Skinning hair physics in Live2D | More details and what to look out for!

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  • Опубліковано 7 лют 2025
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КОМЕНТАРІ • 42

  • @sparrow.tongue
    @sparrow.tongue Місяць тому

    I avoided skinning, because lots of riggers here on youtube actually don't use it, but the model I'm working on also has twin tails and I'm not really happy with what it looks like, I'll definitely try it out now, looks really smooth. Thanks for the tutorial!

  • @LeraVtubeCh
    @LeraVtubeCh 3 роки тому +25

    Thanks so much for this update! I recently tried the skinning method from your previous tutorial and it honestly makes my life a lot easier with long hair parts!
    (also love your spooky model!)

    • @sugarstarstudio
      @sugarstarstudio  3 роки тому +3

      Thank you! I'm glad my tuts are helpful for ya ^^

  • @Clem_momo
    @Clem_momo 2 роки тому

    This seems so much easier than what I’ve been doing thank you

  • @sparrow.tongue
    @sparrow.tongue Місяць тому

    About broken artmesh problem: i had it twice and figured out that my artmesh wasn't that good and detailed, so i remade it and the problem was solved. So maybe you should try making a more detailed artmesh in those places where it gets broken

  • @TheNicJellie
    @TheNicJellie 2 роки тому

    I have never used skinning before and this video just easily explains everything so clearly. Oh. My. Goodness

  • @StudioPrincly
    @StudioPrincly 2 роки тому +3

    Aaa ive learned that if i add a heavy mesh to the hair piece and then do the rotation deformers, i dont have hair break! It use to happen to me all the time but i remember reading somewhere that the mesh helps it from breaking!

  • @hehehehahai
    @hehehehahai 3 роки тому

    THANK YOU SO MUCH I WAS HAVING SUCH A HARD TIME WITH MY MODEL BECAUSE I DIDINT KNOW HOW TO USE PHYSICS!!

  • @felicitysworld91
    @felicitysworld91 3 роки тому

    Omg your new skin is so cute
    And thx the new tutorial I'm just making a model and I need skinning
    Ty

  • @Milan23_
    @Milan23_ 3 роки тому

    Wooow amazing I always do this in hard way, didnt know this is even possible. Thanks for sharing~

  • @honeycovess
    @honeycovess 3 роки тому

    Tysmmmm this is so helpful !

  • @thestressedfox
    @thestressedfox 3 роки тому

    This video is absolutely helpful! Thank you so much! 💖

  • @fawndering
    @fawndering 3 роки тому

    Just as I'm working on my next set of models :') thank you

  • @Setsaled
    @Setsaled 2 роки тому

    Thank you for this one too♡♡♡

  • @ckabulcka9447
    @ckabulcka9447 3 роки тому

    Thank you so much!!!

  • @trulyaprile
    @trulyaprile 3 роки тому

    waaa this rlly helpsss !!! im gonna try this bcz hair physics is my weakness T_T

  • @lin_orange
    @lin_orange 3 роки тому

    thank you

  • @awiien
    @awiien 3 роки тому

    tysm!

  • @mintyfawn
    @mintyfawn 2 роки тому

    this video was so helpful thank you!

  • @Ro_Cross
    @Ro_Cross 3 роки тому +2

    Ahhh sorry my Eng so bad than I can't understand much.
    Can you explain more about physics Y paramiter ? I don't get it. That I have to make a physics for that para Y too ? 😢

  • @celgionson9627
    @celgionson9627 3 роки тому +1

    I'd love to try this! Also so when you make the head XY movement on deformer and use that skinning technique on the art mesh the hair will sway?

  • @serafin9254
    @serafin9254 3 роки тому +2

    Hi! So I have a little bit of an issue with setting up some of the input effectiveness (it worked the first two times I did it but now it's not letting me) where when I set one to 100 I can't change the other one, I can have them both at 50, or other numbers I just can't have them both at 100.
    Thanks for the tutorial though! It was actually really helpful :D

    • @sugarstarstudio
      @sugarstarstudio  3 роки тому +2

      Ah yes, of course I forget something~ the numbers must add up to 100 total. From what I've seen though, it's not a huge deal if you have 25, 50, or 100 effectiveness.

    • @snailch
      @snailch 3 роки тому

      If you have multiple inputs the total must be 100. If you struggle with it not being effective enough at 50/50. just up the scale :)

  • @esterbertozzi8479
    @esterbertozzi8479 Рік тому

    why cant i link the hair with the head ;-;
    mine doesnt follow

  • @gaodesu
    @gaodesu 3 роки тому +2

    Hello! I ran into a problem while trying this which im not sure how to solve so I would be happy if you could help me! Once I added rotation deformer tool, the hair doesnt follow the warp deformer that i did for Y moevment anymore. Would really appreciate any help thank you ^^

    • @spookaychoco2860
      @spookaychoco2860 3 роки тому

      Hi! Did you ever find a solution? currently having the same problems.

    • @gaodesu
      @gaodesu 3 роки тому

      @@spookaychoco2860 Hello, sorry i didnt found a solution. I ended up just adding more deformers to have kind of the same effect. :') (so i didnt use the skinning method at all)

    • @spookaychoco2860
      @spookaychoco2860 3 роки тому +1

      @@gaodesu Aw that's unfortunate. Thanks for your reply anyhow.

    • @Emida
      @Emida 2 роки тому

      same ; ;

    • @Toromeru
      @Toromeru 2 роки тому +1

      I don't know if this was to late or not, do the same with Angle X and Y (Create a dot on parameter for the parameter you want to keep)

  • @trixxprixx7779
    @trixxprixx7779 2 роки тому

    After I get all of my meshes done for angle x and y and then add all the rotations/physics ….the mesh turns back to default and doesn’t follow it parameters of the mesh. Do you know a fix?

  • @mailephuong3357
    @mailephuong3357 3 роки тому +1

    Thank you for the tutorial! I followed it but i have some problem as my Y physics deformer and parameter doesn't work anymore after skinning. How can i fix it :(((((

    • @sugarstarstudio
      @sugarstarstudio  3 роки тому +1

      Hi! Make sure you don't have the art mesh on any other parameter other than the head XY angles. Any other physics you do has to be through deformers only.

  • @BreakTheL0CK
    @BreakTheL0CK 3 роки тому

    AAAAAAAA
    I can rigging but i can't draw all body not like a doodle.
    I don't have enough money to buy a model (in my walue it starts after 1000 money).
    Wut i can do?

  • @tukangngoprek127
    @tukangngoprek127 3 роки тому +1

    Hello, i have a question again :3 i hope you could answer it ^^
    So when we put the art mesh on xy parameter, it has to be the actual art mesh (not a deformer) and we cant reshape it ?

    • @sugarstarstudio
      @sugarstarstudio  3 роки тому +1

      Hello! Yes, the actual art mesh. You can reshape any warp deformers the mesh is in, just not the mesh itself.

    • @tukangngoprek127
      @tukangngoprek127 3 роки тому

      @@sugarstarstudio ahh i get it now, so you already make the hair deformer before and put it on xy parameter, and we have to put it again the actual artmesh on that xy parameter right ?
      Im sorry if my english is bad :3

    • @sugarstarstudio
      @sugarstarstudio  3 роки тому

      Yes, exactly! Let me know if you have any troubles ☺️

    • @tukangngoprek127
      @tukangngoprek127 3 роки тому

      @@sugarstarstudio okay thank you so much ^^ it realy help me a lot

  • @BreakTheL0CK
    @BreakTheL0CK 3 роки тому

    I have an a idea.
    Maybe you can do tutorial how to add hands?