@@limmynade I Wanna Be the Guy was described on its website as a romhack of Battletoads. It isn't, but the joke is that no one can prove it isn't because no one actually beat Battletoads. I was just kinda riffing on that joke.
@@limmynade The Jag port was programmed by John Carmack. Since ID themselves brought the game to a console, I guess everyone used that as a base for other console ports. My guess.
Since you're both in the same place I would just like to say that you two have some of the best channels on this site. Thank you for not taking the easy route and consistently providing us with interesting and entertaining videos to watch.
I kind of disagree with the philosophy. I agree that there are not “good and bad games” but I think not enough conversation happens around why people come to “gaming” in the first place. So many games are labeled “bad” when the game is actually trying to be fun in a very specific way for a specific audience who likes a specific type of fun. For instance, Some of the things I don’t relate to in the slightest is gamers who play games because “it’s cute”. Kirby and Yoshintitles factor into this. I just literally don’t understand how anyone could spend hours on something because they think it’s cute. I also can’t understand people who play games out of compulsive needs like having to collect things. I ESPECIALLY can’t understand the appeal to early 2000s MMO players who’s main source of joy was having things that other people can’t have. “I play games to look down on other people”. Baffling. So if so many play games for different reasons, there can’t really be any consensus on what constitutes an “interesting” game.
@@JazGalaxy 1: Are you implying the only reason people play Kirby or Yoshi is that they're cute, or is there a subculture of people who only play them for that reason that I'm not aware of? 2: Nobody claimed the interesting/uninteresting divide was objective, but most people don't claim the good/bad divide is objective either.
Fun fact: the developers of Dark Arena later made a racing game with the same modified Jaguar Doom engine named Cruis'n Velocity. It was the only racing game using the Doom engine until SRB2 Kart was released.
Interesting feature of Ecks vs Sever is story focus. While the same basic plot in the movie is told horribly, in the games it actually works and is sort of interesting - and really ambitious for a GBA game.
the sequel was super creative, you could press select to enter a free reticle aiming mode like in goldeneye that let you do headshots and aim at enemies high up without autoaim.
Seen this video a few times, and just noticed the line in the bad ending for Back Track: "Where's the kaboom? There was supposed to be a moon shattering kaboom!" haha
Important to understand about Rotten Tomatoes: 0% doesn't mean that it's the worst movie of all time. It means that there is 0% positive reviews - not a single person, even the biggest Antonio Banderas fanboy, didn't think that this movie was worth watching. It's not objectively the worst, it's just a movie that nobody likes.
The film was also made for $80 million... except it wasn’t. The production company FRANCHISE PICTURES was a large scale Ponzi scheme that sent several of the top executives to federal prison.
So a few things about Rotten Tomatoes and Ecks vs Sever, the movie. The "tomatometer" is just based on a binary like/dislike rating from each review, which for the professional reviewers often equates to a watch/don't watch recommendation. EvS may not have been the worst movie any of those reviewers had ever seen, but none of them felt like they could recommend anyone watch it, especially pay money to see it in theaters. There's also the audience score, which is just normal users scoring it, and 22% liked it. www.rottentomatoes.com/m/ballistic_ecks_vs_sever However, there's also the "average rating" score, which doesn't get enough attention. Professional reviews rate the movies on a scale of 1-10, and EvS got a low 2.6 average rating. The audience rating is 2.2, but that's out of 5, so translates to a 4.4/10, a bit higher. But, with a few exceptions, audiences tend to rate films a bit higher than critics. I feel audiences are less discerning than critics; most aren't watching a half dozen new movies a week like critics and having to think critically about them and how people will take their advice, so they're only concerned with if they had a good time or not. But the average rating shows that even the critics didn't, on average, rate it 0 or something really low, so it must have a few redeeming qualities. Also, I believe EvS's 0% tomatometer rating is notable because it was the FIRST newly released movie to get such a rating on rottentomatoes, but it's not the only, at least no longer. There's about two dozen movies with such a rating, some older than EvS, some newer, although I don't know if the older movies already had such scores when EvS was rated, some older movies have had reviews added over time as reviewers and news outlets uploaded their back catalog of reviews. en.wikipedia.org/wiki/List_of_films_with_a_0%25_rating_on_Rotten_Tomatoes In regards to TheDragonDAFan 's statement that "review aggregators suck," I feel like that can be true from a certain perspective, and how they're often used. Too often, people view the aggregate score as an "objective" measurement of quality. But it's just an aggregate of a bunch of subjective reviews/scores, so it's ultimately subjective as well, just averaged out over many reviewers. Too often people just look at the score, and don't dig down into the actual reviews to see the reasoning, to see if it lines up with their preferences/tastes/reasoning, although this can be a problem with even individual reviews that offer a score/recommendation. Also, the tomatometer is more a statistical probability reading. Like, a 50% score doesn't mean "this movie is half bad," but "there's a 50% chance you'll like this movie." That said, the aggregator sites do have some utility. At the least, they're a single place to go to find a lot of reviews on a particular work, so you can read several of them instead of basing decisions off of one review. And if you're going out with a group of friends to a movie, the score can at least help narrow down what film to go see, since you don't want to recommend a film most people aren't likely to like. But it's not a quality meter, or at least not an objective one, even with the more nuanced average rating.
