Just like in the stalker anomaly video, u did a great job reviewing the grand daddy of it! Oh the memories from first time stepping into the zone... Love your content, keep up the great work! Waiting for part two!
The Return of The ̶K̶i̶n̶g̶ Absolute Madman A trip down memory lane with S.T.A.L.K.E.R.? Nostalgia (for simpler times) PS Cheers from the Netherlands, ya absolute madlad!
I've heard both sides of the difficult discussion, and it's tuff. Personally, I find that Master makes enemies much easier to kill while opening me up to the same. People argue that it's not true, but I've put over 300 hours into each game and it feels that way to me. I've seen empirical data and I still don't believe it. HA! Great video dawg!
I recall someone mentioning that there might be some RNG around damage too which would skew the results even further. It’s a hard one to call. What you described is definitely the case with Anomaly and GAMMA on the default difficulty configs. Cheers! Awesome of you to take the time to watch and drop a comment, appreciate it, mate 🤘
You can see what the values are for the weapons if you open up the game files, I highly recommend it cuz you can turn off the iron sight zoom lol which I did within 5 minutes starting the game for the first time back in 2007.. it's funny back then that was like a knee-jerk reaction to bad gameplay.. nowadays it's.. oh boy it's complicated lol...usually the best you can hope for is to turn off the chromatic aberration.
As a note, when you do open them up.. they are incredibly lovingly annotated, and there's just some really cool things going on with the way the weapons work in this game, especially the way the bullets work.
bro how can you still be promoting a long debunked myth, even to the point in your video where you’re like “look I don’t wanna be that guy and tell newbies what difficulty to play on based on what I think is right” and then you proceed to do the exact thing you’re saying you’re not. all based on a myth. your video was awesome man except for that one simple thing that made me say, “really dude?” understand that you’re promoting bullshit instead of the truth, which is only making new players more confused, contrary to your actual intent
@@HeyBlondieGamer in the attic of the last north-east house close to the road. You have to jump from the roof of the house before and across to the roof of this house. There’s a box that you can break in the attic from outside and it drops a merc suit. You can’t get into the attic but you can just reach the suit from outside to pick it up.
Your long-form videos are a treat, but your rationale for splitting STALKER up makes perfect sense and if you're not shorting your own content, then I think seeing you more often would be better than waiting the long times for the full videos (not that I mind waiting, since you put a LOT of work and thought into your videos). Very considerate of you to alter your putout for your non-Patron viewers. Not sure if you did it on purpose, but the way you synced things up around 4:47 made it look like the Subscribe button came out of the box you destroyed, which is amusing. Happy coincidence if you didn't time it that way and GREAT JOB if you DID time it that way.
Cheers mate, I really appreciate that feedback. I do plan on releasing the video, in full, at the very end as a stand-alone entity for people who enjoying watching longform from start to finish, but I feel that more regular uploads makes sense for patrons, viewers, and the health of the channel. Hah, I didn’t plan that consciously, but I seem to make a lot of timing decisions during editing which sync well with footage. Perhaps the subconscious is hard at work too 😂
2:26 I only encountered this term while watching some of Civvie11's videos and it always struck me as an endearing term. Something akin to "rascal". Kinda negative, yes, but with an air of love around it.
That’s certainly true, and I’ll be the first to champion the context of its use, but it’s so pervasive now that I think some abuse it as a shot at slavic developers. It feels like shorthand for a deeper conversation which no-one is willing to have.
Cracking video. You are right. MoozE did create the perfect soundtrack for this game. S.A.D will always be for me the ultimate theme for S.T.A.L.K.E.R. Looking forward to the next part. It makes sense to divide up the entire project into parts. Hopefully you will cover Clear Sky as well. Though it did have a few bugs, it was a cracking game. The "Are you kidding me game" brought a smile to my face. Keep up the great work. It is appreciated.
I often have Stalker’s soundtrack playing while I write apocalyptic prose or need a dark theme for inspiration. Seriously good stuff. I can’t believe that some people turn the music off 😳 The other games will be their own videos, this is purely SoC for now. Appreciate you ❤️🙏
11:57 commenting now because I forgot to mention this. I actually played that leaked build back in 2003 at my uncle's. it was wild. you could already see the potential of the game, what could've been
Picked up the Stalker bundle for console a few weeks back. Beat the first two of the series and just started on the 3rd game. Sort of a love/hate experience - with the 2nd being the weakest so far. I might have been spoiled by the Metro series - which I really love. There is definitely atmosphere to the stalker series, and I would have probably loved them more if I played them sooner, but fighting the antiquated control's (stamina), the weird spawning rate, the lack of real weapon accuracy, just soured my experience of these older games.
