Procedural Sand City Using Geo Nodes In Blender 4.0 Tutorial

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  • Опубліковано 14 жов 2024
  • Find the full tutorial on Patreon: / cbaileyfilm
    Blender Tutorial: Learn to create sand that dynamically reacts to structures. Model buildings and create realistic textures for a render in eevee using blender 4.0
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КОМЕНТАРІ • 21

  • @tannerparker1405
    @tannerparker1405 9 місяців тому +3

    Please excuse this comment if you're already aware (it took me a long time) but when you started work on the building around the 10min mark I noticed you weren't using hot keys for some of the actions like inset and extrude, for inset if you press the 'i' key twice it will inset individual faces without the need for opening the context menu. For the extrusion use 'Alt' + 'E' and you can extrude along normals for each individuals face. I'm by no means an expert, but it sped up my workflow considerably once I began utilizing hot keys as I model. Great tutorial btw I love the channel keep up the great work!

    • @CBaileyFilm
      @CBaileyFilm  9 місяців тому

      Ha! Thank you, I never knew the double tap i hotkey! So useful. Thanks!

  • @firefiber8760
    @firefiber8760 11 місяців тому +3

    this is amazing! I wish more people kinda talked through the thinking process of what they are going to build before they build it - so that when they use the nodes they use, it clicks. Like, ahh yeah, he's using this node to do this specific thing that he talked about. hope that makes sense. almost like writing some pseudo-code for programming.
    amazing video though!
    edit: my comment make it sound like he wasn't doing this - he is, I wish more people did this, is what I was trying to say.

  • @carlose.rodriguez3195
    @carlose.rodriguez3195 11 місяців тому +4

    Awesome tutorial, it's a nice work and so satisfy to see. I want to propose you make a procedural for car tire generator with tread, and other one for the rim and brand side text. Congrats!

  • @chuches3d365
    @chuches3d365 10 місяців тому

    omg, my mind is exploding, it's my first video i saw you and I have the feeling that I have been making donuts with a blender for 2 years, in half an hour you have created a Tatooine town while I would be eliminating the cube by default ;D

  • @blackvertigoion36
    @blackvertigoion36 3 місяці тому

    Thought Id try to be smart by putting the cubes in a collection and dragging the collection in, but the cube weren't being recognized. if you want this to work add a realize instances node in between collection info and proximity nodes. This should help if you want to use multiple cubes without having to drag them all in.

  • @binyaminbass
    @binyaminbass 11 місяців тому +5

    You don't have to click search each time you want to type in the name of a node. Just start typing! (4.0 baby!)

  • @LivadaNiki
    @LivadaNiki 10 місяців тому

    Your tutorials are ones of the best on UA-cam. Thank you!

  • @jasonmillington
    @jasonmillington 11 місяців тому

    Fantastic!! Covers so much👍👍

  • @jp-colemonts
    @jp-colemonts 11 місяців тому +1

    Very detailed! Great tutorial!

  • @totheknee
    @totheknee 10 місяців тому

    0:11 - He just AXed the scene. 😱

  • @eilam_A
    @eilam_A 11 місяців тому +1

    great tutorial, more like this please :)

  • @OurAmericanCulture
    @OurAmericanCulture 11 місяців тому

    You make this look so easy!

  • @sebo6090
    @sebo6090 11 місяців тому

    Thanks, man amazing tutorial

  • @jasonmillington
    @jasonmillington 9 місяців тому

    Great tutorial have followed along and have it all looking good but the geometry nodes for the sand is recreating when I duplicate the building have watched the last 3 minutes many times just can't figure out what I am missing.

  • @ahmesrhindeng
    @ahmesrhindeng 9 місяців тому

    Nice work!!!

  • @redjc99
    @redjc99 11 місяців тому

    2:43
    Me: "PLEASE NO! I BEG OF YOU!" 😭

  • @Lexikon69
    @Lexikon69 10 місяців тому

    But those are not sandstone buildings, but build with bricks of dried mud. Only the plastering with sand gives that appearance. For sandstone buildings you have to look around in Europe. Or just the egyptian ancient buildings as well the sphinx. The depicted houses are from people, not like the building of egyptian rulers from 4000 tsd. Ys ago. But so I suck at higher mathematics.

  • @xyster7
    @xyster7 11 місяців тому +1

    Meantime someone in Stable Diffusion...

  • @dougieladd
    @dougieladd 11 місяців тому

    I enjoy the modelling... but I get totally lost in Geometry nodes... I think I just don't have the "Math Brain" for it :)

  • @thaminduthilina85
    @thaminduthilina85 11 місяців тому

    Who don't like the new modifiers menu 🧐