I love that "No good or bad games" quote, I've had way better times with clearly broken, frustrating games (Bubsy 3D, chief among them) than I have had with other, forgettable, but otherwise playable games
Your punching weight videos are amazing. Just wanted to mention that Ice Nine might be a reference to the Kurt Vonnegut book Cat's Cradle. Not sure if that has anything to do with the actual gameplay or story but still interesting trivia. Maybe the devs were some Vonnegut fans :)
I cannot appreciate enough the audio descriptions in the captions. I can wholly hear, but throw on captions to help me keep focused, and seeing the...apt descriptions of these soundscapes is absolutely lovely.
Compare it to Star cruiser though.... That game aged way worse, with input lag, barely any textures, and 10 or less fps. I can't help but like it despite all that, it's just so unusual to see a low poly Megadrive game. And it has real time space exploration which I did not expect.
Can we just take a moment to appreciate the fact that there's a game that let you game-over by just giving up and walking back through the level's entrance?
The first Golden Sun had a similar moment, though it comes after the tutorial dungeon where the crisis you're later tasked with takes place, but you need to affirmationally accept said task, and could just walk out of the room...upon which the screen graduates to sepia, and the overlay explains the world slipped to its inevitable destruction, or such.
The menu music for the Greg Hastings game actually reminds me of the music from 'Alex Rider: Stormbreaker' - another GBA game from late in the system's life cycle.
Oh dear god, that Paintball game’s menu music literally sounds like something out of Portal! Seriously, my first thought upon hearing it was the creepy, rusted out factory sections from the first game.
I see y'all put the slime to good use! Background intrigue, I like it. Someday we can hear about Dakar 2 hopefully lol Great vid, always love watching anything by you guys. GBA stuff is always interesting There's a lot of bizarre oddities I never knew about on that console .
The first video with my name in the Patron list. So cool! I love supporting you guys since you put out videos about games that I'll probably never play but still bring some feeling of nostalgia. I played a variety of 90's FPS games on PC but the only one on GBA I played was the Doom port, which was very good. Seeing these Doom/Wolfenstein style games always takes me back.
Seeing Ecks vs Sever Balistic was a major shot of nostalgia for me, I’d almost forgotten that this existed but it was one of my favourite games on the GBA. The hilighting for me was one of the levels where you have to fire a guided missile through an air vent for some reason. I thought it was impossible until (literally) many hours later I discovered you could slow the missile down for the corners... Thanks for the trip down memory lane :)
I found Dark Arena's level design to get better as the game progress. It's still very underbaked though. Part of the reason for that is that the Doomworld mapmakers weren't given beta builds of the game at all. They weren't even given the actual textures and enemy designs, just descriptions of them. They had to design levels and not know how they looked nor played. They used a older Doom map editor and then the "real" designers converted them into the Dark Arena map format.
Can we count first person shooter _sequences_ in GBA games? Tron 2.0: Killer App for the GBA had segments where you played as a Tank or the Recognizer (a sort of hovering gunship) in first person. The controls were terrible, movement was slow, and draw distance was ridiculously short, but I loved it nonetheless.
It's interesting to see so many people hate Dark Arena,the game has honestly aged better in my opinion then Doom's GBA port did.Honestly,the game just needs a reimagining remaster with music and better cutscenes.Still,I received this game on my channel and it's a lot better then most people make it out to be.
Some of the games came from companies which ported FPS on the GBA so maybe you remember the last video about GBA FPS ports which also had some mention of other FPS on the GBA which some developers of the last video also did.
I had the most fun with Dark Arena. I dont know why, but I picked it up and was hooked, just running around and shooting the baddies. It does have issues, but I find the complete lack of death animations charming and completely hilarious.
Very interesting. I had a GBA but almost exclusively played RPGs and Castlevania games on it so I hadn’t heard of or seen any of these. Thanks for another great video!
