Okay that explains why movies and shows with smaller budgets sounded so different to me. Hearing heal clicks, scuffs, bags and all the other things that bigger budget productions can afford to silence. This makes so much more sense now. I was confused cuz you're filming with the same tools, why would it sound different. Now I know.
@Le-Johnny tbh the small budget ones, because of all the noise, are often too distracting for me to properly enjoy. i think big budgets not over stimulating us is a good thing worth spending money on.
@@kazuhoshiinoue2695 oh no no no, it's the rustling of the bag that you hear way more prominently. There's nothing more annoying sounding then a person trying to slowly quietly eat their chips. It just prolongs the shuffling ripple noise
I somehow never even noticed that these scenes weren't using noisy material. Now I'm gonna watch a movie and notice how many props aren't making sound.
If the foley people did their job well, they'll have added the sounds back in so the props don't sound fake, but at a level that doesn't interfere with the dialogue
As a musician who records vocals and as an amateur sound engineer, this just hits so close to home. I remember being 13 and walking into record for my first time on a professional microphone, getting halfway through my first take and seeing the engineer smiling and laughing outside while talking to my brother. I thought I sounded terrible. He buzzed thru into the booth on my headphones and said “that was great man. Now this time, take the bag of nickels out of your pockets.” 😂 my keys and change could be heard on the playback. Thanks for unlocking a memory! Great video.
Oh yeah, definitely. As someone who does sound stuff, I can usually hear just about everything. I could tell when my friend was feeling better after he had gotten sick just by the timbre of his voice
@@DarinCates chill, it isnt that big of a deal to be using caps (indicates a strong emotion), they just wanted to share a memory they had flashbacked to while watching this. 99% of the other comments in the same context as the video; so please stfu bc ur talking like this is ur ex
@Nstink They tend to add some noise back in, especially when one might expect it, like riffling through a bag. The difference is that they can control the amount and the level of the bag noise if it's silent on the shoot and they add it in later.
@@joekerr5418 indeed I haven't, i just thought actor were really well paid, and the movie sets and travel costs and food costs, editing and etc were all.
I remember a professor once told me "Background sound in a movie is like salt in a soup: you can always add it in later but you sure can't take it out if it's already mixed in."
@@davideinfeld4815 If however, you mean it is better to learn film techniques from free videos like UA-cam, you are correct. To a degree. Techniques like the Rule of Thirds, the Kuleshov Effect, proper blocking, how to execute a vertigo shot, what an "f stop" is, those you can learn through videos and tutorials just fine online. The big thing about film making though is that no-one can do it alone and sooner or later you need to find people to form your team. Your friends can help, of course, but a film class is also an excellent place to find like minded student film makers. Is that alone worth what most colleges charge? I certainly don't think so. With the exception of community colleges, which are not only more affordable but are more likely to have teachers with experience actually working on films. Is film school worth going into debt over? In my opinion, no. I personally have no college debt, but I know people who do and it is indeed a high struggle for them regardless of their degree. Which is another reason why I think community colleges with film classes are better. Especially if you just want to try one or two classes to learn some unique skills and/or network. So, can you learn many thing from UA-cam that you could at a film school. Yes, most certainly. Could you replace the entire process of learning film with something like UA-cam? No entirely. But it can act as a good first step.
This was really interesting. I'm familiar with a lot of ways props are used in movies but never knew about the need to make quiet versions of ordinary objects.
while they take away from the realism, they are great to have a nice movie watching experience without all the noise. oh also, you can notice that sometimes the sounds are added back in manually
It was really interesting. Especially during the parts where it was like "you want a prop that sounds like this "......." not one that sounds like this "SckKSsskckshsklcsklcs". I never new something could make so much sound when it's not moving. lol. Love how they just looped the sounds to make those "noisy" demonstrations.
@@mechanikalbull5626 It's actually a highly skilled job called Foley work and it takes as much artistry as the most accomplished musician combined with the knowledge of the science of sound to be great.
I've often wondered why many prop bags of chips look so off. Overly smooth, the opening is too round, etc. They look a little too obviously like props. I always assumed it was just part of the process of making them as one-offs that weren't worn in enough or something but this makes far more sense.
chip bags are usually cut with scissors in ads and tv/movie scenes to make the opening look more appealing rather than the sort of jagged untidy ripped open version normal people use to open chips
It also helps me understand why so many scenes can have continuity errors that used to not make sense. Sometimes they're literally swapping out props between loud and quiet versions
I only truly realized just how noisy all these everyday objects were when I tried to get ready for school while my college roommates were fast asleep... every open and close of any door/closet/drawer, every scooting of the chair or click of the keyboard, every turn of a doorknob and every creak of the bunk bed ladder, every rustle of clothing and bags...I could go on and on and on!
It's funny the amount of effort that goes into making these soundless props, considering the amount of, equally bizarre work that goes into adding the sound again later.
i mean the point is to make sure that the dialogue can still be heard when you have a sound that is louder than another sound it'll over power that sound and editting it out will damn near impossible. they want to make sure there is a balance between sound effects and dialogue
@@stevethea5250 Don't quote me, but I think it's an episode from Entourage. I'm speculating with the HBO watermark in the top left corner and at 5:15 I'm pretty sure that's Jeremy Piven...
The trick here is that they don't want the props to mask the dialogue, so in post production those sounds are edited back in. The result is a good balance between "touch-sounds" and dialogue - you will still hear the intended sound of the props!
Or if the prop is unnervingly quiet like silicone ice cubes in a closeup scene with dialogue, sounds of real icecubes clinking against glasses can be added in post and made to be appropriate volume
Yeah bad sound mixing is such a movie killer. Best not to risk it, even though it takes greater pre and post production planning-a ounce of preparation is definitely worth a pound of cure!
"Yo dawg, I heard you like sound effects in your movie so we took all the sound effects out of your movie so we could put sound effects in your movie." It sounds like a huge pain in the arse, but it's definitely worth it in the end to have total control over how and when every sound presents itself.
I could imagine as an editor it would drive me insane trying to clip together different takes but random sounds keep clipping into the actors dialogue. In post production its easy to add sound later but hard to take away
im just a leader from a class group and in charge in compiling all videos presentation of the group. and yet one of them always had her fan noise going off, burrying her own voice, damn. And that pissed me off. Its actually really distracting if one frame didn't match the other environment. So yeah.
Gotta say the people working in the ‘back’ are the unsung hero’s sometimes to make the entertainment we love into what it’s is. Like I’m amazed cause I never thought about that and I’m really sensitive to sounds. It’s so cool.
I’ve often commented/wondered about the HUGE disparity between our current level of video processing versus audio processing technology. We can clean, edit, composite, green-screen, mo-cap, we can insert elements with rotoscoping and virtual rotoscoping, we can remove people’s legs, swap heads, and do just about anything with video and make it believable. But we can’t clean up a phone call on the radio or make someone sound clear giving a speech outdoors. It’s insane.
