For scoring, I recommend this: 2pts for a melded Pung (or triplet) of simples (numbered tiles 2-8); 4pts for a melded Pung of terminals or Honors (numbered tiles 1 or 9, or any of the winds or dragons); 8pts for a melded Kong of simples; and 16pts for a Kong of terminals or Honors. If a set is not melded (sets that are formed by drawing face-down tiles), it gets double (e.g. a melded Pung of green dragons is 4pts, but a concealed (still in your hand) Pung of Green dragons would be 8pts). Pairs don't score points unless they are a pair of honor tiles, in which case they get 2pts. The reason I recommend this is because if you end up playing Traditional Chinese, Traditional Japanese (22-Mahjong), or Riichi Mahjong, you'll know how to properly count up the base score of your sets.
Thanks for your video. In your example, when a pong is created and laid down, shouldn't you also discard one tile? Also, when making a Kong, should the player draw another tile before discarding a tile - in the same way as the normal 4 handed game?
Hey David, it is 7 months since you posted your 2 questions but I don't see a Reply. It's funny, after the video, I thought the Same thing as you. It's good that O.P. made a brief video but wish he would have actually gone through and considered these. He mentions Kongs but does not provide details! Hoping he sees my comment and will perhaps add more details.
He basically explained the rules like the ones for the standard 4 player game (appart from the scoring which I knew differently). So yes, I would assume that you always discard a tile after drawing one (no matter where from). And yes you should draw a replacement tile for a kong since you will be missing a tile for your complete hand otherwise.
@@ChaosCobra thanks, yes I assume that is the case, though as said 'that's the end of your turn' directly after making the pong, and didn't mention the collection of an extra tile when making the kong which might mislead those who do not know the 4 player game already a little. Thanks
@@davidwales2082 Hi, I assume you refer to 2:35 : It is important to mention that he said to draw 13 tiles (which is correct) at the start but in his video he shows a row of 12. So after he layed out the pong he should actually discard a tile. After that he would end up with 3 layed out tiles (the pong) and 10 concealed tiles: 9 of those are used to create 3 more sets (each 3 tiles) and 1 final tile together with a tile drawn at the start of the round will form the finishing pair. (You can also have a pair in hand and finish another set, I just explained it this way for clarity). So summarized: 1)You always draw a tile at the start of each turn (new or discarded) and discard a tile yourself at the end of your turn! 2.0) Before and after each turn your layed out + concealed tiles have to be 13! 2.1) The only exception is a kang where, since it uses 1 more tile than common sets, you will draw a replacement tile after laying it out so you will have enough tiles left after discarding one at the end of your turn (--> For each kang the sum of your layed open + concealed tiles is 1 more) edit: I hope this was somewhat understandable, I can try to make a vid on it otherwise hahaha
I should've seen this video before reading the whole Part 3 of Kaiji it was literally THAT easy (I've played some online games so now I know how it works personally) and I read 90+ without knowing what was going on because I didn't take the time to look it up, guess I gotta read it again :(
I bought a Mahjong set a while back and haven't used it yet. I play Japanese Riichi Mahjong on Clubhouse Games 51 Worldwide Classics on Nintendo Switch but the rules of that are too complicated to explain to my family. (And I don't even know all the rules either, the computer helps along.) Plus we're only a household of 3. So we do need a 2 player version of the game.
I own over a dozen Super Famicom Mah Jong cartridges and from what I saw was that after a certain amount of tiles are discarded on the 2 player versions the round ends with no winnner as is done over. Bishoujo Janshi Suchie-Pai and Super Mahjong (IMAX) ends the round after 40 discards (20 per player). The Mahjong Touhaiden ended after 36 discards (18 per player). All of the cartridges play the Japanese Riichi style Mahjong but I wanted to check if there was an official number as I just bought a nicer Mahjong set and would probably be playing 2 players. Also, shouldn't there be walls built? (17 each side 2 high, or 18 if using flower and season tiles). My book has the non-riichi style rules but all of the games I have played have a dead wall of 14 tiles at the end for picking from if you get a Kong. I know the game stops at 14 tiles left in the wall for a 4 player game.
