@@knez1167 it was 25 years in the making or so - cant imagine the work where you have to remember what you coded 10 years ago. I havent played it yet, but it looks more visually striking. Before today i only saw videos which showed NPCs and locations in literal gray areas. Its why i thought it was completely bland and colorless at first but now im thinking of trying the game (as soon as i make some space lol)
Seeing those games side by side it is difficult to imagine they are actually 8 years apart. Starfield looks and feels like it came out 3 years after Fallout 4. Which isn't exactly a good look considering Fallout 4 already felt outdated when it came out. Fallout 4 wasn't a massive jump from Skyrim either. Bethesda is stuck in the past.
It's more outdated than people know. At it's core the creation engine is a modified version of the Gamebryo engine which was used in 2002 for morrowind. It's mind blowing they don't just make a new engine. It would be like developing games with a modified version of unreal engine 2 in 2023. @@Dennis-nc3vw
@@merlinsteele6840 From what I've heard modding is a nightmare with Starfield as the files for the game are apparently quite disorganized compared to FO4 and Skyrim.
We can all agree that the creation engine is a dated piece of history. Also, trying to break things in new Atlantis is a bad example, but the water stuff was a clear afterthought in starfield and it's sad to see Bethesda throwing all those great ideas to waste on piss poor execution and a good for nothing engine.
@@laurensnieuwland4657 man, there's simply no excuse to not have at least a hug animation for the strongest part of the romance mission for Sarah. Like I almost shed tears with the story of the little girl, and then it came all crashing down when Sarah randomly smiled at me with the widest smile ever 3 nanoseconds after her animations suggested she was at the brink of crying. It's the engine, plain and simple. Mass effect did it a million times better more than a decade ago
@@derchesten Yes I agree, but you didn't listen to what I said. The age of the engine has nothing to do with the issues. It all has to do with bad programming priorities and technical debt. UE is technically 20 years old too, but looks amazing.
Its funny watching console players pretend to understand how game engines work. bethedsa could have programmed a new animation system, but they didnt. Almost all engines are as old as bethesdas, yet no one complains, its not the "bad engine" its the bad programming choices in the engine. @@derchesten
Doesn't matter how terrible the games BGS make are mechanically, the game is not fun or interesting. If you're someone who has played both Starfield and Fo4, tell me how many characters or quests you remember from both games and see which comes out on top.
Eventhough Fallout 4 came out in 2015 and Starfield came out in 2023. Fallout 4 is still way fun and superior than Starfield including more fun when uses mods.
Yeah, tired of hearing that Starfield is Fallout 4 in space. Like no it's not, because it is missing so many features that made Fallout 4 fun to play and that is vanilla spce. Of course, modded Fallout 4 is way way better. Edit: You forgot to show that there is no finisher or kill moves like in Fallout 4 and Skyrim.
My biggest problem with Starfield is that because of this shit we need to wait at least 5 more years till another TES and at least 8 years till a new Fallout game.
Yet another way of looking at it is, Starfield was a cash grab in between major releases. They didn't put much effort in it, because the big guns comes out with the new elder scrolls game. They just hyped up Starfield to get your money, so that they can have more funds towards the bigger projects.
Playing through it again on survival after all these years and don’t get the hate. I actually enjoyed Starfield, but it showcases the limit of the engine and reminds me more of Oblivion than it does Fallout 4. Fallout 4 and its characters feel more expressive and real than the uncanny valley stuff we see in Starfield. The systems all work and make sense in Fallout 4 as well, while they feel bolted on in Starfield. Makes me very interested in what Elder Scrolls 6 will be like.
