Why DUSK is a great game - an analysis

Поділитися
Вставка
  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 50

  • @ZillMob
    @ZillMob 2 роки тому +8

    A hurricane with the eye plucked out? God dang I love your writing skills

  • @TheHalogen131
    @TheHalogen131 9 місяців тому +4

    What a wonderful video. You are very well spoken, and you did highlight many of the small gripes I had with this otherwise fantastic game. I hope you will get many more subscribers.

  • @seantaylor424
    @seantaylor424 3 роки тому +22

    I've never played Dusk, never even heard of it before this video, but this was a good watch! I especially appreciate the story being saved for last rather than thrown out of the way at the beginning.

    • @HeyBlondieGamer
      @HeyBlondieGamer  3 роки тому +7

      Thanks for watching! Dusk is great fun, well worth a play. Indie devs deserve support and more coverage.
      Even the most modest shooters who claim they don’t have a story still contain a narrative. Characters, weapons, abilities, systems; they all say something about the world and the beings who inhabit it, whether the developer intends or not. Thankfully, Dusk had a lot to grasp on to.

  • @jakobbinkley
    @jakobbinkley 5 місяців тому +2

    I think they need to add one difficulty that's harder than cero miedo but easier than duskmare, and that is my one and only complaint with this amazing game. That and the fact that recently equipped weapons don't save when you die or QL, and instead get replaced by the sickles by default.

    • @HeyBlondieGamer
      @HeyBlondieGamer  4 місяці тому

      Yeah, I agree. The leap up in difficulty is extreme.

  • @bdavi485
    @bdavi485 2 роки тому +6

    Criminally underrated video. Same with your dying light and diablo ones. Can't wait for more from you

  • @BradleyGalbraith
    @BradleyGalbraith 3 роки тому +11

    Oh baby, the soap...
    Just found your channel, loved the Diablo video and you really do a great job selling Dusk. Great work :)

    • @HeyBlondieGamer
      @HeyBlondieGamer  3 роки тому +3

      I feel like an imposter, Dusk sells itself after 30 minutes of play :)
      Thanks for comment, I’m happy that you’re enjoying the content!

  • @generalkrang7138
    @generalkrang7138 Рік тому +6

    Your writing around the story and lore section is beautifully crafted and very eloquently delivered. Ever think about writing short stories or a novel? Could even narrate them in audio book form. Or would that be spoiling us 😋

    • @HeyBlondieGamer
      @HeyBlondieGamer  Рік тому +6

      Thank you 😄
      A have a confession - I’ve been writing fiction for years. I had been working on a large project before I started this channel. I hope to finish it one day.

    • @generalkrang7138
      @generalkrang7138 Рік тому +2

      @@HeyBlondieGamer Cool!

  • @Kkbleeblob
    @Kkbleeblob 6 місяців тому +2

    omg, i had no idea thrown objects could damage enemies lmao

    • @HeyBlondieGamer
      @HeyBlondieGamer  6 місяців тому

      Hilarious that Szymanski quadrupled down on the soap damage 😂

  • @MrWeeyums
    @MrWeeyums 2 роки тому +5

    Since you mentioned Marathon I'd like to hear your take on those games. I feel like they don't get enough love. Marathon and Pathways Into Darkness are what started my love for FPS games back in the day.

    • @HeyBlondieGamer
      @HeyBlondieGamer  2 роки тому

      You’re singin’ my song 🎵
      I finished Pathways once, leaning heavily on a guide. The puzzles in that game are *beyond* obscure!
      100% agree. I cut my teeth on the Marathon trilogy and it still blows me away how little they’re talked about now. The berserk mechanic, interspecies fighting, narrative-driven story, speed-based damage when punching…I’m tipping my hand already, but I love those games.

