0:00: Intro 0:22: 1, glacio OP research 0:45: 2, True Flat location 1:09: 3, soil to scrap 1:28: 4, medium generator 1:50: 5, Research samples better lol 2:08: 6, Use a ton of small wind turbines 2:25 7, stay away from calidor, vesenia, and novus. 2:56 8, free dynamite. 3:09 9, trading platform currencies. 3:26 10, true flat on top of gateways is better 3:43 11, you can also build under gateways. 4:05 12, invisible extender cables with true flat. 4:28 13, bring aluminum to new planets. 4:47 14, bring a medium genator to new planets. 5:21 15, all things in game work out of render distance (like research!) 5:47 16, wide and boost mod together are OP. 6:21 17, you dont REALLY need the oxygenation for small shuttles. 6:52 18, make sure to have a normal soil centrifuge if you have one for scrap. 7:21 19, skip the medium shuttle bozo. 8:01 20, skip the 2nd drill mod and maybe the 1st. 8:18 21, drill and paver is great for roads and railways. 8:27 22, large rover is best for gathering soil, but have a designated area. 9:03 23, inhibator mod is good for organic gathering. 9:09 24, inhibator mod and terrain analyzer makes it so you can paint different colors. 9:24 25, theres a creative drill menu!!! 9:41 26, narrow mod for true flat. 9:53 27, boost mod alone is worse than wide mod alone. together is best though. 10:42 28, glacio cave research method. 11:02 29, wind small is best, solar medium is best. RTG the goat though. 11:49 30, medium generator can be automated with wind or solar. 12:41 31, you can find large wind turbines for free on glacio. 13:10 32, you can find copper in sylvas caves when it gets red. 13:21 33, you can walk slowly. 13:25 34, materials that are better to scrap vs get from centifuge. 14:03 34.5, Yeah i dont know either. 14:16 35, true flat sensor arcs look cool. 14:27 36, blow exos cache'd up in clusters. 15:08 37, get ingredients in bulk for nanocarbon alloy. 16:21 38, Steam forums to find friends!! 16:51 39, use splitter to cut power to atmospheric condenser. 17:22 40, skybase solar on the poles of the planet. 17:41 41, infinite bytes. 18:08 42, dont use auto arms to transport long distance. 18:24 43, you can make extenders multi directional. 18:40 44, medium platform A is better than splitters at times. 19:15 45, STOP USING GLOW STICKS. 19:17 46, Research from glacio can be repackaged. 19:42 47, sky limit base using landing pad. 20:05 48, creative save from a survival save. 20:44 49, fast pickup tethers. 21:02 50, wide mod with flat is great for cave drilling. 21:16 BONUS, Scrap dynamite gives you more scrap...... TIPS I FOUND IN COMMENTS: 1, sphalerite research from desolo is 6900 bytes but is faster than glacios. 2, atrox caves has 600 byte research samples. 3, you dont need a full hyrazine in the chemistry lab, a partial one works just as good (Holy crap this is useful) TIPS FROM ME: 1, Hydrogen research from atrox has more bytes than desolo and glacio research. HOPE THIS HELPED HAVE A GOOD DAY
One of my favorite tips is: you don't need a full hydrazine in the chemistry lab, you can use a partial canister and it works just fine. Easy way to get partial canisters of it: put a few full hydrazine in a medium fluid canister, start to pump out a new canister and grab it quickly before it fills the entire thing. If you grab it fast enough, it will be less than 25% full.
14:12 34.5 There’s actually a pretty good use to that thing. It’s just lore material, but it also has the affinity to roll to the closest point of the core. That means that you can use it as a level measure tool, by adjusting the floor so that the ball doesn’t roll on a flat surface you’ll be able to make a perfectly levelled floor anywhere you want!
I like how it goes from the 50th tip about going to caves, then switches to the un-numbered dynamite “tip.” Very subtle. (Only the true astroneers will find out what scraping dynamite does.)
I genuinely tested that in survival thinking it would work one time. Idk what I was thinking. Let's just say it didn't. My goal for this video is to make at least one person get unironically livid that I told them to do this, but I worded the tip carefully so that I'm not liable. It indeed gives you scrap. It just gets rid of your scrapper to do it.
30 If you run the wind and solar through a battery then attach the Power Sensor to the battery it can be used to trigger the Generator when neither wind or sunshine is available (or even if their is insufficient power provided by wind or sun) PS Use an Extender between the Battery and the Generator to stop the power going back to the Battery which will trigger the Generator on/off rapidly.
I think I used a battery back when I first made a video on this, but my tactic was wonky so I just decided to simplify it so my worm brain could keep up.
@@worldclassjerk-epicgamer Yes, I remember that episode and never looked into it any further. But I think the problem lays in the use of the Battery Sensor which has just that one option, rather than the power Sensor which can be set to 'Power gained or lost'. It may also make a difference with the layout of the connections. I ran wind/solar > Battery on small platform with Power Sensor > Extender (to stop energy flowing back) > then Generator > machinery. I just ran another test and a battery is not needed at all. Just connect as follows: Wind Turbine > Solar Panel > Power Sensor > Extender > Generator > Machinery. That would be good in early game then, as Mdm Batteries become available, place them before the Power Sensor so that the Generators don't turn on until the Batteries have been drained.
@@worldclassjerk-epicgamer To be quite honest, I seldom, if ever, use the generators. I think its just an hangover from the early days when generators ran on coal which was very hard to find and I've never gotten out of the habit of finding other ways to generate and store power.
@@tassie7325 I remember the og generator. I thought it was a much neater concept than just placing solar panels and such, but I was really disappointed to learn that it sucked. I like how the new one is certainly useful at some times, but just like with everything else, it is overshadowed by the RTG. I honestly think the game would be far more balanced without the RTG, as you would have to put in genuine effort to achieve 24/7 power.