I can't explain it, but the lighting in Starfield is definitely really bad. Everything constantly has sometime of shadow being cast on it, and the faces of NPCs and yourself looks awful when not in perfect lighting
@@TraceguyRunethe only place I really dislike the lighting is new Atlantis. It looks incredibly flat - especially the area outside the constellation HQ. I’ve notified that a lot. The Xbox series x also stutters and can’t hold 30 FPS in this area too so I just avoid it all together lol
Hoping that like fallout 4 what we have 6 months after launch is a vastly improved experience than the initial release. What astounds me is that the mod community was able to address much of this within the first month while Bethesda is hinting we’ll see some of this when the DLC drops. Maybe it’s me but if there’s scads if videos highlighting product shortcomings, especially compared to work I did 8 years ago, I’d be in a rush to fix it all as fast as possible. Liking the game but when when lessons learned from Fallout 4 don’t prevent those same mistakes being made in later projects you have to wonder what’s up. Basic stuff like clipping issues shouldn’t be in a live product.
So a new paint job in 8 years that looks worse than the originals in soem spots exactly what's to be expected from a company people turned into a God figure you let people's ego get to their heads and they start thinking there worth more than the part they are if this sounds like a random tirade look into old Bethesda employees recently talking about new work conditions I think moistcritical recently reviewed it and what used to take a few hours in the early 2000s is now being assigned over 4 weeks slowing down alm the other departments which are also expanding their work times for less and less getting done
it's also not a valid comparison since in the Starfield part you stole something inside a major settlement, which does have security present to detain you, to be a true comparison to Fallout you should've stolen from a LIST settler in Starfield or from somewhere like Diamond City in Fallout.
Yes now hold the two of those up against Skyrim or New Vegas released in 2011 - they are regressing backwards compared to what they even had before with the physics and NPC reactions. And we had let's see - a game like Half Life 1 and 2 waaay back in 2001 and 2004 that had destructible physics objects and environmental puzzles... really THIS is the best they can do in 2023?
Unfair test, you started the SysDef quest. That's like getting mad that in Skyrim if you sleep in a bed, you wake up in a cabin with prisoners and the dark brotherhood
Yeah, but you actually had to do a quest to end up getting kidnapped by the Dark Brotherhood while Starfield you barely shoplift and get taken. At least, in Skyrim you killed someone to show you're capable of doing the deed as part of the organization while Starfield you have done nothing to show you have capability to infiltrate the Clown Fleet, I call then clowns because they don't feel threatening like the generic raiders in Fallout feel and they are looking for "One Piece" instead of doing real heists or what not. Instead they should of made it prerequisite perhaps to do the Ryujin quest chain to show you have capability to be a spy, but no, this game lacks depth especially when it comes to interactions between the factions as actions have consequences and what not.
when you want your companion to revive themselves They never do, but when their is absolutely no need for them to revive themselves they do. NONSENCE!!
@@theobell2002 Your point proves BGS did not do proper quality control or checking before releasing the game even after Microsoft forced to delay by nearly a year.
@@knez1167 they have no right to do this to us after a decade of waiting for TES6 since Skyrim if TES6 is anything like Starfield this will be Bethesda's downfall , end , funeral ... period
Bethesda lost key talents which they can never replaced or never have replaced alot of o.g devs who made skyrim an fallout 3 been left the studio which sucks because god how bethesda needs them now especially the writers who wrote skyriim factions
I disagree. Skyrim faction quest lines are the second worst thing about Skyrim and only the main quest line was worse. Immediately followed up by the graphics that were outdated the second day it was released on November 12th 2011. I remember the day it was launched and for a year afterwords it got bashed daily, yet it still wasn’t nearly as bad as the hyperbolic angst and hysteria we see today. We are in weird times of elitists and drama queens and comment sections have become the new cry rooms minus the coloring books and stuffed animals.
@AzViking69 I think u misunderstood I never said those writer where the best sure they were still awful but remember it's not their fault they can't create rememberable characters or stories since tom Howard is one of the worst game directors ever in the gaming industry every game he has made has gotten worse an worse. Now I do give them credit (the writers) since oblivion wasn't that bad it was miles better than what they make now especially in the writing department. But the thing Bethesda is known for is their world building that's what carried them to greatness but since their environment artist an directors left they been shit after shit now in that department too. An let's get this straight the best fallout was fallout 2 then new vegas funny not one created by Bethesda arguably made the best fallout to date in new vegas. Stanfield was an utter joke, fallout 4 was Slightly better than starfeild but still a joke.
