Me: These travelers are kinda bad at their jobs Also me: Does not identify the unidentified signal on the screen, or the next one either for that matter
Everybody have their quirks. Ceres Fauna (Hololive stuff) did the whole main game without ever visiting the WHS. Chat (she played offline and to the end to completely avoid spoilers) and comment section went absolutely bananas.
@@nitpicker42Came here to write exactly this. Becca: Immediately has the correct idea about the Tower of Quantum knowledge. Also Becca: What are those mystery scrolls?
walking in circles in a cave not realizing the paths keep being blocked by different obstacles that mysteriously kept changing. classic. the radius of those quantum shards is crazy. and easy to not notice right away that it impacts surrounding objects
This section made me SO dizzy because of that- I wish I had done the Tower of Trials first so I could have taken photos to stop some of it! The reveal at the end that I could’ve always teleported to the cave was awesome though.
This is another thing that I've seen multiple play throughs miss. I think I've seen at least three people brute force their way through that cave without ever realizing that anything was changing.
"Could I have just _______ all along if I knew?" The structure of this entire game is built on filling that blank with puzzle after puzzle and always answering "yes, you could have."
Weeeell, except for that part she kinda couldn't, because the light in the Lakebed Cave is on, initially. Therefore you cannot travel there from any of the other caves, until there light is extinguished.
Figuring that out almost instantly then getting up there and not figuring out where to put the scroll… this is why I enjoy let’s plays of this game, fascinating seeing how different minds work
I have been watching several playthroughs from different people. I think it's interesting that after realizing what you need to do to get into the tower all 3 people go, "ok i have a bad idea!"
DEATH COUNTER Supernova - 11 (+5) Lots of supernova deaths. The sign of a seasoned Outer Wilds player. Asphyxiation - 5 (+1) Watching becca suffocate while looking at a tree was quite funny. Crushed - 3 (+1) Flew/Fell into Sun - 2 Crashed - 1 Sand Column - 1 Ghost Matter - 1 --------------------------------------------------- Total - 24
I love seeing other people playing Outer Wilds and seeing how we have such different experiences based on what decisions we make to explore the solar system. There's a lot of games that says like "each decision matters" with branching paths on the story but this game is just so well designed that each experience is unique. I'm also quite impressed how far she gets without using the little explorer lol I was shooting that to everything, maybe I'm a Riebeck type of guy. I'm loving this series! Yopu have such carisma and make it so fun to watch.
1:03:04 - "That is a GREAT bit of design! I love that! I love that the whole time if I'd known I bet I could have..." Outer Wilds in a nutshell, ladies and gentlemen.
22:50 that is actually super smart! I'm impressed of how quick you solved the Quantum Tower riddle - I just tried looping around the black hole with enough speed to slingshot myself into the tower
"Watching you struggle to figure out how the scrolls work physically pained me." had me laughing and is very true. Wonderful videos you've got here, thanks for sharing your experience as a way all of us travelers to re-experience this game you can only play once.
That's what I really love about this game! The only power-ups you get in this game are actual knowledge! This is also exactly why the the OW community is so adamant about not spoiling the game
outer wilds playthrough = instant subscription. your editing is top notch! and the dialogue part at the start of every video always makes me giggle ::) also, no offense but it really bugs me out when people ignore the tutorial about ghost matter. like every 2nd person i know who played OW payed zero attention to tutorial and suffered for the rest of the playthrough (or I guess it was me who suffered...) I actually wrote this before watching the vid and now I see the line about "scrolls incident", which was kinda similar to ghost matter
I've been working on writing a thing about Outer Wilds recently, so I've also been watching a lot of different playthroughs and content for the game. Even as early into the game as it is at time of writing, this series is by far my favorite. Your intro and outro sequences really fit Outer Wilds' vibe so nicely. And then the easy curiosity you take to playing the game is a real pleasure to watch. Genuinely excited for the rest of this let's play!
