Substrate | UE5.2 Tech Talk | GDC 2023

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  • Опубліковано 29 бер 2023
  • UE5.2's new, experimental shading system, "Substrate," presented by Epic Games Technical Artist, Marien El Alaoui. Recorded live at the State of Unreal event during GDC 2023.
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    Unreal Engine, Substrate, Strata, UE5, UE5.2, demo, demonstration, presentation, materials, shaders, slab, multimaterial, multi BSDF, layers, gamedev, realtime, lookdev
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КОМЕНТАРІ • 10

  • @awakenwithoutcoffee
    @awakenwithoutcoffee 9 місяців тому +2

    great concise talk about the new material system. It will take a while before the community will fully understand how to use it but its already apparent Substrate is a great innovation.

  • @user-zm2sb3do3s
    @user-zm2sb3do3s 9 місяців тому

    How can I see all nodes for the examples?

    • @cptvideo2
      @cptvideo2  9 місяців тому

      They didn’t show them during this talk, but a couple of them, including the opal, are included in the Content Examples project :-)

  • @Joviex
    @Joviex Рік тому

    What happened to the Game Engine part of this Game Engine?

    • @RikyyThePootisSlayer
      @RikyyThePootisSlayer Рік тому +11

      This is stuff you can use in games, I don't understand the question

    • @PedroMarinM
      @PedroMarinM Рік тому +8

      All of this is an integral part of the game engine, and a good feature to make games

    • @animhaxx
      @animhaxx Рік тому +7

      Bruh this stuff is created to improve games

    • @umbetaft1904
      @umbetaft1904 Рік тому

      Alexander Moron

    • @FaromonHD
      @FaromonHD Рік тому +8

      What happened to people thinking before asking qestions?