@@enki6334 well I disagree with you on many fronts here. And that don’t make me right you wrong or vice versa just means we have differing opinions on the subject. I personally didn’t care for fallout 2 and I didn’t care for fallout new Vegas nearly as much as I enjoyed fallout 3. I thought fallout 4 was their best over all for the franchise due to the building system and had hoped it would carry over to Starfield which sadly it didn’t and now makes the outpost building in Starfield its weakest link in the game. Todd Howard I wouldn’t say is the worst by any means, but also has flaws that I get frustrated with for short periods of time, example the follower system which is the absolute worst and seems to be copy pasted over to every game. However the fact you even know who he is says a lot because I bet you can’t name a single other game studio president without looking it up. No one knows who is running Rockstar or Epic or even cares. No one talks about how great the first game in each franchise was the best game ever released when they were released either. It took several versions that made them what they are now. Fallout 4 made it an icon in the industry. Skyrim made it an icon in the industry. Oblivion was in my opinion their best story work for Elder scrolls games but most never played a Bethesda game till Skyrim came out. Starfield is the first in the franchise and it’s just a starting point for the lore to build upon. However I will argue Starfield in many ways is far superior to Skyrim and fallout for several reasons, graphics, main storyline, faction quests, acting. It’s their most rounded and polished game released on game day launch. I hear it’s buggy or broken. Well every game of this size is on launch at first. There is difference beta testing it with hundreds of testers and then it being played by 10 million. That will inevitably lead to things being discovered that weren’t prior. Another thing is you’ll never make 20 million people happy. No game ever has. Nor will it ever. We aren’t NPC’s programmed to react the same way everytime. We are individuals with differing tastes and preferences, and just like music, movies or food, we all like something different. Doesn’t make one superior to another just makes us unique to each other.
@AzViking69 I see ur standpoint u prefer world building an ability to build a world urself rather than story telling or excellent character writing. In rpg stand point fallout 2 an new vegas are one of the best in that aspect godly crafted story with perfect crafted dlcs an Characters sure they didn't have that Bethesda world building charm but they didn't need it their writing an overall setting made the games the best. As for fallout 4 well there wasn't any story At all characters were terrible just the writing an setting was terrible. If u didn't realize tom howard been carried by his talented devs who crafted the world he wanted that's why after skyrim no games had the same world building charm anymore. Again u play rpgs for the stories an characters an of course the rpg mechanics fallout 4 was like a cod of duty fallout imo. Again I respect ur opinion 100% but calling fallout 4 the best or one of the best for one mechanic is just wild
@@enki6334 well that’s not exactly what I was saying. It stuck with me because it’s the first role playing game to utilize that building structure allowing for individualism and a unique setting within the game itself. And I totally respect your opinion one what you found fun in previous games that I didn’t and that you didn’t care for the the games I did for different reasons. Doesn’t make either of us right nor wrong, just different people. Btw, it’s Todd not Tom Incase you didn’t know. And besides that game studios gain and lose staff and talent all the time just like every single industry. It’s not unique to gaming studios or Bethesda.
Comparing Fallout 3 to Fallout 4 should be the same jump as comparing Fallout 4 to Starfield. The fact FO4 and Starfield are comparable is just awful - FO4 is actually better in some regards. WTAF.
Some of these comparisons are disingenuous. Stealing from Trudy at the diner is not the same as stealing from a larger place like new Atlantis or diamond city. Firing at Preston when he’s not even a companion, but a quest giver at the end of the first quest in the game is not the same as shooting him when he follows you.
