@@pro100ker I don't really get why palworld is so popular, I've watched a few videos on it and it just looks like a slightly better version of Ark to me
@@pro100ker I don't really get why palworld is so popular, I've watched a few videos on it and it just looks like a slightly better version of Ark to me. What is it that makes it good?
@@theendofthestart8179 yes, a large majority of the people that play this game have multiple hundreds of hours in this game and never really lose interest
I haven't seen it yet but i'm assuming lots of assemblers crafting either low density structures or heat exchangers? Or maybe just a bunch of boxes idk.
Instead of producing so many solar panels and having to find space for them, some tier 1 efficiency modules in the electric furnaces would save you more power for cheaper (and it's not that much worse than solar panel in miners). A single solar panel produces 42 kW on average and cost the equivalent of 27.5 copper and 40 iron plates. A single t1 efficiency module cost the equivalent of 32.5 copper, 15 iron and 10 plastic and will save you 30% electric consumption so in a furnace (180kW at full speed) it saves 54kW and in a miner (90kW) it saves 27kW. Reducing consumption with efficiency modules also reduce pollution so it reduces the amount of bitter attacks and evolution speed, making modules even better when compared to solar.
Good point, I never even considered using efficiency modules! I honestly thought I would have enough time to just scale everything up without having to consider modules right up until the moment I ran out of iron. I might not have even run out of iron if I used efficiency modules now that you mention it 🤔 I would've probably been able to smelt a lot more if I planned ahead better!
I think that worrying about pollution might be a somewhat moot point. Efficiency mods in electric furnaces is a great idea, but for this challenge I assume you are going to be speed modding your miners, which means that they are going to be dwarfing any other pollution you could make. Even running this challenge with mostly coal-fired steel furnaces it was still my miners that were the problem, not my furnaces.
21:18 IIRC i think at least one explosive upgrade with black (military) science gives enough of a boost for a single grenade to destroy all trees it touches.
A lot of comments about how you could have been more efficient, and thats fine- but I have to say I do love seeing someone attempting challenges without being the most efficient or organized. Even better, not beating the challenge! Plenty of that around, nothing beats chaos and a good ol' college try! It is very entertaining, both of your videos are, and I am excited to see what you have cooking for the future
I tried when I started editing this video, but it was a pain to estimate and I think it killed the anticipation for what the end result would look like. I'm still playing around with a similar idea for a future video though, I might incorporate it into that one
This challenge could have been significantly easier if you hadn't limited yourself on space so early on. also, storing all that copper wasn't technically required either, you could have just destroyed the chests with grenades to delete all the copper inside. Entertaining video either way.
Factorio speedrunners produce: 30M - Green circuits - in 39 days - while launching rocket - while not handcrafting until after rocket. But for a first time player you did pretty well.
I love how you only failed your silly "I'll do three times the ridiculous task" goal while achieving the initial ridiculous goal and yet still claim to have failed. Like...damn, that's dedication. Or something.
feeding furnace stacks from the middle... i remember when i did that too. the spaghet was immaculate, i still remember my first base when i only had copper and iron plates and gears on a spaghetti """bus""" and made EVERYTHING, without any ratios in mind, on the spot. fuuuuuuuck, hand crafting roboports and belts for so loooong, you make me remember my dark days
Well people do 100% achievements in ~4:30. There's an achievement for 30 million green chips, which requires 45 million copper plates (1.5 copper plates per chip). at 7 minutes a day that's 38 in game days. Can you make 1 million plates? shouldn't be that difficult really, since your not also doing lazy bastard or any of the other achievements.
Speedruns like that usually have a lot of little things to help them like tweaking settings, previewing the map, choosing seeds, importing blueprints, etc. My goal was to do something unusual in a more "normal" run :)
@@MersohThis makes me curious as to how much the mods you had installed helped. Obviously none of them are going to contribute a ton, but a lot of small improvements probably lead to you being a bit more efficient, which could have let you make an extra 50k plates or something
@@Mersoh One of the biggest things is making their stuff expandable. Lots of people were calling your base spaghetti because it was pretty disorganized. A lot of the time you were running very... suboptimal smelting setups. For example, early on, you very commonly ran half a belt into a setup with around a dozen smelters, but the basic smelters need 24 per belt lane. You also pretty commonly fed a full copper belt into one side of a belt.