1:22 Represent! What ho0ked me most was Oink Oink Fleshy Piggy! 🙃 3:54 Represent! Wanna try some Zone Sportsmanship Challenges? 32:52 / 36:34 / 39:39 / 40:42 A clip is a device, other than a speedloader, used for loading a magazine or cylinder. 34:00 / 41:07 Most mods correct the LR-300's worthless iron sights by revamping the rear peep and having you aim through it instead of over it. I'll never understand what it was about FPS games from this era and aiming over the rear sight instead of through it. 34:05 To be fair, that galloping pig-lump kinda lo0ks like a literal sponge. 🤣 40:10 Why did so many games from this era have your character cock guns whenever they bring them out even when there's already a round chambered?! I blame Hollyw0od. Video games get a lot of their bad habits from movies. 41:31 Galloping pig-lumps! 🤣 The fleshy piggy fleshpig lo0ks like it has a Toxic Avenger face! 🙃 44:23 That upturn happens earlier in the Oblivion Lost mod if you play your cards right. You can either pay the Duty warrant officer at the Garbage checkpoint to pass through before going to Agroprom, or you can just pass through if you have Sid make to a member of a faction that's friends with Duty right from the start (I always go ecologist). Then you can go to Army Warehouses and gear up before going to Agroprom.
To explain the broken stealth let me indulge in an Internet rumor that I heard on a Taiwanese bricklaying forum, the real reason enemies instantly detect you after loading a save is that the games engine loads in a particular order, the player, then the enemies and their AI and then the map and terrain. Because the enemies spawn in the empty void they will always spot you through walls during the loading process and as such stealth is broken always if you are within sight range of the NPCs.
Ha, this reminds me of an issue which someone in my Discord found with Anomaly. When fast-traveling, the time is immediately added before the player and NPCs despawn. Because of this, if the player was disguised and near enemy NPCs when they fast-traveled their disguise was always blown because they had technically spent too long near suspicious NPCs. Thankfully there’s a mod to fix that now. Good explanation, seems logical and plausible.
You know you're not lying when you say you have experience with stalker, because you know how to use the alternate fire button for the knife lol... I heard that's a legitimate complaint that you can't smash boxes with one hit, and I'm just sitting here like.. did you look in the menu.. No I know you didn't but but I mean like.. what? It has.. it has two buttons there's two buttons lol on the mouse lol
I’ve never heard that complaint before 😂 Testing for alternate fire modes should be instinctual now for anyone who has played shooters any time in the last 15 years.
I can't understand how this isn't a bigger channel. You do great work brother one day, this will blow up.
Cheers, I appreciate that 🍻
Just like in the stalker anomaly video, u did a great job reviewing the grand daddy of it! Oh the memories from first time stepping into the zone...
Love your content, keep up the great work! Waiting for part two!
Cheers! Stalker was something else back in the day, I’ll never forget those first tentative steps into the Zone. Truly awesome stuff.
Thanks for the shout-out mate!
No worries! 👍
The Return of The ̶K̶i̶n̶g̶ Absolute Madman
A trip down memory lane with S.T.A.L.K.E.R.? Nostalgia (for simpler times)
PS Cheers from the Netherlands, ya absolute madlad!
Cheers, mate. 🍻
What great times those were, hey?
I've heard both sides of the difficult discussion, and it's tuff. Personally, I find that Master makes enemies much easier to kill while opening me up to the same. People argue that it's not true, but I've put over 300 hours into each game and it feels that way to me. I've seen empirical data and I still don't believe it. HA! Great video dawg!
I recall someone mentioning that there might be some RNG around damage too which would skew the results even further. It’s a hard one to call. What you described is definitely the case with Anomaly and GAMMA on the default difficulty configs.
Cheers! Awesome of you to take the time to watch and drop a comment, appreciate it, mate 🤘
You can see what the values are for the weapons if you open up the game files, I highly recommend it cuz you can turn off the iron sight zoom lol which I did within 5 minutes starting the game for the first time back in 2007.. it's funny back then that was like a knee-jerk reaction to bad gameplay.. nowadays it's.. oh boy it's complicated lol...usually the best you can hope for is to turn off the chromatic aberration.