I noticed this on the first vid, but with everyone talking about the intro (which is such a creative way to introduce the video) I want to take a moment to appreciate the outro of matching your actual video to mimic what the game does. Small detail but the edit and render time is appreciated.
Sometimes I'll watch game designers talk about how much they like when all the different weapons or playstyles or mechanics are balanced. Like they did a good job because people can choose different routes to complete the game and have it still be viable. I think it's fun that in outer wilds, the "mysteries" are balanced. I remember never learning that I could take pictures of ghost matter to avoid it. Which made several puzzles way more difficult than intended. This is the first time I've seen a playthrough where the order in which you encountered scrolls made them so much more difficult to understand than intended. I think that's a really good indicator of balance of the puzzles and mysteries, everyone seems to have one or two completely different mechanics that just take an longer time to click than average.
Soma is a game that matches your description of games you like. Its gameplay and graphics are slightly more horror-like than Outer Wilds. There are a couple of minor jumpscares, but they are more similar to hearing a gunshot in an adjacent room than they are to suddenly getting your face attacked by a raccoon. (not examples from Soma. Or any other game that I know of.) Unlike Outer Wilds, Soma is linear. There are some choices along the way, but to my knowledge, you won't miss out on anything depending on those choices aside from a couple of voicelines in the moment. I won't spoil what type of existential horror Soma is about. Not unlike Outer Wilds, you do need to search around for clues to get some of the deeper details of what is going on. I played Outer Wilds blind, and it was great. I spoiled Soma for myself, though. I don't really like to play horror games, so I'm ok with having spoiled it for myself. Having spoiled it for myself, in hindsight, there were only a couple of short sections I would've disliked playing. I never quite reached the ending of Outer Wilds. There were like 2 images that were still greyed out. So I'm still avoiding Outer Wilds spoilers.
SOMA is one of my favorite games ever!! My love for it is why I got recommended Outer Wilds, actually! Definitely a game I recommend to anybody reading this that loves Outer Wilds and hasn’t played SOMA. ☺️
That scout idea was brilliant on my play through I was looking at it just like you were and thinking I was to early and then I decided to ride it into the black hole but I like your idea a lot better!
Having watched a few different playthroughs of Outer Wilds now, probably the most common thing I've seen is that most players really do have a hard time thinking of the environment in three dimensions. There's a remarkably strong tendency to scan horizontally - they don't look down all that often, and almost never look up. Only if the environment around them is aggressively proposing a vertical search will they undertake it, and often not even then. For example, I've yet to see a playthrough where someone first arrives at the hanging city, and stops to actually LOOK at its vertical structure enough to understand its layout, even though you can see almost the entire thing from any point inside it.
13:58 the audacity to say that the other explorers are suck at exploring 😲😲 girl you flew into the sun on your first launch!! and they doesn't even have countless attempts!! (exept Gabbro but he's jus chiilin) no actual hate, love your playthrough, it's always nice to see someone's expirience, cuz you cant really replicate that again AND the intros are fire ❤
It'll be interesting to see how long of a time it will take, until you find that the game has a very useful map button to help navigate to other planets. (Of course it could simply be that you haven't shown footage of using the map, but you also seemed unable to find the interloper in one of the earlier episodes, so I don't know if that is the case.)
Not only was it not a "made up bullshit thing", putting the scout in the tower before it collapsed and then waiting someplace else was brilliant. I derped around in the tower itself, wasting oxygen, risking collisions, and being disoriented after falling through the black hole.
Hey Becca, do you have the Echoes of the Eye DLC? That content is and is best experienced along side your first OW playthrough. Its best to have it installed, find it organically rather than finish the main game and be told to do "x" to Experience the DLC by us viewer or by the DLC steam page description. It won't mess up your current progress by installing the DLC.