I've done a run with a x1000 science multiplier, in my experience this becomes completely necessary to do if you want to have anything in a semi-reasonable amount of time
This inspired me to give this a try because it seemed really fun to focus solely on one item. I was able to get 4.5 million copper in 100 days! Default settings and world generation and the same mods you used. The key thing for me was realizing that... I could just stop at green science (and military science). The more you can strip your demands down to bare minimums the better it gets. Steel furnaces smelt just as fast as electric ones (sans modules), so the only thing you're *really* missing out on is tier 2 modules for the miners and the second mining productivity tech. Meanwhile you get to skip blue science, and save all the production associated with it. Solar panels are also a waste of time IMO because by far the majority of your pollution is coming from moduled miners. Solar takes so long to set up, and you can skip sulfur, batteries, and other tech/production. I had intended to skip petroleum entirely too until I realized how easy it would be to get quick plastic and how good even tier 1 speed modules for mining would be, plus solid fuel wound up being key for my prodigious fuel consumption and poor coal patches (plus flamethrowers coming in clutch). All that enabled me to start ramping up production way earlier and by day 25 I was producing about 3000 plates/min, 6000 around day 45, and finishing the game at 18,000 plates/minute. The biggest problem wound up being biters after production reached around 10,000 plates/m. If you're interested I can share you the savegame.
You did a great job here, but I have a little advice for you, ore can stack up to 50 units, that's great, but plates can stack up to 100 units, so it would be more efficient if you were smelting ore right where you were getting it
A mono directional bi-rail set up with an unloading depo would probably allow more ore throughput by allowing for a more simultaneous exploration of the surrounding ore deposits. Instead of your unloaders waiting for trains let your trains wait for the unloaders.
You know, with how thought-out everything seemed, I started to think you were a way better Factorio player than me. Then 16:00 happened, and I knew you were better.
The absolute most disgusting "temporary storage" solution I've made was lining up a resource to load into a bunch of provider chests. Then a little ways away I've set up a large line of requester chests with a daisy chain of inserter+regular chests after them, and had the bots worry about that... for some time. It's also scalable, just build another inserter+chest down the line!
Are there any other games you would like me to collect 1 million items in?
Minecraft create. Copper blocks.
I want to see how you gonna fight the lag. And suffer.
desert bus 1 million points
Satisfactory, any item you decide or palworld
@@pro100ker I don't really get why palworld is so popular, I've watched a few videos on it and it just looks like a slightly better version of Ark to me
@@pro100ker I don't really get why palworld is so popular, I've watched a few videos on it and it just looks like a slightly better version of Ark to me. What is it that makes it good?
_The permanent solution is the temporary one that works._
-Every software engineer ever.
no need to fix it if it ain't broke
It's not just software. Ever hear the saying, "there's nothing more permanent than a temporary building?"
@@benjaminmiddaugh2729No. But I think I'm in love with it.
Not only software. Any engineer, any builder, electrician, plumber, anyone 🥸
@@benjaminmiddaugh2729 I think my secondary school invented that phrase
Mesopotamian copper merchants been real quiet since
ok 👍
It's sad how underrated this comment is
Ea-nasir be quaking with his fraudulent moustache
I feel like Martin and Dosh have had an irreversible effect on how new Factorio content creators make their videos.
It's a pretty reliable formula that makes good content, hope it doesn't get stale
zylius my king
I've never even beaten factorio and this base still makes me want to cry. God is Italian, and you're his personal chef.
You're saying his factory is spaghetti, aren't you!
never have I read a better comment about spaghetti bases, thank you
@@thebruuumiester518 I'm the ultimate spaghettore when it comes to base-building.
@@TheRojo387bro really had to insert himself 💀💀💀
This feels like a video that i'd see with 250,000-1,000,000 views or something. great work man, you're doing fantastically
Be patient, it will come
Do that many people watch videos about a game this ancient?
@@theendofthestart8179 yes, a large majority of the people that play this game have multiple hundreds of hours in this game and never really lose interest
@@theendofthestart8179yes. There is quite a bit of them, actually.