Chows make the game go by very fast, so it’s a trade-off. You may achieve mahjong quicker using chows, but you won’t score as many points. Players that take the extra time to create pongs and kongs are rewarded by many extra points.
rule wise he basically explained the 4 player game, he just cut the whole tradition "hokus pokus" (if you will) with the wall building seat/round winds etc. I would guess that a 2 player game would turn out more predictable, if thats a good or bad thing is up to you
I think you refer to melds such as "chow/pong/kong"? In that case they are not "discarded" but they are still part of your hand and required for the later scoring, so no they cannot be "taken". In general you usually only lay down your melds when using a discarded tile from your opponent to complete them. If you just draw them you keep it to yourself since 1) you deny information 2) you can still rearrange and form other melds (3) in other scoring systems "unrevealed" melds score more points) Only exception are kongs: if you draw a kong you have to lay it open at some point to draw a replacement tile (since the kong has 1 more tile than other melds you will need one more tile for your complete hand)
after you’ve played a set of 3 or 4, do you draw 3 or 4 new tiles on your next turn? if not, how would it be possible to ever win since you need at least 3 more combos PLUS a pair to close out?
Correct me if I misunderstood sth: You will need ALL your 13 tiles in hand to finish PLUS a final one you draw or take from discard at the start of your turn for a totoal 14 tiles for a complete hand 4 common melds + 1 pair (4*3 + 2 = 14). If you get to form a kong you draw a replacement tile since it uses one more tile than the usual common melds (chow/pong) so your complete hand will also need 1 tile more.. hole that helped, if you still need it 1 year later at least 😂
Thanks my sister and i wanted to learn but its just the 2 of us. Thank you for getting the ball rolling for us. Quick 1. Is the person with the most points the winner and is it over multiple hands?
yeah he said 13 and indeed he placed 12 in each row. What he said is right, it should be 13 since your complete hand will consist out of 4 melds (usually out of 3 tiles) and a pair (2 tiles) so it will have a total of 14 tiles meaning your final tile must be drawn (or picked up from your opponents discard) If you create a kong you will have to draw a replacement tile since one of ur melds has "1 tile too much" so your complete hand will also effectively have one more tile (15 with 1kong, 16 with 2 kongs etc)
@@filthymcnastyazz -- He's making an assumption based on the accent... But you can't always tell from that even if it is a very non-Asian accent... I knew a 3rd generation Korean-American in Texas (south of Houston) that had an extreme "good-ol-boy Texan" accent... It was funny when I first met him, kind of like one of those old Asian movies that had been re-dubbed in English... Usually though, the accent would be a safe bet though... :) On the other hand, if you look at the other videos in this channel, it does appear that this is a channel of just a single person who does his own videos instead of one of those people who just pirate the works of others and puts on his channel. In some of those videos, there are parts where he is on the screen. He does appear to be Anglo... From what I've gathered, the term "gui lo" (various spellings, but I'll use the OP's spelling here) is often considered racist -- equivalent to calling a Chinese person a "chink", a black a "nigger", an Indian a "curry-head", or someone from England, "French" :) ... OK, calling someone from Scotland "English" is probably pretty offensive also... :) The thing is, to truly insult someone, you need to do it in their native language -- the equivalent in another language, even if that person understands that language, is just not as effective...
Just purchased my first set and since there is only the wife and me this was a great help thanks.
You're welcome
For scoring, I recommend this: 2pts for a melded Pung (or triplet) of simples (numbered tiles 2-8); 4pts for a melded Pung of terminals or Honors (numbered tiles 1 or 9, or any of the winds or dragons); 8pts for a melded Kong of simples; and 16pts for a Kong of terminals or Honors. If a set is not melded (sets that are formed by drawing face-down tiles), it gets double (e.g. a melded Pung of green dragons is 4pts, but a concealed (still in your hand) Pung of Green dragons would be 8pts). Pairs don't score points unless they are a pair of honor tiles, in which case they get 2pts. The reason I recommend this is because if you end up playing Traditional Chinese, Traditional Japanese (22-Mahjong), or Riichi Mahjong, you'll know how to properly count up the base score of your sets.
Thank you for such succinct and clear instructions, great for beginners!
Awesome I bought a set last year and been meaning to look up how to play
Just received my first set for Christmas, and this helps a lot. Thanks!
I love this. Its essentially a different version of the cardgame gin!