Hi Will! I’ve stated in a few places but you might have missed it- I had finished the base game by the time I posted the first video. I also chose to play it this way (base game first, DLC afterwards) because: 1) This is how the game came out and I wanted to experience that 2) I didn’t want viewers who hadn’t played the DLC to be spoiled or not be able to watch my video Also I play games ahead of posting the videos to not be spoiled and to minimize the backseating, if you’d like to consider that for the future. :)
@@BeccaBytes Sorry Becca if I came off curt. Looking forward to your videos. The dlc topic is the only thing that gets us fans worked up. I found naturally so im just biased
Me: These travelers are kinda bad at their jobs
Also me: Does not identify the unidentified signal on the screen, or the next one either for that matter
Everybody have their quirks. Ceres Fauna (Hololive stuff) did the whole main game without ever visiting the WHS.
Chat (she played offline and to the end to completely avoid spoilers) and comment section went absolutely bananas.
Also you: solves 70% of the mysteries in the system before putting a scroll into a scroll wall with an identical blue glowing triangle 😂
The scroll walls were actually the TRUE final mystery of the game
@@nitpicker42Came here to write exactly this. Becca: Immediately has the correct idea about the Tower of Quantum knowledge. Also Becca: What are those mystery scrolls?
Keep in mind that without the time loop your entire space exploring career would be immediately flying into the sun like on your first loop.
walking in circles in a cave not realizing the paths keep being blocked by different obstacles that mysteriously kept changing. classic. the radius of those quantum shards is crazy. and easy to not notice right away that it impacts surrounding objects
This section made me SO dizzy because of that- I wish I had done the Tower of Trials first so I could have taken photos to stop some of it! The reveal at the end that I could’ve always teleported to the cave was awesome though.
This is another thing that I've seen multiple play throughs miss. I think I've seen at least three people brute force their way through that cave without ever realizing that anything was changing.
"Could I have just _______ all along if I knew?" The structure of this entire game is built on filling that blank with puzzle after puzzle and always answering "yes, you could have."
Weeeell, except for that part she kinda couldn't, because the light in the Lakebed Cave is on, initially. Therefore you cannot travel there from any of the other caves, until there light is extinguished.
@TheSerec Oh, right, very true
59:51 oh no you ran out of oxygen right next to a tree that would have refilled it!
The joke about the scrolls in the intro is so smartly placed, eagle-eyed viewers will have spotted it!
That was so good, literally the episode before I was like "WDYM TRIANGLES"
It's also a really clever way to say "yes, I figured this out eventually, stop worrying about it".
Nice job figuring out the tower of quantum knoledge puzzle, that one tends to be one that stumps players.
Thank you! I deserved a win after how long the anglerfish fossil actually took me 😆
I was one of those players 😂
I ended up forgetting about it and figuring it out last week (waay after finishing the game)
Figuring that out almost instantly then getting up there and not figuring out where to put the scroll… this is why I enjoy let’s plays of this game, fascinating seeing how different minds work
I have been watching several playthroughs from different people. I think it's interesting that after realizing what you need to do to get into the tower all 3 people go, "ok i have a bad idea!"
DEATH COUNTER
Supernova - 11 (+5) Lots of supernova deaths. The sign of a seasoned Outer Wilds player.
Asphyxiation - 5 (+1) Watching becca suffocate while looking at a tree was quite funny.
Crushed - 3 (+1)
Flew/Fell into Sun - 2
Crashed - 1
Sand Column - 1
Ghost Matter - 1
---------------------------------------------------
Total - 24
Realizing the tree was there all along was excruciating 💀
Crashes 1
Boring crashes 0
11:20 Omg, the way the quantum moon just brushes past your peripheral vision in the most non-chalant way. I love how accidentally poetic this game is
I love seeing other people playing Outer Wilds and seeing how we have such different experiences based on what decisions we make to explore the solar system. There's a lot of games that says like "each decision matters" with branching paths on the story but this game is just so well designed that each experience is unique. I'm also quite impressed how far she gets without using the little explorer lol I was shooting that to everything, maybe I'm a Riebeck type of guy.
I'm loving this series! Yopu have such carisma and make it so fun to watch.
