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Показувати елементи керування програвачем
Автоматичне відтворення
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⬇ Download all my projects and watch exclusive tutorials on my Patreon www.patreon.com/Xan3D
在看你的教程前,我尝试自己做了一次,我没有在几何节点里使用矢量距离,而是在着色器里添加了球形渐变纹理,然后用纹理坐标里的物体来控制渐变,得到了相同的效果
It's great always to try to discover it how to do it by oneself before knowing the answer! What you say it's another good way to do it. Well done :)
Please make simulation nodes series
very good, thank you.
thanks
Thanks bro,Amazing
Hey there,can you do a video about Accumulate Field node and explain how it works? THANK YOU SO MUCH
Hi Xan, thanks first of all. Your channel is great! I tried this method out with distributed points on mesh. but it doesnt work. You have an idea?
⬇ Download all my projects and watch exclusive tutorials on my Patreon www.patreon.com/Xan3D
在看你的教程前,我尝试自己做了一次,我没有在几何节点里使用矢量距离,而是在着色器里添加了球形渐变纹理,然后用纹理坐标里的物体来控制渐变,得到了相同的效果
It's great always to try to discover it how to do it by oneself before knowing the answer! What you say it's another good way to do it. Well done :)
Please make simulation nodes series
very good, thank you.
thanks
Thanks bro,Amazing
Hey there,can you do a video about Accumulate Field node and explain how it works? THANK YOU SO MUCH
Hi Xan, thanks first of all. Your channel is great! I tried this method out with distributed points on mesh. but it doesnt work. You have an idea?