Walking The Stairs ZZZ vs Genshin Impact vs Honkai Starrail Vs Wuthering Waves
Вставка
- Опубліковано 26 сер 2024
- ❗Zenless Zone Zero Playlist
• Zenless Zone Zero
❗Zenless Zone Zero - All Character Gameplay
• Zenless Zone Zero - Al...
❗Doesnt Have Time to Play Game ?
Open Genshin and Wutering Pilot Sevice (Reliable & Done manually)
/ rearigaming
➤ contact me :
✉ gamergrup1@gmail.com
#zenlesszonezero #zzzero #hoyocreators #hoyocreators .
#HoYoCREATORS #GenshinViews
#genshinimpact #GenshinNewbie #SEANightMarket #GenshinOffline - Ігри
❗Zenless Zone Zero Playlist
ua-cam.com/play/PLPH2f477dnazlSlkRc7zIJIRnZSzFJXpy.html
❗Zenless Zone Zero - All Character Gameplay
ua-cam.com/play/PLPH2f477dnawKfTg9b9EPAdn86nDiFKIq.html
it's not possible to avoid feet noclipping into the stairs
Star rail one isnt even walking on stairs tho, them just levitate slowly 😂
Reminds me of the 3d era GTA
and still got 5/10 lmao
Yeah it’s clearly just a ramp hit box with a stair texture over top
I love star rail but tbh 5/10 was to generous
@@elina1271 i was gonna say this lol. perhaps a 3/10 or less. no effort whatsoever
no way you gave wuwa 8\10 thier knees look like they could break at any seconed from going up the stairs bro 😭😭😭
bro is wuwa bias that why
Jinhsi especially 😭😭😭 leg crack every step 😭😭😭 I didn’t even notice these tho
yeah. the back also looks bad
Fr 😭😭
You guys are also biased towards the game you are supporting 😂
I wouldn't call wuthering waves have the best staircase walking animation... I mean, that look awkward even though their feet do really step on each step, but it just looks like skipping one step at a time.
Yeah, agreed. Its exactly the case of "technology over the art". Looks awful.
right? I thought he/she's gonna rate it the same as Genshin but WW wass slightly higher. kek. Rover taking the very first step started to look funny and then awkward.
I think Genshin was ok specially with the upper half part (the bounce, etc.) and then WuWa almost did it right with the lower half (the actual stepping). With that I think they're both 7/10.
Calling it the best is another showcase on how wuwa glazers are completely blind to the mediocre quality of the game. No one bends their knee like how the characters do when they walk up stairs. Just look at how far the knee is from the body. 8/10 WTF?!?
they look like their legs are about to break
It's got better collision but lacks physics. For me ZZZ does it best.
Bro the WuWa rank was pure bias, you can see it's clearly awkward.
Its better than walking on wedges. I'd say WuWa is second place simply because ZZZ does it better.
@@shazamnegroid7379 how is better? look at how stiff the body is aside of the legs? look at the damn knees and those steps lmao not as bad as HSR but still bias as hell.
@@shazamnegroid7379man, the upper body is frozen, and the less stretch. Tell me, that's how you walk?
@@shazamnegroid7379atleast in genshin the character model leans forward when climbing stairs though their feet are gliding but the overall posture is natural, as the guy above me said the upper body in wuwa is literally frozen
Overall it doesn’t feel natural at all whatever way you try to look at it
@@SaraGon15 Sorry for the long wait, I was muted yesterday for reasons I cannot disclose. That said. I do agree about Wuthering Wavings having stiff animations, however there is nothing wrong with the knees or those steps, its the engine that handles collision that makes it look stiff. As you can see, the legs try to attach themselves to each step, and that doesn't align with the speed of the character which in turn makes the character move up 2 steps at a time - the engine doesn't have much time to register the movement so it instantly snaps the leg on to the steps. On another note, I am not biased towards Wuthering Waves. In fact, it appears that the more I've played a game, the lower it is on my tierlist. Honkai Star Rail on the bottom, Genshit after, Wuthering Waves surprisingly second place despite not being able to play it with more than 2 fps and then zzz - a game I haven't even downloaded yet.
Wuwa's knees seems weirdly elongated . While ZZZ is the best
The issue is that the stairs are way too big compared to the characters legs and feet
He gave ww 8 But genshin 7 what?