As a note, when you do open them up.. they are incredibly lovingly annotated, and there's just some really cool things going on with the way the weapons work in this game, especially the way the bullets work.
@JackWse It makes me happy that Anomaly has this as a configurable menu option. I normally turn it off too.
bro how can you still be promoting a long debunked myth, even to the point in your video where you’re like “look I don’t wanna be that guy and tell newbies what difficulty to play on based on what I think is right” and then you proceed to do the exact thing you’re saying you’re not. all based on a myth. your video was awesome man except for that one simple thing that made me say, “really dude?” understand that you’re promoting bullshit instead of the truth, which is only making new players more confused, contrary to your actual intent
44:13 There's also a merc armour in the Cordon village
There is??! Where is it?
@@HeyBlondieGamer in the attic of the last north-east house close to the road. You have to jump from the roof of the house before and across to the roof of this house. There’s a box that you can break in the attic from outside and it drops a merc suit. You can’t get into the attic but you can just reach the suit from outside to pick it up.
Nice tip, cheers!
Your long-form videos are a treat, but your rationale for splitting STALKER up makes perfect sense and if you're not shorting your own content, then I think seeing you more often would be better than waiting the long times for the full videos (not that I mind waiting, since you put a LOT of work and thought into your videos). Very considerate of you to alter your putout for your non-Patron viewers.
Not sure if you did it on purpose, but the way you synced things up around 4:47 made it look like the Subscribe button came out of the box you destroyed, which is amusing. Happy coincidence if you didn't time it that way and GREAT JOB if you DID time it that way.
Cheers mate, I really appreciate that feedback. I do plan on releasing the video, in full, at the very end as a stand-alone entity for people who enjoying watching longform from start to finish, but I feel that more regular uploads makes sense for patrons, viewers, and the health of the channel.
Hah, I didn’t plan that consciously, but I seem to make a lot of timing decisions during editing which sync well with footage. Perhaps the subconscious is hard at work too 😂
Cant wait for part 2
Not long now.
2:26 I only encountered this term while watching some of Civvie11's videos and it always struck me as an endearing term. Something akin to "rascal". Kinda negative, yes, but with an air of love around it.
That’s certainly true, and I’ll be the first to champion the context of its use, but it’s so pervasive now that I think some abuse it as a shot at slavic developers. It feels like shorthand for a deeper conversation which no-one is willing to have.
This is great. Thank you for the walk down memory lane for such a great series.
Words barely do it justice.
You can take the stalker out of the Zone, but you’ll never take the Zone out of the stalker.
Cracking video. You are right. MoozE did create the perfect soundtrack for this game. S.A.D will always be for me the ultimate theme for S.T.A.L.K.E.R. Looking forward to the next part. It makes sense to divide up the entire project into parts. Hopefully you will cover Clear Sky as well. Though it did have a few bugs, it was a cracking game. The "Are you kidding me game" brought a smile to my face. Keep up the great work. It is appreciated.
I often have Stalker’s soundtrack playing while I write apocalyptic prose or need a dark theme for inspiration. Seriously good stuff. I can’t believe that some people turn the music off 😳
The other games will be their own videos, this is purely SoC for now.
Appreciate you ❤️🙏
11:57 commenting now because I forgot to mention this. I actually played that leaked build back in 2003 at my uncle's. it was wild. you could already see the potential of the game, what could've been
Damn man, I wish I had known! It would have been awesome to get your feedback on that.
I'm not sure what's more underated... the STALKER series or this UA-cam channel
❤️🙏
Absolute perfection right here, my friend, and now I know more about Stalker than ever before.
Cheers, my dude! Stay tuned, more dropping soon.
YESSSSSSSSSSSSSS LETS GO
Great video I’m drinking vodka playing stalker right now.
Picked up the Stalker bundle for console a few weeks back. Beat the first two of the series and just started on the 3rd game. Sort of a love/hate experience - with the 2nd being the weakest so far. I might have been spoiled by the Metro series - which I really love. There is definitely atmosphere to the stalker series, and I would have probably loved them more if I played them sooner, but fighting the antiquated control's (stamina), the weird spawning rate, the lack of real weapon accuracy, just soured my experience of these older games.
Try anomaly, you'll love it (:
great video, well sctructured and made
Cheers! 🍻
Hey Blondie, you make good content. Thank you!
Cheers, that’s much appreciated 🍻
Earned a subscriber. Amazing content mate
Cheers! 🍻
The part of stalker I love most is the feeling of being alone
I get that. The sense of isolation feels liberating when civilization can feel so claustrophobic.