As always, love your content! This video actually inspired me to research more into Crawfish Interactive, only to find out they made some of my favourite handheld titles. I think I might just have to do a video about them in the very near future, because they seem to have a pretty extensive history, and most of their games seem to be ports of bigger console games at the time yet play a lot different by comparison. It's a shame that such a creative developer ended up going under after so many ambitious titles. I remember really looking forward to their GTA 3 port back in the day!
Upvote for Baja Blast. Try mixing 1/3 Baja Blast with 2/3 Diet Pepsi for an awesome drink to go with Taco Bell. I ordered it enough at Taco Bell that one night when I ordered the drink the cashier realized it was me, "the baja blast and diet pepsi guy," then you could hear another guy say "is that him?" Then he jumps on the intercom to tell me they tried it and 'it's reeeaaally goooooooood.' And that's how I became a radio celebrity at the Taco Bell-verse of a town of 20,000.
Ohhhh! I was just watching the FPS Ports when this showed up in my home screen and inmediately saw the *Uploaded a day ago* and went *WHY TF did you not showed up in my notifications!?*.
Color me surprised Ecks vs Sever would have a solid weapons lineup - MP7s, Neostead 2000s, G11s, Pancor Jackhammers. You’d have needed to be a reasonable enthusiast in those circle to know about all of them in 2001-2002. Their sprite work looks solid!
I really enjoy your enthusiasm for weirdly/hilariously/fascinatingly bad games. Really sparks my MST3K instincts, and I don't think I thought about games in that frame of mind until you talked about overloading the N64 in Perfect Dark.
Oh god... This video reminded me about Dark Arena... I even beat that game and then promptly forgot about that game. I feel like SSFF gave this game a lot more credit that I did. While I did have some fun moments playing through it, it's just... Well, it exists.
@@maplecinna3979 Still sucks that you might have to make another profile if you want more save slots. Though games with multiple paths/different outcomes have multiple save slots like 95% of the time.
@@maplecinna3979 save slots are meant for you to save multiple times whenever you feel are necessary Multi users are meant for you to create whenever you want to let OTHER people play the system but not touch your account You can have both because it does not collide with the save slot logic
I've never played a Nintendo game and thought "hmm, I'd like to save here and try something and maybe come back to this save later." The only Nintendo games I'd do that in are RPGs, and those games do give you multiple saves. Having 99 saves has always been more of a Sony or PC thing. I know it isn't great. I don't like it either. But I don't understand why you are complaining when the Nintendo Game Cube usually gave you 3 or 4 save files on a single memory card. Now you can have as many new saves as you want if you want to keep your 100% Odyssey file but still play the game again.
Maple Cinna I'm mainly tired of Pokemon only giving me one. It's the main reason I don't replay most games outside of emulating the first gens. Like even MegaMan Battle Network or Star Force gave me ONE extra on the DS, but this ruined Alpha Sapphire when I made the game too easy with exp share. I don't wanna get rid of my file though so it feels like I need to pay 40 bucks for a save slot, which people seemingly only care about when Konami does it. And "but Switch has profiles" yeah without Nintendo Switch Online.
I wonder if the Dark Arena maps were more navigable with the original textures. IIRC the process was building a doom level, using Doom textures, then converting it.
Took one look at the back of the box of Ecks vs Sever and just had to get it in 2001. Doom like gameplay on the GBA? hell yes, and it didn't disappoint. The strafing really added to the gameplay, which considering how addicted i was to UT and Quake 3 at the time, made me love it even more. Sure its super repetitive and can be completed in a hour, but outside of RPGs that was the nature of most portable games outside of Pokemon back then. Something about the Doom/Duke 3D style graphics made me feel nostalgic even back then, gotta love those 2.5D drawn sprites of enemies and environs.
*Spoony:* "I once saw someone online accuse [Bloodwings: Pumpkinhead's Revenge] of being a Doom clone. I _wish_ it were a Doom clone, because Doom didn't suck!' Oh, the irony in that statement...
I had Greg Hastings Tournament Paintball on the XBox. More precisely, my dad had it and it made it's way into my game collection when my dad got a 360. I never played it, it's mainly a multiplayer game and at the time I didn't have XBox Live. (I didn't get live until a couple years after I got my own 360.)
I got the first EvS for cheap back in the day. It was pretty well regarded for its time and I enjoyed it well enough. And honestly, just seeing "3D" graphics on a portable device back then was novel enough to hold your attention, at least for a little bit. (Also the passwords were just words starting with "ex" so it was easy to guess a word and get to a random level, lol.)