@@sweetproject6337 Genshin glides over staircase, what do you expect
I would much prefer gliding over the stairs if it looks good. Take a notice: only in Genshin character bend a little when they start walking the stairs. In WuWa, they don't, and it looks really unnatural as the result. ZZZ tried to make it better, but it still looks worse than "fake-it-Genshin-style".
ZZZ feet still clips through the stair cases though, WuWa is "bouncy" but it has by far the best collision detection which is great for parkouring .
NO, Wuwa's movement is so unnatural, no upper body movement at all, even when their foot don't clip through stairs, they look like robots!!! 6/10
But this is talking about walking animation, the physics on registering what's underneath the model.
In WuWa, they actually bounce and step over. You should try it on a similar stairs as what's shown on Genshin and HSR and it looks alot better. Idk why the video creator used the big stairs, but if you use the big stairs in Genshin, it looks worse
1/10
That's because WuWa isn't using a separate animation for stairs, neither is Genshin or any hoyoverse games. They just use inverse kinematics to make sure the feet are properly placed in each step.
I just think you're hating on the game because of your bias.
Who cares
legs for daysss, reminds me of cockroaches ngl
Genshins was okay.
Honkai star rails characters didn't even looked like they are walking on stairs it looked like they are just walking on a straight path.
Wuthering waves for some reason rover walking the stairs made me laugh tho it was okay okay.
Z.Z.Z's was so far the best they were actually walking on stairs
In HSR, they just got lazy. Understandable: this game has been simplified in every way to maximize profits with as less effort as possible.
In ZZZ, I feel like they wanted to make it better, but still made it look worse. The motion looks back-ass-wards, I don't know how to explain it: its like she lift the foot at the end of the motion instead of doing it in the beginning like people do when they walk stairs.
Tbf, the angle kinda favoured zzz.
ah true, if only the angle same PoV
@@atomotron Understandable. But still, its byfar the realistic looking one. WuWa got them goofy ahh leg actions. GI is acceptable. HSR has its character just float slowly (It feels more like walking on a ramp imo)
I think a few tweaks in the motion loop and ZZZ should look a bit nicer
@@CsGalaxyID id say WuWa had the best,since it has proper collision and from the back(tpp) it looks good(but it does look real janky from the side), zzz had horrible clippings even with the favourable angle but had the best animation.
Hsr non existent , genshins looks ok.
I feel like right now genshin looks the best. Their legs and body didnt move awkwardly, the leg dont randomly snap like wuwa and zzz. Althought sometimes it clipped through the stair, overall it looks nice and clean
Genshin feels animated most correct due to slight lean forward while going up, unlike WuWa and ZZZ which are basically vertical. Foot placement might be more accurate, but not the character's center of gravity.
@@hobobrojo Genshin stairs are probably just ramps in disguise hence awkward foot placement. Animation itself is pretty nice.
Yeah in Genshin it looks like they’re actually pulling up their body when walking up
@@Steir12 I think the "ramp in disguise" applies more in HSR. In Genshin it's a stair but the animation was just for climbing a single type of stairs that's why the characters' feet clips through or that it doesn't have proper collision in each step.
same
1:05 Excuse me what? Best animation so far? Are WuWa fans actually that blind, look at their Knees bro 💀
They’re in love with the game and have a hate boner for Genshin.
@@Starberry7 Bro istg WuWa is so fking Overrated and D-ridden. I never played genshin but i did play WuWa and quit it. Nothing too extraordinary tbh. Everything is quite similar to Genshin's and not only that they copied buncha stuffs from various games too. Like they never rly tried to change anything except the few combat mechanics lmao
@@user-rizelthebaka it‘s overrated because it’s pretty much one of the only Anime Open World competitors to Genshin Impact and quite a few people have a hate boner for Genshin.