I would like to point out that there are several glass windows in Fallout INCLUDING in the build menu, so why were you firing at essentially a wall texture for a comparison? Also there ARE display cases in the build menu as well, so ditto. But seriously, a lot of things, effects included, that were "worked out" by Fallout were not included in Starfield. It very much feels like they gave up on the game some time ago and just worked on the engine.
its funny we complain about fallout 4 when was release, and compere to Starfield she looking pretty good. I not want do anything in Starfiled in Fllout 4 i always found something interested, some location unique quest, event building this small city makes more sense and fun. That sucks
@@knez1167 I agreed in Falliut 4 when i start walk to quest location i fight bunch enemy loot some empty building find some unique location, its always something new. Starfield its boring i shock why the not use AI to design location i use trainer to faster my walk speed to force my to play this game
Ps4/Xbox one era was best graphics gaming I mean there are so many games that have came out in that era that have better graphics than brand new ps5 games today shows how a head of time the ps4 and Xbox one was
In one of the loading screen of Fallout 4 the rapid violence escalation is addressed as something like "in the post apocalyptic wasteland of america all justice is basically a summary death penalty for any recognised crime" And I'll play devil's advocate about the glass in starfield. This is a space faring society don't you think they'd have come up with a micro asteroid resistant glass for the spaceships, then said "Fuck Tiberius Caesar! We'll make every glass objects with this".
Can't believe companies have gotten so lazy we compare 2023 game to a game we were disappointed by in 2015..
There is some noticable improvments in starfield over fallout4, but not 8 years worth of impeovments. Starfiled looks more like 2017/18 game.
Because the first ip is where game dev shines with passion
Hey now i got 1200 hours in Fallout 4......i modded the shit out of the game. The Mods were better than the base game. Like Sim Settlements LOL.
@@MuffHam console or pc ?
@@knez1167 it was 25 years in the making or so - cant imagine the work where you have to remember what you coded 10 years ago. I havent played it yet, but it looks more visually striking. Before today i only saw videos which showed NPCs and locations in literal gray areas. Its why i thought it was completely bland and colorless at first but now im thinking of trying the game (as soon as i make some space lol)
Seeing those games side by side it is difficult to imagine they are actually 8 years apart. Starfield looks and feels like it came out 3 years after Fallout 4. Which isn't exactly a good look considering Fallout 4 already felt outdated when it came out. Fallout 4 wasn't a massive jump from Skyrim either. Bethesda is stuck in the past.
Creation engine is so outdated, dont rly understand why they dont switch to another game engine
I’m guessing ease of modding ability.
How was it "outdated"?
It's more outdated than people know. At it's core the creation engine is a modified version of the Gamebryo engine which was used in 2002 for morrowind. It's mind blowing they don't just make a new engine. It would be like developing games with a modified version of unreal engine 2 in 2023. @@Dennis-nc3vw
@@merlinsteele6840 From what I've heard modding is a nightmare with Starfield as the files for the game are apparently quite disorganized compared to FO4 and Skyrim.
We can all agree that the creation engine is a dated piece of history. Also, trying to break things in new Atlantis is a bad example, but the water stuff was a clear afterthought in starfield and it's sad to see Bethesda throwing all those great ideas to waste on piss poor execution and a good for nothing engine.
It's not the engine. At least, not the AGE of the engine. It's how Bethesda chooses to upgrade and bugfix the engine which is is the issue.
@@laurensnieuwland4657 man, there's simply no excuse to not have at least a hug animation for the strongest part of the romance mission for Sarah. Like I almost shed tears with the story of the little girl, and then it came all crashing down when Sarah randomly smiled at me with the widest smile ever 3 nanoseconds after her animations suggested she was at the brink of crying.
It's the engine, plain and simple. Mass effect did it a million times better more than a decade ago
@@derchesten Yes I agree, but you didn't listen to what I said. The age of the engine has nothing to do with the issues. It all has to do with bad programming priorities and technical debt. UE is technically 20 years old too, but looks amazing.
Its funny watching console players pretend to understand how game engines work.
bethedsa could have programmed a new animation system, but they didnt.
