Taking Europe won't be that much of a hassle with forcing capitals of tags into the empire, but conquering the rest with the PWS debuff and the fact that probably all the world gonna sit on 40 dev by 1600s sure will be hard.
Southeast Asia might be the way here, or pirates in the other parts of the world. Navies are quite forgotten in the modifiers. Navy quantity can be absolutely floored with quality. You can either trap troops in the multiple islands, or stackwipe them by strait trapping.
What if instead of this you gave the player +10% attrition in enemy lands and gave all AI a modifier that gives -1000 diplomatic acceptance from the player?
I feel like the easiest country is probably england. You'll probably be able to retain numerical supremacy over scotland and the irish minors for long enough to consolidate the isles, and the lack of naval quality bonuses should leave you safe to send your whole army to the americas with the navy guarding the coast. It'll still be painful and awful and terrible, but I reckon you should still at the very least be able to carve out a spot as #1 GP, especially if you move your capital to the new world to avoid dealing with colonial vassals and their liberty desire. Will see how it goes. I'd also really really like to see someone try to pull off a unification of japan with this mod, that sounds nightmarish.
@@mircoss7217 Any island nation should work? Alright, unite Japan in this difficulty, I dare you (I have tried many times and I am fully convinced it is not possible)
WC is definitely too annoying. But do I get your approval if I stay at the number 1 spot with atleast 50% more dev than the second place after year 1600+? (I assume that by that time, even if I play Ming, others will rise enough that a win isn't save)
Remember stacking modifiers series? I was thinking how much can you stack war exaustion reduction? Can you stack it to 0? Imagine you play as Netherlands, you occupy GB and just keep all that english channel control forever
@@LemonCake101 You already have a vid about Annebar , you should go and play the PoD mod as Elimelech the Twice Damned, that start start is the hardest "doable" playthrough I've seen in a CK3 mod so far , I think is harder than even the hunters start. You have an empire title to hold Your vassals hate you Hard access to the stronger magic powers 1 domain for the first decades of the game The neighbouring empires hate you and have a different religion.
@@LemonCake101 It's pretty cool, one of the most expansive overhaul mods if not the most. Esentially it's the same map but with a bunch of fantasy charachters, generalist gaming has a couple of playthroughs in it. The AI is more competent and will actually keep empires , be agresive, fulfill it's missions (which might cripple the player) and scale a bit . In general is much harder than CK3 as it takes way longer to gain xp and dev up your domain and dev is way more important, there is still some op stuff there since it's still a mod but the hard stats of the hard factions while doable tend to requiere more knowladge about how the game functions than Ck3. You also have a bunch of missions to fulfill as certain charachters like killing every other charachter of your dinasty that holds an empire tittle, dev up Poland, kill a particular charachter etc. I'd recomend looking it up, it's the main game for me lol. I've done most of the hard starts but when I tried it some months ago Elimelech in particular seemed like the hardest, I had an easier time even as charachters with a higher difficulty rating, it's probably still doable.
Because I know about the theocratic Japan option. Do you think I should try a wc as oda as a Shinto theocracy (perhaps later swap over to protestant for more war score cost and become a normal theocracy), or do a colonial game as Japan and eventually become emperor of China (there's an achievement for becoming Christian as Japan. There's an achievement for embracing the manufacture institution before a certain year. There's achievements associated with being emperor of China (perhaps it might be best to save that for the achievement of forming qing), and I haven't done a wc yet or a one Faith)
@@LemonCake101 aside from that. what option do you think is better for achievements, colonial Japan into emperor of China or a heavily militarized Japan that happens to be a theocracy for a wc attempt
@@LemonCake101 yes but if i do stuff as a colonial Japan then i effectively can monopolize institutions (which will help a lot with an achievement) and from there being emperor of China is a lot easier do to colonial nations you can create (even Alaska and Australia will help to some degree, though California and Mexico will be the biggest help)
By the way, anyone who sends you a screenshot could have used cheat table (it works even in Ironman) and there's no way to prove that this run was legit, even if they send you a save file
I think vassalization acceptance might actually be worse for a player when the AI gets insane liberty desire, because support independence means you will fight even bigger alliances than you would normally, because normally you won't really face over 3 major powers because the AI doesn't form that many alliances, but support independence will probably be done by all your enemies
the 25% liberty desire makes that hurt, and pu'ing in them without war will still be a challange, but I that is what I have as the 'intended' solution as it where
I mean in theory i think you can still Revoke the Privilegia or just play Poland so you can take advantage of broken AI
Exactly! Go for it.