i genuinely think the only thing going for wuwa is gacha because that's the only thing that's better than genshin/hoyoverse imo. i had to quit wuwa because it didnt work on my computer or phone, but during the time i played it, the story just felt so similar to hsr. the beginning scene with that one lady (sorry idk her name) felt like kafka and trailblazer while the one with the cpr or something felt like trailblazer, dan heng, and march 7th 😭😭 I get it if maybe these are common themes in most games (especially the first one) but still, it wouldn't hurt to be more original. it's a post apocalyptic theme (iirc?), there's so many different things you can do story wise to separate it from genshin/hsr/even hi3, and it feels like their choosing not to. speaking of hi3, the combat system looks so similar. again, maybe it's a common theme, but still. i'd love a new gacha game with a totally different concept from things like hsr/hi3/genshin 😭😭 sorry for the yap session ☹☹
They are trying to the stanky leg
In wuwa the feet still phase through the stairs lol
Also the animation is stiff af clearly biased rating lol 8/10 my a**
yeah lol. that upper body is so stiff, and the legs? 😂
both wuwa and genshin's climbing animation look like shit, hsr's is the worst of the four.
The ratings, in my opinion, are all too generous. Both Wuwa and Genshin look awkward af. The animation on genshin is very lively, while Wuwa is more practical, which I prefer. But it's kinda giving uncanny valley 🙃
Wuthering waves does not have walking upstairs animation. You can see that their upper bodies behave the same as if they were walking forward. The walking upstairs is handled entirely through inverse kinematics, which is not the same as bespoke animations. It's basically algorythm that forces their legs to raise to match the elevation of surface they are standing on. Which is why it looks kinda awkward. It's obviously better than nothing like HSR, but I wouldn't call it best. If anything, despite being less precise, genshin's upper body movement matches the legs better somehow... can't belive I am complimenting genshin.
Yeah gen shin upperbody adjustment makes it seems better to me, and altho both legs seems weird sometines with genshin with its clip and wuthering waves with its leg reaching too far that it skips some steps, genshin still got my props for this
there is nothing wrong about complimenting genshin.
Objectively, of course, it's right to criticize and compliment a game to where it really lacks/shines. Take GI as an example, no matter how many people shit on it (gEnShin cOUld nEVeR, etc), it's still a great game with a solid playerbase of whopping 62M players logging in monthly
@@eightyeight2379 Exactly. They dismiss the good things because of the bad things. No game is perfect anyway.
On game said "the best *so far* " before they showed ZZZ
Even though in genshin the feet doesnt land on steps or sometimes out of bounds, the animation is so smooth and it feels natural unlike in WW and ZZZ the bending of knees kinda weird and the spacing of steps in WW is huge comoared to others. HSR has its own way if waliking in stairs 😂😂😂
This exactly
It smooth because tghs animation is not only for stairs. Its used on many steep terrain slopes in the world to reflect how difficult for a character to climb.
because wuwa put the thing exactly on the feet to parkour and stuff
The forward lean is what makes it look natural. How often do people walk up stairs with the backs straight up? That's where wuwa and zzz fails in my book. Hsr isn't even in the competition.
Fun fact, the stair hitbox needs to be smooth for walking to be optimised, but the way the characters walk is different depending on the character so they bend and clip a little
Might be a bit biased toward wuwa there buddy.
He's being fair. The only reason why Genshin's look better is because the characters don't actually try to step over the stairs. Basically the geometry collision on Genshin stairs are just plain straight and inclined, like an uphill rather than actual stairs.
If you take a look at Genshin's upper body, it doesn't move at all. You only get that illusion that it moves, but if you cover half of their body or your screen, you won't notice if they started walking on the stairs or riding an escalator
@@akasahi9315 my guy blind af right here
@@michealb8508 no no he got a point. I mean he practically admitted it himself right? *"Genshin's look better"* and that's what we're rating here no? The overall *looks* .
Can't seem to agree with your 2nd point though akasahi, they seem to be moving just fine on my end but...maybe that's just me.
womp womp
@@vr4893
I tried covering half of it, which is a weird idea cause what's the point in covering half of the object when we're judging based on visuals.
But he is wrong, it still does move.
genshin with its clipping issues looked fine to me cuz the secondary hand motion (the waving arms) looks good, it's like there's a weight to it. also the characters are looking up. i think it should be scored higher.
HSR = 0/10. i think they dont have a special animation for stairs, just regular walking animation.
holy that wuwa animation gave me nightmare.. it's good but somehow very wrong, like some sort of uncanny valley. if they would just lean a bit forward and it'd be perfect.
belle slouch a bit so it helped alot with the animation. She looked down the steps, and also the bounce is very good.