@@theendofthestart8179Yes
"we have way too many advanced circuits" is a sentence that I never thougt I would hear in my life
Your speed-build spaghetti base makes me feel really good about my half-baked macaroni base. Real nice job beating the challenge without knowing it ;p
11:20 got me good though
just started and I can already tell making 1 million won't be the hard part. it'll be finding a place to use/store it
just launch a ton of rockets
@@Ghorda9lotd of other mats will be needed then though haha
I haven't seen it yet but i'm assuming lots of assemblers crafting either low density structures or heat exchangers?
Or maybe just a bunch of boxes idk.
It was cool seeing you make custom builds instead of the most efficient blue print. Love the iron ore balancer
true but it really hurt watching him do stuff while knowing the exact outcome and issues with things
Instead of producing so many solar panels and having to find space for them, some tier 1 efficiency modules in the electric furnaces would save you more power for cheaper (and it's not that much worse than solar panel in miners).
A single solar panel produces 42 kW on average and cost the equivalent of 27.5 copper and 40 iron plates.
A single t1 efficiency module cost the equivalent of 32.5 copper, 15 iron and 10 plastic and will save you 30% electric consumption so in a furnace (180kW at full speed) it saves 54kW and in a miner (90kW) it saves 27kW.
Reducing consumption with efficiency modules also reduce pollution so it reduces the amount of bitter attacks and evolution speed, making modules even better when compared to solar.
Good point, I never even considered using efficiency modules! I honestly thought I would have enough time to just scale everything up without having to consider modules right up until the moment I ran out of iron. I might not have even run out of iron if I used efficiency modules now that you mention it 🤔
I would've probably been able to smelt a lot more if I planned ahead better!
I think that worrying about pollution might be a somewhat moot point. Efficiency mods in electric furnaces is a great idea, but for this challenge I assume you are going to be speed modding your miners, which means that they are going to be dwarfing any other pollution you could make. Even running this challenge with mostly coal-fired steel furnaces it was still my miners that were the problem, not my furnaces.
This spaghetti factory building is legit inspiring. Just be chill and do what works, happier life
21:18 IIRC i think at least one explosive upgrade with black (military) science gives enough of a boost for a single grenade to destroy all trees it touches.
i think it's actually two upgrades you need.
@@Ghorda9 Just checked, you are correct, but the first upgrade doesn't require military science (it's green), so I'm still technically correct. :P
@@runelt99technically correct is the best kind of correct
This is how game meant to be played
The algorithm showed me this today. And I gotta say your music choices are awesome. 8:30 is exactly the vibe.
5:24 you made me go really paranoid
Whatsapp web notification lmfao
Same and I'm on my phone lol
I kinda find it funny how you basically just play the game normally but like you REALLY liked copper 😂
I'm always surprised at how many high-quality Factorio videos there are from small channels like yours.
A lot of comments about how you could have been more efficient, and thats fine- but I have to say I do love seeing someone attempting challenges without being the most efficient or organized. Even better, not beating the challenge! Plenty of that around, nothing beats chaos and a good ol' college try! It is very entertaining, both of your videos are, and I am excited to see what you have cooking for the future
5:43 4:2 spillter with a priority input spillter on the one with diminishing returns, or a 3:2
Would be nice to see a rough running total of plates produced along with the day counter.
I tried when I started editing this video, but it was a pain to estimate and I think it killed the anticipation for what the end result would look like. I'm still playing around with a similar idea for a future video though, I might incorporate it into that one
"There is probably a much better way of doing this, but it works, it's fine." That sentiment is a deep part of the Factorio experience, heh
Ok let this man cook, he's going to have milions of subs
i'm utterly disgusted by the sheer spaghetti in this video, and i love it!
That many? With so few furnaces? In such a short amount of time?
I'd say it's impossible.
Well yeah... the production statistics don't lie 😅
hehe
you under estimate the production capabilites of my factory
This challenge could have been significantly easier if you hadn't limited yourself on space so early on. also, storing all that copper wasn't technically required either, you could have just destroyed the chests with grenades to delete all the copper inside. Entertaining video either way.
and speedrunning to bots then going big would've been better
That's... a really good point actually, I really should've just destroyed those chests
@@Mersoh and why wouldnt you focus fully on either only copper, or progressing to a point where u can smelt it faster
Factorio speedrunners produce: 30M - Green circuits - in 39 days - while launching rocket - while not handcrafting until after rocket.
