The HUGE Tactical Shooter We've Been Waiting For - Gray Zone Warfare

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  • Опубліковано 23 кві 2024
  • Subscribe or get LZ camped. Thanks for watching :)
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  • Ігри

КОМЕНТАРІ • 863

  • @trgc_7548
    @trgc_7548 Місяць тому +1226

    Would love it if they did actually implement a feature where you have to spot enemy’s at your LZ and you can hit a button to wave off the little bird pilot

    • @mr.darknessrevealed8630
      @mr.darknessrevealed8630 Місяць тому +9

      Agreeds

    • @danilooliveira6580
      @danilooliveira6580 Місяць тому +110

      or make it a big bird with AI gunners. if you want to camp LZ good luck dealing with miniguns controlled by AI with X-Ray vision turning you into mince meat.

    • @MachinedFace88ttv
      @MachinedFace88ttv Місяць тому +18

      The little bird pilot is the same guy for the enemy team , h'es working for them >:)

    • @Blackjack-dd1xv
      @Blackjack-dd1xv Місяць тому

      ​@@danilooliveira6580 honestly having the option to call in a blackhawk with door gunners for extra cash would be cool

    • @alexandersneed5284
      @alexandersneed5284 Місяць тому +7

      Mini guns, or air configured 240s or .50s would be nice and realistic, but you need a copilot on the FLR to spot the enemy or else ambushes are gone. Other options could be armored convoys or parachutes into the combat zone and same options on the way out

  • @kinnexion
    @kinnexion Місяць тому +870

    I love the fact that there’s no raid timer. I hate when I’m on a time budget in extraction shooters. I love the fact that I’ll be able to hop in and do raids with my buddies at our own pace. Some of us like to play really slow and methodically without being timed.
    I’m enjoying the idea of an open world map, as well. This feels like a mix of Arma and Tarkov. Can’t wait to try it

    • @robertrossi9364
      @robertrossi9364 Місяць тому +23

      I'm a big Arma player. The persistence is the only reason I'm interested in this!

    • @therealspoon69
      @therealspoon69 Місяць тому +3

      bro then you can just rat and afk for two hours until its empty. tarkov figured it out, this game looks mid af the ai is laugh out bad.

    • @kinnexion
      @kinnexion Місяць тому +27

      @@therealspoon69 there’s a difference between ratting and taking things slow, my guy. There’s lots of different mechanics that game devs can implement to counteract ratting. Don’t be one of those people that. Thinks every game has to be a PvP wet dream all the time, every time, all day. Some people like the slower and more methodical playstyles

    • @therealspoon69
      @therealspoon69 Місяць тому

      @@kinnexion if im gonna be shooting bots all day (which is boring as fuck) they better have decent ai not this shit lol

    • @wolfgang_h3t
      @wolfgang_h3t Місяць тому

      ​@@therealspoon69 Willing to bet you also bitch about extract campers lmao

  • @MaunoKoivistoOfficial
    @MaunoKoivistoOfficial Місяць тому +378

    DMZ already solved the "squad mates hinder my task progression by taking away kills" problem: when a member of your squad does something that meets your mission criteria, that progresses the mission for you. This means helping your friends or new players is easy, and central to the experience

    • @timmm1668
      @timmm1668 Місяць тому +10

      exactly

    • @2649
      @2649 Місяць тому +7

      Then you still need to both have the same tasks unlocked. If I start a week earlier with playing than my friend then you’d still have the problem of not progressing when doing a task that i or him have.

    • @kamoperations
      @kamoperations Місяць тому +1

      @@2649 yeah fax

    • @BeanMann
      @BeanMann Місяць тому +5

      Yeah, and also they could give you a portion of the rewards when your squad mate completes a task, that way, you dont feel like it was completely wasted and you are incentivised to help your team mates

    • @SirQuantization
      @SirQuantization Місяць тому +1

      Too bad DMZ is dead though.