In WuWa, they didn't bend the character, that's why the motion looks extremely unnatural.
Overall, I feel like they just made the engine calculate the feet and knee position without any adjustment. Even in Skyrim it was done better, although the same idea, but they at least put some work in it. But it still looks awkward sometimes. In WuWa, it looks bad ALL the time.
Wuwa has big steps, it would be better if the character didn't walk in a hurry
To truly see what the genshin stairs are capable of look the eula stair walking on the monster camp
In wuwa it seems like only the feet are moving and everything else is stationary
That and maybe the characters have a straight body pointing directly up instead of leaning which makes the center of gravity unbalanced (?)
WuWa makes their upper bodies look like uncooked spaghetti noodles
An interesting metaphor.
Best metaphor ever
Lmao so true 😭
Now you know why it's called Honkai Star Rail not Honkai Stair Rail 😂😂
Bruh what😂
We got Cyno over here.
Delete your account.
How do you walk up stairs?
Rover: BIG STEPPY!
I prefer smooth and natural movement like genshin , even they don’t step accurately on the stair 😊
100% animation, 0% stair climbing.
WW: 80% Stair Climbing, 20% animation
@COSMOGCKE 0% animation. That legs are nightmare inducing
@@pontoancora for real
Star Rail: 0% animation, 0% stair climbing
I appreciate Genshin's posture leaning slightly forward though.
The other 3 examples look so silly maintaining that 90 degree angle torso when their legs are going to town.
they are waking on a slope with stair skin for genshin
Somehow WuWa looks even worse than HSR, i'd prefer no stair animation over that nightmare. ZZZ has almost the same problem, while being a little bit better. Overall GI was the best
Genshit's was 100% animation, 0% stair climbing.
Honkai star rail was 0% animation, 0% stair climbing
Wuthering Waves was... Awkward but you can tell that the characters are walking up the steps, as scuffed as it looked
And Zenless Zone Zero took what Wuthering Waves did and upgraded it - making it look more fluid and natural.
Overall I'd say
ZZZ - 1st
WuWa - 2nd
GI - 3rd
HSR - sadly 4th
@shazamnegroid7379 no way, look at the ww legs, that's nightmare inducing
@@pontoancora Bro is so mad he replying on every comment that put Wuwa over genshin 😂 truly the genstan of all time
@@MoonLight-mf1fe Well, almost all comments are already pointing that ww animation is shit, so it was very easy.
@@pontoancora Yet no one says genshin has good animations either. Keep crying tho, I love to see it
Bruh how can you rate Wuwa 8/10 This problem has got me tingled as a first day player. The animation is so bad and their clothes are clipping during that animation too bruh😭
You guys actually pay attention to this stuff? I was just enjoying playing the game
@@entityglitch8429 I mean sometimes you will just inevitably see things like that in game even if you didn't intend to see it. ¯\_(ツ)_/¯
For example, when I was playing WuWa normally, I realized that I suddenly got dizzy out of nowhere. When I tried to move the camera and my character, I found out that the way the character jumps and the way the camera moves there is a little too clunky; it's like getting whiplash with my eyes and it made me dizzy.
In Genshin, I was just exploring and was climbing the long ahh stairs when I suddenly noticed the foot placement is not accurate. I only discovered it after months of playing since it's not that noticeable esp when you're not paying attention to those kinds of things.
@@entityglitch8429 ON GOD THOUGH
Instead of berating a game for something so small, criticize it for actual major issues in the game
or instead just enjoy the damn game..
@@entityglitch8429 nobody pays attention, but when somebody dedicate a video on it ofc the comments are going to be about it. Same as to how you're clicking on this video even though you don't pay attention to this stuff
@@entityglitch8429 i wasnt spending much time at the sity n didnt completed the story yet, but since time passes i do pay attention to those details😅
genshin actually has the best one and more natural motions, aside from the feet missing the steps... wuwa looks like the characters' backs are too stiff, and the leg motions are a bit awkward ... hsr has the worst for sure because its basically normal walking animation
Tell me you’re a Wuwa simp without telling me
Genshin peds😂
@@eavyeavy2864 said Encore and Verina.