@@MeJustAimy I’m not sure of that at all. I took my electronics engineering degree in 1989 with a major in real time audio filtration. Processing has gotten a lot faster and chips are cheaper and smaller, but the underlying technology hasn’t changed much at all. As K.K. said above, there exists decent software for cleaning audio in post, but that has some pretty serious limits. And for real time cleaning, well, I feel like we’re in the stone age still when compared to video. Have seen what we can do with facial deep fakes for free with a tiny app on our phones? Or a Snapchat filter? Seriously, look at that, then listen to a radio call-in show. I know it’s apples and oranges, but still…..
I think the reason might be that with traditional audio recordings, you get all kinds of sounds mixed together, and cutting something specific out is very difficult, if not impossible, since a sound includes loads of frequency components. How do you remove a sound from an audio waveform? Video is easy since you can precisely select that which you want to change. That's why I think acoustic cameras might solve that problem. In case you haven't heard of them, they're microphone arrays typically with a normal camera in the middle, capturing sound in such a way that a software can then show exactly where a sound came from. You can then select certain parts of the image and listen only to sound coming from that place. I imagine it would still be difficult to correctly identify which sound reflections stem from your desired sound source, but surely that problem has/can either be(en) solved or circumvented by simulating the reflections.
Crazy, I always thought they could just isolate the specific sounds and mute some out. This seems like it’d be a lot of extra work, but ultimately better for the end product. Props to the people in the film industry for giving us the most pleasant viewing experience!!
Extra work it sometimes better work. Especially when it comes to movies, using the phase "Just do it in post" can lead to what is now the norm for Hollywood.
It’s much much better and easier in the long run to leave as little in possible for post to do. They got so much work anyways, and it’s not always guaranteed to be what you needed it to be like if you just did it irl
Not just in movies, I experience this as a software dev too. Everything works 99% of the time, but just once something doesn't go the way the user expects it, and we are lazy incompetent f*cks who can't do their job right. Nobody notices the hard work that goes in there.
@@andrasadam8256 maybe you shouldn't be lazy and actually test your product? i don't see the comparison between hundred million dollar movie production and you coding minecraft mods
@Scom Tott yeah? that much was obvious, and no one needs you to explain that. if you think we're triggered, you're greatly overestimating your own self-importance.
totally practical but ngl sometimes i love the sound random stuff makes. it adds realism to the whole thing and feels almost like asmr. like it’s sometimes satisfying to hear certain sounds bc they help u become more immersed into their work idk
Yup. The film industry is all about perfection, and if that means innovating props to remove sound then adding it back in precisely how they want it, then so be it.
@@SageLMK It's just as each new movie comes out the price it took to make goes up and up and when they show how it's made... we get this.. I was making fun of movies that costs so much to make and it went towards making props (it's a joke)
@@f8keuser oh sorry i didn’t understand the “it will be fun when your mum is asleep, Wink,Wink” im really sorry for making you type that out, thank you anyways
It’s so cool how much effort these guys go through just for the sound to be right. You would think the guys at the sound place would take care of that, but they implement it into props! They deserve more attention for how much detail and thought they put into the little things like this.
This has been eye opening, I always thought that some poor sound editor would have to go through all the footage taking out all the unwanted sounds. I guess to an extent they still do, but this must make their job a lot easier.
It's actually really really hard to take a sound out (especially if there's another sound over it) and it never works perfectly. Which is why they do this
Something to keep in mind is that most movies and TV shows use a huge amount of ADR. That is, Additional Dialogue Replacement. The actors re-record their lines in a studio lip-syncing to the footage. You might notice it if you know to look for it. Sometimes the lip-syncing is pretty questionable 😂
Your description of ADR is pretty good, but it actually stands for "Automated Dialogue Replacement;" the use of software to assist in the process you described.
@@citricdolphin Oops, my bad! My dad went to film school and he told me that's what it stood for, but I guess he just remembered it wrong. Or perhaps it's different depending on the place. I found at least two examples that called it Additional Dialogue Replacement. Another even said it's called "Automated or Additional Dialogue Replacement". So the first word seems to be either of the two.
But that's kinda like buying pre-flavored/spiced food vs. raw ingredients and adding the spices you want. Latter is always better, if you know what you're doing. 😊
That's because "natural" sounding objects can sometimes ruin the dialogues, at the end of the day microphones can only let so many sound waves in at once
@@juanin200 I think he gets that from watching the video. It’s just funny that they work so hard to take out natural sound (because it’s troublesome) just to (sometimes) work to recreate it afterwards.
@@Watermelon_Man it's more funny that they take it out to put some other sound effect in or music at 1m dbl so you can't hear the whispering lines. It's like audible lens flare.
@@Watermelon_Man This, to explain better for those interested, it's because microphones don't mimic human hearing perfectly, nor do sound systems produce it volumetrically in a 3d space like the scene, and so it creates an issue with the scene becoming unbelievable as the sound isn't properly fitting what the eye sees. They are trying to reproduce sounds or at least what our mind thinks should be the sound, as best as they can. The unfortunate part causing the "Reality is unrealistic" trope we all know. This (outside of the trope result) is a current problem in comms with electronic hearing protection in both combat, sports shooting, and aviation , where it is in the best interest to capture and reproduce sounds such as footsteps, certain impacts, vocal noises, etc; Yet limit constant noises just as wind, turbine combustion or things that are loud enough you can still discern direction even with them being muffled (explosions and gunfire). The best systems are semi-reliable (David Clark, Bose, and 3M through their comtac series), the middle ground is not protective of your hearing (active-noise cancellation systems as used by samsung and apple) and the cheapest just cut out the microphone above a certian DB such as walker and howard leight sets.
As soon as you try recording with a good microphone, you’d know what they’re talking about. Our surroundings are REALLY noisy. It’s quite amazing that we are usually unaware of it though. There’s a pretty powerful noise cancellation built-in in our ear.
nah they're right. I have a p good microphone and accidentally left it on recording on my second-floor study room, went outside to take the trash can out of my garage on the first floor and the microphone picked up the sounds of the wheels rolling on the floor out the window.
I had always noticed the brown bags in shows that look really thick but never gave it much thought. Before watching this, I probably would’ve assumed it was for durability so the bags don’t fail during multiple takes
@@99dazemusic at that point, however, with no dialogue, the sound man can sample the area and cover all sound with that. it doesn’t mean everything actually needs to be quiet. the dialogue is the hard part, with no dialogue, all you need is a long sample of what the area sounds like.
The entire movie crew is phenomenal, yet only the actors take the credit. Edit: Wow. I never thought this comment would get so many likes and spark a bit of a controversy. As for "Taking the credit", I guess I should have said "Are given credit". I'm not a native English speaker... And phrasal verbs are not my forte.
I had long wondered how they killed background noises in shows like this. It never would have occured that the bags and stuff are all "fake" to cancel noise. Very interesting to see how it's done, I love seeing behind the scenes stuff, so much more work goes into production that I could ever imagine and we don't realize about 75% of it
I always assumed the sound editors were just that good! 😅 I'm sure they are, but who would've thought the prop guys had to worry about sound? Just one more reason why a professional movie costs so much. There are so many craftsmen on set.