  • @Optimus6128
    @Optimus6128 7 місяців тому +3

    For me it's level design, atmosphere, sense of exploration, secrets,. it's what made old FPS great that is lost from linear/arena FPS.
    Most people obsess with run & gun, fast movement, no hit-scanners, etc.. which are also great elements of classics, but many miss the other half of it which made it very appealing to want to explore every corner and find every secret in Doom or Duke 3D, Blood or others. Many modern games despite the modern graphics miss that feeling. Or they badly mimic it. Many indie FPS attempts before Dusk missed it too. Dusk was the first in my taste that finally nailed that one. I don't just want run & gun, fast and arena monster hell, I want that other element. Maybe there are more titles in the recent explosion of indie FPS, I just haven't checked yet. But when I started looking at indie FPS, Dusk was the first that gave me that feeling. Oh and every level is unique theme, with different ideas and clever atmospheric ways to present them.

    • @HeyBlondieGamer
      @HeyBlondieGamer  7 місяців тому

      Well said. I miss this about old-school FPS games too. Unreal is still the king when it comes to meaningful and interesting environments which encourage paths less travelled. You’re right, Dusk nails that aspect of old shooter design. It’s virtually impossible to compare modern shooters with what came before, they’re too streamlined and slick and built to funnel players to the end. Some of us enjoy slowing down, taking the time to drink in an environment and poke into the darkened corners.

    • @Kkbleeblob
      @Kkbleeblob 6 місяців тому +1

      i think you’d like ultrakill

    • @HeyBlondieGamer
      @HeyBlondieGamer  6 місяців тому

      I haven’t got around to playing that yet.

  • @aranerem5569
    @aranerem5569 Рік тому +2

    I just heard about the game. It looks fun

    • @HeyBlondieGamer
      @HeyBlondieGamer  Рік тому +2

      It’s great. The HD update makes it even better 🤘

  • @rogaldorn5486
    @rogaldorn5486 3 роки тому +4

    "People love this game!" Thats so damn true, i usually suck at shooters and therefore dont like them very much but dusk... oh boi i completed that two times back to back on Ciero mierdo and the difficulty below, and did love every secound of it!

    • @HeyBlondieGamer
      @HeyBlondieGamer  3 роки тому +2

      There’s a charm to the simplicity, yet it’s a little more complex than it first appears. And you can tell those environments are lovingly crafted.

    • @rogaldorn5486
      @rogaldorn5486 3 роки тому +2

      @@HeyBlondieGamer it definatly shows, some one wo realy cared about this retro style of games worked on them, also i am happy he did not do that much bossfights, becaus i hate them too, they always frustrate me and they break pace even if you do not lose a thousand times, as i tend to do. I much prefere huge levels with endless standard enemy variety and carnage!

    • @HeyBlondieGamer
      @HeyBlondieGamer  3 роки тому +2

      I would have preferred fight arenas like the Reactor level over boss fights. David Szymanski is involved in many of the projects currently in development by New Blood studios. I’ll be previewing another NB title very soon.

    • @rogaldorn5486
      @rogaldorn5486 3 роки тому +1

      @@HeyBlondieGamer That wuld have been a good thing i think i enjoyed the Arenas in Doom and doom etarnal very much.
      The new titles culd be intresting, so far i can say that i have faith in them delivering another top product, Dusk was just a masterpiec. Def. staying tuned for that.
      on another note, what wuld interest me is, are you going to do another video of the other diablo titles 2 and 3 ? Wuld like to hear your opionion on them as detailed as in your Diablo 1 video some time.

    • @HeyBlondieGamer
      @HeyBlondieGamer  3 роки тому

      Others have asked the same question. I have the next few titles lined up, but beyond that is open waters so we’ll see where it takes us. D2/3 aren’t off the cards.

  • @ThehakkeMadman
    @ThehakkeMadman 27 днів тому

    Your analysis is top notch, now I'm going to buy and play Dusk (on GoG of course). I already heard of the game but now I want it! No hitscan enemies sounds great after I finished Kingpin Life of Crime on the hardest difficulty ;)

  • @frogcake7142
    @frogcake7142 3 роки тому +2

    Awesome video. Subscribed. Looking forward to more content.

