Quick Product Concept 01 - Modeling with Substance 3D Modeler | Adobe Substance 3D

Поділитися
Вставка
  • Опубліковано 18 вер 2024
  • In this video, we'll use Substance 3D Modeler in desktop mode to create a quick product design idea.
    You can download the project files here: substance3d.ad...
    Subscribe to Adobe Substance 3D: adobe.ly/3Um7q3t
    Learn more Adobe Substance 3D: adobe.ly/3NW3GSo
    About Substance 3D
    Adobe Substance 3D is a complete suite of smart creative apps and high-end content that gives artists everything they need to create 3D digital content. With Substance 3D, set up the perfect shot, explore the high-end 3D asset library, give life to your 3D art, build complex models, and more. Get the Adobe Substance 3D Collection.
    This channel will showcase what’s possible with Substance 3D, from inspiration to in-depth tutorials. Make sure to subscribe to the channel for videos on all things Substance 3D related, including content around Designer, Painter, Modeler, Stager, and Sampler.
    Connect with Adobe Substance 3D:
    Twitter: / substance3d
    Facebook: / adobesubstance3d
    Instagram: / substance3dart
    LinkedIn: / substance3d
    Discord: / discord
    #Adobe #AdobeSubstance3D #AdobeUA-cam
    Quick Product Concept 01 - Modeling with Substance 3D Modeler | Adobe Substance 3D
    • Quick Product Concept ...

КОМЕНТАРІ • 69

  • @cjacobs627
    @cjacobs627 Рік тому +6

    This is too cool. Love how you did this so quickly!

  • @AKThem06
    @AKThem06 Рік тому +3

    i learnt a lot of cool but small 3d modelling concepts
    Thank you

  • @unclejacksimulations9423
    @unclejacksimulations9423 Рік тому +3

    This is simply amazing

  • @xnajx
    @xnajx Рік тому +7

    I would like to use Modeler more but find the most frustrating part is that you can create layers but there is no layers panel, so there is no way of moving things around if you needed to, and just a way to see what parts of that clay model is connected. If you don't intend the add a layers panel, I suggest renaming the button called layers to something else.

    • @Substance3D
      @Substance3D  Рік тому +5

      You can move things around though? Use Shift-select in scene mode to select them, then gizmo to move. Grouping helps with coming back to the same selection all the time. Make sure to watch the scene assembly video: ua-cam.com/video/qi2_wn138w0/v-deo.html

    • @piorism
      @piorism 7 місяців тому

      @@Substance3D The spirit of the above comment is that in every app that has layers, there is a layer panel (or "outliner") to select them and toggle them on and off. Hence the term "layer" in the context of Substance Modeler is confusing, at least initially. Searching for the non-existent layer panel is the first thing I did too when firing up the program (only to then realize that there is no such thing). Might as well call these scene elements "objects" rather than layers.

  • @miguelsaldana5768
    @miguelsaldana5768 Рік тому +3

    more videos like this

  • @BestMods168
    @BestMods168 Рік тому +4

    Is there retopology and proper topology flow in the end?

    • @jeremienoguer7397
      @jeremienoguer7397 Рік тому

      You can choose to decimate and generate UVs at export. You can either export as triangles or quads.

  • @TXanders
    @TXanders Рік тому +1

    So funny, Well done Ems

  • @vlweb3d
    @vlweb3d Рік тому +2

    Where's the Layers Panel ???
    This is an Adobe Program ...
    it needs to have a Layers Panel.

  • @A_Jannik
    @A_Jannik Рік тому +2

    I love how natural this workflow looks compared with classic modeling. Man, I miss Algorithmics free Student license :(

    • @Substance3D
      @Substance3D  Рік тому +1

      you don't have to miss it: they are still free: substance3d.adobe.com/education/

    • @Substance3D
      @Substance3D  Рік тому +1

      Substance 3D is still free for students and teachers 😊 substance3d.adobe.com/education/

    • @A_Jannik
      @A_Jannik Рік тому

      @@Substance3D :O Thank you! I didnt know, when migrating my Account I only found the cheaper Adobe Student Licence 😅

  • @Clases3d
    @Clases3d Рік тому +2

    so cool, will you show the texturing too?

    • @Substance3D
      @Substance3D  Рік тому +1

      Thanks, more videos on this to come - watch this space!

  • @1989johno
    @1989johno Рік тому +1

    would love to see 3d solid modelling implemented ..

  • @TheSatzy6699
    @TheSatzy6699 Рік тому

    wonderful !!! more please........

