Can you beat the C&C3 Tiberium Wars GDI Campaign on hard without losing a single unit?
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- Опубліковано 9 чер 2024
- Since it's the last act of the series might as well compile it all into the promised singular video.
I had fun with this run. I hope you did as well. Thanks for the support!
Rules:
- No unit I control are allowed to die (not even a single infantry). Engineers used to capture buildings don’t count
- Cutscene deaths, unless avoidable, do not count
- Our units that are mind controlled do not count as deaths if we manage to free them.
===== Timeline =====
00:00 - Intro
02:02 - Prologue
05:25 - Pentagon
08:43 - Langley AFB
11:12 - Hampton Roads
11:35 - White House
14:33 - Casabad
16:30 - Alexandria
18:41 - Cairo
20:07 - Croatia
22:57 - Albania
24:04 - Sarajevo
28:11 - Munich
29:25 - Stuttgart
30:54 - Cologne
32:09 - Berne
35:41 - Rome
40:13 - Ground Zero
43:31 - Outro
===== Music used =====
Mud - Frank Klepacki
Ready the Army - Frank Klepacki
Yellow Temple - Steve Jablonsky
Blue Control - Steve Jablonsky
Gathering Intel - Steve Jablonsky
Crystalline - Steve Jablonsky
Combat - World Beyond Soundtracks
Deadly Force - Steve Jablonsky
Black Dawn - Steve Jablonsky
Crimson City - Steve Jablonsky
Rebel Forces - Steve Jablonsky
Machines Collide - Frank Klepacki
Apocalypse - Steve Jablonsky
Infestation - Steve Jablonsky
Yellow Dawn - Steve Jablonsky
The Zenith - Steve Jablonsky
===== Outro music =====
The Destroyer - World Beyond Soundtracks - Ігри
Seems Kane has blessed me with many devout witnesses on this particular video. Thank you all for watching!
Many comments were pointing out the loss of the APC at 8:17. I want to clarify that footage from failed attempts are used throughout this video, particularly when I am trying to demonstrate a point (the point in this case being that the rocket squads and attack bikes are dangerous to the APCs).
The NOD part will take a bit longer than usual due to school related stuff and what not, but it will come. Stay tuned!
well deserved, ive really enjoyed the deathless runs of ra2. If you ever played supreme commander, it would be cool to see if that's possible to complete deathless
Scrin too, I hope?
They thought deathless is impossible in squad unit mechanic, but they were wrong
Tiberium Wars is the best Command and Conquer, it is only natural! PEACE THROUGH POWER!
@@A_Fat_Weeaboo I will say I love the squads, they let infantry outnumber vehicles without actually making them harder to control.
GDI: We care about our troops so much that we're not gonna lose a single one through this entire war.
Nod: Our very first objective requires suicide bombers.
FOR KANE!
WE WILL BE REMEMBERED!
(not really, but thanks for the bombs guys :D)
I wanna see what he means that its possible tho? This intrigues me
Peace through Power!
Hold your weapons high!
Honestly C&C Tib Wars has the best allien invasion in any game Ive seen. The apocaliptic nature just seems so real.
I'd prefer an invasion scenario with the aesthetics of Tib Sun.
@@azh698 I dont like it.
@@azh698 I don't know man, Munich did a pretty Good Job to introduce them to show you how fucked up and how much worse things got lol.
@@RaizerSkybreaker I'm not arguing with their introduction, I'm talking general aesthetics. I believe TibSun did a better job at showing the terraforming.
CC3 ends perfectly. The apocalyptic alien invasion force? Just one tiny insignificant mining operation in hibernation and Kane just kicked a wasp nest of biblical proportions.
Then EA did what it does best...
Imagine how that must've looked.
Literally every battle, not a single soldier lost.
That has to be terrifying for the opposing force
How do you defeat?
An immortal foe?
Very well done! Now let's see how you impress Kane with your care for his faithful soldiers
Nod deathless is hard because half the games Kane shoots at least one of his own followers in the briefings.
@@GahnzNmi
Yeah but the Commander isn't doing the shooting. Then again, power does shift quickly in the Brotherhood...
