For your 2nd settlement, you should have pointed downwards towards the 3/10/11. You were last to place, no one was contesting it, and it would have not only given you more wood/brick to eventually build to the 3:1 port, but also give you more fuel for it. When you got the Road Building, building there should have been first on your mind, not cutting Red off.
I'm kinda tempted on first move to go for the insane sheep farmer strategy: 695 sheep with a sheep port looking to expand on 8 sheep 4 ore, then 5 10 then 9 10. EDIT after seeing the initial distribution: Wow someone actually tried it!
Blue completely screwed up not taking 3,4,8. They'd have gotten an instant dev card at the least and a city if they got lucky. Nobody was going to contest for the sheep port. With the range of production numbers, they'd have been pretty much unstoppable.
For your second settlement: notice how rare brick is on this board. If you start on the 3-10-11 you start with a free road and a much better brick-wood production and you contest red (who has no brick production) to the 3-6-11, and should win it easily. You start with no sheep, but can probably get one from blue if you give him like any other resource in return. The 3-6-11 is less risky in the sense that you start with sheep, but with such a low road production that you probably won't beat red to the 2-9-10. I am very critical about the other players' initial placements. Surprised blue got so ahead, but to be honest you could have contested him for army and then he had almost no winning potential. Red started with a ton of wood on a low-brick board, and he should have been left with no ore for his second settlement. Grey started ok, but from his late-game situation, I guess he didn't prioritize well. He could have definitely citied up the 3-4-8 for much better production and connected his settlement to secure road. I didn't end up watching this because I expected this game to go very one-sided, with blue and red not having much potential. I like your commentaries, but it's more meaningful when other players are playing correctly.
I think Blue could of won this game if he would of put his second settlement on the 3/4/8 and built towards the sheep port and instead of placing directly on the sheep port right away. He had the right idea of 4 strong sheep spaces with the port.
Hi guys , i dont fully understand , what i can unlock if i buy 400 gold and buy catan base game . I can get multiplayer , singeplayer , game for 4 players and i will have each map different ? Or is there something more or less. Thanks for answering
Congrats on the win. Take this as constructive criticism but I think your play lacked a clear strategy. In order to win, in most games you need the longest road, the largest army or victory point cards. In this game grey was on better brick & wood tiles than you, so you got lucky that she never connected her roads. If she did that you wouldn't be able to get longest road even with your good wood rolls. Recognising that, it would've been better to aim towards getting largest army early on, in such a way that you always have the knight lead on blue, who also needs largest army to win. By building up too quickly with your cities & settlements you just invite the robber onto yourself, where as if you have knights in your hand before building up you can do so safely knowing you can move the robber off yourself on your turn. Basically it felt like you were playing in such a way that you wanted to be on all resources and keep your options open. But it's better to choose your placements with a clear strategy in mind of how you're going to win, or others will take your victory condition from you before you get a chance. Your strategy seemed to be just build up settlements & cities as quickly as possible, and this allowed blue to take the largest army from you. If grey had extended her roads blue would've won as he had a clear winning strategy in mind.
For a 2, both dice need to be a one. For a 3, one die must be a 2 and the other a 1. There are two chances to roll a 3 whereas there is only one roll that would get you a 2. Hope that helps.
Also, you shouldn't be surprised when a robber is put on you when you have 2 cities and a port, you have the most VPs, and no one else has cities. That's just being facetious.
I found your Catan videos recently, I really enjoy watching this kind of video while at work, thanks for making them.
Stanley Robin yes me too. really enjoyed it
at 25:20 I'd seriously suggest using the 2 roads to reach the (3,10,11) wheat wood and clay spot. over the spot you chose.
For your 2nd settlement, you should have pointed downwards towards the 3/10/11. You were last to place, no one was contesting it, and it would have not only given you more wood/brick to eventually build to the 3:1 port, but also give you more fuel for it. When you got the Road Building, building there should have been first on your mind, not cutting Red off.
Indeed. I completely missed this option. Would have been much more efficient.
I'm kinda tempted on first move to go for the insane sheep farmer strategy: 695 sheep with a sheep port looking to expand on 8 sheep 4 ore, then 5 10 then 9 10.