I’m probably late to this video but bonus tip: if you don’t want to use your resources to make a nano carbon alloy just use the pet usagi on atrox because he can track crashed satellites or whatever they are called and the crashes satellites on atrox have a good chance of giving a nano carbon alloy Bonus Bonus tip: it’s the same thing with glacio but it’s steel and titanium alloys😁
the fault finder is something you unlock in the missions in late game where you go to the sun room, and do stuff in that questline... if you can select fault finders in your trade platform its probably already unlocked (since you probably did all the missions already). the fault finders cost scrap+astronium to make, so kind of more expensive than the other two options in the trade platform.
I watch a lot of guides/tips/tricks videos for various games throughout my gaming hobby and this is one of the best ones. Quick edits, good humor, no annoying music, useful tips. Nice job!
"Don't go to Vesania in the early game" Me going to Vesania 5 minutes after starting the game with a full inventory of cables to explore caves, and coming back 10 minutes latter with almost 40k bytes and saving hours of a boring grind to be able to research stuff.
@@worldclassjerk-epicgamer I just don't like glacio at all, i guess most don't like as well, that wind noise is sickening, the caves itself are easier to run around, but the planet is a big meh
13:08 can confirm, i found a functioning extra large wind turbine on atrox and spend 20 mins trying to get it back to my base cause all I had was a tractor
Another item to bring on planets is packagers because if you use it on your thruster it regains it’s fuel but make sure the thruster doesn’t turn to scrap
30) When using Solar AND wind put a splitter that drives the power to a single node so as long as there is power either from solar or wind the button will be off, when power from both of them runs out, the generator(s) will turn on.
Tip 36: The easiest way to get this many EXO caches is to run rails to the Mantle Cave Layer of the planet you're based on, and collect any nearby caches. Load them onto a train and easily send 5 at a time to the surface. All of the required resources can be found on Sylva, and are low in byte cost.
Yes the research aide pods can give you technology ones that give you 7,000 bytes but there are research aide pods on Desolo on the surface that take sphalerite and give you researches that are 6,900 bytes, what's good about this one is it gives you more bytes per minute and is quicker than the other one. There are also research samples in Atrox's caves that give you 600 bytes each.
9:00 small funfact! If you place soil with your drill you will accidentally collect the reasource around it on a large area, I did this in an astronium deposit and got 4 containers
For tip 17, while walking around with the small shuttle, I use the thruster slot with a storagepart as well, and continue to use this system with tier-uppin.
I discovered that about dynamite on my own. I had printed like 100 or so and they were all near the shredder. It straight up teleported all my stuff into another dimension. Pretty neat.
12:37 you can actually make it a bit more efficient in carbon consumption if you turn the generator on when the base's batteries are empty. You can use battery sensors for that
Man, most of the world is missing out on Astroneer. It's literally the BEST video game, and nobody i know plays it (except my friends who i made buy it). Thanks for doing awesome content like this, and hopefully dragging people into the fanbase. :)
A tip I found is the hover board removes carry weight powered on unpowered, so you can move while holding an XL item like a shuttle or XL windmills unencumbered.
for number 31, it is indeed true you can find working XL's as ive recovered 2 fully working XL wind turbines before, you can also recover working rtgs from field shelter wrecks
2:36 7th tip. I like calidor as my second base because it has Sufule, Copper, and Tungsten. Which the copper can be used as solar panels and tungsten for median generalers. And you get like a 2-3x solar power output than most planets and not to mention the 24/7 solar power glitch with the north pole
I usually like to go to Novus. Iron for me atmospheric condenser, lithium for medium batteries, high winds and high solar. Plus methane, necessary for silicon, which is necessary for a HUB. Which I like to use since it gives me a constant supply of oxygen en power. Even if I didn't go there with an rocket but via the core transport system
PRO TIP The best tip I have found out is that you can grab object from much larger distance if you equip your tool before you grab it. That saved me so much headache when trying to grab stuff that are falling down the caves without going down to grab it (also it allows you some epic mid air grab moments that you feel good about yourself), and also its easy to organize large bases without moving so much. I thought this should be worthy mention to this top 50
Regarding the tip #50, you can enter into a slide on slanted surface with flat tool + wide and you will get near core in just a few seconds. All you have to do is make the slope a bit steeper from time to time and repeat
The other two in that list are also overpowered. The power from rogal and invincibility from Princess is really useful and it's almost impossible to have as much fun without them. Yes, I know hardcore players have to go without, but my hardcore world somehow broke and I can have snails now.
btw you can expand all storage using both the large storage silo B in conjunction with medium storage silos, thing is the items clip into each other but they don't mess with each other usually I use this method for when I'm mass producing, but obviously since they gave us the resource canisters this method doesn't get used as often but considering that LSSB has 12 medium slots (technically 24 small slots) and that the regular medium silo has 24 small slots you can fill all 12 slots with these medium silos giving a total of 288 spaces very much an overkill but fill 144 with solar and 144 with wind and never worry about power production use 96 solar 96 wind and 96 small batteries and you'll have yourself an amazing power bank but I doubt you'd want to actually make multiple, or need to
you can remotly (or when other sertian conditions are met) detonate a dynamite by placing it on a small furnace and just connection it to power when you want to set if off. Can also be used if you want to detonate it when day hits or when the wind comes or goes)
Here’s another tip, you can hold the winch in your hand while it’s connected to something like a vehicle. Paired with a hoverboard, you can transport things like the giant solar panels with ease
Glowsticks are made of organic, which can be extracted from trees for free without damaging the terrain. Glowsticks can be scrapped. Infinite everything achieved.
I disagree, Vesania is often the first planet i visit for early lithium.. Getting medium batteries down so my base can still run with no wind/solar power makes life SOOO much easier
For early game power. We can plant trees, auto arm the organic to a smelter then atuto arm the carbon to a medium storage on a large curved platform. Then put 4 medium generators on same platform. Two on either side of storage. Will make 36 power minus the power for the smelter..
