercise in frustration.
The vehicle and chase sequences are the worst, and I find the biggest issue tends to be the game poorly communicating what it wants the player to do at a given time. The camera seems more focused on cinematics than highlighting player goals, and in a few sections the mechanics are obtuse (e.g., the stealth section in Jake and Sherry 2 - it took me awhile to realize the bugs' detection isn't 360 and you're supposed to backstab them).
Playing with infinite ammo actually improves the experience massively, imo, because you can play all the shooting segments as big-dumb Michael Bay movies. The only downside is that some otherwise interesting encounters are trivialized once the players have the "I win" guns (the magnums, the grenade launcher). Without infinite ammo, I found that Leon and Helena seemed to have too much ammo for the tone their campaign wanted, whereas with Chris and Piers' military adventure I kept running out (with like ~80% accuracy on average, so I wasn't missing *that* many shots).
I know im 7 months late but i had a slightly different problem and chris i kept running out of herbs i never ran out of ammo for anyone.
"I'm not at the beach, this is a bathtub"
This game was great i thought. Especially after playing 5. I still play it to this day. It wasn’t the best RE but i felt satisfied playing it.
Call me old, but I still feel like the first RE games were the best in the series. The horror aspect of being in a creepy mansion or a zombie infested city made it something truly scary.
With every new iteration the series lost its appeal and personality, only RE7 kind of recaptured some of that but it was too short and a bit too easy.
To this day, the GameCube REmake is still my favorite title, but RE2 and RE7 were also very good too.
Avelier Plays I absolutely loved RE7 but I agree it was too short and too easy even on madhouse difficulty. I loved the first person perspective and honestly hope they do that again for RE8. I love the third person over the shoulder perspective too but the first person in RE7 felt so immersive and it’s one of the best games you can play in Vr right now
The less control you had the more terrifying the experience was.
Sorry I wouldn't call you old i will call you a true resident evil fan:)
I love all the pre-RE5 games, though I feel 3 is my least favorite of the classic style titles. I do like 5 too but more as a stand-alone game, rather than a Resident Evil title. I’d probably list my ranking of the main games as:
1) Code Veronica
2) RE1 Remake
3) RE4
4) RE0
5) RE2 Original
6) RE5
7) RE3
I really did like 7 but I’ll need to play it a couple more times to be able to fairly rank it anywhere but it would probably be around the middle of my list.
And RE6 doesn’t exist.
RE6 is a couch co-op masterpiece
5:38 that is one sexy-ass transition Matt! A winner is you 💀💀💀💀
I honestly liked how the narratives crossed and some levels would have all the main characters. Completed the campaign with my friend love the addition of splitscreen.
Man, I can hardly wait to see you do a "Wha Happun?" video on the Resident Evil 3 remake.
Leon looks even more like Dante in this one, especially DMC4 Dante
i kinda dig it
Dante was leon at one point that why.
as stupid as some of the writing was - I enjoyed 6 and feel like it gets a really bad rap. The mechanics were great, the graphics were great - I REALLY appreciate how ambitious they were with the character selection. That being said, with the story - It's bottom 5 in the series imo
So whatcha want, Resident Evil 6 got me into RE series in general. Because of RE6, I went back and played REmake2,REmake3, RE4, RE5,RE7,RE8 etc etc.
It’s crazy. I remember being so hyped for this game to come out, and when it finally did I only finished 2 of the 4 campaigns. I didn’t hate the game, it was just boring,
Re6 is fun as hell and I didn’t play it until 2020 on pc
4:25 I love he used Sweet Home's Music😂
They designed RE6 to appeal to "Everyone", and that's where things went wrong... just like how DmC disregarded everything that made Devil May Cry games cool.
It's funny how when they listened to fans, we got RE7, RE2/3 Remake, and RE Village, the best games since RE4.
Resident Evil 5 was decent.
@@thelonesomedrifter5884 It was a copy and paste of RE4 with co-op and the cheesiest plot in the franchise. I loved it, actually.
7 wasn't that good and 3 remake was horrible, agreed on 2 remake and village
second video this week I've seen to have RE: Directors Cut farty OST in the ending. Thank you for bringing this smile back to my face.
I love this game, honestly it’s my favorite in the series but I can respect it wasn’t as well put together as say re4 or re5
2:57
To be fair, the explosion in 6 is bigger in my experience.
Two Wha Happuns in a week?
[Ricky Bobby’s sons:TWO CHRISTMASES!]
Could you do what happened to Sreet Fighter x Tekken? You can explain that mess better.
50% of this game is just the protagonists jumping out of things before they fall/crash/explode
I don't care what anyone says. Jake Muller superman punching a boss was awesome. Leave it to Wesker's kid to bring the first melee attacks in RE history.
“Horror Entertainment”
That, sound so bad...........but, because of this mess, we got the amazing RE7, RE2 Remake, and soon RE3 Remake. I guess, sometimes you have to really screw up to make something great.
But I’m glad this game didn’t get the Fallout 76 bug! Oh good lord that would be bad bad baaaad!
"Horror Entertainment"
Imply Horror Isn't capable of being entertaining
Squee-G I believe he references the term in half Horror, half Action Movie. The 2 are so opposite, they can’t work together. How you can be scared of a monster, when you yourself have the “main character in a action movie don’t fear anything” buff?
Not saying it CANT be done mind you! Aliens is a perfect example of that! But it didn’t work in this game. Horror can’t be entertaining, if it’s Michael Bay levels of bombastic.
I still love this game, it has a special place in my heart.
As someone with that aversion to horror and just generally hates getting the shit scared out of them, but still played and fell in love with the Dead Space series I'll answer that question........ *you Don't* you simply just make a horror game, market it to your demographic, and if it looks interesting enough to others, you wait for them to nut the fuck up and decide to play it themselves.