As an animator, it is clear to me that Genshin > Wuwa > ZZZ > HSR; The difference between HSR and the other games is that it lacks Inverse Kinematics, one of the most important advancements in 3D animation especially for gaming. It was first displayed extensively with Shadows of the Colossus, it is the tech that allowed character's limbs to interact with surfaces, recognising they are standing on or climbing on them.
When a 3D model makes contact with a polygon surface, e.g an arm, IK calculates the angle of the limb based on settings so that the limb looks correct, it also prevents clipping, enables heel and feet to animate in reaction to the ground, hands to "open doors" etc.
Genshin and Wuwa has IK because they have climbing mechanics, which requires characters to recognise surfaces and interact with them, in this aspect Genshin also tops Wuwa because of better animation. You can see that while walking up the stairs Genshin characters actually shift their center of gravity over their feet, while Wuwa characters lean back, showing a lack of center of gravity and weight, along with janky knee movement, a result of lack of tweaking of the IK settings.
ZZZ has minimal IK just for walking up slopes, which stairs essentially are, HSR just has no IK at all, so their limbs clip straight through surfaces.
0:16 casually steping on air
Bruh WW one deservers a 6/10, not 8. Its hella unnatural, there's no balancing at all like in Genshin (Characters don't lean) and worst of all is that the legs don't even raise themselves to the next step. It just straight up teleports to the next height. It looks goofy as hell.
The feet in genshin don't even touch the steps 97% of the time.
@@shazamnegroid7379 In Genshin's case, I can give an excuse since its mostly designed for slopy terrain and rocks, and that the tech they are using is 4 years old now.
I can't give the same excuse to WW. They are using Unreal 4, came out recently, and did a shoddy ass work on Inverse Kinematics full body animations. I would expect more improvements on a later developed game.
@@oyshikaadi9631 On a walking animation that's not gonna be used like 99% of the time? on an view angle that's not the usual one?
I'll do you one better, how is it possible for ZZZ animation to be so sloppy for a current year game that has to animate like 5 or six sets of staircases due to not being open world and that runs the whole thing on a single character?
The answer as to why ALL FOUR are so bad is because they don't need to be good, specially since I've seen what some people are willing to overlook when it comes to animations.
"Robotically rotates 180 degrees and leaves doing a billion dollar worth applause emote"
@@drekhunter Why are you bringing ZZZ here when my initial comment was on WW (and then Genshin?)
And what do you mean by "animation thats not going to be used 99% of the time?" Have you ever played Genshin? 100% of the entire fucking game is walking on uneven terrain. Why do you think people keeps comparing WW movement to Genshin's? There are literally no areas where the terrain is completely flat apart maybe from city roads.
@@oyshikaadi9631 I dunno maybe because the video has a ZZZ at the end?
You aren't walking on any of those games, you're jogging most of the time.
No way you are rating WW's as the best. Look how lanky and weird those characters move.
They half squat for each step. It looks like what athletes do when they are doing stair drills...only super lazy. So, like...bad athletes I guess?
It's zzz tho who the best
@@dekirianto5853 you need to get your eyes washed, you can see that their feet is still clipping through the stairs, I would put it in the same level as genshin imact in terms of collision detection.
@@hoseki4031 no bro I mean ON game rating zzz the best lol
@@dekirianto5853 tf do you mean game rating we are talking abt stairs here, also wuwa has a better rating in china and on google play than zzz
I remember how once I needed to code something similar to a step animation for a university project...
It's hard... like really hard... and the solution I found was probably super unoptimized as well...
But to me, WuWa and ZZZ look super weird, It might be a hot take, but I think genshin nailed it the most out of these four, instead of focusing on the part most players won't be noticing, they added extra detail to the motion people would be paying the most attention to...
going back to the project I mentioned, I ended up scratching that Idea, and instead, just lifted the camera upwards a bit when using stairs so that the feet weren't as obvious. sometimes the easiest answer is also the correct one
I don't know man, for me walking in WuWa looks ugly as hell. Sure, in HSR they got lazy and didn't even change the motion - characters walk as if they were on flat surface - but it is still relatively good to look at.
its just this angle, which we will never actually do in-game ofc
@@miyan4velicz actually, I do turn the camera all the time when moving, and especially in combat, to get better awareness of my surroundings.