I need some advice with "filling holes smoothly". Lets say there is a natural curve in an area or I want to make a natural curve. It's not a true flat nor is it meant to be flat, just general trerrain touch-ups. I find that if I use the dig, build or flatten modes, all of it tends to make really bad terrain. And there doesn't seem to be a drill mod for "smooth terrain". . . what would your advice be for that. Also, the BIGGEST tip I found is that you can tilt your camera up or down in drill-car to change the angle you are drilling at. It makes traversal SOOO much easier when I found that out.
@@worldclassjerk-epicgamer Do have any videos on how you make buildings? Like, legit structures out of terrain? I saw yout level block tutorial, but not one on "terrain base building". I know one would just be an expansion on the other, but if you don't already have it, I think it would make for a great deep-dive video.
I can confirm that you can get XL wind turbines and even solar arrays but you can also rarely find working RTGs and medium batteries on field shelter debris
Don't take this as an insult but I really like how "human" you are in your videos, like in a lot of other astroneer tip video it just feels like a wiki is talking to you and it can get kind of annoying but with you it feels like a friend letting you know all the cool stuff he found
Early game with small shuttle use a med storage where the oxygen generator goes to increase load capacity. You can take the oxy gen along package if you want but your shuttle provides oxy without it. Just can't tether from it but you can haul the shuttle as you explorer. I prioritize research points for the packager first. Makes hauling research samples and other things much easier.
i have tappers hooked up to harmless flora and have the large platform B with a furnace and two medium generators to produce power and have a auto arm hooked up to a research station so i constantly have bits flowing in
Over a thousand hours in this game and I did not know about that action with the extenders to turn off the flow direction 🙃 Even the Wiki doesn't mention this
I'm impressed to learn that anyone has more hours than me. I was really insecure about it. I thought I was the only one. Also, yes. I just recently learned that. I just so happened to notice an action available on it.
@@worldclassjerk-epicgamerI've been playing this game for years now (it was on Xbox at first so I don't have the hours logged) but I hadn't noticed it till recently either. Maybe it's new? It's defo been about a year since I last played.
Also for early game, if you throw the research samples into the research chamber (once you’ve gotten it and built it) will give you a lot more points for each of those items than just researching it on the spot. Not a massive help but not bad if you have some space to take them back and want more points.
I have found an Extra Large wind turbine on Vanessa shortly after unlocking the VTOL. I was surprisingly close to my base on the edge of a large hill. The fact that I found it on the windiest planet was cool as well. It was not deployed and had some other junk and scrap around it along with an abandoned backpack. 😁👍
On glacio in some of the large wreck, you can find pretty much the exact materials you need to make a large shuttle or even a drill mod 3. Another thing, DO NOT SKIP OVER THE FIELD SHELTER DEBRIS ON GLACIO! Most of them i find either have a medium batterg or a WHOLE RTG! Just bring a packager, hope you get lucky and BAM you have an rtg that you can get early game.
1/1.5 small wind is 1/3 scrap while 1/5mediumWind and 1/10 large wind are both 0.3 scrap. This accounts for direct soil conversion when more efficient.
people who play this game never seem to acknowledge those, if not just flat out not know about it talking about 3:21 with the fault finders this channel and another channel i've found seem decently competent if not just plain good at the game, but never acknowledge _that whole entire chunk of it_ the other one is even making a whole comprehensive guide for every stage of the game, but they don't mention any part past literally _just going through the gateway portal_ im confused? like, i have really crappy bases with entirely unorganized or completely loose items all over the ground and i have been through _both_ of those parts of the game and i see NOONE even make a passive off-hand mention or nod to that whole bit i doubt it's anything actually weird, could easily be explained, but from just my perspective with off-the-bat observations, it's odd it's especially confusing when it's something i _actively use and benefit significantly from_ whenever i hop onto my save also do people just not use the galastropods? i hardly see them in use in these types of videos for the record i've got 141 hours in the game, and have never used the wiki
About blowing up Exo boxes... If you are careful in stacking, you can create stacks of 5, and arrange them in a 3x3 stack configuration. After that, place your bomb on the middle-most box, and blow ALL of them up at once... Stand back, as it does create quite the large crater. It seems the boxes have a small amount of explosive power, too!! So, I have yet to find a limit to the number of boxes you can blow up with one bomb. As long as you stack carefully, I can see the potential for blowing up 100 or more at once, with just one bomb....... Your frame-rates are going to be in trouble, though... LOL!
I had a scrapper inside my auto dynamite factory on calidor, one day i misclicked and shredded some dynamite. That was the biggest hole I have ever seen in the game
I have my EXO request platform next to my XL Shredder. I have come very close to shredding full canisters of Nanocarbon Alloy. I need to move it before the inevitable happens. BTW, this was during A.M.P.P 2023.
Im not sure if you mentioned this but you can find fully functional large solar pannels and solar arrays on calidor, im assuming thay you may be able to find functioning extra large turbines om glacio then if you can find arrays on calidor
i highly recommend making auto byte farms instead of using 8 stacks of tethers because you can be on a different planet doing something else and your bytes will skyrocket. i like making mine by putting a proximity repeater on top of a delay repeater and put it next to a scan sample spawning area (dont forget to set the delay repeater to 25 ticks)
Fun fact, since the introduction of Tapper, you can actually make an automatic infinite scrap generator. You need to go to a planet with Sulphur gas, bring some tappable plants. Plant, then tap the plants to get organic, cook it in the furnace to get carbon, mix with sulphur, to make explosive powder. DO NOT, I REPEAT DO NOT MAKE IT INTO DYNAMITE. instead make fireworks, they take 1 powder. Each firework makes 0.5 scap.
