I always relied on reads for my playstyle, and I feel it worked a lot better in Brawl and Smash 4. Punishing and reacting to things like rolls, spotdodge and airdodges was a lot easier, and I could do it consistently. Ultimate makes it a lot harder to punish or react to these, which is why I feel people can get away with a lot more.
This, along with the neutral triangle really helped me get better...or put me back to my old state where i was better...quickplay and lag just DOES something to your skill XD
I am just going to start sticking videos like this in to a playlist so that I can have a little place to watch all these videos. But, these videos are developed pretty well and I enjoy them for the higher production and knowledge I get from it.
i am 8 months late finding this channel so far im binging every video and seeing the Vedhan appearance was beyond unexpected to me lmao all of this has been beyond underrated and i cant wait to see more from you planning to join the discord too later btw (watched the short 1,000 sub special to get that out of the way before this)
I bought the game yesterday, i've played over 100 online matches and the amount i've won can be counted on one hand. Makes me regret the purchase, but me sucking isnt the games fault. Thanks for the tips.
good advice, but it’s unclear from the video what the difference is between reads and decisions. you make decisions based on risk/reward and what you think your opponent will do, but can also decide to try to read your opponent based on similar risk/reward? sounds the same to me
While technically these are both "reads", it would be better to rephrase reads more as high risk options and decisions more as low risk options. While both actions have to be educated, one is more of a gamble than the other. Hope this helped! - Brian Ding
i think maybe you shouldnt corner yourself in ssbu. Its smash fundies. Sure your matchup videos definately should be mainly about ult but everything in this video also applies to Melee and other platform fighters. Actually this video applies to all fighting games but you get the idea.
I feel like the concept of a conscious decision in Smash is uncommon and unlikely. This video sounds more like it is talking about reads than decisions. You are still relying on the opponent to play into your hands considering the limited context given. These decisions are the same thing as reads.
Right, decisions and reads require you to take your opponents information into account, since playing independently of your opponent is a pretty bad idea. If you want to define a read as "using your opponents information to make a choice," then you would also be correct in saying that decisions are the same as reads. The big defining factor is both the risk you are taking, and the chance of success that your action has. Hope this cleared things up! - Brian Ding
You're using the term "read" when what you really mean is "guess." And yes, a "read" is a sort of guess--but it's not completely random. Players who are better at the psychological aspect of smash have a MUCH higher percentage of success making reads than if they were pure luck. This is because these players are "in the head" of the other player, and intuitively recognize (or "read") what the other player wants to do. In fact, some players' style is fundamentally based off of reads. Skyjay is a great example of this. Mkleo is also very good at reading his opponents. An example of a player who is NOT good at making reads is Tweek. He has absolutely amazing technical skills and his movement is as smooth as butter. But his reads SUCK. In fact, he's so bad at making reads that his success % on them is WORSE than if he flipped a coin. If you have the ability to figure out your opponent and capitalize on your intuitions, you definitely should, and many times players have won games (and entire tournaments) because they went for a read at the right moment instead of playing it safe with the risk/reward.
By the way, I got a new microphone! Let us know if it made a difference.
In most competitive activites CONSISTENSY
Me (checks channel): oh two month thats um consistent
Dw about ittttttttt
The mic sounds really good
It’s actually really hard to come across well edited and planned out tutorials/videos nowadays. Huge kudos
And just a couple of days ago, MK Leo went 24-1 in Ludwig's Smash Invitational
Really great video I really like your take on the concepts. Also very nicely edited good work keep it up!
I always relied on reads for my playstyle, and I feel it worked a lot better in Brawl and Smash 4. Punishing and reacting to things like rolls, spotdodge and airdodges was a lot easier, and I could do it consistently. Ultimate makes it a lot harder to punish or react to these, which is why I feel people can get away with a lot more.
This, along with the neutral triangle really helped me get better...or put me back to my old state where i was better...quickplay and lag just DOES something to your skill XD
Ah yes, Skullgirls music.
How is this content so high quality. Great channel
High IQ
I am just going to start sticking videos like this in to a playlist so that I can have a little place to watch all these videos. But, these videos are developed pretty well and I enjoy them for the higher production and knowledge I get from it.
