Car Modeling Plasticity - How to Start - Create SplineCage Part 01
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- Опубліковано 27 лют 2023
- How to Start - Car Modeling Plasticity (Quicktip10)
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Free Data Download:
1drv.ms/u/s!AgF6VFezvIYcpF9F_...
Blueprint:
drawingdatabase.com/audi-a7-s...
End Result:
www.artstation.com/artwork/m8...
Have been seeing all your car tutorials, and actually needed something like this as a stepping stone. Thank you.
Thank you for your time, this is helpful!
I think you are a very talented modeler in using Plasticity and Moi3D. But as I've posted about your Moi3D tutorials they are very difficult to follow without audio. Audio would inform us what you are doing and why. It is perplexing why you would go through the effort of creating tutorials with NO audio.
That look very2 perfect...good job friend!!!!!!
The tool that I’m waiting ! 👌🏽 suscribed
amazing tutorial!
Thanks for sharing... Even in its beta form, this software is showing much promise!
Hi, I'm new with Plasticity. I saw your great videos about car modeling, and I would like to ask you: What should I consider when making loft patches correctly? How do I avoid shading issues and prevent them from failing when I try to generate them? Thank you!
Amazing Art
Is this going to be compatible mith linux?
I'd like to learn how to use it, can you make some videos using a less complex car such as an old model panda or another vehicle and make some step by step videos to try to understand the basics
Great work.
why can't I see the yellow dots at the end of the drawn line
Amazing tutorial to learn Plasticity and especially interpolate splines and curved surfaces to create objects like cars. Thank you.
Does this video have sound? I can't hear anything at all :(
great, but how do you keep tangency when creating curves?
How does moi3d compare to plasticity?
:face-blue-wide-eyes:
After modeling a car with Plasticity how will this translate as polygons?
Is plasticity available to purchase?