  • @onlyusernameleft2
    @onlyusernameleft2 11 місяців тому +2

    Dust seems restrained, like it's not meeting it's full potential. Most levels seem like they end too soon and they should go on to include big wave fights. I always wish they there was a 4th episode update like the ultimate Doom.

    • @HeyBlondieGamer
      @HeyBlondieGamer  11 місяців тому +1

      It’s pretty clear through the design that David was learning as he went. The ambition of later levels would have been great to see across the whole game. I think I mention it in the video, but I would have preferred wave battles instead of the boss encounters.

  • @Herofromspace2
    @Herofromspace2 3 роки тому +3

    I wish there were more games in a more simple looking setting, that are easier on your eyes. Not purposly pixelated and archaic looking, but with less of distracting fluff (dust clouds, all kinds of rubble).
    Have you seen / tried a demo of Graven? An RPG in the making with simple visuals. Wish it was a bit more dynamic, akin to Dusk though.

    • @HeyBlondieGamer
      @HeyBlondieGamer  3 роки тому

      I’m keeping a close eye on Graven. I was going to try the demo when it first released until I saw a lot of comments saying that it felt barren. I’m happy to wait a while.
      I don’t know that Hedon is overly simple looking, but that’s another title with a similar aesthetic which people talk highly of.

  • @burnedgrapes
    @burnedgrapes Рік тому +1

    Really good video, I hope more people see it

  • @SloppyPlatypus
    @SloppyPlatypus 10 місяців тому +2

    Since Dusk is 3 chapters I thought I'd rate them each.
    CH 1: 8/10
    CH 2: 11/10
    CH 3: 11/10
    And I'm giving the entire package a 10/10. Since chapter 1 isn't as good as 2 and 3, it sets those two chapters up to be extra great. Dusk has some of the best level design out of any game made.
    I had tons of fun and I played on a Steamdeck. It's even better with a keyboard and mouse.
    Just an amazing game.

    • @HeyBlondieGamer
      @HeyBlondieGamer  10 місяців тому +2

      I love how you can see Szymanski’s growth as a game developer through each of the chapters, they get bigger and more gorgeous as the game progresses.

  • @hellina_girlie
    @hellina_girlie 5 місяців тому +2

    it was very funny of me to not like dusk because "there is no infinite ammo like in ultrakill"
    both games are great tho

  • @Mister_Don888
    @Mister_Don888 7 місяців тому +1

    I’ve never seen someone play DUSK this slowly. Did you have always run off?

    • @HeyBlondieGamer
      @HeyBlondieGamer  7 місяців тому

      Pretty sure I did, yeah 😂
      Movement felt fast enough that I think I assumed that auto-run was active. I did discover later that it wasn’t the case.

    • @Mister_Don888
      @Mister_Don888 7 місяців тому +1

      @@HeyBlondieGamer oof

  • @greatrulo
    @greatrulo Рік тому +2

    Dude what is up eith the volume on this, did you even listen to it before uploading? Not even headphones help, its like you're whispering.

    • @HeyBlondieGamer
      @HeyBlondieGamer  Рік тому +2

      First mainline video for the channel; a very rudimentary understanding of the video production software I was using; virtually no knowledge or even awareness of audio balancing. I also wasn’t aware how different the listening experience would be through different devices.

    • @user-yv6xw7ns3o
      @user-yv6xw7ns3o 4 місяці тому +1

      ​@@HeyBlondieGamerI'm not sure what they're hearing, but this sounds just fine to me. I can hear things and your voice clearly in my headphones. Going to need to play this before I watch the whole video btw, because just from the intro you gave I can tell this is going to be very cool to not spoil myself.

    • @HeyBlondieGamer
      @HeyBlondieGamer  4 місяці тому +1

      It’s definitely worth experiencing on your own first. Some of the level design is sublime.