They are literal sound engineers, the ammount of knowledge to make it all match the film is huge! Really amazing, like you said, how many people work together to make a film happen.
I'm sure there are ways to quiet sound to a certain degree but an easy rule to remember is that its easy to add something, but hard to get rid of it. So it might seem really annoying to have quiet props and then add in the sound later, but it also means they have a lot of power in mixing. and its not that abnormal for specialists to know a lot about other roles in a movie. A prop artist will have to know about sound, but they also might want to understand how props will interact with the lighting, or if the colors of the props will fit in with the set or stage. its cross communication like that that helps movies get made well. or any kind of creative thing made by a large group of people really.
i always assumed that paper bags looked soft in movies because they were made of a different type of paper in america... except i've been to america once and i never consciously realized that i've seen american paper bags and they also don't look like that. i'm not very smart, am i
@@reva7825 i mean, ignoring the fact there is fod safe silicone? as long as they dont directly eat the silicone nothing will happen, except it not being a cold drink. also to the original question, Costs. Paperbags exist becasue they are relativly cheap to made(less cheap then plastic bags, but still cheap) using this material woudl make it more expensive etc
Even after plastic shopping bags were much more common than paper ones, tv and movies still seemed to use paper ones for a long long time. I always assumed it was because they were so much quieter than plastic bags. And I guess still they are. Great video!
Well, that explains a LOT. I used to wonder how you didn't hear papers and plastic bags in movies when irl, those things made an insane racket over a phone or video.
Wow, us common people might sometimes think that making movies is a funny dream-job and/or only focus on actors, but there is actually so much effort, hard work, creativity and a variety of people, skills and professions involved behind each tiny detail! Very interesting.
“Real cows don’t look like cows on film, so we paint horses to look like cows” “What do you do when you want to show horses on film?” “We usually glue some cats together”
@@ZaneDalton Me too. My friend Solange is a foley editor and over the years, she's told me the kinds of things they do to get things right. Footsteps are a trip.
Listening to an early episode of the Dragnet Radio Series, there was a scene where the Detectives are searching in some brush on a hill. The Foley Artist made them sound like they were walking down the hall of the Police Station, lol.
As a hearing impaired person, thank you. You've now given me a way to get my friends to understand how the simplest noise makes conversations difficult for me.
@@alainportant6412 I can't speak for OP, but I'm also a hard of hearing person - I can hear voices when I'm wearing my hearing aids, but my hearing aid microphones pick up a lot of background sounds really loudly, just like in this video, and it drowns out the people speaking. Even "simple" background sounds can make things infinitely more difficult when you're already struggling to make things out. It's likely OP can understand voices when there's no background sound, but finds it difficult to pick out the words people are saying when there are other noises.
I remember noticing the brown "paper" bags at a young age and loved the VERY VERY subtle noises they'd give off and the texture they looked like lol it was satisfying idk how to explain
He’s also helping foley artists as well. If the sounds are quieter and not hitting the microphone then the foley artist can now add better sounds behind the scenes.
Low budget movie directors and writers have to account for sounds and uncontrollable things as well because they can't afford to use silent props and years of editting. Makes me appreciate the legendary low budget movies even more.
I am quite surprised by the silicone ice cube, its amazing seeing how much effort the prop master had to rethink an alternative material for a better sound reception of the actor/actresses voice, very well done :)
I feel like some films have made use of switching silent props to loud ones for effect (like a character suddenly hyper focusing on their environment, or the room dropping silent, and the normal noises becoming audible without the speech there). It’s usually done that well I can’t think of a specific example though.
You are right. Everything except the dialogue are removed in editing using "room tone". Room tone is a "silence" recording of the set used for patching the audio track. Then every sound on screen (footsteps, props, ambience, etc) will be recreated and recorded in post production via sound effects and foley. What they showed here is just a technique to avoid production sound to overlap with the dialogue. Because when that happens, there's no way to separate the two in post.
@@isaacbruner65 yes, but ADR is the last resort. It’s more complicated to match the dialogue in post than to capture it right on set. The engineer has to recreate the angle and the distance of the boom mic on set, then eq it to fit. Not to mention the additional costs of rebooking an actor with a busy schedule just for the lines.
I actually worked on a movie with Tim… and I had no idea he created the silent bag. They’re actually a mainstay of props, and prop supply houses like ISS sell them. And they’re crazy expensive.
I’ve actually always wondered how they did sound in some situations. I just assumed the audio would have to be dubbed in all cases but even if that was the case, I’m sure having noiseless props lends itself to concentration. Super cool stuff!
"A sound guy can hear grass growing on location." Reminds me of a story on set of Dawn of the Dead when the biker gang drive through the abandoned mall. The sound guy almost went deaf from recording the motorcycle engines.
"A sound guy can hear grass growing on location" - I work as an SFX techie and just came home from a shoot, during lunch I talked with the other crew members and actors about the industry, and we eventually ended up joking around about all the types you see on a set, for example, the overly dramatic director that is frustrated because he "simply can't work with amateurs that can't see the big picture because _this is art!"_ while he's shooting a commercial for water balloons, or as my contribution was, a sound guy, he could've been called Heimdal, complaining that "some guy over there is sweating too loud, and he's also breathing..." We had a lot of fun.:-)
This is so cool. I've never really considered the need or existence of silent props before. I love videos like these that educate you and widen your understanding of the world a little bit.
I actually used to wonder what happens to all the random sounds in shows and movies but then i thought maybe they did something while editing but this was awesome and very creative
Most of the sounds in movies are edited out, and, if necessary, replaced with studio-recorded sounds from foley artists. Almost every sound you hear in a movie is fake. Tires squealing, doors opening, birds chirping, and of course, gunfire. The techniques being described here are just to prevent background noise from overpowering the dialogue when the actors are actually speaking. When the actors aren't speaking, nothing that gets recorded is needed anyway. Sometimes they don't even use the on-set dialogue either and just have actors record their lines again in a sound booth, then dub it in. That's called additional dialogue recording, ADR.
The way German movie makers don't give a shid and shoot 90% of their scenes in a disco with actors who are known and hated for their habits of mumbling or talking through their nose or teeth.
I never knew that this was a part of movie making. It's just neat to see the behind the scenes of every single thing/department that goes into making movies. I am definitely going to be paying attention for these props in everything I watch now.
I am so into these kinds of videos. This is an incredibly niche and high expertise job that nobody talks about, it’s so cool seeing how he solves sound problems
LOL. "we hired people that made props that are less noisy"... "so then we had to hire foley artists to make noises for the props" (yes I understand why both are needed, I just find it funny haha)
This is really interesting, the behind the scenes hard working people don’t get enough credit. It’s all about praising the actors and mostly unfortunately slamming the writers. But no one really appreciates everyone rolled in the credits. Great video
Okay that explains why movies and shows with smaller budgets sounded so different to me. Hearing heal clicks, scuffs, bags and all the other things that bigger budget productions can afford to silence. This makes so much more sense now. I was confused cuz you're filming with the same tools, why would it sound different. Now I know.