But for a first time player you did pretty well.
Ea-Nasir would have loved this game.
I love how you only failed your silly "I'll do three times the ridiculous task" goal while achieving the initial ridiculous goal and yet still claim to have failed. Like...damn, that's dedication.
Or something.
Absolutely loved it :D especially the allmighty spaghett. PLEASE MORE!
feeding furnace stacks from the middle... i remember when i did that too. the spaghet was immaculate, i still remember my first base when i only had copper and iron plates and gears on a spaghetti """bus""" and made EVERYTHING, without any ratios in mind, on the spot. fuuuuuuuck, hand crafting roboports and belts for so loooong, you make me remember my dark days
Your factory has inspired me to do a play through where I try to make everything as awful incoherent and painful as possible, thank you.
ea-nasir would be proud
This video causes me physical pain, thank you I love it.
this is cursed. i love it. moar factorio!
the 2min spagetti is amazing i love it
Having been playing factorio for a while, doesn't seem extremely difficult at first. Very well edited, i enjoy watching it.
as a factorio stan i am glad to see factorio content factorio
I feel nauseous, that base is hideous
Had me laughing aloud multiple times. Your building is horrific and I love it.
Man i see you as pinu, another once small youtuber ive seen grow, here before 100k subs
I
V
I love big number lets play videos, and Factorio is the best game for this. Subbed
Really nice video, thought this would have been way bigger
I don't even play this game and some of this building is a crime against humanity.
Good.
I love this good job I'm so surprised that you only got 2k sub I can already see you getting really big on here
Well people do 100% achievements in ~4:30. There's an achievement for 30 million green chips, which requires 45 million copper plates (1.5 copper plates per chip). at 7 minutes a day that's 38 in game days. Can you make 1 million plates? shouldn't be that difficult really, since your not also doing lazy bastard or any of the other achievements.
Speedruns like that usually have a lot of little things to help them like tweaking settings, previewing the map, choosing seeds, importing blueprints, etc. My goal was to do something unusual in a more "normal" run :)
@@MersohThis makes me curious as to how much the mods you had installed helped. Obviously none of them are going to contribute a ton, but a lot of small improvements probably lead to you being a bit more efficient, which could have let you make an extra 50k plates or something
@@Mersoh One of the biggest things is making their stuff expandable. Lots of people were calling your base spaghetti because it was pretty disorganized. A lot of the time you were running very... suboptimal smelting setups. For example, early on, you very commonly ran half a belt into a setup with around a dozen smelters, but the basic smelters need 24 per belt lane. You also pretty commonly fed a full copper belt into one side of a belt.
Loved this video for some reason and i want more. Keep it up my guy ❤
I've done a run with a x1000 science multiplier, in my experience this becomes completely necessary to do if you want to have anything in a semi-reasonable amount of time
This inspired me to give this a try because it seemed really fun to focus solely on one item. I was able to get 4.5 million copper in 100 days! Default settings and world generation and the same mods you used.
The key thing for me was realizing that... I could just stop at green science (and military science). The more you can strip your demands down to bare minimums the better it gets. Steel furnaces smelt just as fast as electric ones (sans modules), so the only thing you're *really* missing out on is tier 2 modules for the miners and the second mining productivity tech. Meanwhile you get to skip blue science, and save all the production associated with it. Solar panels are also a waste of time IMO because by far the majority of your pollution is coming from moduled miners. Solar takes so long to set up, and you can skip sulfur, batteries, and other tech/production. I had intended to skip petroleum entirely too until I realized how easy it would be to get quick plastic and how good even tier 1 speed modules for mining would be, plus solid fuel wound up being key for my prodigious fuel consumption and poor coal patches (plus flamethrowers coming in clutch).
All that enabled me to start ramping up production way earlier and by day 25 I was producing about 3000 plates/min, 6000 around day 45, and finishing the game at 18,000 plates/minute. The biggest problem wound up being biters after production reached around 10,000 plates/m. If you're interested I can share you the savegame.