@@atomotronyou gonna combat on stairs!? Damn.
That's funny.
they probably went lazy on the stair animation in hsr because most player don't even walk, they just straight up run forever.
@@Anika9691 in proper games, I do. Not my fault this game has to lock almost every battle on flat enclosed arena to make things easier for the game engine.
i dunno, but in my genshin when my character steps on stairs feet stacks perfectly to the stairs, not floating like that
I dont know why, but Wuwa's creeps me out, they walk like weird aliens
Wuwa body is just upright not leaning.. it looks weird. Like they only made legs and arms swing but forget the rest of the body
nah wuwa is lower than genshin. who walks up the stairs with their body leaning backward? genshin gets it right since the characters lean forward.
Why do I always feel so strange when I see wuwa characters climbing the stairs? 😰 Their feet seems elongated?
They bend their knees too much
Fun fact because Wuwa is using Unreal so the way it was done is totally different from Zzz and Genshin, pretty sure unity engine already had similar function for characters climbing a stair
I am not sure why it wasn't done for Star rail tho
Star Rail didn't do it to minimise animation storage, though the animation could be added back in. WW simply doesn't have it, they were only using basic IK to bound the characters' feet to the surface, like HI3 part one with that sht codes HoYo had.
something about the wuthering waves animation is unsettling, the way their knees bend so much??
Wuwa is such a buggy game
Seething
The glazing on wuwa is crazy💀🙏
Wuwa's is kinda like me trying to walk on wooden stairs without making any noise
Walking in wuwa? No no we run. 😅
Wouldn't gliding be faster? Ehe~
@@destiny_02enough with your scams Venti 🔫
@@destiny_02 Ehe!? Te nandayo!
You mean we run up walls 😅
U mean parkour
Starrails animation looks like they are walking on an invisible slanting plane
That's because they are.
The rating towards wuwa was pure bias ngl
Why do people blindly hate on Genshin these days at least give credit where it is due.
Genshin clearly had the best animation out of them all lol
Wuwa's problem is that the upper body doesn't move with the legs so it looks like they stretching like their legs some kind rubber.
The only thing I see is that is hard to animate characters walking on stairs 🤣
Animating characters walking on ramps isn't trivial either, but it's a heck of a lot easier, especially since the animation can actually tell the angle of inclination, where as for actual stairs, the ground is level at every point, losing that valuable information.
In order to get things right, you'd basically need two separate models; one as a ramp to provide the slope, and one as stairs to provide the targets for the inverse kinematics.
8 for WW are you sure ?
Notice how the ZZZ showcase is on a better angle 😂
Is genshin the only one where the characters look up/down when going up/down stairs
Admit it. Genshin has one of the best stair animation. Be it the domming-bopping descend or the im-bout-to-beat-the-shit-out-of-you ascend
it sems like wuwa just programed to attach the feet on the ground, in any contour/surfaces, so basically it just walking animation. Genshin put more detail in animation, they lean the character body forward when the character touch stair, problem is the stair model is not humanly ergonomic, so probably they just lock the animation like that to mantain the movement quality, or it will end up like wuwa.
Didn't realize how the feet is always stepping on stairs because most of the time the player just running
Zenless player here. Of the animations in this video, Genshin has the most natural going up stairs ive seen outside the clipping issue. I wish i could also see them going down the stairs as you only showcased Zenless going down stairs which i do like the animation for that but going up they definitely need more forward lean and for the feet to not look like they're sliding to the stair
Genshin 7/10, HSR 0/10 (no animation), WW 5/10, ZZZ 5/10. Can't really rate the games much higher when RDR2 does far better stair matching, I'd give it a 9/10.
I feel like a problem that both WuWa and ZZZ share in common is, it feels like they're walking backwards and not lifting their legs high enough above the ground nor tilt their torso, which makes it look like the feet just slide up and get rubbed against the stairs. Or for WuWa, it feels like the characters lift up the knees a little too high, which makes it look like they're crouching and dragging their legs instead, while the characters' torso is completely straight
Genshin nailed it pretty well in terms of movement, it doesn't feel stiff or unrealistic, with the exception that the characters are practically floating over the stairs or even clipping through
HSR just wasn't meant for moving around as openly, it's more combat-focused and it's more about the story than the walking, so it's pretty fair that they didn't bother making an animation for walking up the stairs, especially since they would probably have to tweak a few things in the mechanics and the models. Most of the surfaces are pretty flat, so it's only normal
All in all, these games did really well in this video, but they all have their flaws of course
Wuwa was a solid 1/10, it’s creepy.