  • @bricebarker3487
    @bricebarker3487 Місяць тому +334

    I've never seen drewski talk so much about fixes. Drewski is in love what this can be and I hope him and these other streamers can show the devs some good direction to take

    • @TEP90
      @TEP90 Місяць тому +18

      It definitely has a lot of potential. Hopefully they can pull it off.

    • @InfernoTV
      @InfernoTV Місяць тому

      Go watch his ghost recon video, equally in depth

    • @paulochf
      @paulochf Місяць тому

      I saw his list. It's truly a good, cool list.

    • @SL4PSH0CK
      @SL4PSH0CK 19 днів тому

      @@TEP90 agree there's a lot of expectations to fill upon

  • @frankiepeele9220
    @frankiepeele9220 Місяць тому +455

    It’s amazing how it’s managed to be so complex and tactical while also being pretty accessible compared to something like tarkov since you don’t immediately lose your loot and people at base can help new players with stuff

    • @kohnr3381
      @kohnr3381 Місяць тому +7

      thats why it will be boring

    • @UnosRecens
      @UnosRecens Місяць тому +87

      thats why it will succeed

    • @Island_Bag
      @Island_Bag Місяць тому +1

      @@kohnr3381and yet you’ll still play it

    • @Lolimoan
      @Lolimoan Місяць тому +55

      @@kohnr3381 Nikita shill right here

    • @Darkdiver28
      @Darkdiver28 Місяць тому +25

      @@kohnr3381you do know this was the original vision for Tarkov right. However, Tarkov is slowly turning into just a glorified deathmatch. Nobody does quests, they just kill the first player they come across . Devs decided to profit out of the Esports market and leave it in a beta stage forever.

  • @outlawbf3
    @outlawbf3 Місяць тому +161

    I belive a dynamic LZ system would be great, along with your suggestion about bigger zones

  • @steelin666
    @steelin666 Місяць тому +56

    Shared tasks are such a no-brainer. MMOs figured that out years ago. Just give 25%, or even 10% of the rewards, anything basically, to all the squad members who don't have that quest active, share the progression within the squad, and it's a totally different experience.

  • @pugski72
    @pugski72 Місяць тому +79

    Can’t wait to get the full game and see what crazy adventures happen

    • @Soccerrockker6
      @Soccerrockker6 Місяць тому +5

      It sure has a lot of potential. I agree with every point Drew made and if they addressed each of them, this game will likely be the next big thing.

    • @pugski72
      @pugski72 Місяць тому +1

      @@Soccerrockker6 hopefully they add some ground vehicles

  • @muaxh03
    @muaxh03 Місяць тому +90

    I had doubts but since I learned that the game has an only PVE mode as well, I'll check it out %100

    • @Varitus
      @Varitus Місяць тому

      Was that mentioned by devs? Or they said that u dont need to do pvp like all devs of this kind of games keep saying

    • @mrhonkhonk6116
      @mrhonkhonk6116 Місяць тому +4

      @@Varitus it's PvEvP so it's more pve to pvp but you can shoot other player but it's not like tarvkov were you have to, you can hide a bush let the player pass or even talk to them that was the dev said for the game now we need to see if they stick to that

    • @elektrotehnik94
      @elektrotehnik94 Місяць тому +1

      Love your work, brother. ❤
      With good people like this congregating around, this game could have serious potential.

    • @muaxh03
      @muaxh03 Місяць тому +8

      @@Varitus There’s 2 game modes one is PvEvP and the other one is only PvE and players can’t hurt each other

    • @GamesforCykits
      @GamesforCykits Місяць тому +1

      Muax in the wild let’s goooo

  • @deadpxl
    @deadpxl Місяць тому +193

    I would totally be a dedicated pilot if they made it playable. Giving each faction a couple little birds and dedicated pilot roles (in addition to the 16 player teams) while having optional preset AI they have for when there's no/not enough pilots on would be fantastic. Especially if they ever allowed for fire support with the need to go back and take a long time to rearm (essentially like an ability "cooldown")
    Edit: As long as they do proper collective flight models and support HOTAS, of course!