1:03:04 - "That is a GREAT bit of design! I love that! I love that the whole time if I'd known I bet I could have..."
Outer Wilds in a nutshell, ladies and gentlemen.
I like your use of Solanum's piano for the Waiting music ::)
Yes!! I’m so happy somebody noticed- it seemed fitting for the start of the Quantum Moon story
@@BeccaBytes OMG I was so touched when it started out of the blue
@@BeccaBytesYou really didn't have to make me cry like that
Absolutely love the super charming intro bits, those and your whole attitude is just so in tune with the feel of the game, great stuff!
22:50 that is actually super smart! I'm impressed of how quick you solved the Quantum Tower riddle - I just tried looping around the black hole with enough speed to slingshot myself into the tower
Whoa, that has to be one of the craziest ideas I've ever heard.
...did it work though?
@@saalihabdul-salam712 Yes ua-cam.com/video/x3PnSD30Oq8/v-deo.html
the way the rocks fell as u were speaking was very funny to me
Another BeccaBytes Outer wilds video? Yes please!
58:16 I kept looking at this tree; screaming internally, to the very moment you lost all of the oxygen
"Watching you struggle to figure out how the scrolls work physically pained me." had me laughing and is very true. Wonderful videos you've got here, thanks for sharing your experience as a way all of us travelers to re-experience this game you can only play once.
That's what I really love about this game! The only power-ups you get in this game are actual knowledge!
This is also exactly why the the OW community is so adamant about not spoiling the game
outer wilds playthrough = instant subscription. your editing is top notch! and the dialogue part at the start of every video always makes me giggle ::)
also, no offense but it really bugs me out when people ignore the tutorial about ghost matter. like every 2nd person i know who played OW payed zero attention to tutorial and suffered for the rest of the playthrough (or I guess it was me who suffered...)
I actually wrote this before watching the vid and now I see the line about "scrolls incident", which was kinda similar to ghost matter
I love the intro so much
The intro scroll, Easter egg..... yes, it did give me physical anguish.
Watching you give up on scrolls to the point where you don't even pick them up is making my hands sweat.
Outer Wilds: It Was There The Whole Time™
The intro clips are such a unique and creative addition that I don't think I've seen on anybody else's playthrough, and I've seen at least a dozen!
1:03:00 - and that's just one of SO many of those relevations. I truly love this game
I've been working on writing a thing about Outer Wilds recently, so I've also been watching a lot of different playthroughs and content for the game. Even as early into the game as it is at time of writing, this series is by far my favorite. Your intro and outro sequences really fit Outer Wilds' vibe so nicely. And then the easy curiosity you take to playing the game is a real pleasure to watch. Genuinely excited for the rest of this let's play!
I noticed this on the first vid, but with everyone talking about the intro (which is such a creative way to introduce the video) I want to take a moment to appreciate the outro of matching your actual video to mimic what the game does. Small detail but the edit and render time is appreciated.
Sometimes I'll watch game designers talk about how much they like when all the different weapons or playstyles or mechanics are balanced. Like they did a good job because people can choose different routes to complete the game and have it still be viable.
I think it's fun that in outer wilds, the "mysteries" are balanced. I remember never learning that I could take pictures of ghost matter to avoid it. Which made several puzzles way more difficult than intended.
This is the first time I've seen a playthrough where the order in which you encountered scrolls made them so much more difficult to understand than intended. I think that's a really good indicator of balance of the puzzles and mysteries, everyone seems to have one or two completely different mechanics that just take an longer time to click than average.
25:00 Perfect music choice for the quest you are on
Soma is a game that matches your description of games you like. Its gameplay and graphics are slightly more horror-like than Outer Wilds.
There are a couple of minor jumpscares, but they are more similar to hearing a gunshot in an adjacent room than they are to suddenly getting your face attacked by a raccoon. (not examples from Soma. Or any other game that I know of.)
Unlike Outer Wilds, Soma is linear. There are some choices along the way, but to my knowledge, you won't miss out on anything depending on those choices aside from a couple of voicelines in the moment.