Haven't played in a while so not sure if it's a thing but can you craft glowsticks in the small printer? If so why not just craft and scrap glowsticks?
did I miss automating research? did he even mention it? go down in a cave, set up a auto grabber to grab the tiny research from where it RESPAWNS and have it drop into a researcher. Bonus points for having a Tapper set up nearby with a grabber that dumps it into a smelter with a medium generator or two to power everything constantly. Infinite power and Infinite Research, thats 2 more tips for you. Oh, also you can research Organic. So, 3 tips.
I've gone over a load of auto-research techniques in many other tip video types. I debated putting some here, but I didn't want to recycle content because that's stinky.
For tip 19 today we have a simple mission that you can do by simply bringing 7 packagers and 4 spare solid fuel thrusters and just spend 2 minutes hopping from planet to planet ploping the portable base down and packaging it back up again and BAM you can now make the medium shuttle! Large is still better but this IS still an option.
Very interesting timing, as I just took several weeks to go in-game and deeply explore all cave layers of every planet. Surprisingly, the technology items aren't even the best. Atrox has a mineral item in its lowest layer worth 14k bytes. They're also pretty common down there.
The medium wind is actually just barely better cost wise, as in pure scrap cost of the materials for each the medium is cheaper (0.5 per small 1.5 per medium, but small only giving 1.5 u/s and medium 5 u/s)
@@Kuba_plays_games If you want bytes immediately, I would recommend running 8 tether stacks to get bytes manually. Usually 8 stacks will expose you to enough samples to get you at least 7k bytes. After that, you may have a big enough lead to just let the auto ones be how you get your bytes from then on out.
The dual proximity buttons is the fastest most efficent way to get bytes. Drop two and they activate each other endlessly at no cost and will immediately activate the portable bytes as soo as they spawn.
I have actually found a use for glowsticks :P They're infinite scrap, but you can only craft them from your inventory. Still can be useful when establishing a base on a new planet.
Surprised you didn’t mention converting gasses. If you put a gas in the smelter it will convert it into the gas with next highest atomic mass 👍
How foolish of me! This is my favorite one!
You should be placed in a deep dark well for this
okay, you're truly living up to your name here. truly a jerk.
🖕
BROOO MY SMELTER WITH A WHOLE STORAGE OF CARBON AND CANISTERS JUST EXPLODED, I THOUGHT IT WOULD ACTUALLY WORK, now i gotta rebuild, nasty trick
PLEASE DONT DO THIS IF ANYONE SEES THIS.
Can confirm, last tip *does* generate a noteworthy amount of scrap... and one of the fastest ways to return to spawn.
wdym
It means he dies.
cant believe i fucking fell for that
@@davidmcgarry7207 no wayyyyyy 🤣🤣
It's also a lie, that didn't generate shit for scrap
0:00: Intro
0:22: 1, glacio OP research
0:45: 2, True Flat location
1:09: 3, soil to scrap
1:28: 4, medium generator
1:50: 5, Research samples better lol
2:08: 6, Use a ton of small wind turbines
2:25 7, stay away from calidor, vesenia, and novus.
2:56 8, free dynamite.
3:09 9, trading platform currencies.
3:26 10, true flat on top of gateways is better
3:43 11, you can also build under gateways.
4:05 12, invisible extender cables with true flat.
4:28 13, bring aluminum to new planets.
4:47 14, bring a medium genator to new planets.
5:21 15, all things in game work out of render distance (like research!)
5:47 16, wide and boost mod together are OP.
6:21 17, you dont REALLY need the oxygenation for small shuttles.
6:52 18, make sure to have a normal soil centrifuge if you have one for scrap.
7:21 19, skip the medium shuttle bozo.
8:01 20, skip the 2nd drill mod and maybe the 1st.
8:18 21, drill and paver is great for roads and railways.
8:27 22, large rover is best for gathering soil, but have a designated area.
9:03 23, inhibator mod is good for organic gathering.
9:09 24, inhibator mod and terrain analyzer makes it so you can paint different colors.
9:24 25, theres a creative drill menu!!!
9:41 26, narrow mod for true flat.
9:53 27, boost mod alone is worse than wide mod alone. together is best though.
10:42 28, glacio cave research method.
11:02 29, wind small is best, solar medium is best. RTG the goat though.
11:49 30, medium generator can be automated with wind or solar.
12:41 31, you can find large wind turbines for free on glacio.
13:10 32, you can find copper in sylvas caves when it gets red.
13:21 33, you can walk slowly.
13:25 34, materials that are better to scrap vs get from centifuge.
14:03 34.5, Yeah i dont know either.
14:16 35, true flat sensor arcs look cool.
14:27 36, blow exos cache'd up in clusters.
15:08 37, get ingredients in bulk for nanocarbon alloy.
16:21 38, Steam forums to find friends!!
16:51 39, use splitter to cut power to atmospheric condenser.
17:22 40, skybase solar on the poles of the planet.
17:41 41, infinite bytes.
18:08 42, dont use auto arms to transport long distance.
18:24 43, you can make extenders multi directional.
18:40 44, medium platform A is better than splitters at times.
19:15 45, STOP USING GLOW STICKS.
19:17 46, Research from glacio can be repackaged.
19:42 47, sky limit base using landing pad.
20:05 48, creative save from a survival save.
20:44 49, fast pickup tethers.
21:02 50, wide mod with flat is great for cave drilling.
21:16 BONUS, Scrap dynamite gives you more scrap......
TIPS I FOUND IN COMMENTS:
1, sphalerite research from desolo is 6900 bytes but is faster than glacios.
2, atrox caves has 600 byte research samples.
3, you dont need a full hyrazine in the chemistry lab, a partial one works just as good (Holy crap this is useful)
TIPS FROM ME:
1, Hydrogen research from atrox has more bytes than desolo and glacio research.