ZZZ 8/10
I still remember in GTA V when your character sprint/jog then met stairs, they will take small stippy step adjusting their feet to individual stair steps
Though it's not entirely ture. Those were individual stair walking animations. Good props to Rockstar for attention to detail in 2015, but it's not perfect, you still clip through stairs.
wuwa's doesn't look better than genshin's, genshin characters lean forward to maintain balance when climbing the stairs which makes it 8/10 for me. wuwa characters' feet pass through the stairs as well when going up and their limb proportions don't look right which makes it 6/10 for me
I'm sorry who TF walks up the stairs with their back straight.
imo genshins the best then its a tie between ww and zenless and hsr doesnt have stairs animation
WW walking animation always looked a little less smooth to me compare to GI and ZZZ.
But hey making this stairs animation better is kinda tough. Most AAA games also struggle to make it perfect
Out of every game that i played-- L.A. Noire has the best stairs animation.
Zenless Zone Zero only has to animate 2 characters so it's easier. You can't see your gacha characters outside of combat 😢
Wuwa looks so funny, if they just made their backs to go more in front like genshin it could've been better. Their legs look weird like they are detached from their body
WuWa fans once again proving how biased they are towards WuWa and trying to make other games look bad for the 1000th time
It's always been like that with their fanbase. They always try to comment "Genshin can never" and criticizing the game 24/7 in their heads. The copium is crazy lol.
Fr and it's make them more stupid than cool...I mean they just proved it
No wuwa character angle looks weird I still think genshin stair animation is best
I don't think so they look like they are trying to be Jesus walking on water but instead on air but just making it seem like the stairs are way too big and they need a big long step Z•Z•Z did it way better and is just better imo
@@Ilovefood-wu3vmShut up Wuwa looks ugly just admit it
Wuwa’s characters look like their legs are breaking when they walk up the stairs lol
8/10 for wuwa because the feet step on the stairs? While everything else is an entire list, glazing frrr
You are coping. Factos
Tbf there actually not many AAA openworld games with fully accurate stair walking animations that dobt look jank in some way. GI and HSR basically focused on the animation itself using proper body language elsewhere to make walking look somewhat convincing if you don't examine it up close which if Wuwa did would make theirs look more natural
WuWa has horrible stair animation. The backs are the exact same as walking on a flat surface even though people normally lean forwards or arch their backs while going up stairs. And who when going up stairs raises their legs up SOOO high your thighs allign with your waist???? They could've just done what Genshin did and it would've looked better. Like wow you added this for stairs but your game runs like shit on the first day, real quality work. (I don't play genshin I play HSR)
wuwa's animation is literally me when the stair is too short to walk one by one
my opinion:
1. zzz
2. genshin
3. hsr
4. wuwa
・wuwa is low because of the streched out knee
Genshin is the first place, it feels more natural than the rest.
here's my personal ranking:
Genshin
ZZZ
Wuwa
Hsr
Genshin's looks more fluid and it ain't stiff Only problem is feet glitching through the stairs
ZZZ is good, but the legs are suddenly snapping and feet is glitching through the stairs
Wuwa looks very unatural and stiff, like who tf walks like that and the legs are snapping AGAIN and the bending of the knees looks very awkward
hsr isn't even walking up the stairs, they are levitating through them.
im not sure whether wuwa and hsr should switch places tho-
Was expecting wuva to be amazing ngl but after watching this, genshin seems to be the best one. Wuva and zzz appear to have that same weird thing on their legs in which they tried to make the feet placement too realistic by having a "physics" element since the feet actually rest on the stair/ground model which just makes it look like a spider's movement instead of just having an animation.
Of course having a hand crafted animation has it's downsides as well but, no clipping aside, the most realistic one appear to be genshin's.
Ww looks like something from a fever dream..