I think the first mission makes it hard to do deathless. Dont you have to use the Explosive poeple to take out a wall?
Fail immediately after starting the first mission
@@mbos14 yeah there are tons of suicide units and I think some might be required to continue
The Mammoth tanks montage was divine.
bruh, playing on hard is nothing but black hand roasting tanks for lunch, clearly he didnt played on hard
"Armored Superiority, Sir!"
O7
May he become a True Member of the Steel Talons!
@@alwaysangry2232 can you not read on the title my man. Please i believe you are not this illiterate
@@alwaysangry2232 .he had snipers alongside the mammoths. the edit made it hard to see them, but on 18:09 you can see them for a couple of seconds.
One thing that might have made your life easier is the fact that GDI armories can heal infantry units if you send them into them. They can even restore lost squad members, even tho their loss would invalidate a run.
stilll medics from older games are less of a hassle
@@alwaysangry2232 Easier to just train/build a medic/repair unit, press the Guard key and be done with it.
Heck, I believe the Nod MRV and Allied Engineer IFV can repair units faster than service depots and with no repair costs.
I know it says zero casualties but I feel I have to point out it is very unlikely any of the units at temple prime survived.
He's just *that* good
I'm pretty sure any one within several hundred miles of temple prime had a bad day
Me playing that mission:
Cleared out all nod presence
Call in transport vtol for the entire army
they still live on as visceroids
That cutscene is awesome but I cant help but wonder how anything was still alive in the germany missions when that explosion looked like it covered at least half of the planet
In Croatia, you mentioned that the rocket soldiers outranged the watch towers but they actually don’t. There’s a weird AI oversight or something that still allows you to manually target the soldiers but being on the very edge of its range doesn’t provoke the auto targeting of the base defenses.
frustratingly, iirc your rocket squads cant outrange turrets but enemy ai can. guess you've explained why...this interaction made me tear my hair out
@@ells101 This and the Devastator Warships of the SCRIN being able to attack outside of range was pure BS.
@@barone8889 Yep, those scrin missions csn be painful. Additionally, I just remembered that the turret issue only exists on the latest patch smh
As best I can tell, the issue has something to do with how the game thinks of infantry squads as a single unit, but also balances having multiple soldiers in them that spread out from that center point with their own individual stats. Basically, the AI is really annoyingly good at certain types of micro: the _squad_ can stand just outside the range of your gun towers, but the rocket troopers themselves aren't standing on that centerpoint that represents the squad as a whole, and the gun turrets only react to the squad wandering into range, not necessarily any individual trooper.
That allows one trooper to step _just_ into range and fire his weapon at the guard tower, without being automatically lit up in return. Since the squad (or its center point, anyway) is still outside of the gun tower's range, it won't automatically light up the enemy rocket trooper - even though the rocket trooper close enough to shoot is close enough to _be_ shot in return.
It's kind of annoying, since microing enough rocket troopers to matter and knowing _exactly_ where to have them stand is mostly a computer-only thing, but it's still _much_ better than the blatant cheating the AI did in the first few Dawn of War games.
@@EpslionBear It is way too OP though and it does not help that it can only be targeted by anti-air units. Which is even more problematic for GDI campaign as they do not have many anti-air units. At least Juggs can be targeted by all units.
I was very happy to see that you gave the Mammoth tank the introduction it so rightfully deserves ^__^
"Unrivalled!"
"Todays threat level is - EA"
You got a sub for this joke alone.
cnc3 tib wars is still my favorite rts ever. theres some hidden mechanics, like if units are around structures, they will break ranks a little and hug object walls, increasing their damage resistance by 50% unit base or so. urban warfare was so much fun in this game.
It's the little things like that that makes me personally consider C&C3 (and Kane's Wrath) as Peak C&C.
To the point, no nonsense, intelligent gameplay AND some good editing + joke for childhood RTS game?
You just earn a sub and the blessing of the Omnissiah my friend. May your channel prosper!
The Emperor is watching his career with great interest, most certainly.
I was today years old when I learned you could kill the storm riders before they hit the bridge @29:00....
Thanks for that!