Oh hell yeah brother
real recognize real king
Always look forward to a Blondie upload!
Cheers! 🍻
Ah I love your Videos truely! but im still waiting for that part 2 of the Marathon Series ;)
I’m getting the itch so this year might be the year 👍
Nice a video I can watch right as I get done with the duty day
I read this as doing tasks for Duty. Make sure you’re back by dusk. Nasty things hunt in the dark.
It's finally here... 🙏🏻
Yessir! Part 2 should be out much quicker.
Good video mate
Cheers! 🍻
1:22 Represent! What ho0ked me most was Oink Oink Fleshy Piggy! 🙃
3:54 Represent! Wanna try some Zone Sportsmanship Challenges?
32:52 / 36:34 / 39:39 / 40:42 A clip is a device, other than a speedloader, used for loading a magazine or cylinder.
34:00 / 41:07 Most mods correct the LR-300's worthless iron sights by revamping the rear peep and having you aim through it instead of over it. I'll never understand what it was about FPS games from this era and aiming over the rear sight instead of through it.
34:05 To be fair, that galloping pig-lump kinda lo0ks like a literal sponge. 🤣
40:10 Why did so many games from this era have your character cock guns whenever they bring them out even when there's already a round chambered?! I blame Hollyw0od. Video games get a lot of their bad habits from movies.
41:31 Galloping pig-lumps! 🤣 The fleshy piggy fleshpig lo0ks like it has a Toxic Avenger face! 🙃
44:23 That upturn happens earlier in the Oblivion Lost mod if you play your cards right. You can either pay the Duty warrant officer at the Garbage checkpoint to pass through before going to Agroprom, or you can just pass through if you have Sid make to a member of a faction that's friends with Duty right from the start (I always go ecologist). Then you can go to Army Warehouses and gear up before going to Agroprom.
Can't wait for a new season of Anomaly from you, i am addicted to the first one. And maybe some mods added in like animations and such... Damn.
He did a second season but using a custom mod list like the GAMMA mod.
I’m getting the itch. We’ll see how far we can push the envelope with the next one.
To explain the broken stealth let me indulge in an Internet rumor that I heard on a Taiwanese bricklaying forum, the real reason enemies instantly detect you after loading a save is that the games engine loads in a particular order, the player, then the enemies and their AI and then the map and terrain.
Because the enemies spawn in the empty void they will always spot you through walls during the loading process and as such stealth is broken always if you are within sight range of the NPCs.
Ha, this reminds me of an issue which someone in my Discord found with Anomaly. When fast-traveling, the time is immediately added before the player and NPCs despawn. Because of this, if the player was disguised and near enemy NPCs when they fast-traveled their disguise was always blown because they had technically spent too long near suspicious NPCs. Thankfully there’s a mod to fix that now.
Good explanation, seems logical and plausible.
I will never get tired of the Gothic and Stalker games.
Amen to that. I’m long overdue for another Gothic playthrough.
Privyet, Blondie!
Privyet, stalker 🍻
Great video.
Cheers 🍻
"The spirit of susan" did not age very well 💀
I just subscribed today so maybe the spirit of Susan did strongarm me
Oh damn 😳
neat video
You know you're not lying when you say you have experience with stalker, because you know how to use the alternate fire button for the knife lol... I heard that's a legitimate complaint that you can't smash boxes with one hit, and I'm just sitting here like.. did you look in the menu.. No I know you didn't but but I mean like.. what? It has.. it has two buttons there's two buttons lol on the mouse lol
I’ve never heard that complaint before 😂
Testing for alternate fire modes should be instinctual now for anyone who has played shooters any time in the last 15 years.
We gonna have this reality very soon ☢☢☢
The sound of Stalker kit being assembled…
11:27 lmao at the comment in the top right using Half Life 3 and Duke Nukem Forever as examples of more promising games than Stalker.
Oh dude, some of the comments were hilarious 😂
slavjank refers to technical issues
It isn’t always used that way. Some refer to it like a genre.
@@HeyBlondieGamer technical issues are part of the genre
So…what are you trying to say? Does slavjank refer to technical issues, or is slavjank a ‘genre’?
@@HeyBlondieGamer slavjank is a genre that is partly defined by technical issues. It's not real slavjank if everything works perfectly
This is *precisely* the content that I signed up for. 🧼☢️