Being an artist is a rollercoaster: You start from baby stuff You get bold and think the baby stuff is pointless You realize you gotta go back to the baby stuff and become actual God
Art education/literacy is generally pretty poor. There should never be the association that "stylized = kids and realism = true, mature adults". At the end of the day, the point of art is to express something. To convey a message. Style is simply a tool for helping with that. No one actually wants realism - even live action films are not realistic.
@@SuWoopSparrow True. I often get side-eye from those working with stylized anime stuff just because I work using "realism". When in reality I'm just utilizing the basics I've learned in drawing/painting, that they probably don't do. Because what I've seen they've done is just following those anime style, not doing the "stylizing" work themselves. I've tried persuading them to learn the basics, and they replied to me saying things such as "Fuck anatomy blablabla" "Draw basic shapes? So I have to do the boring stuff?"
@@NarendraU23 Yea, thats especially common amongst anime people. They just follow a set of procedures to get an end result. Great animators (for example at Disney or Pixar) know their anatomy through and through, whether theyre doing 2D or 3D. Its what makes their characters so convincing and believable in the reality that they set. The ignorance is really too bad, but what can we expect when people go through the schooling system and are taught things like "all art is purely subjective" and "art is just doodling - here scribble whatever you want on this paper and we will call it art and put it on the wall". Even going to "art school" is a difficult decision - probably more than 80% of them are scams.
I got really inspired from WLOP’s stuff cuz the background and foreground looks photorealistic at first glance, but when you stop to look, u can see its just really well placed simple brushstrokes
Hi, I am a traditional painter and ran across your site. I feel like an old dog who can't learn new tricks but am so inspired by your work that I feel a new door has opened. I love your attitude and after binge-watching your past postings I am addicted and won't miss a future episode. Thank you.
This right here! Is the reason I started painting small plein air stuff for color and shape studies. I had the same realisations after checking the pleinapril tag on twitter.
I had recently got into improving environment painting (because i suck at it) and this is what I'd come across on most videos, I noticed there were three things in common in all the vids i watched: 1. Using loads of references to decide pallette and scenery 2. A bit of photobashing to paint textures of certain surfaces a bit faster And, 3. Following an initial shape and building upon it. And its honestly very cool to see something and understand what it is without it being truly detailed. I feel there's a reason some might forget about it, especially when they only draw characters all the time, characters and their concept art are all about their quirks and details but when it comes to environment, you have to capture the feeling of the area I don't remember exactly who were the artists I watched but i remember searching for oasis ruins, overgrown ruins and all that stuff, so look them up maybe you'll find more info.
Thanks Boro! This makes a lot of sense to someone who is re-learning to paint with opposite hand!; After injury to my left hand; I was left handed, until a brain injury made me paralyzed on my left side.Right hand still working; so now trying to purge ahead as a right handed artist!
Incredible. You're already so talented and somehow you found a way to get significantly better. Thats gotta be exhilarating. Thanks for sharing this, I'm going to start painting this way as well!
4:38 "...between this, and this. Maybe...like...of course I would love to just have this!". That's such a wholesome moment and I love it. :3 You have to understand that most of the people watching your videos look at you the same way, you look at Ruan Jia my friend. Give yourself a pat on the back because Ruan Jia wouldn't be able to do the kind of art you do, just as you aren't able to make his art. I can't wait for decades to pass so I can address you with Grand Master Boro. :D
The first time I achieved this was when I ran out of time for a project and had to rush a part of the background and it ended up following this idea accidentally
This was so incredibly helpful Boro, thank you! Working on a painting and went way too early on into the details and blending. Went back to squinting, and dividing the painting into clear shapes. Instant improvement!
I'm loving this content about brushworks and how to translate things to painting. It is really helping me out and it sure should help a lot of people! Thank you for doing these videos, you should keep it up!
Great tuto, Broro. I was getting paid a lot for a design, and i was redoing things, feeling that the forms maded simply feeled just great, and was feeling something changing while doing it. When i found your tutorial, i understand it
Another great example of this is checking out traditional oil paintings they are just amazing to reference and do studies you learn to much from painting just one study.