There's also more attention on sound on proper projects and better sound recording/mixing that enhances the audio.
@Le-Johnny No, it doesn't sound better. Big corporation doesn't always mean bad
@Le-Johnny tbh the small budget ones, because of all the noise, are often too distracting for me to properly enjoy. i think big budgets not over stimulating us is a good thing worth spending money on.
@@pingidjit yeah I hate loud noises in those movies
that's why I like these films. These everyday sounds are so calming for me....
We need those quiet plastic chip bags in theatres NOW.
True....
The bags may not be noisy. But what about the chips themselves?
@@kazuhoshiinoue2695 oh no no no, it's the rustling of the bag that you hear way more prominently. There's nothing more annoying sounding then a person trying to slowly quietly eat their chips. It just prolongs the shuffling ripple noise
@@artiemilano378 yet it would be equally annoying and almost as loud if you were to dump them in a bowl. the bags would solve nothing.
LMAO..........
I somehow never even noticed that these scenes weren't using noisy material. Now I'm gonna watch a movie and notice how many props aren't making sound.
Sometimes they don't even use any of the audio and it's all dubbed in later, including the voices.
Me too!!!
If the foley people did their job well, they'll have added the sounds back in so the props don't sound fake, but at a level that doesn't interfere with the dialogue
If you didn't notice, then the props did their job.
Something tells me I'm basically never going to watch another movie again without looking for silent props.
As a musician who records vocals and as an amateur sound engineer, this just hits so close to home. I remember being 13 and walking into record for my first time on a professional microphone, getting halfway through my first take and seeing the engineer smiling and laughing outside while talking to my brother. I thought I sounded terrible. He buzzed thru into the booth on my headphones and said “that was great man. Now this time, take the bag of nickels out of your pockets.” 😂 my keys and change could be heard on the playback. Thanks for unlocking a memory! Great video.
Oh yeah, definitely. As someone who does sound stuff, I can usually hear just about everything. I could tell when my friend was feeling better after he had gotten sick just by the timbre of his voice
WASNT ABOUT YOU ..... Stop making everything about YOU
@@DarinCates chill, it isnt that big of a deal to be using caps (indicates a strong emotion), they just wanted to share a memory they had flashbacked to while watching this. 99% of the other comments in the same context as the video; so please stfu bc ur talking like this is ur ex
@@DarinCates calm down
@@DarinCates why did this make you so mad?
I always wondered how objects like paper bags didn't make noise in movies. This finally gave me the answer I was missing.
I think I always assumed they recorded extra vocal tracks later
I never noticed either. You are very detailed oriented
you're the psychopath who notices stuff we're not supposed to notice
@@FBIIlIlIlIIlIl Anyone with perfectly working senses can notice it… just because you are an ignorant does not mean others are psychopaths.
@Nstink They tend to add some noise back in, especially when one might expect it, like riffling through a bag. The difference is that they can control the amount and the level of the bag noise if it's silent on the shoot and they add it in later.
So much more effort goes into movies and tv shows then we actually can even think about.
*than
Yes but are you thinking about how little comments there are? 700k views but only as little as 500 comments?
@lia_berry 🍓 lmao ikr
Guess you've never wondered why movie budgets can go up to millions up til now
@@joekerr5418 indeed I haven't, i just thought actor were really well paid, and the movie sets and travel costs and food costs, editing and etc were all.
I have NEVER thought about this in my life. Who knew a bag of potato chips needed a stunt double?
Yeah!!!
hello
Lays have become such a prima donna!
"I'LL TAKE A POTATO CHIP AND EAT IT!"
😂😂😂😂
Love the problem solving. Major props to these guys. (No pun)
Burger
Yes pun
Scott(the prop master) has a yt channel Scott prop and roll if you are interested in props
Scott would be proud of that pun.
I see what you did there… 🙃
Damn even the pool balls had stunt doubles
No, they're paid actor
underrated
@@monke-mk5 thats... what stunt doubles are
@@bornofpixels weeeeee
stand-ins
I remember a professor once told me "Background sound in a movie is like salt in a soup: you can always add it in later but you sure can't take it out if it's already mixed in."
Amen to that.
Lol you have debt & a useless degree. Let me guess, you serve coffee
With soup that's over salted: pour out half the liquid and add vegetable stock! I learned that from youtube and it cost me no debt
@@davideinfeld4815 The equivalent of that in film making is ADR. Which is doable, but a pain.
@@davideinfeld4815 If however, you mean it is better to learn film techniques from free videos like UA-cam, you are correct. To a degree.
Techniques like the Rule of Thirds, the Kuleshov Effect, proper blocking, how to execute a vertigo shot, what an "f stop" is, those you can learn through videos and tutorials just fine online. The big thing about film making though is that no-one can do it alone and sooner or later you need to find people to form your team. Your friends can help, of course, but a film class is also an excellent place to find like minded student film makers. Is that alone worth what most colleges charge? I certainly don't think so. With the exception of community colleges, which are not only more affordable but are more likely to have teachers with experience actually working on films.
Is film school worth going into debt over? In my opinion, no. I personally have no college debt, but I know people who do and it is indeed a high struggle for them regardless of their degree. Which is another reason why I think community colleges with film classes are better. Especially if you just want to try one or two classes to learn some unique skills and/or network.
So, can you learn many thing from UA-cam that you could at a film school. Yes, most certainly. Could you replace the entire process of learning film with something like UA-cam? No entirely. But it can act as a good first step.
This was really interesting. I'm familiar with a lot of ways props are used in movies but never knew about the need to make quiet versions of ordinary objects.
while they take away from the realism, they are great to have a nice movie watching experience without all the noise. oh also, you can notice that sometimes the sounds are added back in manually
Same
basically they add sounds to a soundless object and remove one to already have one, weird!!
It was really interesting. Especially during the parts where it was like "you want a prop that sounds like this "......." not one that sounds like this "SckKSsskckshsklcsklcs". I never new something could make so much sound when it's not moving. lol. Love how they just looped the sounds to make those "noisy" demonstrations.
@@mechanikalbull5626 It's actually a highly skilled job called Foley work and it takes as much artistry as the most accomplished musician combined with the knowledge of the science of sound to be great.
I've often wondered why many prop bags of chips look so off. Overly smooth, the opening is too round, etc. They look a little too obviously like props. I always assumed it was just part of the process of making them as one-offs that weren't worn in enough or something but this makes far more sense.
Yes! I know exactly what you’re talking about.
chip bags are usually cut with scissors in ads and tv/movie scenes to make the opening look more appealing rather than the sort of jagged untidy ripped open version normal people use to open chips
It also helps me understand why so many scenes can have continuity errors that used to not make sense. Sometimes they're literally swapping out props between loud and quiet versions
I only truly realized just how noisy all these everyday objects were when I tried to get ready for school while my college roommates were fast asleep...
every open and close of any door/closet/drawer, every scooting of the chair or click of the keyboard, every turn of a doorknob and every creak of the bunk bed ladder, every rustle of clothing and bags...I could go on and on and on!