It's a fun game :-)
Thanks for your video. In your example, when a pong is created and laid down, shouldn't you also discard one tile?
Also, when making a Kong, should the player draw another tile before discarding a tile - in the same way as the normal 4 handed game?
Hey David, it is 7 months since you posted your 2 questions but I don't see a Reply. It's funny, after the video, I thought the Same thing as you. It's good that O.P. made a brief video but wish he would have actually gone through and considered these. He mentions Kongs but does not provide details! Hoping he sees my comment and will perhaps add more details.
He basically explained the rules like the ones for the standard 4 player game (appart from the scoring which I knew differently).
So yes, I would assume that you always discard a tile after drawing one (no matter where from). And yes you should draw a replacement tile for a kong since you will be missing a tile for your complete hand otherwise.
@@ChaosCobra thanks, yes I assume that is the case, though as said 'that's the end of your turn' directly after making the pong, and didn't mention the collection of an extra tile when making the kong which might mislead those who do not know the 4 player game already a little. Thanks
@@davidwales2082 Hi, I assume you refer to 2:35 : It is important to mention that he said to draw 13 tiles (which is correct) at the start but in his video he shows a row of 12.
So after he layed out the pong he should actually discard a tile. After that he would end up with 3 layed out tiles (the pong) and 10 concealed tiles: 9 of those are used to create 3 more sets (each 3 tiles) and 1 final tile together with a tile drawn at the start of the round will form the finishing pair. (You can also have a pair in hand and finish another set, I just explained it this way for clarity).
So summarized: 1)You always draw a tile at the start of each turn (new or discarded) and discard a tile yourself at the end of your turn! 2.0) Before and after each turn your layed out + concealed tiles have to be 13! 2.1) The only exception is a kang where, since it uses 1 more tile than common sets, you will draw a replacement tile after laying it out so you will have enough tiles left after discarding one at the end of your turn (--> For each kang the sum of your layed open + concealed tiles is 1 more)
edit: I hope this was somewhat understandable, I can try to make a vid on it otherwise hahaha
Thanks
But you demonstrated with 12 tiles is that correct? Or is it 13 to win without throwing out ?
Excellent point Debbie. This video is both helpful and frustrating, because it leaves a number of important details unanswered.
I should've seen this video before reading the whole Part 3 of Kaiji
it was literally THAT easy (I've played some online games so now I know how it works personally) and I read 90+ without knowing what was going on because I didn't take the time to look it up, guess I gotta read it again :(
I bought a Mahjong set a while back and haven't used it yet.
I play Japanese Riichi Mahjong on Clubhouse Games 51 Worldwide Classics on Nintendo Switch but the rules of that are too complicated to explain to my family.
(And I don't even know all the rules either, the computer helps along.)
Plus we're only a household of 3. So we do need a 2 player version of the game.
I hope this version suffices :-)
@@BoardGameMuseumer My Cardinal Classics set (American I believe) has jokers, flowers, and seasons. I suppose those are unused in this version.
3 player mahjong is.a pretty common variant,.many mahjong enthusiasts will.tell you the.best two player mahjong is rummy lol
I own over a dozen Super Famicom Mah Jong cartridges and from what I saw was that after a certain amount of tiles are discarded on the 2 player versions the round ends with no winnner as is done over. Bishoujo Janshi Suchie-Pai and Super Mahjong (IMAX) ends the round after 40 discards (20 per player). The Mahjong Touhaiden ended after 36 discards (18 per player). All of the cartridges play the Japanese Riichi style Mahjong but I wanted to check if there was an official number as I just bought a nicer Mahjong set and would probably be playing 2 players. Also, shouldn't there be walls built? (17 each side 2 high, or 18 if using flower and season tiles). My book has the non-riichi style rules but all of the games I have played have a dead wall of 14 tiles at the end for picking from if you get a Kong. I know the game stops at 14 tiles left in the wall for a 4 player game.
great tutorial, thank you!
You're welcome!
Learning this for the game sleeping dogs on ps3
One of the scoring examples at the end seems wrong. The pung of red dragons seems like it should be an honors pung.
seems like it, good catch
No wall building?
build that wall!
but thats the best part D:
I like the simplified scoring, but why no points for chi/chow?
Chows make the game go by very fast, so it’s a trade-off. You may achieve mahjong quicker using chows, but you won’t score as many points. Players that take the extra time to create pongs and kongs are rewarded by many extra points.