HOPE THIS HELPED HAVE A GOOD DAY
He did not finish this later
@@user-cc5kl7qv8fHoly nards. Sweet reminder, i definitely forgot.
Edit, Done.
This is good stuff!
This is exactly what I was looking for. Thank you so much! Your hard work is appreciated 👏
🐐
One of my favorite tips is: you don't need a full hydrazine in the chemistry lab, you can use a partial canister and it works just fine. Easy way to get partial canisters of it: put a few full hydrazine in a medium fluid canister, start to pump out a new canister and grab it quickly before it fills the entire thing. If you grab it fast enough, it will be less than 25% full.
That's actually quite epic.
@@worldclassjerk-epicgamer its possible to extend it so far that i was able to craft 24 graphene with 7/8 of a canister of hydrazine
45. do not craft glowsticks! i freaking died lmao
I forgot those existed until he mentioned them
Good for scrap, I guess (especially on Vesania) but I would rather use my Organic for Steel, Tungsten Carbide, Plastic or Rubber.
14:12 34.5 There’s actually a pretty good use to that thing. It’s just lore material, but it also has the affinity to roll to the closest point of the core. That means that you can use it as a level measure tool, by adjusting the floor so that the ball doesn’t roll on a flat surface you’ll be able to make a perfectly levelled floor anywhere you want!
That's a highly nuanced tip. Very interesting.
I like how it goes from the 50th tip about going to caves, then switches to the un-numbered dynamite “tip.” Very subtle.
(Only the true astroneers will find out what scraping dynamite does.)
I genuinely tested that in survival thinking it would work one time. Idk what I was thinking.
Let's just say it didn't. My goal for this video is to make at least one person get unironically livid that I told them to do this, but I worded the tip carefully so that I'm not liable. It indeed gives you scrap. It just gets rid of your scrapper to do it.
I put a dynamite on a smelting furnace as a joke once, i thought it was off...
Oh well that sure was a learning experience
Or anyone with an IQ in english, north of 80.
have you tried smelting the biofuel made from the pumpkin things? try it
30 If you run the wind and solar through a battery then attach the Power Sensor to the battery it can be used to trigger the Generator when neither wind or sunshine is available (or even if their is insufficient power provided by wind or sun)
PS Use an Extender between the Battery and the Generator to stop the power going back to the Battery which will trigger the Generator on/off rapidly.
I think I used a battery back when I first made a video on this, but my tactic was wonky so I just decided to simplify it so my worm brain could keep up.
@@worldclassjerk-epicgamer
Yes, I remember that episode and never looked into it any further. But I think the problem lays in the use of the Battery Sensor which has just that one option, rather than the power Sensor which can be set to 'Power gained or lost'. It may also make a difference with the layout of the connections. I ran wind/solar > Battery on small platform with Power Sensor > Extender (to stop energy flowing back) > then Generator > machinery.
I just ran another test and a battery is not needed at all. Just connect as follows:
Wind Turbine > Solar Panel > Power Sensor > Extender > Generator > Machinery.
That would be good in early game then, as Mdm Batteries become available, place them before the Power Sensor so that the Generators don't turn on until the Batteries have been drained.
@@tassie7325 This is probably the best way to do it. Quite a satisfying result you've achieved.
@@worldclassjerk-epicgamer
To be quite honest, I seldom, if ever, use the generators. I think its just an hangover from the early days when generators ran on coal which was very hard to find and I've never gotten out of the habit of finding other ways to generate and store power.
@@tassie7325 I remember the og generator. I thought it was a much neater concept than just placing solar panels and such, but I was really disappointed to learn that it sucked.
I like how the new one is certainly useful at some times, but just like with everything else, it is overshadowed by the RTG. I honestly think the game would be far more balanced without the RTG, as you would have to put in genuine effort to achieve 24/7 power.
I’m probably late to this video but bonus tip: if you don’t want to use your resources to make a nano carbon alloy just use the pet usagi on atrox because he can track crashed satellites or whatever they are called and the crashes satellites on atrox have a good chance of giving a nano carbon alloy
Bonus Bonus tip: it’s the same thing with glacio but it’s steel and titanium alloys😁
Btw you gotta feed them seeds if you want there power to work
Nice tip
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the fault finder is something you unlock in the missions in late game where you go to the sun room, and do stuff in that questline... if you can select fault finders in your trade platform its probably already unlocked (since you probably did all the missions already).
the fault finders cost scrap+astronium to make, so kind of more expensive than the other two options in the trade platform.
Bro, how dare you beat me to it. I got to the comment section to tell him how the fault finder works, then I see your thing from "20 seconds ago"
And yes, you would have all the missions done already, because that's the only way to actually unlock the line.
I was in creative. Often when I make videos, I duplicate my survival save and make the duplicate creative, so that's likely why it was unlocked.
I watch a lot of guides/tips/tricks videos for various games throughout my gaming hobby and this is one of the best ones. Quick edits, good humor, no annoying music, useful tips. Nice job!
"Don't go to Vesania in the early game"
Me going to Vesania 5 minutes after starting the game with a full inventory of cables to explore caves, and coming back 10 minutes latter with almost 40k bytes and saving hours of a boring grind to be able to research stuff.
I’d recommend doing this on Glacio instead.
@@worldclassjerk-epicgamer I just don't like glacio at all, i guess most don't like as well, that wind noise is sickening, the caves itself are easier to run around, but the planet is a big meh
13:08 can confirm, i found a functioning extra large wind turbine on atrox and spend 20 mins trying to get it back to my base cause all I had was a tractor
I found 1 on Vesenic once.
Another item to bring on planets is packagers because if you use it on your thruster it regains it’s fuel but make sure the thruster doesn’t turn to scrap
30) When using Solar AND wind put a splitter that drives the power to a single node so as long as there is power either from solar or wind the button will be off, when power from both of them runs out, the generator(s) will turn on.