    • @amp1885
      @amp1885 Місяць тому +13

      To build off that, instead of rearming being just a cooldown at base, you should have to manually go grab ammo from a warehouse and reload the weapons on your bird. It would mean you can have dedicated ground crew if you need it to do rapid air attacks, but also make it simple enough for a solo pilot to do it. It'd be a minor feature for the most part, but also make it interesting for larger groups playing together.

    • @reinach77
      @reinach77 Місяць тому +4

      It would awesome to have player helis and gound vehicles like in squad but they are a small team and that's a lot of work. I don't think we'll see that.

    • @ghostly8492
      @ghostly8492 Місяць тому +1

      Agreed 👍

    • @shitpost4204
      @shitpost4204 Місяць тому +2

      Oooh I'd love to be a dedicated pilot for these lilbirds

    • @beerleaguebrodeur7724
      @beerleaguebrodeur7724 Місяць тому +4

      I would absolutely play this game if there was a dedicated pilot role.

  • @Sumsar333
    @Sumsar333 Місяць тому +86

    The starter towns being mirrored copy-pasted for "balancing" reasons is the same as me leaving dishes in the sink so there's a balanced amount of tableware in the cupboards and the sink

    • @Tacti_cat
      @Tacti_cat Місяць тому +8

      Exactly, I'm not gonna excuse laziness for "balance".

    • @wavehellhole
      @wavehellhole Місяць тому +4

      That kind of excuse from a game dev is PAINFUL to hear. We are not STUPID. 😂😂

  • @speedkiller3026
    @speedkiller3026 Місяць тому +30

    sounds like a game which is going to be enjoyable in a year or so when the base gameplay mechanics are down

  • @penname8380
    @penname8380 Місяць тому +34

    I have a pretty robust script for Arma3 that Basically does this;
    ~ I call in transport, pilot targets my actual location, enroute. Tranport tasks radio chatter when close and instructed to 'pop smoke'. Prioritized by color.
    ~ I had to make poping smoke optional, because i was told sometimes you have a radio and no smoke boss.
    ~ The AI decides closest to the support caller to land by internally dealing out possible landing location markers like a drunk poker dealer.
    ~ The smoke just tells the AI pilot where to land. Two things happen here. a) Ai refuse to land there (because it is complicated?) landing instead somewhere else... literally they might even just go back to base and hover until shot down or bingo fuel. or b) They, "OK BOSS" and Bin Landin' the helo tearing out a tail rotor on a fence or natural obsticle.
    ~ !This resulted in having to add the marker rotation placement triggered by popping smoke correlate to facing me. This way the heli lands on smoke, facing me, not just on smoke tail in the brick wall.
    ~ Also anytime a heli engine is off the Crew chief will get out and repair heli. No fuel no ammo not his problem. I gave him a steerable parachute because if the engine fails in flight he bails.
    So...
    Short of going into GZ version of Zeus and controling the pilot's landing yourself, often AI can fumble the stickiest of balls, in all sports.

  • @facelesswizard1023
    @facelesswizard1023 Місяць тому +12

    07:30 The take on Tarkov quest is absolute on point and pure gold.

  • @cocainecat8569
    @cocainecat8569 Місяць тому +7

    "Hunt: Showdown - the best of the bunch"
    Preach, brother!

