Chairs any% tutorial

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  • Опубліковано 18 вер 2024

КОМЕНТАРІ • 12

  • @nyrhtaK
    @nyrhtaK 13 днів тому

    "thanks as always to nyrhtaK for the routing"
    From what I remember you made some changes, don't sell yourself short.
    Either way, once I have time again, I'll be back to make some attempts at the record. I've just been super busy.

    • @bainhardt
      @bainhardt  13 днів тому

      true enough, it's just I imagine the initial routing for this game must've taken so much time, I don't want to undersell that. like figuring out the best batches of prisms to grab and lining your ending position with the portal spawn and all. I appreciate it a lot!

    • @nyrhtaK
      @nyrhtaK 13 днів тому +1

      My initial path for each level was usually what Onorati showed me. Then I heavily modified everything over time to try and figure out which specific gems are faster.
      AA - Yep that seems right. I've had an idea in my head for something that *may* be faster, but it's so difficult that I can only like once in 50 get it.
      DD - Oh you skip the first boost gate too. I think like ~2-3 of our prisms are different there.
      MM - Exact same. Not much you can do to that level it's already stupid.
      VV - I got sub-3 at one point and like stopped playing it for a while. I want to revisit the level again just to explore. That was like one of the first paths I used and never really explored much like the others. I do like the wiggle though, and the 46(ish) minute jump.
      ZZ - I am still proud of the first skip. Onorati's initial route had that skip later in that section but I just said screw it and tried to go there.
      I really like how you have a lot of specific places that you go / aim towards meanwhile all of my runs are like "go this-ish-way". I should probably learn the actual timings instead of eyeballing it.
      "I would really prefer not having to update the strats any-time soon." I assure you the strats changed so many freaking times before this lol.
      (Also they are fireworks not coins).

    • @nyrhtaK
      @nyrhtaK 13 днів тому +1

      I'm too lazy to edit the message so I'm going to add the TL;DR here:
      TL;DR: Onorati had the initial route for the level, I like turned all of them upside down and generated what I got. Then you came along and found the few optimizations I missed after seeing the levels so many times I couldn't think.

  • @conorati3410
    @conorati3410 13 днів тому +1

    My hand was forced with the Volcanic Void slander. I have retaken that time for myself >:)

    • @nyrhtaK
      @nyrhtaK 13 днів тому

      Lemme get the popcorn out to watch this battle.

    • @bainhardt
      @bainhardt  13 днів тому

      ooh, very nice! I didn't mean to go too hard on VV but once I was watching the footage again knowing the best time is going to get harder and harder, it just sort of slipped out lol!

    • @conorati3410
      @conorati3410 13 днів тому +1

      @@bainhardt It is a very hard level you're right lol - trying to beat your time those triangles I placed ever so slightly too far away so you have to wiggle... those are a pain. Coming at them at an angle seems to help - like approaching the sets of three after the first checkpoint somewhat at an angle instead of head on. I don't look forward to trying to get that time back once you likely inevitably reclaim it...

    • @conorati3410
      @conorati3410 13 днів тому +1

      Oh and one other thing that I did to get the record right now - on the "donut" platforms throughout the level, the 90 degree bends, and the spiral tower at the first, try to hug as close to the center as possible. It saves a small bit of time (probably fractions of a second) the closer to the shortest lengths of the platforms you're on. Hopefully that makes some sense without a visual to explain with.

    • @nyrhtaK
      @nyrhtaK 13 днів тому +1

      14:35 platform.

  • @trashfyree
    @trashfyree 12 днів тому +1

    another dev here (the one who is the worst at the game lmao) - in the past, i had some code which could record and playback runs as ghosts. i never finished it to a game-ready state of polish, but if i did, would you find that helpful?

    • @bainhardt
      @bainhardt  12 днів тому

      that sounds awesome! something like being able to race ghosts of the record runs on stages (your own or otherwise) would be huge for grinding times