Melt Anything with the new Particle system in Cinema 4D 2024
Вставка
- Опубліковано 17 сер 2024
- Project file: shorturl.at/54yBd
Learn how to melt anything with the new particle system in Cinema 4D 2024. We'll be using the powerful all-new particle system in Cinema 4d 2024.4 in combination with the Volume Builder and Volume Mesher.
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Cinema 4d, Cinema 4d Particles, Cinema 4d 2024, Cinema 4d particles tutorial, C4D New Particle System.
#polygondivision #c4d #c4dparticles #particles #c4dtutorial #cinema4d #redshift3d #redshift #shadernodes #3dshaders #motiongraphics #motiondesign #3dmodeling #3danimation #3danimation #aftereffects #motiondesign
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00:00 Bumper
00:07 Introduction
01:25 Thank You
02:08 Scene Setup
04:08 Interface Setup
04:41 Emitter Setup
05:46 Particle Emission
30:27 Hardware Render
33:57 Conclusion - Фільми й анімація
Amazing! Thanks for sharing this awesome videos
Amazing ! Really really happy to learn that with you a really big thanks !
amazing !!
maxon really made up their mind to come up with a particle system, that´s as easy to learn and use as everything in C4D.
By the way, have you figured out how to exclude force objects from the paticle system entirely? I create an empty particle group and drop it in there as a workaround. Do I miss out on that include/exclude setting somewhere?
Like I said in the video... there is a lot to be desired with the new particle system. Let's say you have a scene where you must have a Turbulence in the root of the project because you're also using Rigid Bodies, in their tags just use the Include. Other than that you can just put the forces in their respective particle group to isolate.
To be honest I wish they just updated their license with Thinking Particles and ported a new version. TP was like 20+ years old! Before Houdini became popular TP was industry standard in VFX. It's pretty powerful.
show updates to 2024.5?
I just updated to 2024.5 and there isn't anything that effects the recording. Nothing major with particles...