  • @oliversdouglas
    @oliversdouglas Місяць тому +3

    Oh man I’ve been watching people play this for days and have enjoyed it, but I’ve been thinking about the design a bunch because it’s got some big changes needed. You’ve absolutely nailed a bunch of stuff here - your thoughts on missions were great

  • @sawools
    @sawools Місяць тому +6

    I don't know if the devs will see this or not, but an easy way to fix the quest system is to have server-side quests, which each faction gets a few of them at a time.
    The quests would be separated into four types, blue, red, yellow, and green where blue is quests only your faction can see and they just always seem to be in places where other faction players are also doing quests, but the quests never line up so you don't technically have a reason to kill the other players. XP is shared among the squad that completes the mission and dibs system is implemented where a squad can say they plan on doing the mission but other squads in the faction can still go steal it.
    The red missions would be shared by everyone on the server and give massive rewards to the faction members in the general area that got the complete, depending on if they participated in some way allowing multiple friendly teams to try to work together.
    The yellow would be the spicy ones, quests that deliberately mess with other factions by needing to steal an item another team got or destroy a truck the team is escorting. The rewards would ideally be slightly less than the rewards for a blue mission so while you can go mess up the other players, it would be more worth it to just focus on your own.
    The green missions would be similar to red missions, but everyone in an area gets a small reward for completion by being in the area, allowing several factions to possibly work together to complete the mission without fighting.

  • @RedRipeRaspberries
    @RedRipeRaspberries Місяць тому +5

    Great idea for the LZs, I like it. There should assuredly also be a mechanic to tell your pilot to abort if there's a hot drop. Maybe a notification system telling you that there are players nearby and then you can chose to land anyway or abort.

  • @MaccaThePacca
    @MaccaThePacca Місяць тому +3

    thank you for the constant 10/10 uploads drew!

  • @kleanisklean
    @kleanisklean Місяць тому +2

    Great feedback. Loved the LZ idea. Would be cool to fast rope down through the trees as well.

  • @TemaZozo
    @TemaZozo Місяць тому

    you really make the topics come alive, thanks for your passion!

  • @suspiciousmushroom2921
    @suspiciousmushroom2921 Місяць тому +5

    Its a really solid alpha gameplay they showing. On discord u can see that the devs really care for the game and the feedback they get. They look in the game themselves, seek out them bugs and fix them. Also they show what they doing every week. I think this game will be massive in the future

  • @neodjr
    @neodjr Місяць тому

    great vid. love the breakdown!

  • @MiL7z
    @MiL7z Місяць тому +1

    YESSS. I've been waiting for this vid from you! Only person who's opinion I'll take seriously, personally. Much love Drewski

  • @ryandelehanty8368
    @ryandelehanty8368 Місяць тому +11

    that c clamp made my arm burn

    • @GibsMeMunny
      @GibsMeMunny Місяць тому +10

      Gotta grip it like it's trying to escape from your basement.

    • @ryandelehanty8368
      @ryandelehanty8368 Місяць тому +1

      @@GibsMeMunny wait what😂

  • @fockuff7290
    @fockuff7290 Місяць тому +2

    I HAD A NC STAR ON MY KSG WHEN I FIRST GOT IT! The thing lasted a year, died, then started working 3 days later. I call it the Jesus red dot now.

  • @lootbot
    @lootbot Місяць тому

    Almost at 2 mil dreski!!! feels like just yesterday you hit 500k.. You deserve it! love your videos.

  • @arjunasenawirathna9994
    @arjunasenawirathna9994 Місяць тому

    Always love it when drew uploads

  • @GarretGravink
    @GarretGravink Місяць тому +6

    Sounds like they should take a page from MWII’s DMZ, anyone on a team can progress any task that anyone on your team has. Allows you to work on tasks together, but also rewards you for helping other earlier tasks

  • @is370
    @is370 Місяць тому +5

    Your idea about choosing heli locations within a grid is phenomenal . It would reduce the camping ten fold

  • @ghillie_guys7808
    @ghillie_guys7808 Місяць тому +4

    I haven’t played GZW yet but from all the complaints I hear about the helo’s I think the best way to do it would be like the Huey from the ARMA 2 campaign. Where you can call it in and actually designate where it lands. Have it act as an air taxi rather than an air bus stop

  • @quikmage
    @quikmage Місяць тому

    Excellent, as always!