BackTrack reminds me of Moon Chronicles. Anyone remember Moon for the DS? Or when that game was remade for the 3DS as Moon Chronicles? Is that game enough of an oddity to qualify for an episode?
I just found out from this video that Ice Nine is really rare... My mom bought me it at Gamestop for $6 when I was a kid and it was one of the few games I have left from my childhood that I haven't sold lol
My big problem with Backtrack lies in the way the screen briefly flashes white every time you fire a weapon. It's really obnoxious. Then again, it probably wouldn't look nearly as bad on the GBA's small, unlit screen.
“Modded off the Jaguar Doom engine” how many times have we heard that statement on Punching Weight?
what's so good about that damn Jaguar Doom engine that manages to get itself into everything
I guess that's going to be the sequel to I Wanna Be the Guy, since the original was "a romhack of Battletoads".
@@bfish89ryuhayabusa wait what?!
@@limmynade I Wanna Be the Guy was described on its website as a romhack of Battletoads. It isn't, but the joke is that no one can prove it isn't because no one actually beat Battletoads. I was just kinda riffing on that joke.
@@limmynade The Jag port was programmed by John Carmack. Since ID themselves brought the game to a console, I guess everyone used that as a base for other console ports. My guess.
What you said about "There's no good or bad, just interesting and uninteresting games" is pretty much my entire video game philosophy.
You sure about that cause i remember you flushing kao GBA into the toilet
Would you like to test that theory again with another playthrough of Bubsy 3D? ;)
Since you're both in the same place I would just like to say that you two have some of the best channels on this site. Thank you for not taking the easy route and consistently providing us with interesting and entertaining videos to watch.
I kind of disagree with the philosophy. I agree that there are not “good and bad games” but I think not enough conversation happens around why people come to “gaming” in the first place. So many games are labeled “bad” when the game is actually trying to be fun in a very specific way for a specific audience who likes a specific type of fun.
For instance, Some of the things I don’t relate to in the slightest is gamers who play games because “it’s cute”. Kirby and Yoshintitles factor into this. I just literally don’t understand how anyone could spend hours on something because they think it’s cute. I also can’t understand people who play games out of compulsive needs like having to collect things. I ESPECIALLY can’t understand the appeal to early 2000s MMO players who’s main source of joy was having things that other people can’t have. “I play games to look down on other people”. Baffling.
So if so many play games for different reasons, there can’t really be any consensus on what constitutes an “interesting” game.
@@JazGalaxy 1: Are you implying the only reason people play Kirby or Yoshi is that they're cute, or is there a subculture of people who only play them for that reason that I'm not aware of?
2: Nobody claimed the interesting/uninteresting divide was objective, but most people don't claim the good/bad divide is objective either.
Ice Nine is probably the most interesting FPS game on the GBA
Ayy
Duke Nukem Advance is the best.
Fancy seeing you here, really like your video on gameboy fps games.
@@antonli421 thanks :)
@i blocked ads to watch this video i agree
"fragged" is still a common term in competitive FPS games to this day, usually with games stemming from Quake's lineage like TF2.
"There are no good or bad games, just interesting and uninteresting ones."
This quote gives me life. And so does this series.
Where did he say that? Sounds unfair.
Reminds me of those cringe dark souls isn't "hard" its x
Fun fact: the developers of Dark Arena later made a racing game with the same modified Jaguar Doom engine named Cruis'n Velocity. It was the only racing game using the Doom engine until SRB2 Kart was released.
When all you have is a hammer...
Matt mcmcusles wasn't pleased with that
Half Life Rally has competition
@@alex_-yz9toY not
@@kellymountainwait wut
Interesting feature of Ecks vs Sever is story focus. While the same basic plot in the movie is told horribly, in the games it actually works and is sort of interesting - and really ambitious for a GBA game.
the sequel was super creative, you could press select to enter a free reticle aiming mode like in goldeneye that let you do headshots and aim at enemies high up without autoaim.
Seen this video a few times, and just noticed the line in the bad ending for Back Track: "Where's the kaboom? There was supposed to be a moon shattering kaboom!" haha
Important to understand about Rotten Tomatoes: 0% doesn't mean that it's the worst movie of all time. It means that there is 0% positive reviews - not a single person, even the biggest Antonio Banderas fanboy, didn't think that this movie was worth watching. It's not objectively the worst, it's just a movie that nobody likes.
I enjoyed it. It's so bad, it's good.
Just because you enjoy something doesn't make it good. At the same time hating something doesn't make it bad.
TheDragonDAFan
Why?
The film was also made for $80 million... except it wasn’t. The production company FRANCHISE PICTURES was a large scale Ponzi scheme that sent several of the top executives to federal prison.
