That's really great to hear! I find it difficult to know where to draw the line tbh - so much so that I have created a poll to try to gauge the mood of the community: ua-cam.com/users/postUgkxnilaqIZ9emrlgGSD-AEuGpo7iMrAKya8?si=a1jcrwG6zDIWFAOD Its a delicate balance between enough detail to be compelling to watch, and too much detail so that people get bored! :D
Has been some months since I attempt to make a Godot game (because I'm having fun building GUI with Godot) This video really helps me remember the struggles (coff coff... navigation), thank you for the video! Are you ready for piratesoftware 2025 jam?
Navigation is a massive pain! Godot makes it as easy as it can, but it still needs the dev to know what they're doing - which I don't! I'm getting better though, and learning new things is all part of the fun. Not sure when the 2025 jam is? I'll need to look into it, but I'm up for it in principle!
Wow man you are super underrated, nice video! keep it up!
Thanks very much! I really appreciate it!
Personally I really prefer the more long form videos, you get to go into so much more detail and cover more aspects of the journey
That's really great to hear! I find it difficult to know where to draw the line tbh - so much so that I have created a poll to try to gauge the mood of the community: ua-cam.com/users/postUgkxnilaqIZ9emrlgGSD-AEuGpo7iMrAKya8?si=a1jcrwG6zDIWFAOD
Its a delicate balance between enough detail to be compelling to watch, and too much detail so that people get bored! :D
Has been some months since I attempt to make a Godot game (because I'm having fun building GUI with Godot)
This video really helps me remember the struggles (coff coff... navigation), thank you for the video!
Are you ready for piratesoftware 2025 jam?
Navigation is a massive pain! Godot makes it as easy as it can, but it still needs the dev to know what they're doing - which I don't! I'm getting better though, and learning new things is all part of the fun. Not sure when the 2025 jam is? I'll need to look into it, but I'm up for it in principle!
noice