absolute legend!!! Huge thank you. EXACTLYYYY the video i was looking for. Everything else out there is bits a pieces of information geared towards other tasks
Thank you so much for offering the ready made props as resource for download. i really appreciate your work and tutorial. I was looking for tippie that i can enter for my mapping! Your prop works fenominal!
I've got a package of props for indigenous structures in addition to this one. Hit me up on my discord server and I'll get you the link discord.com/invite/JgteBpXGaA
Thank you for this video. Ifollowed all your steps . For this i exported the same tipi. after all steps i imported it but the is only the object with collision but no textures, just a black tipi. Idk what i miss. Maybe someone could help
There might be an issue with your texture dictionary. You could try recreating it. If that doesn't work, I would try swapping out your files one by one with the demo files, and see if one of them fixes it. And then that should indicate which one of your files has an issue.
@@daggreactual Ok! I did compare my texture folder with your before creating the ytd and saw i had much more textures than you, deleted all textures that is not in your texturefolder and tataaa it works. So for me it means, no needed textures in folder give me the error !?
@@generalgundl4870 that makes sense, there is a maximum size limit for YTDs so you probably exceeded that and then it just didn't load any of the textures
this is really an amazing tutorial for Redm moding , can i ask you for a tutorial in regarding edit/remove collision for opening the doors and customize the collisions ( i am new to mapping :( [)
Hey @daggreactual I have the CodeX_020 but could not find any thing on ktos version do we need to do some modification for ktos? I'm trying to export these files and getting the error that it will be available in future. Can you please help
@@Paradise385 If you have access to the Codex discord channels by donating, then you should be able to ask or find the link for the Ktos version there.
im trying to do a different prop that has about 4 textures but when I do these steps the textures are still purple and dont load one of them. Works fine with your files though. Any help?
know its been about 2 months for you, but just in case anyone else is having this issue. What I found was the drawable model was hidden by the boundcomposite one. So all you have to do is select the drawable model in the Hierarchy and kinda expand it or shrink down the bound composite. Your textures are there.
This is the tutorial I've been searching for, thank you so much! Unfortunately, right at the start when I try importing the .xml into Blender it keeps showing an error that ends with "AttributeError: Shader 'standard.dirt.sps' does not exist!". This happens for every single asset that I try to import. I'm using Blender 3.4.1, the latest version of Sollumz, managed to extract all tp009 files with CodeX-XML and its DDS textures. Am I missing something? Thanks!
I have a link to the files I used in the demo in the description, try importing the wap_master_tp009.ydr.xml from my repo. If it works, then the problem might be with your export, if you get the same error then it might be an issue with your sollumz plugin.
@@daggreactual Yep, still got the same error, even when importing your file. I'll see if I can do a clean install of everything, keeps giving me shader errors which is weird because it was working before, but it is definitely something on my end. Thanks for the attention tho, amazing tutorial
I can perfectly import gta v models but when I start importing rdr2 models I get a very long error with sollumz. I already tried it with the files form your repo, got the same error.
Redm keeps crashing trying to load into the server with the files. I keep getting error "high-maryland-gee". >RDR2_b1436.exe!._ZN4rage25strStreamingLoaderManager20LoadRequestedObjectsEv (0x4a)
tried blender 3.4.0 with Ktos93/Sollumz_rdr3 version and get blank nothing in the middle of blender. only see on the right side. 4.0 does not work with Sollumz_rdr3 nor with Sollumz version
You sir, are a godsend. Thank you so much for this chill and well explained tuto !
absolute legend!!! Huge thank you. EXACTLYYYY the video i was looking for. Everything else out there is bits a pieces of information geared towards other tasks
Thank you so much for offering the ready made props as resource for download. i really appreciate your work and tutorial. I was looking for tippie that i can enter for my mapping! Your prop works fenominal!
I've got a package of props for indigenous structures in addition to this one. Hit me up on my discord server and I'll get you the link
discord.com/invite/JgteBpXGaA
Can you make a video for 1 house object and how to make textures
Thank you for this video. Ifollowed all your steps . For this i exported the same tipi. after all steps i imported it but the is only the object with collision but no textures, just a black tipi. Idk what i miss. Maybe someone could help
There might be an issue with your texture dictionary. You could try recreating it.
If that doesn't work, I would try swapping out your files one by one with the demo files, and see if one of them fixes it. And then that should indicate which one of your files has an issue.
Thank you for your quick answer I'll try it out and then report the result
@@daggreactual Ok! I did compare my texture folder with your before creating the ytd and saw i had much more textures than you, deleted all textures that is not in your texturefolder and tataaa it works. So for me it means, no needed textures in folder give me the error !?
@@generalgundl4870 that makes sense, there is a maximum size limit for YTDs so you probably exceeded that and then it just didn't load any of the textures
this is really an amazing tutorial for Redm moding , can i ask you for a tutorial in regarding edit/remove collision for opening the doors and customize the collisions ( i am new to mapping :( [)
Hey @daggreactual I have the CodeX_020 but could not find any thing on ktos version do we need to do some modification for ktos?
I'm trying to export these files and getting the error that it will be available in future. Can you please help
Im getting this also.
Cannot find the Ktos XML download ?
can you make a video for another object and for ymap excellent job
How can you export ydr to xml ? My codex tell me that Codex currently can't export it , this is a planned future feature?
You need the Ktos version of Codex to extract to xml
@@daggreactual ah I thought so already, can we get it over the patreon ?
@@Paradise385 If you have access to the Codex discord channels by donating, then you should be able to ask or find the link for the Ktos version there.
im trying to do a different prop that has about 4 textures but when I do these steps the textures are still purple and dont load one of them. Works fine with your files though. Any help?
know its been about 2 months for you, but just in case anyone else is having this issue. What I found was the drawable model was hidden by the boundcomposite one. So all you have to do is select the drawable model in the Hierarchy and kinda expand it or shrink down the bound composite. Your textures are there.
This is the tutorial I've been searching for, thank you so much! Unfortunately, right at the start when I try importing the .xml into Blender it keeps showing an error that ends with "AttributeError: Shader 'standard.dirt.sps' does not exist!". This happens for every single asset that I try to import. I'm using Blender 3.4.1, the latest version of Sollumz, managed to extract all tp009 files with CodeX-XML and its DDS textures. Am I missing something? Thanks!
I have a link to the files I used in the demo in the description, try importing the wap_master_tp009.ydr.xml from my repo.
If it works, then the problem might be with your export, if you get the same error then it might be an issue with your sollumz plugin.
@@daggreactual Yep, still got the same error, even when importing your file. I'll see if I can do a clean install of everything, keeps giving me shader errors which is weird because it was working before, but it is definitely something on my end. Thanks for the attention tho, amazing tutorial
@@Matheus7728 it's because you need the modified version of sollumz not the latest one . which is on ktos's repo
I can perfectly import gta v models but when I start importing rdr2 models I get a very long error with sollumz. I already tried it with the files form your repo, got the same error.
Double check versions of your tools and plugins
@@daggreactual Currently I am using blender 4.1 and sollumz 2.4.1. I also tried different versions of blender and sollumz
Redm keeps crashing trying to load into the server with the files. I keep getting error "high-maryland-gee".
>RDR2_b1436.exe!._ZN4rage25strStreamingLoaderManager20LoadRequestedObjectsEv (0x4a)
tried blender 3.4.0 with Ktos93/Sollumz_rdr3 version and get blank nothing in the middle of blender. only see on the right side. 4.0 does not work with Sollumz_rdr3 nor with Sollumz version
so i was able to load the tutorial folder and i can see the tipi. but i am not able to see the tipi when i load in my own files from codex