Taking Europe won't be that much of a hassle with forcing capitals of tags into the empire, but conquering the rest with the PWS debuff and the fact that probably all the world gonna sit on 40 dev by 1600s sure will be hard.
player subjects don't get the buffs at least according to the tooltip
@@LemonCake101 this oozes with bait for a mile, I'm doing it
@@lolpuuroabut allies do right? So it's time to ally keeping and so...
Southeast Asia might be the way here, or pirates in the other parts of the world. Navies are quite forgotten in the modifiers. Navy quantity can be absolutely floored with quality. You can either trap troops in the multiple islands, or stackwipe them by strait trapping.
If you pull it off, I will count that as intended. 100% Naval FL and ship cost do exist, but otherwise go for it!
I'll give it 2 days before Florry has a WC as Oman with this mod
I am sure Florry has better things to do
You just turned every ai into the ottomans I have to face in 1500
What if instead of this you gave the player +10% attrition in enemy lands and gave all AI a modifier that gives -1000 diplomatic acceptance from the player?
That is an option for sure!
So every country essentially becomes the vietcong, doing guerilla warfere and refusing to surrender lol
And +999 liberty desire to player from any subjects
I think ill play Kale and do Eat your Greens in this mod :)
Finally, a good enough challange
Maybe I should throw my hat in for the Race to 25k... (jk)
Go for it
I guarantee that even with this, someone will find a way to do the three mountains strat
Surely not
232 views in 12 minutes Lemon Cake rised up
We scaling
I feel like the easiest country is probably england. You'll probably be able to retain numerical supremacy over scotland and the irish minors for long enough to consolidate the isles, and the lack of naval quality bonuses should leave you safe to send your whole army to the americas with the navy guarding the coast. It'll still be painful and awful and terrible, but I reckon you should still at the very least be able to carve out a spot as #1 GP, especially if you move your capital to the new world to avoid dealing with colonial vassals and their liberty desire. Will see how it goes.
I'd also really really like to see someone try to pull off a unification of japan with this mod, that sounds nightmarish.
Any island nation should work, other ones... Well
@@mircoss7217 Any island nation should work? Alright, unite Japan in this difficulty, I dare you (I have tried many times and I am fully convinced it is not possible)
Surely you don't just win this one for free right?
(:
You're on a roll lemon cake, nice work and nice vids!
Thanks, working on it!
eu4 on deity
This is just total war on every difficulty above normal
WC is definitely too annoying.
But do I get your approval if I stay at the number 1 spot with atleast 50% more dev than the second place after year 1600+?
(I assume that by that time, even if I play Ming, others will rise enough that a win isn't save)
I mean... go for it?
Remember stacking modifiers series? I was thinking how much can you stack war exaustion reduction? Can you stack it to 0? Imagine you play as Netherlands, you occupy GB and just keep all that english channel control forever
It has been a while since modifier stacking in fairness. War Exhaustion could be a fun one.
Sounds like it’s time for another pacifist run!
Surely not
Nah, I'd win.
On Byzantium 💀💀
Are ya Winn'n son?
Ck3 max research Speed when
1. Take Education focus
Somehow I think that's too short even for a YT short
@@LemonCake101 You already have a vid about Annebar , you should go and play the PoD mod as Elimelech the Twice Damned, that start start is the hardest "doable" playthrough I've seen in a CK3 mod so far , I think is harder than even the hunters start.
You have an empire title to hold
Your vassals hate you
Hard access to the stronger magic powers
1 domain for the first decades of the game
The neighbouring empires hate you and have a different religion.
@@felipevega484 never heard of it
@@LemonCake101 It's pretty cool, one of the most expansive overhaul mods if not the most.
Esentially it's the same map but with a bunch of fantasy charachters, generalist gaming has a couple of playthroughs in it.
The AI is more competent and will actually keep empires , be agresive, fulfill it's missions (which might cripple the player) and scale a bit .