Commander, you are the last standing military officer capable of ordering commands to divisions or higher in real time. Things look dire an-
Commander: Just give me a strike team, I got this.
Granger: Just a strike team, to stop the entirety of NOD operating in the Eastern Seaboard?
Commander: The World and Beyond. We're taking this campaign to Dune 2000.
Holy shit, I never thought someone would perfectly encapsulate what spamming Mammoth Tanks feels like, but you absolutely nailed it.
Very impressive. Now I'm looking forward to the Nod campaign :D
Isn't that already impossible since you use fanatics to destroy walls?
@@francisdeleon3294 Somewhere at the end he wrote that mission 1 is possible.
@@Tiberium10332 And Avatar "Upgrade"
@@francisdeleon3294f your sabo can tank a field gun on the base(unless you can’t walk pass it) maybe
@@francisdeleon3294 Watch till the end of this guy~ "HE SAID IT POSSIBLE"
I think the hardest challenge for me in Tiberium Wars was not losing Watchtowers to Militant Rocket Squads who stay juuuust out of range even on Easy so you look away for a second or two and suddenly you're losing anti-infantry base defences to... infantry.
Certainly relatable lol
Best part is you can still manual tell the tower to kill them. So they are within range just dont get shot at. -.-
@@mbos14
So much for it's target prioritisation system that the lore says it has...
This has to be one of the best RTS ever made, and you play it masterfully with good humor too. Hope you go for other underrated RTS games after you are done with the good C&Cs.
I cannot WAIT for Kane's Wrath. Some of those missions give me trouble in a regular playthrough, curious if you're able to do them deathless.
he should be able to on kane's wrath with a lot more ease than tib wars 3. I've done the whole campaign on kane's wrath hard (except 2 missions that don't have base building) with building no units except harvesters/saboteurs for objectives.
@@ImmortalGeorgeGaming nice. the closest I've come to that is home+infantry tab production-only runs of the four campaigns. were defense tab structures (turrets, etc.) allowed in your run?
@@athath2010 I did three versions for Kane's wrath; I did an INF only run / INF with no base defenses / Base Defenses with no units. For Tib wars 3 I did INF only runs; i think I allowed base defenses on those runs. I also started a base-defense only run In tib wars 3 GDI and just barely beat Port of Alexandria with defenses only then real life interferred and I never finished that run.
@@athath2010 pardon second reply; I went whole hog and also did all of generals and zero hour including the generals challenge with infantry only; but i allowed defenses due to things like snipers existing
Imagine him trying kane's challenge. Although its a shame thats only on console
Dude, great video! Excellent quality throughout the entire thing. My favorite part was mammoth gaming, it perfectly describes the feeling of finally unlocking them lol
Indeed History will remember you, commander, no single loses on the entire campaign. Congrats.
Definitely a 12/10 on cutting and video editing. Well done challenge, keep them coming i love them a lot, glad i found your channel.
As a scrin main i agree that the threshold is important to us!!!
Armored superiority , Sir!
It increases in response to pathetic attempts at penetration
C&C Tiberium Wars and Submarine Titans must be the two RTS games i played as a kid that attracted me the most, and literally the two have 3 factions, each veeeeery differentiated in gameplay, Kinda sad Submarine Titans isnt very well known ):
44:23 but, but you cant deprive poor fanatics their deaths for Kane : (
Love that polite Mammoth tank. Gave me a good belly laugh.
Good video. Appreciate you going above and beyond in the editing instead of presenting everything flat and matter of factly like a lot of challenge run vids tend to do.
When I realised that even in-game shorts are edited, I thought what a nice potential in this man! Good Luck!
Dude i just got you randomly recommended, love your style and editing. Keep it up bro, looking forward to more great content!
I honestly love this game so much. The FMVs are just the perfect level of cheesy and all the factions feel super fun
Finally got around to watching these, glad someone is still making content on command and conquer 3 after all these years.
Great video, very entertaining. Super impressive that you're able to get through these deathless as well.
Nod in the first mission: YES, Suicide-bombers are an ABSOLUTE requirement to destroy that wall...