Leon & Jake's were the campaigns I enjoyed most
I really want a What Happun on WMAC Masters. It was definitely a unique show, and definitely feels like something me, Matt and alot of people here would have watched. I have always wondered why it went off the rails and no one has attempted to do a show like it since
After watching the Castlevania Netflix series, I’d like to see you an episode for Lords of Shadow 2.
Definitely a better game then what the fallout claims
I was not an invested fan of the franchise, having only played Resident Evil 5, and I was open to giving it a perfectly fair shot. I made it to the first boss, not sure if I actually beat it, and then never played it again.
Why? Because when I pushed forward on the analog stick, the character’s head did not tilt forward, causing the view to tilt down, but rather he pulled his head *back,* causing the view to tilt *up,* the exact opposite of what I was trying to tell it to do.
They had no options settings to correct the view controls, so the game was unplayable whether it had all the other flaws or not.
If they were trying to bring in a larger audience, maybe one of the very first things you would think to add would be controller settings?
I've got to say that when RE6 came out I was very disappointed but later after some years passed and many other RE games came out I was and still am glad that that game exist be cause it's so different.
I Loved 6! I thought it was Amazing!
I heard that Sweet Home fight music in the background, love it.
I love Resident Evil 6. It's super awesome and fun.
Zack and Wiki is such an underrated Wii game
Big Resident Evil Fan, but RE6 was the only Resident Evil I quit on. The Chris Campaign was a mindless shooter and early on the save points were so spread out that I'd fall asleep every time before I could reach a checkpoint. I ended up replaying the same level , but never getting any progress because I kept falling asleep.
Leon Campaign was bad because you could punch and step on zombies and I found myself snuffing zombies out with boot stomps felt like a chore. It changed the gameplay entirely making it slow and cumbersome.
The concept of Multiple campaigns is cool, but it didn't work out. I think the idea of a single campaign, but you get to pick your character from the usual heroes Chris, Jill, Barry, etc would work better.
I noticed how some things in the background looked HUGE when the characters are near them. Chairs and hell even toilets looked like they were made for giants. lol
RE6 is fucking bonkers and I fucking LOVE it!
RE6 coop was maybe the best time I ever had in a game.
The campaigns were tedious aside from Leon's, the controls are clunky and weird at times, the item menu was confusing and weird to navigate, and just felt like a massive downgrade compared to RE4 and RE5.
I did enjoy the Mercenaries alot and the Skill Settings that you could equip, but that's about it with this game.
2021 and I still haven’t finished it. Even through the mind numbing boredom of lockdown it’s never crossed my mind to attempt it
Lol... I thought you said... "Drunk and amnesiac, Chris Redfield and 'his'... 'his' guy"... and I was like, yup, makes sense, lol.
I enjoyed this game. Leon’s campaign was the best
Yall trippen.
This game is fun AF.
Hell, im about to start it up on my xbizzle.
Treating the fanbase as an active participant in the creation of your product will never ever ever be a good idea.
Personally I love RE6. RE lore went off the deep end at 4 so by the time we got to 6 I didn’t really care. Gameplay wise, for what it is. It doesn’t really get any better. Probably my favorite Co-Op game off all time right after 5. I’m excited they decided to take the series back to the survival horror roots but these 6 was tons fun nonetheless.
As with other generally unpopular games in a set franchise, I enjoyed RE6 because it was my first. I watched a YTber I adore play it, ridicule it, and still have fun. And I felt the same when I played it myself.
I own and have played through 6 once... And I don't recognize a single frame of what's being shown in this video...
Sorry what's the joke with the re6 logo?
Nobody tell him, let at least one person in this world keep their innocence
Help I'm being bullied! D:
Shotgun Parley ever played the last of us?
Y-yes?
Here's a hint, they see the giraffe mascot from Toys R Us.
I randomly found this channel on my recommended feed. I instantly recognized your voice; I used to watch your Two Best Friends Play videos! Completely surprised to see you doing video game essays/reviews!
I do credit re6 for getting over my fear of zombies and horror in general
This game can summed up with the phrase "If you try to please _everyone,_ you'll end up pleasing _no one..."_
call me crazy but i loved this game & still enjoy replaying it to this day lol
I have a soft spot for RE6. It was one of my first Xbox 360 games (I was late to the 360 party a little bit lol), I love RE in general, I love action, I love body horror (which this game does well), etc.
I get why ppl hate on it, and I understand it has very obvious flaws, obviously. But I have fun with it, and that won't stop me.
Still, nothing beats RE4. Nothing!!
I'm always going to suggest the mess that is Breath of Fire 6
@Esben M I mean yeah true but also... Breath of Fire just needs more love and attention
GBA RE2 looks pretty good for the GBA, honestly
6:19
Where this clip can from?
I want to see the whole thing. I'm still laughing at Leon's goofiness. Tbh I'd say the same thing.
Re 6 as a necessary evil to get re 7 and re 2 remake. I like that. Good point
It's the one Resident Evil I have rented, with my only prior experience being finishing the 2nd half of 5 with my cousin once. I thought it was ok, but seemed to rely too much on the franchise history (or at least, on the player knowing who the characters were) for me to really enjoy it.
I actually enjoyed 6 (for the most part) I just don’t look at it as a RE game. But since I can play it with a friend is what made it “fun”.
It’s definitely not the _worst_ game in the franchise, far from it, but it’s easily the most _misguided._ They completely misread the room on what they thought the fans wanted.
This game and Aliens: CM were the first games I ever preordered. Because of how they turned out, to this day I don’t preorder and always check out a review before I dump money.
Resident Evil 6 is one of the best Co-Op games i have ever played!
It's so much fun if you play it with a friend.
It's just great!
Re6 is definitely a better experience with a friend