Lol.. keep going i'm learning new words with you
@@professor.donut24 HHAAHAH
Yes! My roommates dont understand. I think they're incompetent.
Those are the noise that easily bother me.
@@chasehim3761 Chances are it's a lack of self awareness. Pity them.
Wow! Props to you for being so thoughtful when getting ready! Most people wouldn’t even care
It's funny the amount of effort that goes into making these soundless props, considering the amount of, equally bizarre work that goes into adding the sound again later.
i mean the point is to make sure that the dialogue can still be heard when you have a sound that is louder than another sound it'll over power that sound and editting it out will damn near impossible. they want to make sure there is a balance between sound effects and dialogue
@@shadowxxe I understand the need, and appreciate the work that goes into all of this. Still, it's funny is all
@@09mrbubbles which movie 5:20?
@@stevethea5250 Don't quote me, but I think it's an episode from Entourage. I'm speculating with the HBO watermark in the top left corner and at 5:15 I'm pretty sure that's Jeremy Piven...
Jesus loves you
Thanks to Insider for letting me be a part of this!! I’ve got a lot of prop secrets on my channel if y’all get a chance, check em out!
And a solid 2-to-1 ratio of terrible puns to excellent props.
@@GrandHighGamer You ain’t lyin’
Now just to find a way to get those prop chips bags to theatres
So I’m curious, why not just soften the sounds of the real thing via editing? Wouldn’t it be cheaper/easier?
@@sasguerilla9119 it's hard to make them quiet if there are few sounds going on the same time
Couldn't get paint to stick to plastic? I'm pretty sure it's because they were really light and wouldn't act anything like pool balls when hit.
Hey Bobby!
Bobby?!😅
I really need to check comments now if this guy is watching the same things I do- jeez- Hi Bobby!
The paint was probably the easiest part of using ball pit balls
If weight was an issue could they use metal cores inside the balls?
Damn, never knew the props in movie were specifically made to be soundless!
Same
It's just saves the trouble of editing out the sounds
666 likes 👌🏽👌🏽👌🏽.... Nobody else like this please
If only we could do the same. So Amber couldn't be heard.
It depends on the prop
The trick here is that they don't want the props to mask the dialogue, so in post production those sounds are edited back in. The result is a good balance between "touch-sounds" and dialogue - you will still hear the intended sound of the props!
Or if the prop is unnervingly quiet like silicone ice cubes in a closeup scene with dialogue, sounds of real icecubes clinking against glasses can be added in post and made to be appropriate volume
Yeah bad sound mixing is such a movie killer. Best not to risk it, even though it takes greater pre and post production planning-a ounce of preparation is definitely worth a pound of cure!
"Yo dawg, I heard you like sound effects in your movie so we took all the sound effects out of your movie so we could put sound effects in your movie."
It sounds like a huge pain in the arse, but it's definitely worth it in the end to have total control over how and when every sound presents itself.
the foley artists are underappreciated
@@herbderbler1585 Especially since the alternatives are either bad sound or reshooting an entire scene because a cube of ice didn't sound just right
Huh...I never even thought of this being a necessity or concern
Ikr, Its crazy lmao
@Sweet Cøffê .
And thus the perfection of the art.
I could imagine as an editor it would drive me insane trying to clip together different takes but random sounds keep clipping into the actors dialogue. In post production its easy to add sound later but hard to take away
im just a leader from a class group and in charge in compiling all videos presentation of the group. and yet one of them always had her fan noise going off, burrying her own voice, damn. And that pissed me off. Its actually really distracting if one frame didn't match the other environment. So yeah.
As a sound engineer the silent props and the people who make them are a saving grace.
We need noiseless packaging for our secret midnight snacks 👀
For when we try and sneak a snack without kids hearing!
@@henxinggan or when we try to sneak a snack without our parents hearing
This is what people like us need xD
@@henxinggan parents*
@@plotsky_ no, they are the parents lol.
Ok that's freaking neat, I never realized that on many shows I've watched
hello
Huh
sussy baka
when the impersonator aged 45 and named joe is being suspicious by doing actions that make crew mates think he is suspicious
me eating popcorn and like popcorn
Gotta say the people working in the ‘back’ are the unsung hero’s sometimes to make the entertainment we love into what it’s is.
Like I’m amazed cause I never thought about that and I’m really sensitive to sounds. It’s so cool.
Thank you.:-)
Hero's what?
@Repent!. That's Jesus H. Christ to you.
@Repent!. imma rub one out to jesus
What about the financial backers putting their credit on the line to get the thing made?
I’ve often commented/wondered about the HUGE disparity between our current level of video processing versus audio processing technology. We can clean, edit, composite, green-screen, mo-cap, we can insert elements with rotoscoping and virtual rotoscoping, we can remove people’s legs, swap heads, and do just about anything with video and make it believable. But we can’t clean up a phone call on the radio or make someone sound clear giving a speech outdoors.
It’s insane.
There is technology to clean up audio, like Izotope Rx.
That’ll change greatly in the next few years I’m sure
@@MeJustAimy I’m not sure of that at all. I took my electronics engineering degree in 1989 with a major in real time audio filtration. Processing has gotten a lot faster and chips are cheaper and smaller, but the underlying technology hasn’t changed much at all. As K.K. said above, there exists decent software for cleaning audio in post, but that has some pretty serious limits. And for real time cleaning, well, I feel like we’re in the stone age still when compared to video. Have seen what we can do with facial deep fakes for free with a tiny app on our phones? Or a Snapchat filter?
Seriously, look at that, then listen to a radio call-in show.
I know it’s apples and oranges, but still…..
The problem with audio is that audio will cover other audio up.
I think the reason might be that with traditional audio recordings, you get all kinds of sounds mixed together, and cutting something specific out is very difficult, if not impossible, since a sound includes loads of frequency components. How do you remove a sound from an audio waveform?
Video is easy since you can precisely select that which you want to change. That's why I think acoustic cameras might solve that problem. In case you haven't heard of them, they're microphone arrays typically with a normal camera in the middle, capturing sound in such a way that a software can then show exactly where a sound came from. You can then select certain parts of the image and listen only to sound coming from that place. I imagine it would still be difficult to correctly identify which sound reflections stem from your desired sound source, but surely that problem has/can either be(en) solved or circumvented by simulating the reflections.
We can finally say, props to the prop makers 😂😂
Thank you.:-)
good one ;)
I appreciate this
This comment deserved more attention 🥲
Lol
let's just pay respect to the people that put their efforts to solve problems that a regular viewer would never think of.
Yes:).
Perhaps no one would ever think of it as they probably first noticed the problems.
Well if the problem wasn't solved everyone would notice it...