So a few things about Rotten Tomatoes and Ecks vs Sever, the movie. The "tomatometer" is just based on a binary like/dislike rating from each review, which for the professional reviewers often equates to a watch/don't watch recommendation. EvS may not have been the worst movie any of those reviewers had ever seen, but none of them felt like they could recommend anyone watch it, especially pay money to see it in theaters. There's also the audience score, which is just normal users scoring it, and 22% liked it.
www.rottentomatoes.com/m/ballistic_ecks_vs_sever
However, there's also the "average rating" score, which doesn't get enough attention. Professional reviews rate the movies on a scale of 1-10, and EvS got a low 2.6 average rating. The audience rating is 2.2, but that's out of 5, so translates to a 4.4/10, a bit higher. But, with a few exceptions, audiences tend to rate films a bit higher than critics. I feel audiences are less discerning than critics; most aren't watching a half dozen new movies a week like critics and having to think critically about them and how people will take their advice, so they're only concerned with if they had a good time or not. But the average rating shows that even the critics didn't, on average, rate it 0 or something really low, so it must have a few redeeming qualities.
Also, I believe EvS's 0% tomatometer rating is notable because it was the FIRST newly released movie to get such a rating on rottentomatoes, but it's not the only, at least no longer. There's about two dozen movies with such a rating, some older than EvS, some newer, although I don't know if the older movies already had such scores when EvS was rated, some older movies have had reviews added over time as reviewers and news outlets uploaded their back catalog of reviews.
en.wikipedia.org/wiki/List_of_films_with_a_0%25_rating_on_Rotten_Tomatoes
In regards to TheDragonDAFan
's statement that "review aggregators suck," I feel like that can be true from a certain perspective, and how they're often used. Too often, people view the aggregate score as an "objective" measurement of quality. But it's just an aggregate of a bunch of subjective reviews/scores, so it's ultimately subjective as well, just averaged out over many reviewers. Too often people just look at the score, and don't dig down into the actual reviews to see the reasoning, to see if it lines up with their preferences/tastes/reasoning, although this can be a problem with even individual reviews that offer a score/recommendation. Also, the tomatometer is more a statistical probability reading. Like, a 50% score doesn't mean "this movie is half bad," but "there's a 50% chance you'll like this movie." That said, the aggregator sites do have some utility. At the least, they're a single place to go to find a lot of reviews on a particular work, so you can read several of them instead of basing decisions off of one review. And if you're going out with a group of friends to a movie, the score can at least help narrow down what film to go see, since you don't want to recommend a film most people aren't likely to like. But it's not a quality meter, or at least not an objective one, even with the more nuanced average rating.
I love that "No good or bad games" quote, I've had way better times with clearly broken, frustrating games (Bubsy 3D, chief among them) than I have had with other, forgettable, but otherwise playable games
I'd rather play Aliens Colonial Marines with some friends, than suffer through the tedium of The Order 1886 alone.
NO, I love you 😘
I don’t think it always applies but I think it’s true if a lot of them, I love some games that are objectively dumb.
Your punching weight videos are amazing. Just wanted to mention that Ice Nine might be a reference to the Kurt Vonnegut book Cat's Cradle. Not sure if that has anything to do with the actual gameplay or story but still interesting trivia. Maybe the devs were some Vonnegut fans :)
I think Backtrack would look much better if the ceiling was black too,that makes the draw distance thing make sense.
I cannot appreciate enough the audio descriptions in the captions. I can wholly hear, but throw on captions to help me keep focused, and seeing the...apt descriptions of these soundscapes is absolutely lovely.
Wait... Did you just Stop Skeletons From Fighting at 2:52?
You should look at Zero Tolerance for the Megadrive/Genesis. A FPS with link cable co-op!
I remember wanting that game so much, only for the fact it was a fps on the mega drive
They played that on their bad genesis games stream. I always thought it was decent, with a really creepy atmosphere.
Zero Tolerance was tolerable at the time, but holy hell has it aged poorly.
Compare it to Star cruiser though....
That game aged way worse, with input lag, barely any textures, and 10 or less fps.
I can't help but like it despite all that, it's just so unusual to see a low poly Megadrive game. And it has real time space exploration which I did not expect.
or Duke Nukem 3D for the Mega Drive, made by TecToy
Can we just take a moment to appreciate the fact that there's a game that let you game-over by just giving up and walking back through the level's entrance?
The first Golden Sun had a similar moment, though it comes after the tutorial dungeon where the crisis you're later tasked with takes place, but you need to affirmationally accept said task, and could just walk out of the room...upon which the screen graduates to sepia, and the overlay explains the world slipped to its inevitable destruction, or such.