HSR: stairs are upwards flat plain, no characters interaction to the geometry
GI: similar to HSR but characters physics can moderately interact to the stair
WW: just like genshin but it’s trying a lil too hard to make every steps land on the stair(results in weird animation)
ZZZ: WW but more polished👍🏻(still can be janky tho)
IMHO WW is the worst here. So jagged and unfinished. - horrible inverse kinematics. HSR not even tried to make stair animation, it is just a walk animation with z axis movement. But even that looks better then WW.
Yeah WuWa should of just taken the lazy route like HSR
They put effort into it but screwed up so it ends up looking weird
male rover looks like a fkng creep w that walk bro
it looked like they were marching up the stairs lol
WW's legs look like they have a mind of their own.
Like the body is just a cardboard cutout tacked on the legs.
@@seraphoftheend5768 frr, but they got good character models now. sad that they replaced the trash models from pgr with good ones in wuwa, but got rid of the good vfx that pgr had when making wuwa
0:45 oh well, for some reason honkai is the only game that works in my phone lol
I feel like wuthering waves looks like how aliens would try to imitate walking up the stairs. It looks stiff and awkward, and kind of wrong.
People saying there's nothing wrong with the WuWa one have never climbed stairs in their life. Their center of gravity isn't even shifting along with their lead foot lmao.
That's not walking on stairs, that's like some form of modified star high knees.
"that is not how to walk through stairs".
HSR: "rule made to be broken".
I love wuwa and all but their knees look like they're gonna break at any given momey im sorry 😭
what 300k views to see game characters walk up some stairs 💀💀💀💀💀
WUWU LOOKS SO SCARY IT IS NOT A 8/10
Yeah the HSR movement on stairs is TERRIBLE... But it's Still my Fav Game of these ❤
Aint no way he said WuWa walking up stars is the best💀
imo the WuWa is pretty bad, their legs move in a very weird way and the upper body is completly still, strange as fuck.
Wuwa looks like an exhausted marathon runner when the legs are about go give up😂😂🙏
Zzz = Wuwa for me just different angle
Idk wuwa looks abit weird and awkward and it kinda looks like their legs are up to fast and because it’s stiff it doesn’t look as good i would also give it the same as genshin since it does touch the stairs and clip less
No way wuthering waves stair animation is the best, it looks so weird to watch, even though I can't pinpoint it exactly, it looks unnaturally funny especially rover
Star rail uses walking animation, nothing less, lol.
The bias here is so obv its clear genshin makes the animation more realistic n movement since their animation is more bouncy than others☠️
This is embarrassing for all games involved.
Genshin 6/10
ZZZ 5.9/10
WuWa 2/10
StarRail 1/10
I can't agree with you. Genshin is my favorite by far, bc their whole stance changes. The characters lean forward, look up and look like they're actually walking stair by using different muscles. Yes, their feet sometimes phaze through the stairs, but the animation is the best by far. Having their feet step on stairs is not important when the rest of the body looks weird, imo.
I just got a zzz ad, then a honkai ad, then a genshin impact ad 💀💀💀
I dont think if they added every little details then it can be played in mobile or not even in my potato pc.
anyways, heres the objective and actually unbiased ranking:
#1 genshin -
despite the stairs not having as much detail (the characters usually walk on grass and dirt when it comes to slopes anyway), the character model's animations are objectively more detailed and realistic and any of the others showcased in the footage.
9/10
#2 zzz -
despite not being a game with that much focus on overworld, the character model animations are still very good despite being less realistic and more stylised. the character's slight lean and bounce really bring it together well.
7/10
#3 wuwa -
the legs literally clip through the character's clothes. they put so many flat details on the character and the environment, but their animations could still use a lot of work in this particular regard. ofc, i understand that if they did try to do better without simplifying environmental and character details, any player's pc/mobile devices would blow up and you would need a nasa computer to run the game without crashes.
4/10
#4 hsr -
there are no changes in the character model's animations. it is literally just the walking animation, with the character gliding up a slope rather than climbing. i do get that this game has even lower focus on overworld gameplay and zzz, so i get why they didn't bother. still, the lack of detail is still disappointing if you care enough to include it in a competition like this.
2/10
Your ending song is good, and I can hear that it is the theme of the crash animation.😊
admin is uncertified 3d modeller for sure 😂😂