We would notice it if they haven't solved it
@@f.p1758 how can you live with yourself why are you such a negative thinking pessimist
The people of the quiet place universe: ILL TAKE YOUR ENTIRE STOCK
😁
qwter
*”ᴵ’ˡˡ ᵗᵃᵏᵉ ʸᵒᵘʳ ᵉⁿᵗᶦʳᵉ ˢᵗᵒᶜᵏ”
Jesus loves you all very much repent and believe onto Him and be saved from eternal punishment of sin amen, Jesus DIED for you
@@Fit4C um
Crazy, I always thought they could just isolate the specific sounds and mute some out. This seems like it’d be a lot of extra work, but ultimately better for the end product. Props to the people in the film industry for giving us the most pleasant viewing experience!!
My exact thoughts.
They have the technology.
Extra work it sometimes better work. Especially when it comes to movies, using the phase "Just do it in post" can lead to what is now the norm for Hollywood.
It’s much much better and easier in the long run to leave as little in possible for post to do. They got so much work anyways, and it’s not always guaranteed to be what you needed it to be like if you just did it irl
@@chasehim3761 they really don't.
isolating individual sounds in a busy mix and having it sound transparent is actually much more difficult than you think
When you do something right, people won’t know you’ve done anything at all.
Yes, this is often why good work can go unappreciated.
Not just in movies, I experience this as a software dev too. Everything works 99% of the time, but just once something doesn't go the way the user expects it, and we are lazy incompetent f*cks who can't do their job right. Nobody notices the hard work that goes in there.
That's what my sound teacher said (I study filmmaking) "You know a movie has good sound when you're not paying attention to the sound"
@@andrasadam8256 maybe you shouldn't be lazy and actually test your product? i don't see the comparison between hundred million dollar movie production and you coding minecraft mods
@@bmxscape don't talk about what you don't know kid
So that's why some dryed leafs look rly crunchy but arnt... Theyr just test props
@Scom Tott ya ain't funny
@Scom Tott what is there to even explain further? you're not clever.
@Scom Tott Scram, Scom. You know when you're not wanted.
@Scom Tott yeah? that much was obvious, and no one needs you to explain that. if you think we're triggered, you're greatly overestimating your own self-importance.
@Scom Tottignore them they are bunch of teens , ur comment was kinda funny and i giggled a little.
Honestly if the paper bag was still loud in "Tammy" that would be 100% funnier
It would
Cry about it
@@Bumpkin-bu6eb huh? This is just a funny comment? You think I'm actually upset that they used a prop bag? 🤣
@@Bumpkin-bu6eb what are you so mad about
@@milkflys idk I thought it would be funny to see people react
totally practical but ngl sometimes i love the sound random stuff makes. it adds realism to the whole thing and feels almost like asmr. like it’s sometimes satisfying to hear certain sounds bc they help u become more immersed into their work idk
...and then the foley people have to put all the missing sounds back in.
Feel the magic!
Now that I think about it, I guess this is the whole reason Foley artists _HAVE_ a job 🤔 lol
Yeah but mix it and time it the way they like.
They would still have a job with animated movies though
Yeah!! Wow!!!
Yup.
The film industry is all about perfection, and if that means innovating props to remove sound then adding it back in precisely how they want it, then so be it.
Why did this movie cost 4.5 million dollars to make?
Production crew: To make silent paper bags.
It will be fun when your mum is asleep,"Wink,wink
i dont get it
@@SageLMK It's just as each new movie comes out the price it took to make goes up and up and when they show how it's made... we get this.. I was making fun of movies that costs so much to make and it went towards making props (it's a joke)
@@f8keuser oh sorry i didn’t understand the “it will be fun when your mum is asleep, Wink,Wink”
im really sorry for making you type that out, thank you anyways
@@SageLMK oh haahahaha all good, yeah I didn't understand it either lol
It’s so cool how much effort these guys go through just for the sound to be right. You would think the guys at the sound place would take care of that, but they implement it into props! They deserve more attention for how much detail and thought they put into the little things like this.
The fact that we never realized these details shows how good he's doing his job.
I feel like the scene would've been funnier if Tammie's bags were crinkling
Glad I wasn’t the only one thinking this 🤣
SAME!!
Good point
Yeah I was thinking the same
Yesss
This has been eye opening, I always thought that some poor sound editor would have to go through all the footage taking out all the unwanted sounds. I guess to an extent they still do, but this must make their job a lot easier.
It's actually really really hard to take a sound out (especially if there's another sound over it) and it never works perfectly. Which is why they do this
Something to keep in mind is that most movies and TV shows use a huge amount of ADR. That is, Additional Dialogue Replacement. The actors re-record their lines in a studio lip-syncing to the footage. You might notice it if you know to look for it. Sometimes the lip-syncing is pretty questionable 😂
Like Teddy Daniels from the Shutter Island for example. The scene where he pick his children up from the river.
Your description of ADR is pretty good, but it actually stands for "Automated Dialogue Replacement;" the use of software to assist in the process you described.
@@citricdolphin Oops, my bad! My dad went to film school and he told me that's what it stood for, but I guess he just remembered it wrong. Or perhaps it's different depending on the place. I found at least two examples that called it Additional Dialogue Replacement. Another even said it's called "Automated or Additional Dialogue Replacement". So the first word seems to be either of the two.
@@citricdolphin But I'll fix it to say "Replacement" because "Recording" does appear to be incorrect.
The irony is that the prop man takes the sound of objects out, while the Foley artist works to put it back in.
But that's kinda like buying pre-flavored/spiced food vs. raw ingredients and adding the spices you want. Latter is always better, if you know what you're doing. 😊
That's because "natural" sounding objects can sometimes ruin the dialogues, at the end of the day microphones can only let so many sound waves in at once
@@juanin200 I think he gets that from watching the video. It’s just funny that they work so hard to take out natural sound (because it’s troublesome) just to (sometimes) work to recreate it afterwards.
@@Watermelon_Man it's more funny that they take it out to put some other sound effect in or music at 1m dbl so you can't hear the whispering lines. It's like audible lens flare.
@@Watermelon_Man This, to explain better for those interested, it's because microphones don't mimic human hearing perfectly, nor do sound systems produce it volumetrically in a 3d space like the scene, and so it creates an issue with the scene becoming unbelievable as the sound isn't properly fitting what the eye sees. They are trying to reproduce sounds or at least what our mind thinks should be the sound, as best as they can. The unfortunate part causing the "Reality is unrealistic" trope we all know.
This (outside of the trope result) is a current problem in comms with electronic hearing protection in both combat, sports shooting, and aviation , where it is in the best interest to capture and reproduce sounds such as footsteps, certain impacts, vocal noises, etc; Yet limit constant noises just as wind, turbine combustion or things that are loud enough you can still discern direction even with them being muffled (explosions and gunfire). The best systems are semi-reliable (David Clark, Bose, and 3M through their comtac series), the middle ground is not protective of your hearing (active-noise cancellation systems as used by samsung and apple) and the cheapest just cut out the microphone above a certian DB such as walker and howard leight sets.