The menu music for the Greg Hastings game actually reminds me of the music from 'Alex Rider: Stormbreaker' - another GBA game from late in the system's life cycle.
I got Pimped by this video
Oooofff❤❤❤😘😘😘😍😍😘😍😍😘😍😘😘😍😍😍😘😍😚😊😚😋😚😚😚😊
I f*cking love you daddy😘😘😘😜😜❤
You must be from “Idaho”
Oh dear god, that Paintball game’s menu music literally sounds like something out of Portal! Seriously, my first thought upon hearing it was the creepy, rusted out factory sections from the first game.
Thanks for covering Ice Nine. This game is now among my favorites to play of all time
Last video you convinced me to play medal of honor on gba. The game sucks and my eyes started to hurt.
Now I feel forced to play Ice Nine. Just know that you are physically hearting me with these videos.
Didn't he say to avoid Medal of Honor at all costs? If you really wanted to play that game, you could've played the original on PSOne.
I'd really reccomend trying it on PS1
Love you daddy😘😘
@@dook-d3n "physically hearting" 🤣
I can attest that those Ecks vs Sever games were solid.
I feel like they were the most visual appealing to me, along with Ice 9..you can actually tell what's going on most of the time lol.
@@TheBrassGoblin762yes they’re very clear with their sprite work and the guns look straight out of Duke 3D
I see y'all put the slime to good use! Background intrigue, I like it.
Someday we can hear about Dakar 2 hopefully lol
Great vid, always love watching anything by you guys.
GBA stuff is always interesting
There's a lot of bizarre oddities I never knew about on that console .
BAJA BLAST HAS FORCED MY HAND
BAJA BLAST DRINKERS UNITE
Don't look back but I think that plush pacman ghost in the background is staring at you
That's not a pacman ghost. It's a female slime from dragon quest.
oh nevermind I'm dumb
The first video with my name in the Patron list. So cool! I love supporting you guys since you put out videos about games that I'll probably never play but still bring some feeling of nostalgia. I played a variety of 90's FPS games on PC but the only one on GBA I played was the Doom port, which was very good. Seeing these Doom/Wolfenstein style games always takes me back.
ICE9 there? Holy shit, that looks amazing with the lighting, textures, and just smoothness. At least for that resolution, nice work.
I was looking forward to this for so long and it did not disappoint.
Seeing Ecks vs Sever Balistic was a major shot of nostalgia for me, I’d almost forgotten that this existed but it was one of my favourite games on the GBA. The hilighting for me was one of the levels where you have to fire a guided missile through an air vent for some reason. I thought it was impossible until (literally) many hours later I discovered you could slow the missile down for the corners...
Thanks for the trip down memory lane :)
"An Insane Amount of Dudes in a Very Small Room"? I love that movie!
Oh man, I've been waiting for this for a little while, I always find your punching weight videos to be fascinating!
So good. There's something magic about how ambitious the games on this platform are, trying to cram fully realised little worlds in there.
7:29 taking on an insane amount of dudes in a very small room sounds like a lot of fun
I found Dark Arena's level design to get better as the game progress. It's still very underbaked though. Part of the reason for that is that the Doomworld mapmakers weren't given beta builds of the game at all. They weren't even given the actual textures and enemy designs, just descriptions of them. They had to design levels and not know how they looked nor played. They used a older Doom map editor and then the "real" designers converted them into the Dark Arena map format.
Can we count first person shooter _sequences_ in GBA games? Tron 2.0: Killer App for the GBA had segments where you played as a Tank or the Recognizer (a sort of hovering gunship) in first person. The controls were terrible, movement was slow, and draw distance was ridiculously short, but I loved it nonetheless.
It's interesting to see so many people hate Dark Arena,the game has honestly aged better in my opinion then Doom's GBA port did.Honestly,the game just needs a reimagining remaster with music and better cutscenes.Still,I received this game on my channel and it's a lot better then most people make it out to be.
Yes, FINALLY, Dark Arena! That was my first GBA game.
Ohhhhh baby, this stuff is right up my alley. Love it. Great work as always guys :) your passion shows
Why do I have the weird feeling that I've seen this video before??? Did I dream this?
All this has happened before and all this will happen again.
Some of the games came from companies which ported FPS on the GBA so maybe you remember the last video about GBA FPS ports which also had some mention of other FPS on the GBA which some developers of the last video also did.