EDIT after seeing the initial distribution: Wow someone actually tried it!
Blue completely screwed up not taking 3,4,8. They'd have gotten an instant dev card at the least and a city if they got lucky. Nobody was going to contest for the sheep port. With the range of production numbers, they'd have been pretty much unstoppable.
ı think he thought that he cannot buıld, having brick and wood. but of course he could try dev card or trade, ı am completely agree you.
Do more catan videos! I watch them all in bed before i fall asleep
For your second settlement: notice how rare brick is on this board. If you start on the 3-10-11 you start with a free road and a much better brick-wood production and you contest red (who has no brick production) to the 3-6-11, and should win it easily. You start with no sheep, but can probably get one from blue if you give him like any other resource in return. The 3-6-11 is less risky in the sense that you start with sheep, but with such a low road production that you probably won't beat red to the 2-9-10.
I am very critical about the other players' initial placements. Surprised blue got so ahead, but to be honest you could have contested him for army and then he had almost no winning potential. Red started with a ton of wood on a low-brick board, and he should have been left with no ore for his second settlement. Grey started ok, but from his late-game situation, I guess he didn't prioritize well. He could have definitely citied up the 3-4-8 for much better production and connected his settlement to secure road.
I didn't end up watching this because I expected this game to go very one-sided, with blue and red not having much potential. I like your commentaries, but it's more meaningful when other players are playing correctly.
keep up the good work!
So I see at the end of this video that you got to 1151 ELO score. Did you make any more progress to 1500 since then?
I think Blue could of won this game if he would of put his second settlement on the 3/4/8 and built towards the sheep port and instead of placing directly on the sheep port right away. He had the right idea of 4 strong sheep spaces with the port.
Also if the robber hadn't come up so often
His idea was very yolo and he gave Red a super position, and regarding red... her game improved when the AI took over.
Thou shalt follow rule 30.
> Rule #30 When Ahead, Buy Dev. Cards
Name of the melody sounding?
Hi guys , i dont fully understand , what i can unlock if i buy 400 gold and buy catan base game . I can get multiplayer , singeplayer , game for 4 players and i will have each map different ? Or is there something more or less. Thanks for answering
Congrats on the win. Take this as constructive criticism but I think your play lacked a clear strategy. In order to win, in most games you need the longest road, the largest army or victory point cards. In this game grey was on better brick & wood tiles than you, so you got lucky that she never connected her roads. If she did that you wouldn't be able to get longest road even with your good wood rolls.
Recognising that, it would've been better to aim towards getting largest army early on, in such a way that you always have the knight lead on blue, who also needs largest army to win. By building up too quickly with your cities & settlements you just invite the robber onto yourself, where as if you have knights in your hand before building up you can do so safely knowing you can move the robber off yourself on your turn.
Basically it felt like you were playing in such a way that you wanted to be on all resources and keep your options open. But it's better to choose your placements with a clear strategy in mind of how you're going to win, or others will take your victory condition from you before you get a chance. Your strategy seemed to be just build up settlements & cities as quickly as possible, and this allowed blue to take the largest army from you. If grey had extended her roads blue would've won as he had a clear winning strategy in mind.
Why is a 3 better then a 2? I mean, the Chance is 1/36 for both. Or am i wrong?
For a 2, both dice need to be a one. For a 3, one die must be a 2 and the other a 1. There are two chances to roll a 3 whereas there is only one roll that would get you a 2. Hope that helps.
2 is 1/36 = 3% chance. 3 is 2/36 = 6% chance.
Thanks you two. I understand it now.
Also, you shouldn't be surprised when a robber is put on you when you have 2 cities and a port, you have the most VPs, and no one else has cities. That's just being facetious.
I'm a greedy player!
ELO 1500? 15228 rank and 1112 Elo. that's more like the game on display here
I'd love to watch you play seafairers
Upload more frequently please
lol look what you did!
next time show game log not chat pls
Great tip, will do for uploads after #5.
You are not good enough for 1500 elo
That's kind of the point of the series.
Terrible player