  • @brettsteele7386
    @brettsteele7386 Місяць тому

    Drew, you led me to Tarkov and that was years ago and to this day you are the best team commander I have seen.

  • @dartawnasailo4449
    @dartawnasailo4449 Місяць тому +2

    Thanks to drewski for taking it as what it is,, other streamers hype it so much and even title their video as the tarkov killer or something

  • @aidenhughes5246
    @aidenhughes5246 Місяць тому +7

    Love how halo music goes so hard with just about every game.

    • @joshhead8337
      @joshhead8337 28 днів тому

      Was about to comment about the halo music

  • @LazyGuyCoyote
    @LazyGuyCoyote Місяць тому

    Love your take on picking exact Landing Zone. I hope they implement something like that!

  • @CozyCardsQuest
    @CozyCardsQuest Місяць тому

    Beautifully put

  • @Scott.E.H
    @Scott.E.H Місяць тому +5

    Good to see I'm not the only one who looked at some stuff and went 'that seems kinda boring or done before'. The traders really jumped out at me for being what might as well be just static portraits... Like Tarkov.

  • @markdrescher428
    @markdrescher428 Місяць тому

    Great vid. I liked your suggestions regarding Landing Zones. Let's not forget that this game is only about 20% complete. Huge potential here.

  • @beardednategaming7188
    @beardednategaming7188 Місяць тому +2

    A way to get around the team mate location thing, would be a wrist mounted ctab type thing, but have it so its zoomed on location with a span of 20-30m, since your forearm is in view alot of the time, even having a key-bind to just slightly move up your arm to get a quick look.
    The quests with team mates thing, because sweats will try and speedrun the quests, have a set of 10-15 quests that are able to do a day, that reset while it will be repetitive, it would be the best way to get players on the same quests.

  • @drewjozz
    @drewjozz Місяць тому +6

    the huge early access barebones graphical test streamer only gameplay we've been waiting for

  • @Minihornet
    @Minihornet Місяць тому

    A task like "hold a certain town or strongpoint for x amount of time" and the place is completely random, like a clearing for a chopper lz or an ammo depot or something, and when completed, you unlock a temporary thing like accessing stash for like 30 mins from an "ammo depot" or getting a chopper pick up and lz, and rewards for completing the task and killing enemies

  • @thetokerjokersmusic
    @thetokerjokersmusic 9 днів тому

    You provided a potential fix for almost all, if not all, of the issues you pointed out. Atta boy, definitely going to sub. 👏

  • @user-vd4xy8ru1h
    @user-vd4xy8ru1h Місяць тому +1

    These ideas for the issues found in this game are really great! Especially like the LZ idea. My biggest concerns for this game is the LZ system and the working together system. They for sure need a reason to work together like xp for for helping a friend or even if you are in the same party and you are doing the same task it shares the progression between party members.

  • @BoDukeAdventures.
    @BoDukeAdventures. Місяць тому

    Let's Goooooo. Love the content. I can't wait to get out there and make sum clips myself.

  • @ttam1534
    @ttam1534 Місяць тому

    Your LZ idea is spot on, only to say you should also have the option of fast roping from the heli so you can drop into wooded areas also

  • @SavSci
    @SavSci Місяць тому +1

    6:20 Like you alluded to I hope they add a feature that you can plan the flight path, as well. Nothing weirder than a helicopter pilot flying right over areas where enemies would be.

  • @Gordocc
    @Gordocc Місяць тому

    Your system with the helicopter landing, would also help the system of picking up your own body after dying, they could possibly do it so if you die at an inside an LZ zone you won't be able to fly back there if the system you suggested with deciding where to land more precisily were in effect

  • @christopherhinch4723
    @christopherhinch4723 Місяць тому +1

    ground vehicles would be a fantastic add either armed or non-armed so you can coordinate with your team if you want to do convoys or patrols in enemy territory

  • @Japaka
    @Japaka Місяць тому

    Once again, absolutely invaluable feedback! REALLY hoping they listen to it, as this is the game I've been most excited for in years

  • @pupusaslordking5617
    @pupusaslordking5617 Місяць тому

    Looks good. Especially your character with a broken arm. Realism wont cease to amaze me.