I happen to be a darn idiot it would seem.
I've blown up 27 eco crates at once with 1 dynamite
That last tip is a real killer 👍👍👍
Best tip of the lot
Tip 36: The easiest way to get this many EXO caches is to run rails to the Mantle Cave Layer of the planet you're based on, and collect any nearby caches. Load them onto a train and easily send 5 at a time to the surface. All of the required resources can be found on Sylva, and are low in byte cost.
10:02 as we all know, the bast place for an atmospheric condenser is the atmosphere
11:42 the tapper: allow me to introduce myself
Yes the research aide pods can give you technology ones that give you 7,000 bytes but there are research aide pods on Desolo on the surface that take sphalerite and give you researches that are 6,900 bytes, what's good about this one is it gives you more bytes per minute and is quicker than the other one. There are also research samples in Atrox's caves that give you 600 bytes each.
Also if you go to Atox there is a chance to find
nanocarbon alloy
Steel
Titanium alloy
And/or a full can of helium/sulfur/methane, in spaceship debris
In Atrox's core, some research samples yeild 1100+ bytes.
9:00 small funfact! If you place soil with your drill you will accidentally collect the reasource around it on a large area, I did this in an astronium deposit and got 4 containers
For tip 17, while walking around with the small shuttle, I use the thruster slot with a storagepart as well, and continue to use this system with tier-uppin.
I discovered that about dynamite on my own. I had printed like 100 or so and they were all near the shredder.
It straight up teleported all my stuff into another dimension.
Pretty neat.
12:37 you can actually make it a bit more efficient in carbon consumption if you turn the generator on when the base's batteries are empty. You can use battery sensors for that
Man, most of the world is missing out on Astroneer. It's literally the BEST video game, and nobody i know plays it (except my friends who i made buy it). Thanks for doing awesome content like this, and hopefully dragging people into the fanbase. :)
11:22 "but thats not the point, the point is to point it out" i love it xdddd
A tip I found is the hover board removes carry weight powered on unpowered, so you can move while holding an XL item like a shuttle or XL windmills unencumbered.
this is useful!
for number 31, it is indeed true you can find working XL's as ive recovered 2 fully working XL wind turbines before, you can also recover working rtgs from field shelter wrecks
I've also found fully functional solar arrays on Calidor.
@@jamesallen5268 there are those too, and they're very helpful when found
2:36 7th tip. I like calidor as my second base because it has Sufule, Copper, and Tungsten. Which the copper can be used as solar panels and tungsten for median generalers. And you get like a 2-3x solar power output than most planets and not to mention the 24/7 solar power glitch with the north pole
I usually like to go to Novus. Iron for me atmospheric condenser, lithium for medium batteries, high winds and high solar. Plus methane, necessary for silicon, which is necessary for a HUB. Which I like to use since it gives me a constant supply of oxygen en power. Even if I didn't go there with an rocket but via the core transport system
@@Rosebakker5242 yea I love novus is the second base I set up once I get a infinite hydrozine farm set up on calidor
PRO TIP
The best tip I have found out is that you can grab object from much larger distance if you equip your tool before you grab it.
That saved me so much headache when trying to grab stuff that are falling down the caves without going down to grab it (also it allows you some epic mid air grab moments that you feel good about yourself), and also its easy to organize large bases without moving so much.
I thought this should be worthy mention to this top 50
I forgot about this.
13:00 One time on Glacio I did find an XL, but then a plant blew me and the turbine up, sending it into the stratosphere. I was not happy.
Regarding the tip #50, you can enter into a slide on slanted surface with flat tool + wide and you will get near core in just a few seconds. All you have to do is make the slope a bit steeper from time to time and repeat
I disagree with not going to calidor because once you have the snails quests you can go get Stilgar which gives infinite oxygen.
The other two in that list are also overpowered. The power from rogal and invincibility from Princess is really useful and it's almost impossible to have as much fun without them. Yes, I know hardcore players have to go without, but my hardcore world somehow broke and I can have snails now.
There's also the rails quests
Ew
btw you can expand all storage using both the large storage silo B in conjunction with medium storage silos, thing is the items clip into each other but they don't mess with each other
usually I use this method for when I'm mass producing, but obviously since they gave us the resource canisters this method doesn't get used as often
but considering that LSSB has 12 medium slots (technically 24 small slots) and that the regular medium silo has 24 small slots
you can fill all 12 slots with these medium silos giving a total of 288 spaces
very much an overkill but fill 144 with solar and 144 with wind and never worry about power production
use 96 solar 96 wind and 96 small batteries and you'll have yourself an amazing power bank
but I doubt you'd want to actually make multiple, or need to
The last tip REALLY HEPLED me early game THANK YOU!!!!!!!!
you can remotly (or when other sertian conditions are met) detonate a dynamite by placing it on a small furnace and just connection it to power when you want to set if off. Can also be used if you want to detonate it when day hits or when the wind comes or goes)
Medium Generator is king when it comes to unlimited continues power after the tapper update.
I can't stop laughing at the fact that at 2:25 he cuts off himself.
Sometimes I get lost in the details. XD
Here’s another tip, you can hold the winch in your hand while it’s connected to something like a vehicle. Paired with a hoverboard, you can transport things like the giant solar panels with ease
19:15 Counterpoint: Glowsticks are useful as universal dummy items for sorters, as well as for turning organic into scrap with the player’s help
This is funny because I actually use glowsticks as dummy items for sorters all the time. XD
13:03 I did find a working XL wind turbine just in my most recent playthrough
That glowsticks comment earned you a sub, that was hilarious
The splitter useing only 1 output is also good to show you how much power your useing. Assuming all your power comes in form one spot.