Almost all engines are as old as bethesdas, yet no one complains, its not the "bad engine" its the bad programming choices in the engine.
@@derchesten
Goooo Eewayyy...
Doesn't matter how terrible the games BGS make are mechanically, the game is not fun or interesting. If you're someone who has played both Starfield and Fo4, tell me how many characters or quests you remember from both games and see which comes out on top.
The one that bothers me the most is friendly fire.
It's not about "who did it better", it's about "who managed not to make it worse".
Eventhough Fallout 4 came out in 2015 and Starfield came out in 2023. Fallout 4 is still way fun and superior than Starfield including more fun when uses mods.
It's obvious that all transparent surfaces in Starfield are diamond fog deposition.
Star field have super bulletproof glass so not even a single mark 😂 future is here .
Starfield doesnt rly look like game that came out 8 years later.
Tbh even fallout 4 back in 2015 looked outdated
It's not like I go around taken out all the cabinets there are better things to shoot your gun at nd least them cabinets are 4k 60fps 😅
Yeah, tired of hearing that Starfield is Fallout 4 in space. Like no it's not, because it is missing so many features that made Fallout 4 fun to play and that is vanilla spce. Of course, modded Fallout 4 is way way better.
Edit: You forgot to show that there is no finisher or kill moves like in Fallout 4 and Skyrim.
Yeah, forget to include finishers
Jiggle physics certainly better on fallout/skyrim
That very first clip of the indestructible environments is unacceptable in 2023. Games on PS3 had realistic glass physics
its space glass and theats just one location lol
@@jupiterwarrior2645 darn that's wild. I heard everything in space has to move at 30fps too
its doesnt have 30 fps maybe ure pc is shit @@mgiebus1869
My biggest problem with Starfield is that because of this shit we need to wait at least 5 more years till another TES and at least 8 years till a new Fallout game.
I share you feelings, would rather have new fallout or elders scroolls than this
Another way of looking at it is, maybe they’ll learn a thing or two to not repeat the same mistakes for the next ES release in 27/8.
Yet another way of looking at it is, Starfield was a cash grab in between major releases. They didn't put much effort in it, because the big guns comes out with the new elder scrolls game.
They just hyped up Starfield to get your money, so that they can have more funds towards the bigger projects.
Suppose you re-release a 2011 game enough times... suppose you forget it's not 2011 anymore.
Fallout 4 is one of the most under rated games of all time.
No way bro even none gamers know about fallout
Playing through it again on survival after all these years and don’t get the hate. I actually enjoyed Starfield, but it showcases the limit of the engine and reminds me more of Oblivion than it does Fallout 4. Fallout 4 and its characters feel more expressive and real than the uncanny valley stuff we see in Starfield. The systems all work and make sense in Fallout 4 as well, while they feel bolted on in Starfield. Makes me very interested in what Elder Scrolls 6 will be like.
The lighting in starfield feels off. Like everything is filtered through a dark tinted window on every planet
I can't explain it, but the lighting in Starfield is definitely really bad. Everything constantly has sometime of shadow being cast on it, and the faces of NPCs and yourself looks awful when not in perfect lighting
Take some Aurora and the veil will be lifted
@@TraceguyRunethe only place I really dislike the lighting is new Atlantis. It looks incredibly flat - especially the area outside the constellation HQ. I’ve notified that a lot. The Xbox series x also stutters and can’t hold 30 FPS in this area too so I just avoid it all together lol
That's because it is. There's a mod to get rid of filters and the game looks drastically better.
Yep, Fallout4 is superior to Starfield.
Hoping that like fallout 4 what we have 6 months after launch is a vastly improved experience than the initial release. What astounds me is that the mod community was able to address much of this within the first month while Bethesda is hinting we’ll see some of this when the DLC drops. Maybe it’s me but if there’s scads if videos highlighting product shortcomings, especially compared to work I did 8 years ago, I’d be in a rush to fix it all as fast as possible. Liking the game but when when lessons learned from Fallout 4 don’t prevent those same mistakes being made in later projects you have to wonder what’s up. Basic stuff like clipping issues shouldn’t be in a live product.