  • @patrickhenry8425
    @patrickhenry8425 Місяць тому

    Very fair and accurate assessment

  • @Gilloozz
    @Gilloozz Місяць тому

    I really hope the devs catch wind of these ideas. I totally dug the analyses and can't wait to dive into playing this game, whether it's halfway done or fully polished. I'm totally down to play, report bugs, and hang tight for its full release. Even if it takes a while, I'm cool with seeing it evolve over time while still getting to have some fun with it during its development phase. Cheers

  • @lucasperdue312
    @lucasperdue312 Місяць тому

    What you said about tasks with teammates is one of the things I love about CoD DMZ. Sure DMZ has it’s problems, but being able to complete tasks collectively really makes you feel like a team, and is incredibly helpful

    • @JamesMelton
      @JamesMelton Місяць тому +1

      Group progression was critical for my DMZ experience. It's difficult to fathom this new game not implementing it. If I had to guess, their current release for streamer testing just didn't have it yet.

  • @JonatanE
    @JonatanE Місяць тому +4

    Guess this will be my new extraction shooter after the Unheard Edition debacle with EFT

  • @BeakySneaky_
    @BeakySneaky_ Місяць тому +8

    With "Unheard" Edition dropping on Tarkov here I am looking for new games

  • @gobe8354
    @gobe8354 Місяць тому +2

    I think I'll probably wait to play this game and save myself the headache.

  • @Oohahcloudman
    @Oohahcloudman Місяць тому +2

    Jeeps, bikes, and other vehicles would be so fun

  • @user-fu3hf3fd6s
    @user-fu3hf3fd6s Місяць тому

    Nice I Hope they expand on the maps more.

  • @JacobUnderwood-lb4ck
    @JacobUnderwood-lb4ck Місяць тому

    The ambient Halo 2 music from Delta Halo mission is literally chilling how nostalgic it hit me after I realized, IS THAT HALO!!??

  • @jeremiahwaller1283
    @jeremiahwaller1283 Місяць тому

    Just one thing- if you're behind cover, being shot at from several hundred yards, the crack of the round passing you by will likely be louder than the report from the gunshot. It's been a long time but that's how I remember it.
    unrelated edit: at 18:15, the bush you shoot through reacts to the shots. That's pretty cool.

  • @bozombiesftw1
    @bozombiesftw1 Місяць тому

    finally someone that comes up with solutions

  • @JustinDadBod
    @JustinDadBod Місяць тому

    This is solid feedback. Hope the Devs take note.

  • @Xhotic
    @Xhotic Місяць тому +1

    World Events would be great actually they could do bosses with that and maybe some areas could be blown up or have timers on explosives people could team up and clear out the place to get to the defuser etc. maybe a Supply Drop can drop in and have a few AI protecting it stuff like that would be amazing! (its early access tbh i expect those kinda things to come eventually, as its quite a easy and obvious content additions) and also being able to choose your LZ like you said sorta like Helldivers would be sick.....
    (not exactly tho as you shouldnt be able to spawn inside a building, only outside in the jungle etc)
    excited to see what they do with it tho in the future, as right now its really early access
    like for instance the running/jumping feels like Call of Duty arcade-ish and not smooth/realistic-ish like Tarkov/Extraction Shooters

  • @calebduke6878
    @calebduke6878 Місяць тому

    I hope the devs listen to people like you & others & fix these things to make this game perfect! It looks super awesome can’t wait for it to be open to everyone

  • @drunkskunk828
    @drunkskunk828 Місяць тому

    Haven't even finished the video, but have to thank Drewski for sharing your thoughts and experiences. We'll done. I'll wait on this game.