Glowsticks are made of organic, which can be extracted from trees for free without damaging the terrain. Glowsticks can be scrapped. Infinite everything achieved.
yea, that tapper thing are very powerful in early and mid game
I disagree, Vesania is often the first planet i visit for early lithium.. Getting medium batteries down so my base can still run with no wind/solar power makes life SOOO much easier
did this but forgot to actually mine sphalerite before i lift sooooooo
I would like to add to the last tip:
Smelting gasses/hydrazine is extremely useful in a co-op session.
For early game power. We can plant trees, auto arm the organic to a smelter then atuto arm the carbon to a medium storage on a large curved platform. Then put 4 medium generators on same platform. Two on either side of storage. Will make 36 power minus the power for the smelter..
I need some advice with "filling holes smoothly". Lets say there is a natural curve in an area or I want to make a natural curve. It's not a true flat nor is it meant to be flat, just general trerrain touch-ups. I find that if I use the dig, build or flatten modes, all of it tends to make really bad terrain. And there doesn't seem to be a drill mod for "smooth terrain". . . what would your advice be for that.
Also, the BIGGEST tip I found is that you can tilt your camera up or down in drill-car to change the angle you are drilling at. It makes traversal SOOO much easier when I found that out.
I would try the narrow mod for fixing terrain. That’s about all I can think of.
@@worldclassjerk-epicgamer Do have any videos on how you make buildings? Like, legit structures out of terrain? I saw yout level block tutorial, but not one on "terrain base building". I know one would just be an expansion on the other, but if you don't already have it, I think it would make for a great deep-dive video.
I always wanted to make one. I just might. I explained it a little in the space station video.
With the mini wind turbines, put them on either a medium storage or a storage silo, then put all thos on the large silos. Even more power
the last one is really useful, thanks for telling people about it
I can confirm that you can get XL wind turbines and even solar arrays but you can also rarely find working RTGs and medium batteries on field shelter debris
Don't take this as an insult but I really like how "human" you are in your videos, like in a lot of other astroneer tip video it just feels like a wiki is talking to you and it can get kind of annoying but with you it feels like a friend letting you know all the cool stuff he found
I would never take this as an insult. I try to balance out making sense and not being boring about it.
I'm glad you think I succeed at this.
Early game with small shuttle use a med storage where the oxygen generator goes to increase load capacity. You can take the oxy gen along package if you want but your shuttle provides oxy without it. Just can't tether from it but you can haul the shuttle as you explorer. I prioritize research points for the packager first. Makes hauling research samples and other things much easier.
i have tappers hooked up to harmless flora and have the large platform B with a furnace and two medium generators to produce power and have a auto arm hooked up to a research station so i constantly have bits flowing in
Over a thousand hours in this game and I did not know about that action with the extenders to turn off the flow direction 🙃 Even the Wiki doesn't mention this
I'm impressed to learn that anyone has more hours than me. I was really insecure about it. I thought I was the only one.
Also, yes. I just recently learned that. I just so happened to notice an action available on it.
@@worldclassjerk-epicgamerI've been playing this game for years now (it was on Xbox at first so I don't have the hours logged) but I hadn't noticed it till recently either.
Maybe it's new? It's defo been about a year since I last played.
I have over a thousand as well and never knew that. i would always use the med platform a as an extender cause of that. hahaha
@@dolan660 Yeah, I actually didn't know that before this video. Very new discovery, indeed.
You get access to the fault finder by completing the new awakening quest line, and then you can craft it and do the finding thing.
Tip 41 gives me an idea…
It generates a lot of scraped scrappers at the end
Also for early game, if you throw the research samples into the research chamber (once you’ve gotten it and built it) will give you a lot more points for each of those items than just researching it on the spot. Not a massive help but not bad if you have some space to take them back and want more points.
Yes. It triples the yield.
I have in fact seen an XL Wind Turbine fully working around some scrap before. Found it on Glacio
I have found an Extra Large wind turbine on Vanessa shortly after unlocking the VTOL. I was surprisingly close to my base on the edge of a large hill. The fact that I found it on the windiest planet was cool as well. It was not deployed and had some other junk and scrap around it along with an abandoned backpack. 😁👍
On glacio in some of the large wreck, you can find pretty much the exact materials you need to make a large shuttle or even a drill mod 3. Another thing, DO NOT SKIP OVER THE FIELD SHELTER DEBRIS ON GLACIO! Most of them i find either have a medium batterg or a WHOLE RTG! Just bring a packager, hope you get lucky and BAM you have an rtg that you can get early game.
1/1.5 small wind is 1/3 scrap while 1/5mediumWind and 1/10 large wind are both 0.3 scrap. This accounts for direct soil conversion when more efficient.
people who play this game never seem to acknowledge those, if not just flat out not know about it
talking about 3:21 with the fault finders
this channel and another channel i've found seem decently competent if not just plain good at the game, but never acknowledge _that whole entire chunk of it_
the other one is even making a whole comprehensive guide for every stage of the game, but they don't mention any part past literally _just going through the gateway portal_
im confused?
like, i have really crappy bases with entirely unorganized or completely loose items all over the ground and i have been through _both_ of those parts of the game and i see NOONE even make a passive off-hand mention or nod to that whole bit
i doubt it's anything actually weird, could easily be explained, but from just my perspective with off-the-bat observations, it's odd
it's especially confusing when it's something i _actively use and benefit significantly from_ whenever i hop onto my save
also do people just not use the galastropods? i hardly see them in use in these types of videos
for the record i've got 141 hours in the game, and have never used the wiki
Galastropods are very useful. I just haven’t mentioned them much yet because I haven’t thought to much. I may go over them some day.
