Model changes

Поділитися
Вставка
  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 16

  • @Theesocialscene
    @Theesocialscene 2 роки тому +1

    added teeth in the new geo when i try to replace reference i end up with 2 geometry in the scene

  • @nickholl
    @nickholl 5 місяців тому

    Is there any reason you can think of why a simple vert being moved in the reference mesh wont update in the rig?

  • @minealiencraft
    @minealiencraft 4 роки тому

    I knew this method but anyways thank you very much for your effort, you are brilliant!

  • @highmood3859
    @highmood3859 4 роки тому +2

    there is no single video about the muscle tools in all internet !!!! .... pleas upload some videos for that

  • @stuartcharlton5035
    @stuartcharlton5035 4 роки тому

    Can I request what to do when shaders brake. the issue of green mesh. I can't seem to get mesh changes to fix redshift shaders.

  • @bn3d128
    @bn3d128 4 роки тому

    Great Tutorial

  • @00pal00
    @00pal00 4 роки тому

    Thanks for tutorial and awesome rig tools. My two cents. Long time rigging with proxy meshes. Drive target geometry with proximity wrap deformer or wrap deformer.

    •  3 роки тому

      Try to export that to a game engine! LOL

  • @RainbowFunTV
    @RainbowFunTV 4 роки тому

    Very useful video Thanks

  • @diccokanjamala
    @diccokanjamala 3 роки тому

    Very useful video.Thank you

  • @Mike_Michael1
    @Mike_Michael1 2 роки тому

    Amazing ! Thank you very much. Maybe you can put some paypal link or something similar in the description. You give all of this to us for free. I almost feel bad using it

  • @youtith
    @youtith 4 роки тому

    cool

  • @OwenLee_jjkc
    @OwenLee_jjkc 4 роки тому

    已经知道,还是感谢

  • @mahmoudmhd
    @mahmoudmhd 4 роки тому

    I just keep my model in the same file as the rig and I keep it very clean and rig only in the end then any modification( topolgy , uv, materials ) is easier , just delete non-deformable history ,though facial model/rig will not work in any case as it is very topology dependent.

  • @romanaz5789
    @romanaz5789 4 роки тому

    Great Tutorial