Just found the channel! Almost at 2k; keep up the great work!
I like the part where you built belts underground through 1 tile of roots
As someone who has never played Factorio or consumed content of it before. You look like the worlds best engineer
Nah trust me this factory is not efficient at all lol but it has a charm to it
8:38 "I love doing things the wrong way" - who could tell 😂
Fun fact - that's the amount of copper you need to get about 3.4% of the way towards Mass Production 3 achievement.
"I like your funny words magic man!"
-me watching this
Not even 20 seconds in and you subvert my expectations by making it 3 million instead of 1. This is gonna be a good video isn’t it
You did a great job here, but I have a little advice for you, ore can stack up to 50 units, that's great, but plates can stack up to 100 units, so it would be more efficient if you were smelting ore right where you were getting it
That was the original plan, but I never got to the other ore patches 🙃
amazing video man! very engaging
Good stuff. The four belts leading to the main base to only carry one ore was hilarious. The music got really loud though.
The audio isn't great on this one, I'll definitely improve on that in the next videos!
A mono directional bi-rail set up with an unloading depo would probably allow more ore throughput by allowing for a more simultaneous exploration of the surrounding ore deposits. Instead of your unloaders waiting for trains let your trains wait for the unloaders.
Well yes, but I prefer spaghetti
"Now we just dump it into chests"
Ah yes. The jank is janking.
for a reference of how much bigger a billion is than a million, youd smelt that screen of copper 4300 times instead of 4.3 times.
you never have too much production unless the buffer is eaten by biters.
You know, with how thought-out everything seemed, I started to think you were a way better Factorio player than me. Then 16:00 happened, and I knew you were better.
This video was really good, surprised you don't have many stuff on your channel
I'm surprised these videos are doing so well, I barely even know how the editing software works
@@MersohI mean, less is more, I guess.
Oh~, I'm in on this channel early.
Looking forwards to more whacky challenges, Factorio or not!
this is by far the worst spaghetti ive seen. its beautiful... i love it
I thought I clicked ona video with 70k views and a channel with over 10k subs, you are so underrated
This factory is so full of spaghetti, it could feed a whole city of italians
Can you smelt 6 million copper in 4 years? The math doesnt seem to add up?
The absolute most disgusting "temporary storage" solution I've made was lining up a resource to load into a bunch of provider chests. Then a little ways away I've set up a large line of requester chests with a daisy chain of inserter+regular chests after them, and had the bots worry about that... for some time. It's also scalable, just build another inserter+chest down the line!
You play exactly how I play. "it just works"
You are the kind of person who has the determination to get a million subs.
This guy is the definition of I'll fix it later
Pls attempt this again we all believe in you!!!
I know you're cooking, but the journey is what matters, not the result
Instand sub
Shared with a bunch of factorio budies.
With all due respect, they call you nuts XD
Please keep it up
This puts me in physical pain
Oh, you mean in the _first_ 100 days 😮
100 days in general would be trivial, that's just a normal megabase.
Producing 1m copper in 100 days != producing 1m copper in the FIRST 100 days.
The goal would've been too easy if I started with a full base
I like a challenge :-)
He who has smelt it, has delt it
This was some glorious spaghetti!
das erste mal das ich jemanden sehe der normale stone bricks wirklich überall als boden benutzt
0:17 - Some guy in the 40's seriously underestimating himself
Thanks for not faking your video
Simply commenting for the algorithm. Great video!
No matter where I go I can't escape Ea Nasir.
very cool and funny, nice editing, cool music, go for it !
Great video!
your accent is lovely to listen to, keep going pls:)
I had physical pain watching your video.
Truthfully, it seems like you could have simply just not bothered with having biters on for this.
I know, I prefer to play the game on normal settings though. Dealing with problems as they arise is most of the fun!
at 20:30 I was hoping one of those cuts was just going to be on day 77
I feel like having some copper counter on a side would have made the video a lot better
I couldn't find any existing mods for that
Awesome Video my guy. I love your editing style. You don't have that many hours in Factorio tho, do you?
Spagetti? Dont worry, its my "starter base" TM
Possibly the worst Factorio base, maybe ever.
ea nasir would be proud!!!
This video made me proud to be an Italian.