Near the center of atrox you can find research samples that can be scanned for 1000 bytes and larger researchable items that give 14000 bytes
About blowing up Exo boxes... If you are careful in stacking, you can create stacks of 5, and arrange them in a 3x3 stack configuration. After that, place your bomb on the middle-most box, and blow ALL of them up at once... Stand back, as it does create quite the large crater. It seems the boxes have a small amount of explosive power, too!! So, I have yet to find a limit to the number of boxes you can blow up with one bomb. As long as you stack carefully, I can see the potential for blowing up 100 or more at once, with just one bomb....... Your frame-rates are going to be in trouble, though... LOL!
I had a scrapper inside my auto dynamite factory on calidor, one day i misclicked and shredded some dynamite. That was the biggest hole I have ever seen in the game
That’s actually incredibly sad. XD
I have my EXO request platform next to my XL Shredder. I have come very close to shredding full canisters of Nanocarbon Alloy. I need to move it before the inevitable happens.
BTW, this was during A.M.P.P 2023.
Im not sure if you mentioned this but you can find fully functional large solar pannels and solar arrays on calidor, im assuming thay you may be able to find functioning extra large turbines om glacio then if you can find arrays on calidor
5:20 i actually use this for gas from atrox that you need for silicone
i highly recommend making auto byte farms instead of using 8 stacks of tethers because you can be on a different planet doing something else and your bytes will skyrocket. i like making mine by putting a proximity repeater on top of a delay repeater and put it next to a scan sample spawning area (dont forget to set the delay repeater to 25 ticks)
My favorite tip is when you use the flatten terrain mode on recources you get waaay more efficient mining
Fun fact, since the introduction of Tapper, you can actually make an automatic infinite scrap generator.
You need to go to a planet with Sulphur gas, bring some tappable plants.
Plant, then tap the plants to get organic, cook it in the furnace to get carbon, mix with sulphur, to make explosive powder.
DO NOT, I REPEAT DO NOT MAKE IT INTO DYNAMITE.
instead make fireworks, they take 1 powder. Each firework makes 0.5 scap.
Haven't played in a while so not sure if it's a thing but can you craft glowsticks in the small printer? If so why not just craft and scrap glowsticks?
did I miss automating research? did he even mention it? go down in a cave, set up a auto grabber to grab the tiny research from where it RESPAWNS and have it drop into a researcher. Bonus points for having a Tapper set up nearby with a grabber that dumps it into a smelter with a medium generator or two to power everything constantly. Infinite power and Infinite Research, thats 2 more tips for you. Oh, also you can research Organic. So, 3 tips.
I've gone over a load of auto-research techniques in many other tip video types. I debated putting some here, but I didn't want to recycle content because that's stinky.
12:43 just started a glacio save and 5 mins in i found a XL wind turbine
16:02 this is why I automate methane production so I can automate Helium production
For tip 19 today we have a simple mission that you can do by simply bringing 7 packagers and 4 spare solid fuel thrusters and just spend 2 minutes hopping from planet to planet ploping the portable base down and packaging it back up again and BAM you can now make the medium shuttle!
Large is still better but this IS still an option.
That's pretty interesting. I need to look into quests more. I don't remember/know all of them.
That upside down polar solar tip is really good
8:12 by the time you need these you should have the system in place to make the diamond nessicary for the T3
For power late game, use 2 rtgs and like 20 medium batteries, and the solar panel from a crashed satellite that give you like 65 powet
Btw at glacios deep mantle has op 11k research nodes and the samples are about 800 😊
Very interesting timing, as I just took several weeks to go in-game and deeply explore all cave layers of every planet.
Surprisingly, the technology items aren't even the best. Atrox has a mineral item in its lowest layer worth 14k bytes. They're also pretty common down there.
The medium wind is actually just barely better cost wise, as in pure scrap cost of the materials for each the medium is cheaper (0.5 per small 1.5 per medium, but small only giving 1.5 u/s and medium 5 u/s)
Just still use XL wind turbines because a lot of look nice spanning the horizon of my base. Who cares if they’re more inefficient they look nice.
This is how I feel as well.
Best research advice I can give is that you can research the gas from the atmospheric condenser. Meaning enough power = infinite research.
The xl wind turbine can be found, it's just really rare, I have a stranded profile and I found one, it helps a lot
Do you think scrap it is worth to research in early game , it gives 250bites in around 2 minutes?
No. I recommend going to Glacio and researching the samples in the caves. They respawn and give a lot of bytes.
Thanks I've already started makeing it automated but it still takes forever since I only have 3 set up
@@Kuba_plays_games If you want bytes immediately, I would recommend running 8 tether stacks to get bytes manually. Usually 8 stacks will expose you to enough samples to get you at least 7k bytes.
After that, you may have a big enough lead to just let the auto ones be how you get your bytes from then on out.
Now Tappers energy kings.
Tapper big fat op.
You can find XL wind turbines I’ve found 2 so far on glacio
i love how hes like "always scrap ur dynamite!"
i have seen this from experience
its not very good
The dual proximity buttons is the fastest most efficent way to get bytes. Drop two and they activate each other endlessly at no cost and will immediately activate the portable bytes as soo as they spawn.
Yes, but if you do many of those it may be laggy. That’s why I prefer to recommend the slower clock.
3:24 complete all but the gateway storyline to unlock access to to the unlock the missions that unlock this
I have actually found a use for glowsticks :P They're infinite scrap, but you can only craft them from your inventory. Still can be useful when establishing a base on a new planet.
11:27 and throw each power producer on its own chess board lol
5:40 EXTEMELY HELPFUL FOR ATMOSPHERIC CONDENSERS!!
tip no. 51: skip small and medium shuttle
Number 12 is probably due to divide-by-zero issues for the ones who dosent know
tip 38 was the best.
finally i can download friends
honestly, I knew most of these. I do very funny things like putting thousands of hydrogen on desolo and putting some in a furnace next to it.
For tip 31, I have found XL wind generators in Glacio.
Good video! Just started playing yesterday and was very confused with no tutorial or Hud.