  • @MiL7z
    @MiL7z Місяць тому

    Agree with it being a bit weird to only have Helis, but also, I don't want ground vehicles.. and have not come up with a better alternative. Your idea on the LZs is the best I've heard by a long shot.

  • @kevingnomen6092
    @kevingnomen6092 Місяць тому

    The heli feature is something the next Ghost Recon for sure needs haha. That would be so sick!

  • @ImVexuli
    @ImVexuli Місяць тому

    I absolutely love the map. It's like they plucked a patch of land from Laos or Vietnam, sprinkled in the towns and gear/attire from the Myanmar conflict for the NPCs.. feels real.

  • @EscapefromCadia
    @EscapefromCadia Місяць тому

    You should get Story Quests in large batches, so you get like 20 quests that you can do all in the same town, and when you complete them all you unlock the next area, so at best you can catch people up quicker

  • @jason2077
    @jason2077 Місяць тому

    Nice Halo 2 soundtrack treat at the end !

  • @Leoni_X
    @Leoni_X Місяць тому +4

    Day 2 of waiting for drew to play DCS.

  • @Zay.223
    @Zay.223 Місяць тому

    Arma reforger with the sound mod is actually pretty good, there is a few kinks for sure but overall it’s better than most!

  • @dusteboy
    @dusteboy Місяць тому

    Love the game idea so far for where it is at in development
    Love the Halo music in the background

  • @D4RKV3NOM
    @D4RKV3NOM Місяць тому

    i think this is the best critique this game has had since early showcase! very good constructive criticism shown here, i agree with all of it and it is the best list of features and QOL improvements i have seen on youtube for this game so far, i am optimistic that the devs feel the same way you do and they implement something to the nature described in this video

  • @joeshmoe7485
    @joeshmoe7485 Місяць тому

    Yeah, the devs should implement something to deal with LZ camping. I like your suggestion of letting you pick a spot within a certain boundary. Another idea would be to allow you to shoot from the bird, or maybe cancel the landing and return to base, etc...

  • @slappy0079
    @slappy0079 Місяць тому

    if the players had to clear a landing zone when they arrived at their destination, i think it would solve a ton of problems too. you could create your own LZ (almost ) anywhere. fast roping could be another mechanic to allow infil in areas that aren't good to land in, like dense jungle, over water, or on top of buildings.

  • @paulking6268
    @paulking6268 Місяць тому

    2003 Vietcong, loved that game. Calling in an airstrike was so cool back then.

  • @Bobbydyland
    @Bobbydyland Місяць тому +1

    I think Quad bikes / Cheap pickups are a must for this game.

  • @yancieb
    @yancieb Місяць тому

    16:06 Those were some crazy good flight skills, the squad you were picking up mustve been freaking out watching you pull in 😂. I wonder how hard the flight is in that game and how long it took you to achieve those skills.

  • @knolsey
    @knolsey Місяць тому +2

    the one thing COD did better than anyone else in the extraction shooter genre was the missions within DMZ. sure it had some fetch quests, but overall they were actually engaging.

  • @You_dont_know_me_I_think
    @You_dont_know_me_I_think 16 днів тому +1

    This game need world events like for example. A huge bandit group is coming to attack your base or there’s a shipment with good gear being moved from town to town

  • @zoodle3139
    @zoodle3139 Місяць тому

    I love the phantom forced reference

  • @user-om4hi4rf2t
    @user-om4hi4rf2t Місяць тому

    I love the Halo 3 music at the end of the video

  • @leonlacey4686
    @leonlacey4686 Місяць тому

    It's really funny that Drewski even using BGMs from HALO lol

  • @GrantGigaMouseBaumgarten
    @GrantGigaMouseBaumgarten Місяць тому

    i feel that since your a big influential mil sim youtuber i think they will actually listen to this information

  • @StruggleGaming
    @StruggleGaming Місяць тому +1

    With BSG implosing today, this just became a BIG game drop, not just a conpettitive entry.

