The second "apply-peg transformation" is so simple, yet mind blowing. I used to manually offset the quadmap with a peg. Now, its just about making the "Apply Peg Transformation" Peg, the Master Peg of the group. Thanks.
After watching a lot of your videos the last couple of days when I first found you here on YT, I have to send you a big THANK YOU^1Million! It's really fantastic that you've taken the effort to show what you really could do with Harmony if you invest the time to get to know all these nodes. And with your refreshing kindness and humor, these seemingly tedious bits don't get boring. Usually I tend to keep character rigs as simple as possible, to avoid having trouble during animation. But you encouraged me to expand my comfort zone! To the moon and beyond! :D
Thanks. Sorry for suggesting that you were American by the way. I've never been as far as Canada, but its got to be a great country, because that's where ToonBoom is!! (Quiet cheer). It is so refreshing for somebody to actually explain what all those dang nodes do. I'm almost at retirement age, and yet even I can manage to follow your tuition. :)
I grew up on the island of Newfoundland. It's a fog/ rain drenched rock in the North Atlantic mainly populated with Irish and English people - so not really a big stretch of the imagination involved from England lol. I wouldn't put it on your site-seeing list, as it would be rather redundant. With the nodes I find it's just best to start with a few at a time. Start with rigging some simple characters, get more familiar with layer selectors and cutters, than work up to this compositing stuff. Plenty of character animators don't set this stuff up, or have any idea how we do it. Each show has a few of us techno-geeks who do the compositing and effects, and there are plenty of things I have no idea how to do, so I'll send an email full of hearts and smiley-emojis to the technical directors for help. :)
This is the first good weather day we have had in over a week here in Swindon Wiltshire (UK). On the plus side it has kept me indoors glued to my computer, trying to get better at my animation. So there's the reason for my constant attention and harassment with what probably seem like stupid questions. As I said before, you are like someone who is finally prepared to talk about stuff that in my opinion Toon Boom should've covered ages ago. To be fair I think Harmony Premium is definitely the best version so far, but it's like selling somebody a rocket ship and telling them that they can fly to the moon, but then putting them on board without telling them what all the switches and buttons do. OK, like you said, we as animators won't probably need half of it, but all the same it's nice to know what it all does just in case we do need it. For instance that bit about layers was incredible. I have already started using it for mouths, and my brain can't stop thinking about what else I could use it for? I know I keep saying it, but thank you once again. I doubt if I will ever get as far as Canada. I did work for a time in NY, (USA) but that was before I met my wife. Apart from a visit to Florida, we tend to stick to warmer parts of Europe. Take care. I am fast becoming an animation geek. :)
Really great effect. Just wondered how you apply it to a character that has moving limbs? Do you have to group the whole character and apply the shadow to that or do you have to apply the shadow node in a totally different way?
Howdy, you have given me a lot of ideas for shadows and lighting, thanks. I had a quick question for you, in your experience at studios do they bother with the Light Shading modules at all?
Mark Scungio. Some studios do all the comp in harmony. I 've worked as a compositor where I create lighting set ups and put them into every scene, and I use the in program moduels for specific fx all the time. Some studios do compositing in Nuke or After effects in post and I need to provide masks or base fx for them to add blurs and glows later. It varries quite a bit. but smaller productions are morel likely to use just Harmony, since adding additional software licenses and guys who can run them can get pricey.
The second "apply-peg transformation" is so simple, yet mind blowing. I used to manually offset the quadmap with a peg. Now, its just about making the "Apply Peg Transformation" Peg, the Master Peg of the group.
Thanks.
After watching a lot of your videos the last couple of days when I first found you here on YT, I have to send you a big THANK YOU^1Million! It's really fantastic that you've taken the effort to show what you really could do with Harmony if you invest the time to get to know all these nodes. And with your refreshing kindness and humor, these seemingly tedious bits don't get boring. Usually I tend to keep character rigs as simple as possible, to avoid having trouble during animation. But you encouraged me to expand my comfort zone! To the moon and beyond! :D
SO glad I stayed until the end cause you gave me an awesome tip that I didn't even know I needed unitl I see it! Thanks for everything!
Thanks. Sorry for suggesting that you were American by the way. I've never been as far as Canada, but its got to be a great country, because that's where ToonBoom is!! (Quiet cheer). It is so refreshing for somebody to actually explain what all those dang nodes do. I'm almost at retirement age, and yet even I can manage to follow your tuition. :)
I grew up on the island of Newfoundland. It's a fog/ rain drenched rock in the North Atlantic mainly populated with Irish and English people - so not really a big stretch of the imagination involved from England lol. I wouldn't put it on your site-seeing list, as it would be rather redundant.
With the nodes I find it's just best to start with a few at a time. Start with rigging some simple characters, get more familiar with layer selectors and cutters, than work up to this compositing stuff.
Plenty of character animators don't set this stuff up, or have any idea how we do it. Each show has a few of us techno-geeks who do the compositing and effects, and there are plenty of things I have no idea how to do, so I'll send an email full of hearts and smiley-emojis to the technical directors for help. :)
This is the first good weather day we have had in over a week here in Swindon Wiltshire (UK). On the plus side it has kept me indoors glued to my computer, trying to get better at my animation. So there's the reason for my constant attention and harassment with what probably seem like stupid questions. As I said before, you are like someone who is finally prepared to talk about stuff that in my opinion Toon Boom should've covered ages ago. To be fair I think Harmony Premium is definitely the best version so far, but it's like selling somebody a rocket ship and telling them that they can fly to the moon, but then putting them on board without telling them what all the switches and buttons do. OK, like you said, we as animators won't probably need half of it, but all the same it's nice to know what it all does just in case we do need it. For instance that bit about layers was incredible. I have already started using it for mouths, and my brain can't stop thinking about what else I could use it for? I know I keep saying it, but thank you once again. I doubt if I will ever get as far as Canada. I did work for a time in NY, (USA) but that was before I met my wife. Apart from a visit to Florida, we tend to stick to warmer parts of Europe. Take care. I am fast becoming an animation geek. :)
Really great effect. Just wondered how you apply it to a character that has moving limbs? Do you have to group the whole character and apply the shadow to that or do you have to apply the shadow node in a totally different way?
The apply peg transformation effect I use in the Advanced Ordering video will work on characters or multiple characters. :)
Howdy, you have given me a lot of ideas for shadows and lighting, thanks. I had a quick question for you, in your experience at studios do they bother with the Light Shading modules at all?
Mark Scungio. Some studios do all the comp in harmony. I 've worked as a compositor where I create lighting set ups and put them into every scene, and I use the in program moduels for specific fx all the time. Some studios do compositing in Nuke or After effects in post and I need to provide masks or base fx for them to add blurs and glows later.
It varries quite a bit. but smaller productions are morel likely to use just Harmony, since adding additional software licenses and guys who can run them can get pricey.
Thsnk you!