I see brushwork, I click Edit: after watching the video I can say it was interesting, I try to always think about shape design while painting, and I'll do it even more now.
I know that for example Marco Bucci is part of the shape cult too XD But even when I know about this I still struggle to use shapes. Guess I'll have to practice more.
seasrch for fzd sillhouettes .. theres a video where they start from black sillhouettes , its an amazing technique because our brain first defines the sillhuoette before sorting details , that happens in a split second when walking in the real world but becomes apparrent and obvious when using it as a paining technique ..
I think painting palm tree leaves at a distance is a great way to diagnose this issue. I've noticed that if i fail to think about shape design when i paint them, they never look natural. And looking at your revisions of the pages, it reminded me that shape design issues happen when i do not think about the supporting elements. Like every art teacher will hammer down on the focal point, and it ends up making me super focused on the focal point at the expense of the surroundings, especially if a character is the focal point. So what's the solution? Lately i've been thinking about shape design in my line sketch stage. And then again i remain open to changing the surroundings, even if they are 75% done. I will literally paint over it in a new layer. Letting the painting develop. Anyway, your video gave me a lot to think on shape design. Thank you for taking the time to explain it and i hope we all implement it in our work.
I discovered ur channel only a few weeks (or month) ago and since then I felt like improving a lot thanks to your videos! especially this video, it gave me such an 'eye opener' and I really glad u r sharing something like this! thankyou! oh btw, will u upload some of your work on insta again? coz i think a lot of ppl will discover ur amazing channel if you consistently upload on insta
how i think about this abstract shape design but still looking real or makes sense. it's that you don't actually try to translate what the actual shape of things are but instead you translate what it is you actually see. it's like your brain simplify the shape so it's easily readable but doesn't take up space, so your brain takes that shape, simplify a complex shape and tells the same amount of information because you're not focusing on those elements or unable to. and when others see that shape they instantly get that complex shape translated to them but in a simplified manner but still reads as complex. a way to think about it is to try to make a realistic face but it's far away so it's tiny and you can't fit all the things you would normally do in a big blowed up portrait, you have to simplify and put in only what's necessary to it to convey that face to be real. and that's how you end up with some abstract shapes that conveys complexity and reality. you could stylize a whole painting to be like that, but you could also only do that to some elements that aren't as important and still not necessarily do anything wrong, because it's just a way to do an artistic expression of what's actually there. for me i generally like to call them suggestive shapes because it appeals to that part of your brain where it fills in what the shape actually means. it's really cool and in my opinion should be a part of every artists toolkit, it's one of those things that you can't do with photos.
Honestly I think my art is carried by how much I think about shape design, I have very limited technical knowledge- something that has been thrown into light recently as I started to draw complex subjects. While in school I tried to paint in a renaissance style and it was nowhere near as appealing as other paintings I've done which I think has a lot to do with not thinking about shape design since I was going for high realism. This video inspires me to try to incorporate shapes into the new process :)
In all honesty I believe that’s what differs from a pro artist to everyone else. The ability to be conservative with brush strokes and yet still convey the whole information the viewer needs to make the story/image on their minds. It’s really hard work to achieve. I’m just trying to implement it on the overall shape of my characters, but technically that should be everywhere including on every little detail! Btw, good work implementing it straight away 😅
I have heard Marco Bucci talk about this a lot. And one time i read some artists take a pick from an old master painting, just tiny part of the painting, few strokes, and use them as the big shapes for their design for their own work. Apparently, old master have good design in every spot of their paintings.
I really like this topic. I’ve always noticed this quality in some artwork, but couldn’t really intellectually grasp this concept until now. Do you have a website for your mentorship that you mentioned? Sounds interesting
Boro I think you'd have a lot of fun watching some of Marco Buccis Videos on how he sets up a s composition. Fits perfectly to what you said but on a different level of abstraction
This is such an interesting topic! Definitely something I have to work on. I have been painting lots of vegetation and I'm still struggling 😅 To complement your reflection, I would recommand three videos about what makes a shape appealing: - From Sinix Design: ua-cam.com/video/P6yJO9gKSAI/v-deo.html - From Marco Bucci: ua-cam.com/video/-ZknWKTpc90/v-deo.html - From moderndayjames: ua-cam.com/video/QLOt1E2a9wo/v-deo.html
Have you switched from Krita to Photoshop? I though you prefered Krita's brush engine for Outlandish Curiosity, what made you switch back to Photoshop?