Boy will you be surprised with how he beat that part. 😂
@@virus5600 Oh yeah, I saw the wall glitch and was totally dumbfounded...😂
Now for the difficult campaign :)
Scrin?
@@okupant880 nod, operation stiletto
@@Litterbugtaylor Isnt stiletto where you have to steal from gdi and scrin? You can just ctrl+z all the engineers into structures for an instant win if its that one, but if thats the tower mission…
@@AVerySexuallyDeviantOrange sir i played stiletto on xbox, we didn't have any fancy schmancy ctrl z
@@AVerySexuallyDeviantOrange
That level is impossible deathless. The Saboteur at the start complains about the mission and the Commando executes him, Commissar-style.
Thank you for leaving the 'cinematics' in lol. NIce run!
Man the edit is so entertaining lol all the memes. great job, loved it
Well done that's a crazy challenge. I never imagined I'd see CC3 content on my youtube home page in 2023
This video is a god-send. Absolutely earned my subscribe for covering such an underrated and forgotten game. Also, this could've been easier or harder if you used mods but it mostly depends on the mod.
"Today's threat level is: EA" The apocalypse it is.
Honestly, I did not know you could save that bridge, making that mission take less than 3 minutes.
Armor superiority SIR
Dealthless RTS campaigns are very entertaining, honestly if you keep doing different challenge series of CNC games, I'll be hooked!
The Mark Zucc meme on the alien invasion cutscene was golden lmao
Very nice, I wasnt sure if good ending was possible!
Very well done, gaming- and editing-wise. CC3 was a good looking game back in the day and has aged very well, imho. Your video makes me want to play it again.
Thank you for this quality run. You're awesome
Been waiting for this since your red alert ones, and now I find there's about 3 vids to watch! Thanks youtube for recommending the same 5 videos for the last 3 months...
Man I watched all videos multiple times and your editing of cut scenes still makes me laugh like the cutscene for the Sarajevo mission and it shows mark zuckerburg for alien invasion. Please keep this up.
On Croatia, you can capture the top right base and build vertigo bombers to end the mission without rescuing the reinforcements, 0 risks as the Nod can't handle the bombers.
Oh didn’t know that rescuing the reinforcement is optional. Good tip!
Definitely worth my subscription. Can't wait to see you get into Kane's Wrath challenge campaigns.
At least this is this one of the best C&C games and RTS games made, unlike the last two games in the series by EA
IDK if it was this one or in Kane's wrath, but ordering infantry to enter an armory will fully heal them and restore their unit counts after a few seconds.
Looking forward to Mental Omega )!
And for this whole run, a second GDI medal of honor
That Mammoth Tank bit was so good I watched it twice. I just stumbled across your videos and you have one more subscriber now. Keep up the good work!
Edit: Came back for a third watch.
The bit: 17:20
One thing I love about these games is how it always does a good job making it feel like a massive world war, you go to practically every continent. It's not just like "Oh yeah everything happens in America because reasons"
It's a shame most of these places are rubble and we don't get to see any unique architecture for each country but I suppose that would be an insane amount of work for set dressing that will go unnoticed or just get steamrolled by massive tanks.
Looking forward to watching your C&C3 Nod Deathless run.
Had to laugh so hard at all the little jokes you included here and there, but the "alien invasion" one f*cked me up good. :D
17:43 I love that MGR reference. Keep it up :D
ONE VISION, ONE PURPOSE
I absolutely love the reference at 17:44.
Imagine being the general known for repelling an alien invasion with literally nobody dying
The end of the prologue mission *Buggy lying on the floor* I'm dyingggg
It's a little weird that the unit kill/loss ratio is 1.00 when you have no losses. I think they changed it in Red Alert 3 - it equals the number of enemy kills (as if you only had 1 loss), which makes more sense to me than 1.00.
they simply caught off a divide by zero error with an if statement and hard coded the default kd ratio to 1.00. this is quite common in fps games as well. if you go 43/0 in an old cod game it will show your kd as 1.
@@TheSuperappelflap They could just refuse to show a number.