That was an amazing video! Can't wait to see your next videos :O
Excellent production values, entertaing and really easy to digest concepts. Please keep up the good work!!
i am 8 months late finding this channel
so far im binging every video and seeing the Vedhan appearance was beyond unexpected to me lmao
all of this has been beyond underrated and i cant wait to see more from you
planning to join the discord too later btw
(watched the short 1,000 sub special to get that out of the way before this)
ty for this high quality videos man
WAS THE BEST CFL SHULK VEDHAN XENO
These videos are so great, thanks so much!
Woohoo they're back!
Great video!
A big lesson I've been learning lately is that it's so much more consistent to go for reaction based punishes than reads
Just came across this channel today, and I have to say it's amazing! I just watched every video and am looking forward to more keep up the Great Work
MkLeo seems like such a nice guy
I bought the game yesterday, i've played over 100 online matches and the amount i've won can be counted on one hand. Makes me regret the purchase, but me sucking isnt the games fault. Thanks for the tips.
Fighting Games can be difficult, especially as a beginner. Don't feel discouraged! Your hard work will pay off.
- Brian Ding
Wow!
Wow!
Praise God 🙏🏾
Amen brother.
Love your content
LMAO THE VEDHAN CLIP
Hi Luke, Great editing...you make Mama proud!
What game is this? Love the content!
Super Smash Bros Ultimate. Also, thank you!
Super Smash Bro’s Brawl
cool! i will definetly chcek this one out!!!1
I like all the street fighter music you use. I like street fighter
Song choices 👍🏾
LOOOOOL Vedhan
Swagman9000
wait but decisions are based on reads and conditioning?
He mentioned that
What's the song at 2:30? Also sick vid
Akuma's SFIII Theme. Also, thanks!
Awesome, ty
Hey Could you do some Examples with DK at some point :)
What’s the name of the second track that played
good advice, but it’s unclear from the video what the difference is between reads and decisions. you make decisions based on risk/reward and what you think your opponent will do, but can also decide to try to read your opponent based on similar risk/reward? sounds the same to me
While technically these are both "reads", it would be better to rephrase reads more as high risk options and decisions more as low risk options. While both actions have to be educated, one is more of a gamble than the other.
Hope this helped!
- Brian Ding
i think maybe you shouldnt corner yourself in ssbu. Its smash fundies. Sure your matchup videos definately should be mainly about ult but everything in this video also applies to Melee and other platform fighters. Actually this video applies to all fighting games but you get the idea.
I feel like the concept of a conscious decision in Smash is uncommon and unlikely. This video sounds more like it is talking about reads than decisions. You are still relying on the opponent to play into your hands considering the limited context given. These decisions are the same thing as reads.
Right, decisions and reads require you to take your opponents information into account, since playing independently of your opponent is a pretty bad idea. If you want to define a read as "using your opponents information to make a choice," then you would also be correct in saying that decisions are the same as reads. The big defining factor is both the risk you are taking, and the chance of success that your action has.
Hope this cleared things up!
- Brian Ding
comment for the algorithm
2:43 I'm in this picture and I don't like it
You're using the term "read" when what you really mean is "guess." And yes, a "read" is a sort of guess--but it's not completely random. Players who are better at the psychological aspect of smash have a MUCH higher percentage of success making reads than if they were pure luck. This is because these players are "in the head" of the other player, and intuitively recognize (or "read") what the other player wants to do.
In fact, some players' style is fundamentally based off of reads. Skyjay is a great example of this. Mkleo is also very good at reading his opponents.
An example of a player who is NOT good at making reads is Tweek. He has absolutely amazing technical skills and his movement is as smooth as butter. But his reads SUCK. In fact, he's so bad at making reads that his success % on them is WORSE than if he flipped a coin.
If you have the ability to figure out your opponent and capitalize on your intuitions, you definitely should, and many times players have won games (and entire tournaments) because they went for a read at the right moment instead of playing it safe with the risk/reward.
Lmao vedhan blocked me on twitter because I called him weird and I will never shut up about it
p ness