  • @LordYodel
    @LordYodel 2 місяці тому

    I need mobile game assets. love what I see, but I am not able to export a low-poly mesh with good topology. How to do that? thx a bunch!

  • @SavetheRepublic
    @SavetheRepublic Місяць тому

    I really wish Adobe would offer this program separately from the whole Substance.

  • @resetXform
    @resetXform 7 місяців тому

    I'm curious as to which modeling package you came from previously.

  • @MythicalArtist1982
    @MythicalArtist1982 Рік тому +1

    How do I pull it out? I tried pull it out, but couldn't figure out which key to press for pull it out like you did with 1:29. Just bought the yearly plan witih $549.88, but can't really follow up with this tutorial anyway. (Sigh)

    • @MythicalArtist1982
      @MythicalArtist1982 Рік тому

      Nevermind, I finally figured it out. I forgot I have to press and hold Space key to pull it. Geez. I feel dumb, and nearly gave up trying to get this work. But anyway, I really like Substance 3D Modeler is pretty awesome by the way!

    • @Substance3D
      @Substance3D  Рік тому +1

      Hey Danny, make sure to watch some of our getting started videos first, they cover all the basics. These project tutorials assume you already know the buttons..

  • @chathuraabeysekara8461
    @chathuraabeysekara8461 Рік тому +1

    woow

  • @Joe-9o9oc
    @Joe-9o9oc Рік тому

    Have you encountered any problems switching between VR modes? Due to the replacement of a new Quest2, the software is now only available in desktop mode, using a Cable connection. Help

  • @GregX999
    @GregX999 Рік тому

    When I turn on symmetry with the warp tool selected, it doesn't show the mirrored cube like in the video, I still only see just one cube. But if I apply the warp tool, it's applying to both sides of the object. So seems like symmetry IS working, but it's hard line up the center line perfectly without seeing both boxes. Where's my mirrored box??

    • @Substance3D
      @Substance3D  Рік тому

      Hey Greg! Thanks so much for pointing this out - it seems like it's a little bug, we've made the dev team aware of this, thanks! 😊

  • @SoulScience11
    @SoulScience11 Рік тому +1

    Hi! How to change mirror axis?

  • @ememmacatiag1702
    @ememmacatiag1702 8 місяців тому

    can I lower the export size of my model from here and import it thru Sketch Up?

  • @orphydiancg7759
    @orphydiancg7759 Рік тому

    Do I kinda need a graphic tablet for working with this software current and future workflows?

    • @Substance3D
      @Substance3D  Рік тому +1

      Not really, though some workflows benefit from it. This was made completely without.

    • @orphydiancg7759
      @orphydiancg7759 Рік тому +1

      @@Substance3D Well even for some hardsurface I see the need to continuously use the Smooth brush and doing that with a mouse is quite a hassle

  • @christophed4579
    @christophed4579 Рік тому

    Implementing side, front and top views with the ability to put images in the background as reference would be so useful and easy to program, but it probably won't be done, because conceptttttttttttttttttttt only.

  • @cjacobs627
    @cjacobs627 Рік тому

    4:56...how did you make the tool conform to the shape of the button? This I cannot figure out...

    • @cjacobs627
      @cjacobs627 Рік тому

      ahh... needed to rotate it!

  • @TonyMrFree23
    @TonyMrFree23 10 місяців тому

    When i modelise with Clay tool and i click on select tool, what i was modeling in clay tool just dissapear, i really don't understand how duplicate an object in clay mode (

    • @louisemelin1129
      @louisemelin1129 10 місяців тому

      That's probably because you didn't apply the clay: apply it first, then it will stay if you go in select mode. As for duplicating: you can select a layer and press CTRL+D

  • @Dan-lu7vi
    @Dan-lu7vi Рік тому

    Is this different from Substance 3D Designer? I'm trying to figure out how to get Substance 3D Modeler, can I get it through Creative Cloud?

    • @Substance3D
      @Substance3D  Рік тому +2

      Hey, Modeler is a very different app from Designer, yes. You can get Modeler through Creative Cloud, if you get the full Substance pack. Modeler will come to Steam in the future.

    • @Dan-lu7vi
      @Dan-lu7vi Рік тому

      @@Substance3D That's awesome! Will you need Creative Cloud running in order to boot it through Steam? Also, can MODELER utilize DXF files? I want to load flat illustrator designs onto 3D garments.

    • @Substance3D
      @Substance3D  Рік тому

      @@Dan-lu7vi No CC needed for the steam versions. Modeler doesn't support DXF just yet, ref images as a whole are a bit tricky, but you can watch the sword tutorial to see how it's done.