Awesome video! I was wondering, when other artists (Adam Duff immediately comes to mind) talk about shape design, the lasso tool is often one of their most used tools in their arsenal. However, I never really see you working with it... Have you worked with it before, and consciously avoid it now? Or have you never really tried to learn how to use it? Could be a interesting topic for a video
Не понял... Не в смысле "не понял английский", а в смысле "did not connect the dots". Какие ещё есть ресурсы, на которых можно почитать подробнее про это? По запросу "shape design for artists" в гугле выдаёт корректные результаты? Если нет, как ещё можно оформить запрос? Заранее спасибо. UPD: p.s. воспринимая под посылом видео "paint less, show more"
Good artists that are masters at shape design are john park, who is actually an amazing teacher, logan preshaw, or older painter like john singer sargent, zorn, sorolla. On youtube sinix and I believe moderndayjames , have some videos on shapes appeal. Good video!
Actually, I've been thinking lately about this, that my art should concentrate on shape design and the rhythm between the shapes! And because af this my art niw is better than before when i was thinking that detail is what i should focus on...
3 роки тому
You are arriving to something in here, its like seeing the matrix. In reality every image is made of shapes, not only stylisations, but also reallistic images and even typography. Every image is constructed of the yuxtaposition of varying shapes. Each shape has an assigned value. The relationship between these values creates contrast. Good composition provides a wide variety of contrasts in a way we have a focal point where the sharper contrast is and details appear in declining, softer contrasts. This works in an image because thats the way the brain understands reality: Our field of vision always has a sharper focal point and then declining contrasts and blur as we move away from it. The way of applying shapes in imagemaking is always going for variations in size and contours. Repetition be tween shapes creates patterns and patterns are boring to the brain because they are easily comprehended, our brain always tries to take shortcuts. When you vary shapes you are adding information that forces the brain to walk around the image, this is the root of interest.
Yeah maybe, but it's not necessary to have such sharp shapes... Like the quality can be different, I'm interested in what you're going for in general ya know
You should really check out Sinix shape design video and michael butch she's 10 minutes to better pain series i think it could help you bunch to figure out how to use this new technique of yours
Being an artist is a rollercoaster:
You start from baby stuff
You get bold and think the baby stuff is pointless
You realize you gotta go back to the baby stuff and become actual God
Art education/literacy is generally pretty poor. There should never be the association that "stylized = kids and realism = true, mature adults". At the end of the day, the point of art is to express something. To convey a message. Style is simply a tool for helping with that. No one actually wants realism - even live action films are not realistic.
Jesus Christ what is this pfp XD ?
@@SuWoopSparrow True. I often get side-eye from those working with stylized anime stuff just because I work using "realism". When in reality I'm just utilizing the basics I've learned in drawing/painting, that they probably don't do. Because what I've seen they've done is just following those anime style, not doing the "stylizing" work themselves.
I've tried persuading them to learn the basics, and they replied to me saying things such as "Fuck anatomy blablabla" "Draw basic shapes? So I have to do the boring stuff?"
@@NarendraU23 Yea, thats especially common amongst anime people. They just follow a set of procedures to get an end result. Great animators (for example at Disney or Pixar) know their anatomy through and through, whether theyre doing 2D or 3D. Its what makes their characters so convincing and believable in the reality that they set.
The ignorance is really too bad, but what can we expect when people go through the schooling system and are taught things like "all art is purely subjective" and "art is just doodling - here scribble whatever you want on this paper and we will call it art and put it on the wall". Even going to "art school" is a difficult decision - probably more than 80% of them are scams.