I'm loving your edits. Slapping EA got a good laugh out of me. If you are looking for good sound clip fodder, there is a movie called Undercover Blues. There is a street thug who calls himself, "Muerte". He's great.
This was great! Hoping to see the NOD video come out when you've finished editing it. Meme game is strong.
28:11
A man of culture, using "Machines Collide" like that.
Now this is a quality video good strategy and you ytp the cutscenes truly a wonderful day to be in with ytp command and conquer
those cutscenes are top tier.
Cant wait for more! :)
Great content, edditing skills and narration, well done.
Great video, looking forward to seeing the NOD campaign next
God damn that montage during the alexandria campaign was sick.
we need more things like this I love it!
keep making c&c content pls
I can't even complete this game on easy after all the patches, and here you are doing without losing a unit.
Glad to see Allison doing well after working with house
I'll use this as my walkthrough guide. 😂
This tiberium wars is to this day the only game I have ever snapped in half out of anger
Love your sense of humor. Great video!
I'm only at the Alexandria mission, but please have this like for making laugh hard. Great video, dude
Its nice to see people still play c&c3 I love this game no matter it is tib wars or Kane wrath.
WOOOOOOOOOOOO
Prime time for an upload for me.
i loved the scrin introduction and the tags on the left side, i could not stop laughing. and i did wonder after watching StarCraft2 DEATHLESS run by GiantGrantGames if C&C 3 is possible like that as well, thank you for showing me that it really is possible
"Commemorated here is Commander (name), who struck back against the Brotherhood of NOD at a critical time and halted the Scrin invasion. May he forever be an ass to be reckoned with."
You can also infiltrate the base in the prologue by airdropping missile troops across the river on the Southwest side and picking off their turrets while making bombing runs on the Northeast side to divert their attention so they'll never attack your infantry. I like to garrison them in the old town in case a stray Scorpion gets a little too curious. Garrison in this game in general is insanely strong, and riflemen can generate a new structure wherever you want, so you can construct trenchlines around important points and bait annoying vehicles into wailing on them while you indirect them with long range missile attacks instead of trying to maneuver your infantry around the edge of their aggro range and hoping they don't get insta-killed
You take pain to whole new level with the amount of buzzer squads the ai favors☠️
Great job! I usually jump jet my commando across the ridge in that last mission. You can get rid of half of the Scrin stuff in the first couple minutes.
Also, I wonder if it’s possible to destroy enough Nod anti-air so that the mothership can just knock them out of the game for you. Speedrun strats maybe?
Now onto the annoying campaign. I’ll certainly be looking forward to that.
I actually tried destroying aa structures but the mothership for some reason just turned around and started moving the opposite way @_@
Stay tuned for the rest!
One thing I'd point out especially if you do more Tib Wars content: veterancy crates actually apply in a small AoE. If you pack your units close together when picking up, you can promote three or so at once. An aircraft hovering right overhead can also get the promotion.
Love the edits in the cutscenes of these playthroughs of command and conquer
A amazing series! Would also love to see a party through of generals!
You can thank the algorithm gods, i found your video by chance and love it, thanks and keep it up!
Tiberium Wars was really the pinacle of RTS games. Rich story, setting and gameplay, and Hollywood grade actors in Hollywood grade production live action movie sequences between the missions. What other game came close during the time? When did we ever get an RTS with that kind of investment from the studio?
Arguably, the Multiplayer gameplay is better in some other RTS classics like Age of Empires or Starcraft, that's why we are seeing huge competitive scenes for these games. But the singleplayer in CnC is great.
And Kane's Wrath is just such an awesome Add-on with the campaign.
really enjoy these videos
I cant wait to see Nod😁
*recalls the very first step of the very first mission
Ohhh.... 🙃
Love the cutscene editing!
Here I was dreaming of new content
DREAMS DO COME TRUE
Praise the algorithm! This video is very entertaining, and came out of the blue(for me)!
Ive never played this game but hell it is weird to see cameron announce war strategies
Ok, so I just stumbled onto your chanel, this vid being the first. You had me at "Today's threat level is... EA" :D
Love this video. Hope to see more from you.
your voice and edits are amazing
You are a mad man. Cool gameplay btw!