Join me LIVE on Zoom later this month (July 22-26th, 2024) as I teach a metacognition course for teens (13-19). Give your teenager a mental advantage that will help them succeed in school and beyond as they discover how to step into the driver's seat of their own mind. Sign up here: www.lmeglobal.net/summer-academy
In my school, I notice students using their mobile device much more often that their school laptop for recreation (gaming and social media, etc). The latest version of the Common Sense media research says that most teens spend on average 1:37 hours on a computer a day(for tweens it is 31 minutes). It seems like it would be quite easy for the time spent using a computer for learning in school to be enough for it to become the primary purpose.
Hi all. My new book '10 Things Schools Get Wrong' is now available. David Bott (my co-author) and I are hosting 3 free 'book launch' webinars starting Feb 17th. The first one will deal with Digital and Distance Learning. You can register at -- LME(dot)global/webinars -- I hope you can join us ... they will be a lot of fun!
I agree. It’s so important that this research on computers and learning not only gets out to educators and schools but also parents- they need to know this stuff. Great information Jared!
Is it that computers harm learning, or is it that educators have not changed the teaching method to best utilize the computer? If they spend the majority of their time playing video games, then maybe education needs to become more like a video game. We cannot use a 19th centry school model to push 20th century ideas on a 21st century platform. We need to upgrade our educational process to reflect the 21st century tools we have. As an adult I use my computer and mobile phone to look up lots of information that helps me on my educational path. Many young kids who come to me from our schools can use their phones to get on social media and play games, but I have to teach them how to use their phone to do research and educate themselves.
I hear you, but disagree vehemently. Changing a social institution to suit a tool is anathema to the function of tools in society. Man should build tools to enhance our lives - not adapt our lives to ensure the tools we've built have a role. Unfortunately, once computers entered the home (and the pocket), the battle for digital learning was lost. Any and all attempts to 'gamify' learning work only by reducing learning and re-defining learning to mean something less than it meant pre-tech. I'd urge you to watch my video "The Ed Tech Revolution Has Failed" to see the full argument and the data showing how adapting to tech harms (rather than helps) learning. Blaming teachers for 'not using the tool correctly' is close to blaming the victim in this particular instance (would be far better served blaming the tech companies who forced these tools into school with zero research to support their use).
Yeah, big issue with how you are trying to limit technology. You make some great points but miss a few good topics of interest. "Children don't understand these as tools for learning". Then that should be clear topic in of itself, up there with Art and Gym classes. Technology also comes a many forms besides tablets/computers. Many schools are moving to TVs connected to computers to help give visuals better than a projector or white board ever could. Or stations around a room that limit the amount of students in a given room to use it. Sure, just having a default computer/tablet wont ever work and you need to specialize it. But claiming technology doesn't help learning is reaching. Especially citing documents that WILL miss some information. Like are the teachers themselves versed in the technology? Are the lesson plans conducted by the teachers as efficient and clear like a non-technology lesson plan? I can very plainly tell you that the average teacher around the world is NOT very good with technology nor have a list of suitable apps, websites or uses for it, and a natural consequence will be poor lesson plans and jaded students who arguably know the devices better. I would give technology-focused classrooms about 1 more generation of teachers cycling through before we jump to conclusions about how effective they are. At least until the current middle aged teacher still using VHS tapes retire...
Join me LIVE on Zoom later this month (July 22-26th, 2024) as I teach a metacognition course for teens (13-19). Give your teenager a mental advantage that will help them succeed in school and beyond as they discover how to step into the driver's seat of their own mind. Sign up here: www.lmeglobal.net/summer-academy
In my school, I notice students using their mobile device much more often that their school laptop for recreation (gaming and social media, etc). The latest version of the Common Sense media research says that most teens spend on average 1:37 hours on a computer a day(for tweens it is 31 minutes). It seems like it would be quite easy for the time spent using a computer for learning in school to be enough for it to become the primary purpose.
More chapters of the book please 👍
Thanks again Jared, such great insights into why computers are actually having a detrimental impact on learning for most students.
Hi all. My new book '10 Things Schools Get Wrong' is now available. David Bott (my co-author) and I are hosting 3 free 'book launch' webinars starting Feb 17th. The first one will deal with Digital and Distance Learning. You can register at -- LME(dot)global/webinars -- I hope you can join us ... they will be a lot of fun!
I would say this is one of your best videos yet, technically speaking ;)
I agree. It’s so important that this research on computers and learning not only gets out to educators and schools but also parents- they need to know this stuff. Great information Jared!
I look forward to this every video!!!!
I look forward to this every video!!!!
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Is it that computers harm learning, or is it that educators have not changed the teaching method to best utilize the computer? If they spend the majority of their time playing video games, then maybe education needs to become more like a video game. We cannot use a 19th centry school model to push 20th century ideas on a 21st century platform. We need to upgrade our educational process to reflect the 21st century tools we have. As an adult I use my computer and mobile phone to look up lots of information that helps me on my educational path. Many young kids who come to me from our schools can use their phones to get on social media and play games, but I have to teach them how to use their phone to do research and educate themselves.
I hear you, but disagree vehemently. Changing a social institution to suit a tool is anathema to the function of tools in society. Man should build tools to enhance our lives - not adapt our lives to ensure the tools we've built have a role. Unfortunately, once computers entered the home (and the pocket), the battle for digital learning was lost. Any and all attempts to 'gamify' learning work only by reducing learning and re-defining learning to mean something less than it meant pre-tech. I'd urge you to watch my video "The Ed Tech Revolution Has Failed" to see the full argument and the data showing how adapting to tech harms (rather than helps) learning. Blaming teachers for 'not using the tool correctly' is close to blaming the victim in this particular instance (would be far better served blaming the tech companies who forced these tools into school with zero research to support their use).
Yeah, big issue with how you are trying to limit technology. You make some great points but miss a few good topics of interest. "Children don't understand these as tools for learning". Then that should be clear topic in of itself, up there with Art and Gym classes. Technology also comes a many forms besides tablets/computers. Many schools are moving to TVs connected to computers to help give visuals better than a projector or white board ever could. Or stations around a room that limit the amount of students in a given room to use it. Sure, just having a default computer/tablet wont ever work and you need to specialize it. But claiming technology doesn't help learning is reaching. Especially citing documents that WILL miss some information. Like are the teachers themselves versed in the technology? Are the lesson plans conducted by the teachers as efficient and clear like a non-technology lesson plan? I can very plainly tell you that the average teacher around the world is NOT very good with technology nor have a list of suitable apps, websites or uses for it, and a natural consequence will be poor lesson plans and jaded students who arguably know the devices better.
I would give technology-focused classrooms about 1 more generation of teachers cycling through before we jump to conclusions about how effective they are. At least until the current middle aged teacher still using VHS tapes retire...
Did you miss the first 2 minutes of the video🤔?