You have no business being this accurate
I got really inspired from WLOP’s stuff cuz the background and foreground looks photorealistic at first glance, but when you stop to look, u can see its just really well placed simple brushstrokes
Hi, I am a traditional painter and ran across your site. I feel like an old dog who can't learn new tricks but am so inspired by your work that I feel a new door has opened. I love your attitude and after binge-watching your past postings I am addicted and won't miss a future episode. Thank you.
This right here! Is the reason I started painting small plein air stuff for color and shape studies. I had the same realisations after checking the pleinapril tag on twitter.
I had recently got into improving environment painting (because i suck at it) and this is what I'd come across on most videos,
I noticed there were three things in common in all the vids i watched:
1. Using loads of references to decide pallette and scenery
2. A bit of photobashing to paint textures of certain surfaces a bit faster
And,
3. Following an initial shape and building upon it.
And its honestly very cool to see something and understand what it is without it being truly detailed.
I feel there's a reason some might forget about it, especially when they only draw characters all the time, characters and their concept art are all about their quirks and details but when it comes to environment, you have to capture the feeling of the area
I don't remember exactly who were the artists I watched but i remember searching for oasis ruins, overgrown ruins and all that stuff, so look them up maybe you'll find more info.
Thanks Boro! This makes a lot of sense to someone who is re-learning to paint with opposite hand!; After injury to my left hand; I was left handed, until a brain injury made me paralyzed on my left side.Right hand still working; so now trying to purge ahead as a right handed artist!
Incredible. You're already so talented and somehow you found a way to get significantly better. Thats gotta be exhilarating. Thanks for sharing this, I'm going to start painting this way as well!
4:38 "...between this, and this. Maybe...like...of course I would love to just have this!".
That's such a wholesome moment and I love it. :3
You have to understand that most of the people watching your videos look at you the same way, you look at Ruan Jia my friend.
Give yourself a pat on the back because Ruan Jia wouldn't be able to do the kind of art you do, just as you aren't able to make his art.
I can't wait for decades to pass so I can address you with Grand Master Boro. :D
Wise words! I don't know who you are but I feel you would make an amazing Discord server admin 😊
@@hamza92m o.o
The first time I achieved this was when I ran out of time for a project and had to rush a part of the background and it ended up following this idea accidentally
This was so incredibly helpful Boro, thank you! Working on a painting and went way too early on into the details and blending. Went back to squinting, and dividing the painting into clear shapes. Instant improvement!
I'm loving this content about brushworks and how to translate things to painting. It is really helping me out and it sure should help a lot of people! Thank you for doing these videos, you should keep it up!
One of the original eye-openers for me was not with painting but drawing:
A line is not a line. It's a shape that's the size of your pen tip.
your channel got me interested in art again. thank you for that. Been watching your videos a lot lately.
you are an interesting artist asking important questions most do not ever even attempt to explain. bless your soul boro
Great tuto, Broro. I was getting paid a lot for a design, and i was redoing things, feeling that the forms maded simply feeled just great, and was feeling something changing while doing it. When i found your tutorial, i understand it
Thanks for all the knowledge that you give to all of us. I learned so much from you
Hot diggity damn, my eyes have been opened to the wonders of shapes. Its like my third eye has been awakened👁️
Let's see what you'll do with your third eye now :)
@Thymiantagonist 😏
@@thymiantagonist3162 Is that a euphemism?
@@dezalzer 😳
@@computerman789 no it isn't XD It sounds strange tho you are right
Another great example of this is checking out traditional oil paintings they are just amazing to reference and do studies you learn to much from painting just one study.
I see brushwork, I click
Edit: after watching the video I can say it was interesting, I try to always think about shape design while painting, and I'll do it even more now.
I know that for example Marco Bucci is part of the shape cult too XD
But even when I know about this I still struggle to use shapes. Guess I'll have to practice more.