They've made videos on these games before
I had the most fun with Dark Arena. I dont know why, but I picked it up and was hooked, just running around and shooting the baddies. It does have issues, but I find the complete lack of death animations charming and completely hilarious.
"Why you mad, man? I'm that best at back tracking!"
Okay, I laughed at that harder than I probably should have
I noticed I wasn't notified about this vid, glad this reminded me to do that. Love Punching Weight!
I am glad you finally made a part 2, this was GRRRREAT!!! I wonder if you will be able to cover the PSP FPSes some day.
this gba stuff is actually really interesting, keep up that quality content
So excited for a new episode. Thanks guys!!!
Great video. I want DS FPSs now
Agreed
Heh, that Marvin the Martian reference in the Backtrack ending caught me off guard.
I come from a long line of unsalted, unbuttered, mashed potatoes and I find your comments to be in very poor taste.
I find unsalted, unbuttered mashed potatoes to be very poor in taste.
>mashed potatoes
>"poor taste"
lmao
@@nemesisurvivorleon - Derek deserves the credit for setting up the joke in the first place ;)
Very interesting. I had a GBA but almost exclusively played RPGs and Castlevania games on it so I hadn’t heard of or seen any of these. Thanks for another great video!
Ice Nine has really good looking lighting and shadows, like holy crap!
This GBA First-Person Shot me in the heart!
As always, love your content! This video actually inspired me to research more into Crawfish Interactive, only to find out they made some of my favourite handheld titles. I think I might just have to do a video about them in the very near future, because they seem to have a pretty extensive history, and most of their games seem to be ports of bigger console games at the time yet play a lot different by comparison. It's a shame that such a creative developer ended up going under after so many ambitious titles. I remember really looking forward to their GTA 3 port back in the day!
"fragged" is when your commanding officer takes so many risk you toss a grenade in his tent one night.
Upvote for Baja Blast. Try mixing 1/3 Baja Blast with 2/3 Diet Pepsi for an awesome drink to go with Taco Bell. I ordered it enough at Taco Bell that one night when I ordered the drink the cashier realized it was me, "the baja blast and diet pepsi guy," then you could hear another guy say "is that him?" Then he jumps on the intercom to tell me they tried it and 'it's reeeaaally goooooooood.'
And that's how I became a radio celebrity at the Taco Bell-verse of a town of 20,000.
“There is no bad games, nor good games. There is just games.”- kind of what you said I guess
Ohhhh! I was just watching the FPS Ports when this showed up in my home screen and inmediately saw the *Uploaded a day ago* and went *WHY TF did you not showed up in my notifications!?*.
Color me surprised Ecks vs Sever would have a solid weapons lineup - MP7s, Neostead 2000s, G11s, Pancor Jackhammers. You’d have needed to be a reasonable enthusiast in those circle to know about all of them in 2001-2002. Their sprite work looks solid!
I like the way he said that there are good or bad games. There are only interesting and uninteresting games. And it's actually true.
Queen of the Damned reference? I knew there was a reason I like this channel.
I really enjoy your enthusiasm for weirdly/hilariously/fascinatingly bad games. Really sparks my MST3K instincts, and I don't think I thought about games in that frame of mind until you talked about overloading the N64 in Perfect Dark.
I also really enjoyed the nod to critiques of the previous video. And the "boring and interesting games" quote.
I played almost none of these games when I had my GBA as my main device... but man they're cool looking back.
I honestly like the philosophy of “there is no bad games”
6:30 DANG, how did you pick up that comparison so perfectly?!
Oh, wow you actually got a game here where you gotta stop skeletons fighting you.
Oh god... This video reminded me about Dark Arena... I even beat that game and then promptly forgot about that game. I feel like SSFF gave this game a lot more credit that I did. While I did have some fun moments playing through it, it's just... Well, it exists.
3DO Dark Halls really is the perfect theme for baffling video game origins.
30 save slots. And how many Switch games only give you one.
To be fair that is what multiple users are for.
@@maplecinna3979 Still sucks that you might have to make another profile if you want more save slots. Though games with multiple paths/different outcomes have multiple save slots like 95% of the time.
@@maplecinna3979
save slots are meant for you to save multiple times whenever you feel are necessary
Multi users are meant for you to create whenever you want to let OTHER people play the system but not touch your account
You can have both because it does not collide with the save slot logic
I've never played a Nintendo game and thought "hmm, I'd like to save here and try something and maybe come back to this save later."
The only Nintendo games I'd do that in are RPGs, and those games do give you multiple saves. Having 99 saves has always been more of a Sony or PC thing.