I won't spoil what type of existential horror Soma is about.
Not unlike Outer Wilds, you do need to search around for clues to get some of the deeper details of what is going on.
I played Outer Wilds blind, and it was great. I spoiled Soma for myself, though. I don't really like to play horror games, so I'm ok with having spoiled it for myself. Having spoiled it for myself, in hindsight, there were only a couple of short sections I would've disliked playing.
I never quite reached the ending of Outer Wilds. There were like 2 images that were still greyed out. So I'm still avoiding Outer Wilds spoilers.
SOMA is one of my favorite games ever!! My love for it is why I got recommended Outer Wilds, actually! Definitely a game I recommend to anybody reading this that loves Outer Wilds and hasn’t played SOMA. ☺️
Also remember that to “beat” OW is not to fill in all of the ships log!
@24:14 noooooo. Just a few inches away
It worked out in the end but I was SO CRUSHED to miss the last jump
@@BeccaBytestrue!
That scout idea was brilliant on my play through I was looking at it just like you were and thinking I was to early and then I decided to ride it into the black hole but I like your idea a lot better!
58:30 all skeletons are quantum and changing positions, one of them is got up at 59:41
it took you 8 videos to reach the algorithm. congratulations.
This is such a novel and interesting way through the game
YES ANOTHER EPISODE!!!
15:12 "Did I wait too long?"
Well... :D
Having watched a few different playthroughs of Outer Wilds now, probably the most common thing I've seen is that most players really do have a hard time thinking of the environment in three dimensions. There's a remarkably strong tendency to scan horizontally - they don't look down all that often, and almost never look up. Only if the environment around them is aggressively proposing a vertical search will they undertake it, and often not even then.
For example, I've yet to see a playthrough where someone first arrives at the hanging city, and stops to actually LOOK at its vertical structure enough to understand its layout, even though you can see almost the entire thing from any point inside it.
And here we go!!
aww hell yeah
13:58 the audacity to say that the other explorers are suck at exploring 😲😲
girl you flew into the sun on your first launch!! and they doesn't even have countless attempts!! (exept Gabbro but he's jus chiilin)
no actual hate, love your playthrough, it's always nice to see someone's expirience, cuz you cant really replicate that again AND the intros are fire ❤
It'll be interesting to see how long of a time it will take, until you find that the game has a very useful map button to help navigate to other planets.
(Of course it could simply be that you haven't shown footage of using the map, but you also seemed unable to find the interloper in one of the earlier episodes, so I don't know if that is the case.)
Anyone else see the seemingly quantum standing Nomai skeleton at 59:41 ?
Great episode! I am curious: did you eventually realize the nature of the labirinth leading to the lakebed cave(57:00)?
Captivating
heck yeah
Not only was it not a "made up bullshit thing", putting the scout in the tower before it collapsed and then waiting someplace else was brilliant. I derped around in the tower itself, wasting oxygen, risking collisions, and being disoriented after falling through the black hole.
I hate that you didn't see the quantum poem.
Hey Becca, do you have the Echoes of the Eye DLC? That content is and is best experienced along side your first OW playthrough.
Its best to have it installed, find it organically rather than finish the main game and be told to do "x" to Experience the DLC by us viewer or by the DLC steam page description.
It won't mess up your current progress by installing the DLC.
Hi Will! I’ve stated in a few places but you might have missed it- I had finished the base game by the time I posted the first video. I also chose to play it this way (base game first, DLC afterwards) because:
1) This is how the game came out and I wanted to experience that
2) I didn’t want viewers who hadn’t played the DLC to be spoiled or not be able to watch my video
Also I play games ahead of posting the videos to not be spoiled and to minimize the backseating, if you’d like to consider that for the future. :)
@@BeccaBytes Sorry Becca if I came off curt. Looking forward to your videos. The dlc topic is the only thing that gets us fans worked up. I found naturally so im just biased