I like this better than with 4 players
rule wise he basically explained the 4 player game, he just cut the whole tradition "hokus pokus" (if you will) with the wall building seat/round winds etc.
I would guess that a 2 player game would turn out more predictable, if thats a good or bad thing is up to you
Question, if I lay down a set that matches together, the other player cannot take those right?
I think you refer to melds such as "chow/pong/kong"?
In that case they are not "discarded" but they are still part of your hand and required for the later scoring, so no they cannot be "taken".
In general you usually only lay down your melds when using a discarded tile from your opponent to complete them. If you just draw them you keep it to yourself since 1) you deny information 2) you can still rearrange and form other melds (3) in other scoring systems "unrevealed" melds score more points)
Only exception are kongs: if you draw a kong you have to lay it open at some point to draw a replacement tile (since the kong has 1 more tile than other melds you will need one more tile for your complete hand)
When drawing a face-up tile, can it be any previously discarded tile or just the last discarded tile?
Any of them
@@BoardGameMuseumerI saw in another video that it's only the last discarded tile. Is that only a rule when there's 4 players?
after you’ve played a set of 3 or 4, do you draw 3 or 4 new tiles on your next turn? if not, how would it be possible to ever win since you need at least 3 more combos PLUS a pair to close out?
I believe at that point you would just pass until no more plays could be made
Correct me if I misunderstood sth:
You will need ALL your 13 tiles in hand to finish PLUS a final one you draw or take from discard at the start of your turn for a totoal 14 tiles for a complete hand 4 common melds + 1 pair (4*3 + 2 = 14).
If you get to form a kong you draw a replacement tile since it uses one more tile than the usual common melds (chow/pong) so your complete hand will also need 1 tile more..
hole that helped,
if you still need it 1 year later at least 😂
Great game!
What form of Mahjong is this? I am learning to play so I can play with my grandma and want to make sure I am playing the right version.
It's a two player variant i found
Thanks my sister and i wanted to learn but its just the 2 of us. Thank you for getting the ball rolling for us. Quick 1. Is the person with the most points the winner and is it over multiple hands?
It's the one with the most points. But you can play as many hands as you want
So did you have to take any suits out for two players or do you just use the full set?
We used the full set
When is the game over?
Round ends when so.eone calls Mahjongg. Game can go to a certain amount of points or predetermined amount of rounds i think
My set doesn’t have different colora
Am I crazy or did he say 13 tiles but each row only has 12??
yeah he said 13 and indeed he placed 12 in each row.
What he said is right, it should be 13 since your complete hand will consist out of 4 melds (usually out of 3 tiles) and a pair (2 tiles) so it will have a total of 14 tiles meaning your final tile must be drawn (or picked up from your opponents discard)
If you create a kong you will have to draw a replacement tile since one of ur melds has "1 tile too much" so your complete hand will also effectively have one more tile (15 with 1kong, 16 with 2 kongs etc)
Thanks
No problem
A gui lo is teaching me how to play mahjong
Andy Liu how do you know? Seen his face?
@@filthymcnastyazz -- He's making an assumption based on the accent... But you can't always tell from that even if it is a very non-Asian accent... I knew a 3rd generation Korean-American in Texas (south of Houston) that had an extreme "good-ol-boy Texan" accent... It was funny when I first met him, kind of like one of those old Asian movies that had been re-dubbed in English... Usually though, the accent would be a safe bet though... :)
On the other hand, if you look at the other videos in this channel, it does appear that this is a channel of just a single person who does his own videos instead of one of those people who just pirate the works of others and puts on his channel. In some of those videos, there are parts where he is on the screen. He does appear to be Anglo... From what I've gathered, the term "gui lo" (various spellings, but I'll use the OP's spelling here) is often considered racist -- equivalent to calling a Chinese person a "chink", a black a "nigger", an Indian a "curry-head", or someone from England, "French" :) ... OK, calling someone from Scotland "English" is probably pretty offensive also... :) The thing is, to truly insult someone, you need to do it in their native language -- the equivalent in another language, even if that person understands that language, is just not as effective...
😄👍
Mahjong
"Go ahead, go ahead, go ahead, go ahead"
Fuckin Americans man...