To fix your fallout issue where dialog doesn’t line up and you fall really fast you have to cap your refresh rate lower.
Tnx didnt know about that
Did we all forget how shit fo4 was when it came out it took years to redeem itself.
As far as the violence parts go, one is the Wasteland so violence on theft is expected. Starfeild it would be natural to call in Security.
Cant disagree with that
So a new paint job in 8 years that looks worse than the originals in soem spots exactly what's to be expected from a company people turned into a God figure you let people's ego get to their heads and they start thinking there worth more than the part they are if this sounds like a random tirade look into old Bethesda employees recently talking about new work conditions I think moistcritical recently reviewed it and what used to take a few hours in the early 2000s is now being assigned over 4 weeks slowing down alm the other departments which are also expanding their work times for less and less getting done
it's also not a valid comparison since in the Starfield part you stole something inside a major settlement, which does have security present to detain you, to be a true comparison to Fallout you should've stolen from a LIST settler in Starfield or from somewhere like Diamond City in Fallout.
@@knez1167Actually, if you steal something from the well in Starfield, they shoot you on site. Don't even try to arrest you
starfield has space unbreakable glass, duh
That would explain Lol
Ever think the glass doesn't break cuz..ya know, it's bullet proof since they're in a store that sells weapons
I think main reason is because its space glass
Almost like they use the same garbage engine.
And worst of all they confirmed the elder scrolls 6 will use same engine, which was so outdated even bavk in 2015
Starfield went BACKWARDS
Yes now hold the two of those up against Skyrim or New Vegas released in 2011 - they are regressing backwards compared to what they even had before with the physics and NPC reactions. And we had let's see - a game like Half Life 1 and 2 waaay back in 2001 and 2004 that had destructible physics objects and environmental puzzles... really THIS is the best they can do in 2023?
Unfair test, you started the SysDef quest. That's like getting mad that in Skyrim if you sleep in a bed, you wake up in a cabin with prisoners and the dark brotherhood
Yeah, but you actually had to do a quest to end up getting kidnapped by the Dark Brotherhood while Starfield you barely shoplift and get taken. At least, in Skyrim you killed someone to show you're capable of doing the deed as part of the organization while Starfield you have done nothing to show you have capability to infiltrate the Clown Fleet, I call then clowns because they don't feel threatening like the generic raiders in Fallout feel and they are looking for "One Piece" instead of doing real heists or what not. Instead they should of made it prerequisite perhaps to do the Ryujin quest chain to show you have capability to be a spy, but no, this game lacks depth especially when it comes to interactions between the factions as actions have consequences and what not.
Who cares? Starfield is garbage 🗑
@@johnnyflannigan136Tell me you haven't played it without telling me you haven't played it. My 500 hours would say otherwise.
when you want your companion to revive themselves They never do, but when their is absolutely no need for them to revive themselves they do. NONSENCE!!
fallout 5 in space
With 16x the nothingness.
because Fallout was actually made by bethesda, they outsourced StarFAILED to over 20 different companies. 👎🏼
Elden Ring was outsourced to 30 different studios.
What is your point?
@@theobell2002 Your point proves BGS did not do proper quality control or checking before releasing the game even after Microsoft forced to delay by nearly a year.
Game engine is so laaaame
It is so outdated, they should made big overhaul or change it. But they did confirm elder scrolls 6 will be using same engine.
