I like having a GP object stuck to my camera that I can use for easy storyboarding, so I've had a setup in my default file I've used for years. This video just got me to figure out a WAY more graceful way of doing it than I was doing before. I've found a lot of great solutions from your videos so far, thanks for all the work you do!
I don't. I just heard about this word right now hahah, and I saw there are some nodes about it. First, I will have to study what's about and then see how to implement it in a practical example. But thanks for the suggestion :)
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Very useful!
This channel is amazing superb lecture
I like having a GP object stuck to my camera that I can use for easy storyboarding, so I've had a setup in my default file I've used for years. This video just got me to figure out a WAY more graceful way of doing it than I was doing before. I've found a lot of great solutions from your videos so far, thanks for all the work you do!
I'm glad this help you. It's a great idea to use it as Storyboarding :D
非常好的解决方案
Was using a constrain but i prefer this solution to transfer Easily
Do u have any video that talks about the different between quaternions and rotations please ?
I don't. I just heard about this word right now hahah, and I saw there are some nodes about it. First, I will have to study what's about and then see how to implement it in a practical example. But thanks for the suggestion :)
@@Xan3D well , thank u as well, i'll be waiting patiently
如果你能做一些关于矩阵节点的课程,一定会对很多人有帮助的
I have this in my mind, but first I need to understand them well, because they look complicated 😂