Substance 3D Modeler - Getting Started for Beginner
Вставка
- Опубліковано 29 чер 2024
- Learn to create AAA materials in Unreal Engine: bit.ly/3Num1pr
[Description]
We will be covering how to get started with Substance 3D Modeler. The basic commands to start building 3d objects and how to manage the creation, sculpting, and layer systems. If you have questions feel free to add them to the comments below. Happy Modeling!
[Courses]
UE5 material creation course : bit.ly/3Num1pr
3d modeling for beginners: bit.ly/3GGHvvo
Video game weapon creation course: bit.ly/4amAg9h
UE4 Lighting for beginners course: bit.ly/3uYCGLb
[Video Sections]
0:00 - Intro
0:05 - Adding meshes
0:53 - Erasing meshes
1:21 - Editing primitive shapes
3:15 - Setting resolution
4:32 - Creating new layers
6:15 - Warp Tool
9:25 - Sculpting / Smoothing Tools
11:00 - Paint Tool
11:42 - Symmetry Mode
12:48 - Symmetry vs Repetition Mode
14:27 - Mirrored Repetition
14:40 - Grouping meshes
16:04 - Creating Instances / Linked meshes
18:13 - Boolean operations
20:52 - Mesh Parameters
21:22 - Quick Rotation / Flipping
21:50 - Outro
Best intro to modeler. Amazing job on that!
Thanks! If there is something confusing, or you want a follow up video on how to do something just let me know. :)
Absolutely Fantastic introduction to the program!
Perfect. Now it makes sense. Thanks.
Thanks for mentioning all the shortcuts along the way! Is there a list of said shortcuts available in the program documentation?
That seems more of a Sculpting Software along with Bolean operations of its own style.. No polygon, edge, points FUNCTIONS !
He ever buy the software? If so you like it?
I was hoping that you were going to teach me how to change the axis symmetry happens on! Oh well. Thanks for the great intro tut.
Nice
How might I sketch an irregular 2D shape and then extrude it either perpendicularly or along some irregular path also freehanded by me? I'm a former SolidWorks, now hobby Fusion 360 user exploring other subscription options. The Substance interface is very different from what I am used to so I'm trying to see if there is any knowledge I gained using SW and Fusion that might lessen the Substance learning curve. Thanks!
I'm having trouble getting substance 3d to run on my VR headset (Quest 3) is there a clear guide somewhere on how it's done?
What happened to 3D Modeller? Doesn't seem to be on Adobe's site.