@@knez1167 they have no right to do this to us after a decade of waiting for TES6 since Skyrim if TES6 is anything like Starfield this will be Bethesda's downfall , end , funeral ... period
Bethesda lost key talents which they can never replaced or never have replaced alot of o.g devs who made skyrim an fallout 3 been left the studio which sucks because god how bethesda needs them now especially the writers who wrote skyriim factions
I disagree. Skyrim faction quest lines are the second worst thing about Skyrim and only the main quest line was worse. Immediately followed up by the graphics that were outdated the second day it was released on November 12th 2011. I remember the day it was launched and for a year afterwords it got bashed daily, yet it still wasn’t nearly as bad as the hyperbolic angst and hysteria we see today. We are in weird times of elitists and drama queens and comment sections have become the new cry rooms minus the coloring books and stuffed animals.
@AzViking69 I think u misunderstood I never said those writer where the best sure they were still awful but remember it's not their fault they can't create rememberable characters or stories since tom Howard is one of the worst game directors ever in the gaming industry every game he has made has gotten worse an worse. Now I do give them credit (the writers) since oblivion wasn't that bad it was miles better than what they make now especially in the writing department. But the thing Bethesda is known for is their world building that's what carried them to greatness but since their environment artist an directors left they been shit after shit now in that department too. An let's get this straight the best fallout was fallout 2 then new vegas funny not one created by Bethesda arguably made the best fallout to date in new vegas. Stanfield was an utter joke, fallout 4 was Slightly better than starfeild but still a joke.
@@enki6334 well I disagree with you on many fronts here. And that don’t make me right you wrong or vice versa just means we have differing opinions on the subject. I personally didn’t care for fallout 2 and I didn’t care for fallout new Vegas nearly as much as I enjoyed fallout 3. I thought fallout 4 was their best over all for the franchise due to the building system and had hoped it would carry over to Starfield which sadly it didn’t and now makes the outpost building in Starfield its weakest link in the game. Todd Howard I wouldn’t say is the worst by any means, but also has flaws that I get frustrated with for short periods of time, example the follower system which is the absolute worst and seems to be copy pasted over to every game. However the fact you even know who he is says a lot because I bet you can’t name a single other game studio president without looking it up. No one knows who is running Rockstar or Epic or even cares. No one talks about how great the first game in each franchise was the best game ever released when they were released either. It took several versions that made them what they are now. Fallout 4 made it an icon in the industry. Skyrim made it an icon in the industry. Oblivion was in my opinion their best story work for Elder scrolls games but most never played a Bethesda game till Skyrim came out. Starfield is the first in the franchise and it’s just a starting point for the lore to build upon. However I will argue Starfield in many ways is far superior to Skyrim and fallout for several reasons, graphics, main storyline, faction quests, acting. It’s their most rounded and polished game released on game day launch. I hear it’s buggy or broken. Well every game of this size is on launch at first. There is difference beta testing it with hundreds of testers and then it being played by 10 million. That will inevitably lead to things being discovered that weren’t prior. Another thing is you’ll never make 20 million people happy. No game ever has. Nor will it ever. We aren’t NPC’s programmed to react the same way everytime. We are individuals with differing tastes and preferences, and just like music, movies or food, we all like something different. Doesn’t make one superior to another just makes us unique to each other.
@AzViking69 I see ur standpoint u prefer world building an ability to build a world urself rather than story telling or excellent character writing. In rpg stand point fallout 2 an new vegas are one of the best in that aspect godly crafted story with perfect crafted dlcs an Characters sure they didn't have that Bethesda world building charm but they didn't need it their writing an overall setting made the games the best. As for fallout 4 well there wasn't any story At all characters were terrible just the writing an setting was terrible. If u didn't realize tom howard been carried by his talented devs who crafted the world he wanted that's why after skyrim no games had the same world building charm anymore. Again u play rpgs for the stories an characters an of course the rpg mechanics fallout 4 was like a cod of duty fallout imo. Again I respect ur opinion 100% but calling fallout 4 the best or one of the best for one mechanic is just wild
@@enki6334 well that’s not exactly what I was saying. It stuck with me because it’s the first role playing game to utilize that building structure allowing for individualism and a unique setting within the game itself. And I totally respect your opinion one what you found fun in previous games that I didn’t and that you didn’t care for the the games I did for different reasons. Doesn’t make either of us right nor wrong, just different people. Btw, it’s Todd not Tom Incase you didn’t know. And besides that game studios gain and lose staff and talent all the time just like every single industry. It’s not unique to gaming studios or Bethesda.