  • @davidffortesmeireles5328
    @davidffortesmeireles5328 Рік тому

    I love it. can you teach make a car.

  • @DanielSorensenStudios
    @DanielSorensenStudios Рік тому

    Echoing Mythical Arts comment. Whatever you did between 1:29 and 1:31 is not clear. I am duplicating the object and not pulling it. Please let us know. Spending over 30, now over an hour, with failed attempts just to do this step is frustrating me terribly. Using V 1.1.1.

    • @Substance3D
      @Substance3D  Рік тому

      Hey there, in this section we are using the warp tool on 100% strength with symmetry enabled and holding down space to perform the action whilst we pull outwards on the triangle. Be sure to watch our Modeler First Steps tutorial series to understand these techniques before following this playlist as these videos assume a basic understanding of Modeler.
      You can find it here: ua-cam.com/play/PLB0wXHrWAmCwrvuebNKHc7rooXkkVDwln.html
      Thanks!

  • @ericart
    @ericart Рік тому

    Is there any way to rescale the whole object across a single axis?

    • @Substance3D
      @Substance3D  Рік тому

      Unfortunately no, non-uniform scaling in scene mode is not possible yet. Warping is the closest thing.

  • @GhostRat__
    @GhostRat__ 9 місяців тому

    So like it's cool I guess :3

  • @MarieernstUS
    @MarieernstUS 9 місяців тому

    I thought is was going to be BMO from Adventure Time. Maybe they’re related…

  • @brandontyson4654
    @brandontyson4654 Рік тому

    MacOS support please. Hurry up! Folks laboring through learning C4D out here....

  • @gadkiy_designer
    @gadkiy_designer Рік тому

    Mini 3D Coat???

  • @williamlacrosse9389
    @williamlacrosse9389 Рік тому +2

    Definitely faster than other modelling softwares!

    • @thiogarces
      @thiogarces Рік тому +1

      HAAAAAAA dont think so. if they turn back the speed of the video it will be hour or more same time like modelling process, this si more voxeling.

    • @mrmachine5632
      @mrmachine5632 Рік тому

      lol go back to sleep noob

  • @id3a_design
    @id3a_design Рік тому +5

    What about us, the Mac users? We pay our description and we watch every Modeler stuff like we live on a secondary world. When I saw the launch of the Modeler I couldn't even think that we weren't able to use this app. Come on, Mac users are a major part of creatives.

    • @Musiclover6404
      @Musiclover6404 Рік тому +3

      Lol Mac users....jk I wish I could use procreate but I can't and I want that program so bad. If both sides just stop trying to single platform most of these apps then we would all be happy.

    • @bojordan64
      @bojordan64 Рік тому

      Remember the company you're dealing with when you ask these questions lol.

    • @xnajx
      @xnajx Рік тому +1

      I'm hoping in the future it will be available for macOS. It's only version 1, and still feels very much like a beta in a lot of ways (I have a Win11 machine too). It's very limiting compared to the rest of the substance 3D package, so my guess is that once it meets a higher standard that it will come to macOS. Saying that though, I remember that a lot of 3D software is Windows and Linux only due to the hardware it works best on (intel/nvidia).

    • @jeremienoguer7397
      @jeremienoguer7397 Рік тому +2

      Mac version is one of our highest priority.

    • @mrmachine5632
      @mrmachine5632 Рік тому

      lol mac..is that trash still suckering in people?

  • @HenryCurrie-q2e
    @HenryCurrie-q2e 3 місяці тому

    Compared to Maya, or even opensource and free Blender, Adobes attempt to steal some space in the 3D modeling world is a little dissapointing. I have used Adobe products since the mid-2000s and after trying out their 3D modeling in very dissapointed. Substance painter is still awesome though.

  • @piker78
    @piker78 Рік тому

    Oh the vocal fry...

  • @peter486
    @peter486 Рік тому

    this is a waste of time its a childs project VR modeling is not going to be a thing ubless you want to work with a Bucket beside you. and its to lite to be good.

    • @Substance3D
      @Substance3D  Рік тому

      Have you watched the videos? We don't use VR at all in this one!

  • @ji_-to2478
    @ji_-to2478 Рік тому

    You guys barely put any effort in your recent videos

    • @atetraxx
      @atetraxx Рік тому

      Where the effort in this comment?

  • @jasonvorheesss2622
    @jasonvorheesss2622 Рік тому +3

    nobody in the industry will use this...sorryyyyyyyyyy