Actor: barely moving
Insider: "All you would hear is" KSSCHKSHKSHCKSHCKSHCKSHKCSH
It's a bit of an exaggeration but they do say that the items are often held close to the microphone
As soon as you try recording with a good microphone, you’d know what they’re talking about. Our surroundings are REALLY noisy. It’s quite amazing that we are usually unaware of it though. There’s a pretty powerful noise cancellation built-in in our ear.
nah they're right. I have a p good microphone and accidentally left it on recording on my second-floor study room, went outside to take the trash can out of my garage on the first floor and the microphone picked up the sounds of the wheels rolling on the floor out the window.
@@shibno01 Oh I get that. My mic picks up everything so I have to use Krisp. But their examples are exaggerated, that's all.
@@CYXNIGHT Yeah that’s fair
I had always noticed the brown bags in shows that look really thick but never gave it much thought. Before watching this, I probably would’ve assumed it was for durability so the bags don’t fail during multiple takes
Me, I was thinking 'they have different paper in America' 😂
1:25 OK BUT THAT CRACK IS SO SATISFYING-
I can imagine how tough it was to make those silent props for "A Quiet Place"
I'm thinking if there are no dialogues in the scene, the sound man doesn't need to catch anything
There wouldn’t need to be silent props? Anything that makes a sound is used in the plot
@@99dazemusic at that point, however, with no dialogue, the sound man can sample the area and cover all sound with that. it doesn’t mean everything actually needs to be quiet. the dialogue is the hard part, with no dialogue, all you need is a long sample of what the area sounds like.
The entire movie crew is phenomenal, yet only the actors take the credit.
Edit: Wow. I never thought this comment would get so many likes and spark a bit of a controversy.
As for "Taking the credit", I guess I should have said "Are given credit".
I'm not a native English speaker... And phrasal verbs are not my forte.
All them eager actors gladly take the credit for the lines created by the people tucked away from sight
stuntners are so underated
They live a better life without fame
But actually in the industry they are well known
@@thefrustratedneetaspirant7777 Having your life monitored by paparazzi 24/7 sure is tiring, poor actors
@@billybiljun3416 *rich
I had long wondered how they killed background noises in shows like this. It never would have occured that the bags and stuff are all "fake" to cancel noise. Very interesting to see how it's done, I love seeing behind the scenes stuff, so much more work goes into production that I could ever imagine and we don't realize about 75% of it
Yeah. I always just assumed they somehow managed to kill background noises in post processing.
@@lazuliartz1296 Same I thought they somehow edited out background noise
at least I understand why filming movies and shows is so expensive now
Well, that and the main actors salary I bet :)
Yeah main actors make dumb money
@@petiertje I mean that and if you sit and watch the end credits of basically any film it's usually jaw dropping how many people worked on it
Bruh this is hardly the expensive part.
I always assumed the sound editors were just that good! 😅 I'm sure they are, but who would've thought the prop guys had to worry about sound? Just one more reason why a professional movie costs so much. There are so many craftsmen on set.
They are literal sound engineers, the ammount of knowledge to make it all match the film is huge! Really amazing, like you said, how many people work together to make a film happen.
I'm sure there are ways to quiet sound to a certain degree but an easy rule to remember is that its easy to add something, but hard to get rid of it. So it might seem really annoying to have quiet props and then add in the sound later, but it also means they have a lot of power in mixing.
and its not that abnormal for specialists to know a lot about other roles in a movie. A prop artist will have to know about sound, but they also might want to understand how props will interact with the lighting, or if the colors of the props will fit in with the set or stage. its cross communication like that that helps movies get made well. or any kind of creative thing made by a large group of people really.
I always thought paper bags in movies and shows looked "softer" than regular ones!!
i always assumed that paper bags looked soft in movies because they were made of a different type of paper in america... except i've been to america once and i never consciously realized that i've seen american paper bags and they also don't look like that. i'm not very smart, am i
Furry
That's a fair point, actually
@@ALocalFolf furry
BS
I just... I love cinematography so much. Like every single detail is thought of
Why can't this be an everyday thing, just having more silent things in general I'd love that
It's all fun until u get silicone instead of ice in ur drink.
@@reva7825 IM DECEASED 💀💀💀
@@reva7825 i mean, ignoring the fact there is fod safe silicone? as long as they dont directly eat the silicone nothing will happen, except it not being a cold drink.
also to the original question, Costs. Paperbags exist becasue they are relativly cheap to made(less cheap then plastic bags, but still cheap) using this material woudl make it more expensive etc
so a paper bag instead of costing 10 cents it would cost 10 dollars, sounds reasonable...
or an anti-hearing aid that can temporarily make u semi deaf or as deaf as u wanna be ...damn.
Even after plastic shopping bags were much more common than paper ones, tv and movies still seemed to use paper ones for a long long time. I always assumed it was because they were so much quieter than plastic bags. And I guess still they are. Great video!
Well, that explains a LOT. I used to wonder how you didn't hear papers and plastic bags in movies when irl, those things made an insane racket over a phone or video.
Glad scott is getting his recognition, he seems like a genuine guy.
Wow, us common people might sometimes think that making movies is a funny dream-job and/or only focus on actors, but there is actually so much effort, hard work, creativity and a variety of people, skills and professions involved behind each tiny detail! Very interesting.
Everyone's job has it's little secrets.
That’s why I love film so much. I hope I can work on set one day it would be really cool
“Real cows don’t look like cows on film, so we paint horses to look like cows”
“What do you do when you want to show horses on film?”
“We usually glue some cats together”
HAHAHA
UNDERRATED 🤚
I’m 500th like
683rd like for this comment
@@elation.e sad
The 900th like 🤝
Literally the opposite of a foley artist.
ASMRtist.
That’s what I was thinking!
@@ZaneDalton Me too. My friend Solange is a foley editor and over the years, she's told me the kinds of things they do to get things right. Footsteps are a trip.
Listening to an early episode of the Dragnet Radio Series, there was a scene where the Detectives are searching in some brush on a hill. The Foley Artist made them sound like they were walking down the hall of the Police Station, lol.
Well i dont know much about a foley artist but okay i guess goley artists make alot of sound
i didn:t expected that required so much effort to put on. Such a talented people
*He was probably the only kid to not get caught eating chips in class*
WE NEED SILENT CHIPS SO WHEN YOU WATCH A VIDEO WHILE EATING THEM,YOU CAN ACTUALLY HEAR THE VIDEO
@@the_spider_7773 just eat soggy chips
@@paracame8162 maybe chip flavored popcorn?
This is extremely crucial for filmmaking
Yeh
@Sup plz give good piano i wanna listen
@Sup i like the soung of good pino
Lol I opened your Comment to see if anymore people Liked your comment I see that 2 people removed their like
And your comment is extremely useless and adds absolutely nothing.
As a hearing impaired person, thank you. You've now given me a way to get my friends to understand how the simplest noise makes conversations difficult for me.
That’s a wholesome twist to this whole video. I’m glad you can use this to explain to them!