Comparing Fallout 3 to Fallout 4 should be the same jump as comparing Fallout 4 to Starfield. The fact FO4 and Starfield are comparable is just awful - FO4 is actually better in some regards. WTAF.
Way better in almost every aspect. Only some character models look better.
Bro the pistols are same gun
I don’t really understand why glass damage would be a deciding graphical feature? Couldn’t you compare texture and lighting?
Now compare it to cyberpunk 😅
Never played cyberpunk after that launch fiasco. But I will. Looks like they finaly fixed game and new dlc looks amazing.
Some of these comparisons are disingenuous. Stealing from Trudy at the diner is not the same as stealing from a larger place like new Atlantis or diamond city. Firing at Preston when he’s not even a companion, but a quest giver at the end of the first quest in the game is not the same as shooting him when he follows you.
I would like to point out that there are several glass windows in Fallout INCLUDING in the build menu, so why were you firing at essentially a wall texture for a comparison? Also there ARE display cases in the build menu as well, so ditto. But seriously, a lot of things, effects included, that were "worked out" by Fallout were not included in Starfield. It very much feels like they gave up on the game some time ago and just worked on the engine.
They have better glass in the 2300s than in the 1900s
which game took place in the 1900s??
1900 ?
@@INSTITUTE-2277 ummm yes?
They used an old engine acted like😅 they saved a space game.
Good old creation engine, was outdated back in 2015 but they still rocking with it
Starfield is one of the worst games I've ever played.
its funny we complain about fallout 4 when was release, and compere to Starfield she looking pretty good. I not want do anything in Starfiled in Fllout 4 i always found something interested, some location unique quest, event building this small city makes more sense and fun.
That sucks
They went for big scale in starfield but failed totaly.
@@knez1167 I agreed in Falliut 4 when i start walk to quest location i fight bunch enemy loot some empty building find some unique location, its always something new. Starfield its boring i shock why the not use AI to design location i use trainer to faster my walk speed to force my to play this game
FO4 forever.
between 2015 and 2023 red dead redmeption 2 release as well as many truly next gen titles this is just a Bethesda problem
Ps4/Xbox one era was best graphics gaming I mean there are so many games that have came out in that era that have better graphics than brand new ps5 games today shows how a head of time the ps4 and Xbox one was
Preston Garvey was a bad chose. Other NPCs would've died.
If you nit-pick a game you can get same result with every single project released.
"You don't get it!!!"
- Bethesda and Emil
Why can't people just accept thet are video games and not real life simulation 🤣
Why can't people care about standards?
Deus ex 2000 allowed you to kill story characters except one and dealt with it accordingly. Starfield is like an rpg with training wheels.
So are Fallout 3, Fallout 4 and Skyrim. Only New Vegas lets you kill story npc's just like the old Fallout games. It's a huge let down for me
Morrowind let you kill every NPC
25 years in the making, folks.
Bit sad really
In one of the loading screen of Fallout 4 the rapid violence escalation is addressed as something like "in the post apocalyptic wasteland of america all justice is basically a summary death penalty for any recognised crime"
And I'll play devil's advocate about the glass in starfield.
This is a space faring society don't you think they'd have come up with a micro asteroid resistant glass for the spaceships, then said "Fuck Tiberius Caesar! We'll make every glass objects with this".
Todd Haword Should become politician after Retired from bethesda
The amount of lies he sell is astonishing
Todd howard and sweet little lies
8 years at the makeing
En juego base prefiero starfield pero con mods me quedo con fallout 4
It's amazing 😍
Star ⭐ field is the real game of the year nd always will be
Baldur's Gate 3 won that... Starfield wasn't even nominated because it's a bland, average game at most.