I know it isn't great. I don't like it either. But I don't understand why you are complaining when the Nintendo Game Cube usually gave you 3 or 4 save files on a single memory card. Now you can have as many new saves as you want if you want to keep your 100% Odyssey file but still play the game again.
Maple Cinna I'm mainly tired of Pokemon only giving me one. It's the main reason I don't replay most games outside of emulating the first gens. Like even MegaMan Battle Network or Star Force gave me ONE extra on the DS, but this ruined Alpha Sapphire when I made the game too easy with exp share. I don't wanna get rid of my file though so it feels like I need to pay 40 bucks for a save slot, which people seemingly only care about when Konami does it. And "but Switch has profiles" yeah without Nintendo Switch Online.
Wow. Your channel is amazing!
I wonder if the Dark Arena maps were more navigable with the original textures. IIRC the process was building a doom level, using Doom textures, then converting it.
> Praises Paintball
> Looks down on Dark Arena.
I can't trust your judgement anymore.
Took one look at the back of the box of Ecks vs Sever and just had to get it in 2001. Doom like gameplay on the GBA? hell yes, and it didn't disappoint. The strafing really added to the gameplay, which considering how addicted i was to UT and Quake 3 at the time, made me love it even more. Sure its super repetitive and can be completed in a hour, but outside of RPGs that was the nature of most portable games outside of Pokemon back then. Something about the Doom/Duke 3D style graphics made me feel nostalgic even back then, gotta love those 2.5D drawn sprites of enemies and environs.
The graphics and sound design in ice 9 are impressive.
7:14 I can always put on the Sick Puppies song "You're Going Down" through my Bluetooth speaker.
Back Track! One of my favorite GBA games. Not good, mind you. Just holds a lot.
*Spoony:* "I once saw someone online accuse [Bloodwings: Pumpkinhead's Revenge] of being a Doom clone. I _wish_ it were a Doom clone, because Doom didn't suck!'
Oh, the irony in that statement...
yes! yes! yes!!! been waiting for this video
I had Greg Hastings Tournament Paintball on the XBox. More precisely, my dad had it and it made it's way into my game collection when my dad got a 360. I never played it, it's mainly a multiplayer game and at the time I didn't have XBox Live. (I didn't get live until a couple years after I got my own 360.)
12:16 When you wanna swear to show your friend how cool you are, but don't want your parents to hear
ballistic eks vs. server was written by the same guy who wrote the script for the horror movie: jack frost. jack frost is about a killer snowman.
The green text typeout at 12:29 reminds me of the opening sequence of Super Metroid 🤣.
3:55 I always laugh at "Why you so mad man? I'm the best at backtracking!"
I am now become Greg Hastings, destroyer of framerates
I had no idea Dark Arena's maps were created by the Doom World community. I'll have to look into that, I'm curious who worked on the maps.
GBA battery-backed saves are indeed rare, as GBA games don't use save batteries. They have proper in-built storage.
lol @ the Looney Tunes ref in BackTrack
Oh my god, I used to have that Resident Evil shirt! A highschool teacher wound up buying it from me.
"Where's the kaboom? There was supposed to be an earth-shattering kaboom!" DBZ Abridged now makes more sense
12:25 is that just straight up Crocomire from Super Metroid?
Another great video!
Great video as usual
I got the first EvS for cheap back in the day. It was pretty well regarded for its time and I enjoyed it well enough. And honestly, just seeing "3D" graphics on a portable device back then was novel enough to hold your attention, at least for a little bit.
(Also the passwords were just words starting with "ex" so it was easy to guess a word and get to a random level, lol.)
BEEN WAITING FOR THIS!
BackTrack reminds me of Moon Chronicles. Anyone remember Moon for the DS? Or when that game was remade for the 3DS as Moon Chronicles? Is that game enough of an oddity to qualify for an episode?
I see this video and I couldn’t physically click any faster >.< Bizarre FPS games are a passion that I adore
Just wanted to say your personality is a lot more appealing than AVGN and those Game Sack guys.
I just found out from this video that Ice Nine is really rare... My mom bought me it at Gamestop for $6 when I was a kid and it was one of the few games I have left from my childhood that I haven't sold lol
ECKS V SEVER is my all-time favorite 3rd-party GBA game.
Ecks vs Sever is a hidden gem
My big problem with Backtrack lies in the way the screen briefly flashes white every time you fire a weapon. It's really obnoxious.
Then again, it probably wouldn't look nearly as bad on the GBA's small, unlit screen.
you know something? When you said Dark Arena was like mashed potatoes without butter, salt, or gravy... I started craving mashed potatoes...
Baja Blast is the GOAT of Mountain Dew flavors.