Beat me to the punch! Marco was the first person I thought of when I saw the reference images.
seasrch for fzd sillhouettes .. theres a video where they start from black sillhouettes , its an amazing technique because our brain first defines the sillhuoette before sorting details , that happens in a split second when walking in the real world but becomes apparrent and obvious when using it as a paining technique ..
your videos are such gems, i definitely need to be more conscious of shape design in my art
I am so glad that you talk about this! I could never point my finger on it but this is exactly what my problem is!
I think painting palm tree leaves at a distance is a great way to diagnose this issue. I've noticed that if i fail to think about shape design when i paint them, they never look natural. And looking at your revisions of the pages, it reminded me that shape design issues happen when i do not think about the supporting elements. Like every art teacher will hammer down on the focal point, and it ends up making me super focused on the focal point at the expense of the surroundings, especially if a character is the focal point. So what's the solution? Lately i've been thinking about shape design in my line sketch stage. And then again i remain open to changing the surroundings, even if they are 75% done. I will literally paint over it in a new layer. Letting the painting develop.
Anyway, your video gave me a lot to think on shape design. Thank you for taking the time to explain it and i hope we all implement it in our work.
I discovered ur channel only a few weeks (or month) ago and since then I felt like improving a lot thanks to your videos! especially this video, it gave me such an 'eye opener' and I really glad u r sharing something like this! thankyou!
oh btw, will u upload some of your work on insta again? coz i think a lot of ppl will discover ur amazing channel if you consistently upload on insta
how i think about this abstract shape design but still looking real or makes sense.
it's that you don't actually try to translate what the actual shape of things are but instead you translate what it is you actually see.
it's like your brain simplify the shape so it's easily readable but doesn't take up space, so your brain takes that shape, simplify a complex shape and tells the same amount of information because you're not focusing on those elements or unable to.
and when others see that shape they instantly get that complex shape translated to them but in a simplified manner but still reads as complex.
a way to think about it is to try to make a realistic face but it's far away so it's tiny and you can't fit all the things you would normally do in a big blowed up portrait, you have to simplify and put in only what's necessary to it to convey that face to be real.
and that's how you end up with some abstract shapes that conveys complexity and reality.
you could stylize a whole painting to be like that, but you could also only do that to some elements that aren't as important and still not necessarily do anything wrong, because it's just a way to do an artistic expression of what's actually there.
for me i generally like to call them suggestive shapes because it appeals to that part of your brain where it fills in what the shape actually means.
it's really cool and in my opinion should be a part of every artists toolkit, it's one of those things that you can't do with photos.
Just what I´ve been looking for! Had the same problem all along, thanks for your analysis of this ^^
One of your best videos. Thanks!
Your videos are always so interesting 🤯
Other artists who rock at this: Pascal Campion, Shinsyl and Chelsea Blecha
thanks a lot for this comment.
Honestly I think my art is carried by how much I think about shape design, I have very limited technical knowledge- something that has been thrown into light recently as I started to draw complex subjects. While in school I tried to paint in a renaissance style and it was nowhere near as appealing as other paintings I've done which I think has a lot to do with not thinking about shape design since I was going for high realism. This video inspires me to try to incorporate shapes into the new process :)
In all honesty I believe that’s what differs from a pro artist to everyone else. The ability to be conservative with brush strokes and yet still convey the whole information the viewer needs to make the story/image on their minds. It’s really hard work to achieve. I’m just trying to implement it on the overall shape of my characters, but technically that should be everywhere including on every little detail! Btw, good work implementing it straight away 😅
I have heard Marco Bucci talk about this a lot. And one time i read some artists take a pick from an old master painting, just tiny part of the painting, few strokes, and use them as the big shapes for their design for their own work. Apparently, old master have good design in every spot of their paintings.
I really like this topic. I’ve always noticed this quality in some artwork, but couldn’t really intellectually grasp this concept until now.