  • @mehoff88
    @mehoff88 Місяць тому

    Thinking you can hear someone walking through brush at 150 feet is absolutely hilarious unless it is dead silent and you have active ear pro on and whenever is it silent in the woods/jungle during the day.

  • @eukyre
    @eukyre Місяць тому

    For the tasking, an “assist” system might be a good middle ground. Yes you could progress solo, but if you have teammates with you, that “assist” you, maybe it could reward them either XP or hear pulled from a separate “assist reward” pool or something along those lines.
    i’m not a game dev so i don’t know how this would be implemented, but it’s an idea to prevent hindrance.

  • @tristanhicks9824
    @tristanhicks9824 Місяць тому

    If enemies are too close to an extraction it def should block you being able to extract or land. This could prevent dudes from just running from a fight in a cheesy manner at an LZ, and prevent infil camping rats. They could notionally gave the pilots thermals just so you have a realistic reason

  • @ViceMeister
    @ViceMeister Місяць тому

    Love the TED Talk

  • @audisburton4947
    @audisburton4947 Місяць тому

    that mosin shot was like the scene from pulp fiction haha.

  • @SimoWill75
    @SimoWill75 Місяць тому

    Can't help but see huge Indica plants everywhere.

  • @carlfranciscon
    @carlfranciscon Місяць тому

    As someone living in the Philippines, I can say the vegetation is spot on!

  • @imhere8474
    @imhere8474 Місяць тому

    From what you say, maybe they should implement a "Fireteam" system. Basically you can split up the larger team into four man squad and any mission completed by the fireteam results in all members of said fireteam getting the rewards. The balance is that the other three team members are now linked to your mission menu and cannot do their own missions while on yours.
    This system could be useful as well in fixing the issue with the helicopter, your fireteam IC (The player who's mission you are doing) gets a military map brought up in front of their screen marked with where they can and cannot land. Only the IC can decide the specific landing zone.
    Also maybe they could add a circling feature to the helicopters where the team can inspect the ground before landing say if the helicopter arrives before the IC making a decision or even a divert course where you can change where the helicopter goes mid flight. Say you have a maximum of two change courses before the pilot has to head back to base.

  • @Snaques
    @Snaques Місяць тому

    It's so interesting to check different CCs point of view on GZW.
    The feedback is always more or less the same, but there is a pretty big variety in the tone. Some fully appreciate the EA state of the game and the limited resources on hand. Others compare it to other titles more or less as they are.
    This one was on the more critical end of the scale and I fully see why you can have that stance, but based on the hours of streams I've watched this has me very excited. I wanna play the game already as it is and can't wait to see what the future holds.

  • @cadencollier9225
    @cadencollier9225 Місяць тому

    Agreed 100% with your take on this game's current issues. You offered some solid solutions, however I doubt they'll make the changes we hope for because I'm sure redesigning the task system is not in their interests at this point. I don't even play Tarkov anymore for the same reasons you brought up in the video.

  • @richardk1598
    @richardk1598 Місяць тому

    I will be excitedly awaiting light vehicles with teammates and running our own small convoys in an out of towns. The possibilities here are endless, I hope they succeed in making it come true.

  • @dreamlight8301
    @dreamlight8301 Місяць тому

    YOU MISSED THE SHOT! his head was moving to the left and he flinched!

  • @haft0004
    @haft0004 Місяць тому

    I want to see this succeed, hope they find a groove, finding solutions to all the feedback I've seen in reviews. Like you compared with them specific Arma/BF, just more lore and objectives. Could see this in a Squad/PS/HLL maps, deploy as a squad (helo/parachute/truck), do things for your team as a squad, in a long running server, find personal progression, extract back to HQ.