In general is much harder than CK3 as it takes way longer to gain xp and dev up your domain and dev is way more important, there is still some op stuff there since it's still a mod but the hard stats of the hard factions while doable tend to requiere more knowladge about how the game functions than Ck3.
You also have a bunch of missions to fulfill as certain charachters like killing every other charachter of your dinasty that holds an empire tittle, dev up Poland, kill a particular charachter etc.
I'd recomend looking it up, it's the main game for me lol.
I've done most of the hard starts but when I tried it some months ago Elimelech in particular seemed like the hardest, I had an easier time even as charachters with a higher difficulty rating, it's probably still doable.
I honestly want to try this in Xorme, but just to watch and see. Maybe fuck around in some late-game wars and removing the player modifiers.
I mean you can, it should be compatible although to admit it I haven't tested that.
Because I know about the theocratic Japan option. Do you think I should try a wc as oda as a Shinto theocracy (perhaps later swap over to protestant for more war score cost and become a normal theocracy), or do a colonial game as Japan and eventually become emperor of China (there's an achievement for becoming Christian as Japan. There's an achievement for embracing the manufacture institution before a certain year. There's achievements associated with being emperor of China (perhaps it might be best to save that for the achievement of forming qing), and I haven't done a wc yet or a one Faith)
Oh for one faith Ottos or Mughals and abuse the muslim spread religion nothing else is even close
@@LemonCake101 aside from that. what option do you think is better for achievements, colonial Japan into emperor of China or a heavily militarized Japan that happens to be a theocracy for a wc attempt
@@christianwhite8877 oh just blobby Japan, you don't need the quality buffs frankly and colonies are easy to steal from Europeans.
@@LemonCake101 yes but if i do stuff as a colonial Japan then i effectively can monopolize institutions (which will help a lot with an achievement) and from there being emperor of China is a lot easier do to colonial nations you can create (even Alaska and Australia will help to some degree, though California and Mexico will be the biggest help)
3:26 dev cost needs to be the better dev cost. Also have you seen Siberian natives in 1700s?
4:03 need to add -100 max absolutism
1. That went badly in testing
2. Too harsh already impossible.
Bongo
Bongo
By the way, anyone who sends you a screenshot could have used cheat table (it works even in Ironman) and there's no way to prove that this run was legit, even if they send you a save file
There are ways, because with a sent save gave you can analyze the actual file themselves. It’s not trivial but it is doable.
you missed -100% fire and shock damage
Hey, I want this to be 'possible enough' for people to try after all
Im gonna try this mod. What nation should I play?
Ottos if you want a more traditional blob game, Ming if you want something safer, Austria if you wanna play the diplo game
Ashikaga time
Good luck keeping any of them loyal!
@@LemonCake101 it doesn't work, AI buffs don't apply to player subjects
Can't you just play as Itza in 1699 in the base game, or do starts outside 1444 not count?
as always 1444 starts are assumed
I think vassalization acceptance might actually be worse for a player when the AI gets insane liberty desire, because support independence means you will fight even bigger alliances than you would normally, because normally you won't really face over 3 major powers because the AI doesn't form that many alliances, but support independence will probably be done by all your enemies
That's visualization acceptance for AI becoming your vassal (so you as say England offering an Irish minor to become your vassal)
Ally AI, make them fight your wars, feed them (they don't take the extra WS costs), PU them?
the 25% liberty desire makes that hurt, and pu'ing in them without war will still be a challange, but I that is what I have as the 'intended' solution as it where
Figuratively unplayable.
Military modifiers still not as powerful as Anbennar undead military, didn't even give the AI infinite morale smh my head
Where are England nerfs, AI should have boat buffs as well
Some mofo on your discord is gonna do a World Conquest out ofnspite just like last time
just play ottomans
Tbh xorme ai very hard is worse
I dunno, Xorme AI vh is playable as Ottos
@@LemonCake101 not saying it's not, that's the point, and xorme actually uses the buffs given by vh
Do Hoi4 videos
That game sucks
do I have to
@@LemonCake101 Yes
@@LemonCake101 do you have to? no
Should you ? yes, I wanna see you play a game where you know as much as the rest of us
@@LemonCake101 Yes you do because the game is goated