I did try a view times over the course of the series but never got anything amazing of course in hindsight sitting in a location off camera and doing 10-20 raids would of helped
Love it threaty, keep em coming. Get the mod ‘advanced controls’ - it lets you set up weapons to prioritise targeting shield/hull, and lots of other stuff too. I use it it’s great
I would recommend hitting those salvage fleets, they might have blueprints because I believe those ones are sent out beyond the central colonized areas. at the very least they might have some decent supply amounts. They are doing salvaging.
I can tell you why UAF is not on the mod index. It is incomplete and the team lead doesn't want it "officially released" until it is done. The only reason they've even released anything at all currently is because of the amount of interest it's generated and people asking*. (* As I understand it.) The team holds themselves to very high standards.
might want to look into the efficiency overall mod (was at the persion league base near end of video. lowers the cost of your fleet a lot. as always up to you, not sure what is ARRR approved.. lol
i just realized the mech is like a bully it picks on every ship no matter the size diffrence but the second it gets hit it runs behind the bigger ally ships and snipes like "im unstoppable oh wait GUYS PROTECT ME"
You should build in hull mods on the large logistic ships. Built in Logistic hull mods don't count to the max logistic hull mods. I recommend doing that only to the biggest logistic ships, as you aren't going to change or lose them, I hope. Btw if you have extra OP on logistic ships use it on unstable fuel injector or safety overrides as those increase speed, so if you are running away(hope not) your logistics ships will have a higher chance to escape.
Salvaging derelict ships and battlefield are a decent source of supply and fuel, seeing you talking about the lack of them and flying pass everything is getting annoying. Upgrade your battle station. They look like they're at stage 1 therefore quite easy to destroy, it kinda explains why they were constantly dead a few episodes ago.
There is actually a 5 battleship fleet that keeps flying into bola when im not around pretty sure they can take out any station level with my bp's taken into consideration
Kadur have most op supership she is praticly imortal and can one shot most of the ships in the game. you need fly explore becuse egeniring hub requires empty buleprints to work.
Don't edit videos at night! sorry for the late release XD
its fine that just means i can catch up faster
LOL!! "Commander! Detach 1/3 of the station! Engage them in glorious melee combat!" 30:05
You'll need to start exploring for blueprints soon...the pirate way of exploring is, of course, raiding other factions bases.
I did try a view times over the course of the series but never got anything amazing of course in hindsight sitting in a location off camera and doing 10-20 raids would of helped
Love it threaty, keep em coming. Get the mod ‘advanced controls’ - it lets you set up weapons to prioritise targeting shield/hull, and lots of other stuff too. I use it it’s great
New subscriber, really enjoying the Starsector content.
Love to see eh uaf total conquest run ❤
1:30 Conquests almost always use Squall or Hurricane and squall is one of the scarier vanilla missiles to me.
34:00 there's not one for weapons.
I would recommend hitting those salvage fleets, they might have blueprints because I believe those ones are sent out beyond the central colonized areas. at the very least they might have some decent supply amounts. They are doing salvaging.
Oh they can have bps well bit late now but next time will smash them out like traders
@@ThreatX I don't know for sure I'm just guessing. If any fleets would I'd imagine it'd be them.
I can tell you why UAF is not on the mod index. It is incomplete and the team lead doesn't want it "officially released" until it is done. The only reason they've even released anything at all currently is because of the amount of interest it's generated and people asking*. (* As I understand it.) The team holds themselves to very high standards.
The factions ships are cool and I understand that sentiment as some of them seem a tad too powerful XD
might want to look into the efficiency overall mod (was at the persion league base near end of video. lowers the cost of your fleet a lot. as always up to you, not sure what is ARRR approved.. lol
It might be worth ferrying some of the goods from your void extraction (resource stockpile) over to the other colony so it develops a bit faster
you can buy supplies and fuel from your own colonies if you build the vanilla upgrade "Waystation", it's cheap and boosts accessibility stat, too
i just realized the mech is like a bully it picks on every ship no matter the size diffrence but the second it gets hit it runs behind the bigger ally ships and snipes like "im unstoppable oh wait GUYS PROTECT ME"
Very cool. Now do it with only hyperions.
the huge fuel tanker can get a +3 speed. if militarize it and augmented drives. of course 100% up to you
I never actually found the later in this run :)
You dont use fuel if you dont move!!! Stop clicking around while you wait for more merchant convoys!
With 1M credits i think you can afford to buy some some supplies on the black marquet lol, you can also raid other staff, sell it, and buy supplies xD
Battlecruiser!!!!
44:23 that fleet is too big (expensive) for efficient commerce raiding
You should build in hull mods on the large logistic ships. Built in Logistic hull mods don't count to the max logistic hull mods. I recommend doing that only to the biggest logistic ships, as you aren't going to change or lose them, I hope. Btw if you have extra OP on logistic ships use it on unstable fuel injector or safety overrides as those increase speed, so if you are running away(hope not) your logistics ships will have a higher chance to escape.
For me at least using a story point on a log ship seems a bit of a waste
Do you use mod for the weapons?
If yes, what mod is it?
Salvaging derelict ships and battlefield are a decent source of supply and fuel, seeing you talking about the lack of them and flying pass everything is getting annoying. Upgrade your battle station. They look like they're at stage 1 therefore quite easy to destroy, it kinda explains why they were constantly dead a few episodes ago.
There is actually a 5 battleship fleet that keeps flying into bola when im not around pretty sure they can take out any station level with my bp's taken into consideration
Why not get the skill for more salvage ? isn't that more inclined to pirate theme?
Its on the list but going for the more practical fleet wide ones first
Kadur have most op supership she is praticly imortal and can one shot most of the ships in the game. you need fly explore becuse egeniring hub requires empty buleprints to work.
I defiantly have not seen that then lol so far the faction has been a cake walk
Yoooo