Do you have a website for your mentorship that you mentioned? Sounds interesting
LOVE witnessing Boro level up 💯
Boro I think you'd have a lot of fun watching some of Marco Buccis Videos on how he sets up a s composition. Fits perfectly to what you said but on a different level of abstraction
This is such an interesting topic! Definitely something I have to work on. I have been painting lots of vegetation and I'm still struggling 😅
To complement your reflection, I would recommand three videos about what makes a shape appealing:
- From Sinix Design: ua-cam.com/video/P6yJO9gKSAI/v-deo.html
- From Marco Bucci: ua-cam.com/video/-ZknWKTpc90/v-deo.html
- From moderndayjames: ua-cam.com/video/QLOt1E2a9wo/v-deo.html
Have you switched from Krita to Photoshop? I though you prefered Krita's brush engine for Outlandish Curiosity, what made you switch back to Photoshop?
I'm glad I'm subscribed to this channel
Awesome video! I was wondering, when other artists (Adam Duff immediately comes to mind) talk about shape design, the lasso tool is often one of their most used tools in their arsenal. However, I never really see you working with it... Have you worked with it before, and consciously avoid it now? Or have you never really tried to learn how to use it?
Could be a interesting topic for a video
damn, he's progressive af
damn, he is. That was funny as heck.
That Moment was so fucking funny
Не понял... Не в смысле "не понял английский", а в смысле "did not connect the dots". Какие ещё есть ресурсы, на которых можно почитать подробнее про это? По запросу "shape design for artists" в гугле выдаёт корректные результаты? Если нет, как ещё можно оформить запрос?
Заранее спасибо.
UPD: p.s. воспринимая под посылом видео "paint less, show more"
You can try to use the lasso tool only for one of your piece ,you might like the stylised look it can give😇
Good artists that are masters at shape design are john park, who is actually an amazing teacher, logan preshaw, or older painter like john singer sargent, zorn, sorolla. On youtube sinix and I believe moderndayjames , have some videos on shapes appeal. Good video!
Actually, I've been thinking lately about this, that my art should concentrate on shape design and the rhythm between the shapes! And because af this my art niw is better than before when i was thinking that detail is what i should focus on...
You are arriving to something in here, its like seeing the matrix. In reality every image is made of shapes, not only stylisations, but also reallistic images and even typography. Every image is constructed of the yuxtaposition of varying shapes. Each shape has an assigned value. The relationship between these values creates contrast. Good composition provides a wide variety of contrasts in a way we have a focal point where the sharper contrast is and details appear in declining, softer contrasts. This works in an image because thats the way the brain understands reality: Our field of vision always has a sharper focal point and then declining contrasts and blur as we move away from it.
The way of applying shapes in imagemaking is always going for variations in size and contours. Repetition be tween shapes creates patterns and patterns are boring to the brain because they are easily comprehended, our brain always tries to take shortcuts. When you vary shapes you are adding information that forces the brain to walk around the image, this is the root of interest.
The real problem is that I can't find proper references. Everytime I search for something it turns out to be something static and not interesting
Make your own reference. Go for a walk and take a camera. There is literally inspiration all around if you have a good look. 😁
I think they use a lot of lasso and not so much brushstroke.
The world divides in lasso/brushstroke artists.
Yeah maybe, but it's not necessary to have such sharp shapes... Like the quality can be different, I'm interested in what you're going for in general ya know
Yeah lasso + gradation is pretty much how a lot of these artists achieve those shapes
Also keep big medium and small in mind
omg i really wanted someone to talk about this and maybe make a tutorial.
This saved my life I’m trying to write a comic in a forest
I think Sinix always emphasize on shape design.
the cg in boroCG stands for prorCGressive
I find that Sinix and Marco Bucci have some good videos on this
help how is ryun ja spelled?!
Ruan Jia
@@obsiangravel thx
Hej Boro, do you know you paint it in RGB? :D carefully with the bright stuff my man :))
Max grecke is the shape king
this video isn't loading for me for some reason
Sinix basically paints shape design only. His paintings have more individual shapes than brush strokes.
You should really check out Sinix shape design video and michael butch she's 10 minutes to better pain series i think it could help you bunch to figure out how to use this new technique of yours
sinix
Check Sergei Kolesov's artworks. He has a great sense of the shape design.
Boro have you seen Heavypaint
those art are full of what You are talking about, just search heavypaint art in google of anywhere
Hi
Hi
@0:14 why so awkward dude