Great idea! Hope they understand it now!
WHAT?????????
@@michaelsmith5769 It's unclear. I think she can only hear noises but not voices
@@alainportant6412 I can't speak for OP, but I'm also a hard of hearing person - I can hear voices when I'm wearing my hearing aids, but my hearing aid microphones pick up a lot of background sounds really loudly, just like in this video, and it drowns out the people speaking. Even "simple" background sounds can make things infinitely more difficult when you're already struggling to make things out. It's likely OP can understand voices when there's no background sound, but finds it difficult to pick out the words people are saying when there are other noises.
I remember noticing the brown "paper" bags at a young age and loved the VERY VERY subtle noises they'd give off and the texture they looked like lol it was satisfying idk how to explain
He’s also helping foley artists as well. If the sounds are quieter and not hitting the microphone then the foley artist can now add better sounds behind the scenes.
Imagine buying a silent bag of chips just so people wouldn't hear you in the kitchen at 3am
These people are real, right? Cause I live alone.
Just transfer the chips to a big Ziploc bag, that's what I do 😁
Would be smart for the movie theater!
@@ImNotaRussianBot those people are actually real (me too)
Genius.
No wonder it is still cost millions to produce a simple movie
Yeah this, and insurance, and equipment, and stars whose names will put butts in seats lol
Low budget movie directors and writers have to account for sounds and uncontrollable things as well because they can't afford to use silent props and years of editting. Makes me appreciate the legendary low budget movies even more.
@@clockhanded yes yes, it is hard, but they did, well it is good for a start
Yeah! This is mind blowing!
A relatively small portion of film budgets goes into consideration for audio.
No wonder why sounds in movies and tv shows always sound so pleasing
I am quite surprised by the silicone ice cube, its amazing seeing how much effort the prop master had to rethink an alternative material for a better sound reception of the actor/actresses voice, very well done :)
Small details but soooo interesting
fax
Jesus loves you
@@ngirlsdiary Jesus was gay.
HEY HELLOITS VG OMG
Didn’t expect you to be here
Fun fact: The sound of a red-tailed hawk is used for a bald eagle in tv shows because a bald eagle actually sounds like a gull!
More like the film industry has created our view of how a bald eagle sounds
Bald eagle sounds like a bald eagle lol
@@bruh3457 Haha true
And the sound of a kookaburra is used for generic jungle sounds (and also dolphins, iirc)
Similar to lions in cinema. Lion roars sound pretty underwhelming, so they’re replaced with tiger roars, which sound amazing and imposing.
I feel like some films have made use of switching silent props to loud ones for effect (like a character suddenly hyper focusing on their environment, or the room dropping silent, and the normal noises becoming audible without the speech there). It’s usually done that well I can’t think of a specific example though.
It’s all done in post. Foot steps, doors opening and closing, setting objects down. Humming of computers and ambient noise
@@switchunboxing Foley artists are genius
They are the true underappreciated artists behind the whole art of creating a movie
Prop masters: making soundless props
Foley artist: adding those sounds back
Making propless sounds
Production sound mixer: not having a mental breakdown on set
I've learned a fair bit about how they make sounds for movies, it never even occured to me how they AVOID sounds for movies. Really cool.
i love the quiet pride on his face. you can tell he enjoys his job.
The scene from Tammy is suddenly more funny with the bag noise haha
I do agree, it makes the scene appear more weird and awkward.
I never realised we live in such a noisy world
You can hear the ceiling fan only when you concentrate. Not otherwise.
Try to eat a Chips at 3am.
Most people seem to filter noises without much effort.
I often feel like I live in those Better Call Saul noisy montages.
I always thought they turned down the volume of the noises in editing or used specialized microphones
Same. I'd never really really thought about it but just assumed they added sound to the film later.
You are right. Everything except the dialogue are removed in editing using "room tone". Room tone is a "silence" recording of the set used for patching the audio track. Then every sound on screen (footsteps, props, ambience, etc) will be recreated and recorded in post production via sound effects and foley.
What they showed here is just a technique to avoid production sound to overlap with the dialogue. Because when that happens, there's no way to separate the two in post.
@@albarleta2361 Interesting!
@@albarleta2361 they can also solve this problem through ADR
@@isaacbruner65 yes, but ADR is the last resort. It’s more complicated to match the dialogue in post than to capture it right on set. The engineer has to recreate the angle and the distance of the boom mic on set, then eq it to fit. Not to mention the additional costs of rebooking an actor with a busy schedule just for the lines.
I love how genuinely happy Tom looks when he's doing the demonstrations
Why couldn’t Truman use this method to figure out he was on a show
If it was what he grew up with then he probably wouldn't question it
It was reality television show sound mixing was less important I would assume, also how would he know what chip bag is meant to sound like?
@@wingedfish1175 by watching the video silly 🦕
Because he didn't watch this video. I never knew about this until now, and I would assume he didn't either.
Because he didn’t know those were fake props. He lived in a show for his whole life without knowledge of it.
I actually worked on a movie with Tim… and I had no idea he created the silent bag. They’re actually a mainstay of props, and prop supply houses like ISS sell them. And they’re crazy expensive.
This and the destructible props are one of my favorite. They put so much effort in the shows and movies.
I’ve actually always wondered how they did sound in some situations. I just assumed the audio would have to be dubbed in all cases but even if that was the case, I’m sure having noiseless props lends itself to concentration. Super cool stuff!
"A sound guy can hear grass growing on location." Reminds me of a story on set of Dawn of the Dead when the biker gang drive through the abandoned mall. The sound guy almost went deaf from recording the motorcycle engines.
"A sound guy can hear grass growing on location" - I work as an SFX techie and just came home from a shoot, during lunch I talked with the other crew members and actors about the industry, and we eventually ended up joking around about all the types you see on a set, for example, the overly dramatic director that is frustrated because he "simply can't work with amateurs that can't see the big picture because _this is art!"_ while he's shooting a commercial for water balloons, or as my contribution was, a sound guy, he could've been called Heimdal, complaining that "some guy over there is sweating too loud, and he's also breathing..."
We had a lot of fun.:-)
This is so cool. I've never really considered the need or existence of silent props before. I love videos like these that educate you and widen your understanding of the world a little bit.
I actually used to wonder what happens to all the random sounds in shows and movies but then i thought maybe they did something while editing but this was awesome and very creative
Most of the sounds in movies are edited out, and, if necessary, replaced with studio-recorded sounds from foley artists. Almost every sound you hear in a movie is fake. Tires squealing, doors opening, birds chirping, and of course, gunfire. The techniques being described here are just to prevent background noise from overpowering the dialogue when the actors are actually speaking. When the actors aren't speaking, nothing that gets recorded is needed anyway. Sometimes they don't even use the on-set dialogue either and just have actors record their lines again in a sound booth, then dub it in. That's called additional dialogue recording, ADR.
@@isaacbruner65 ADR stands for Automated Dialogue Replacement. 🙂
Shows how important set and backstage people are! Love learning about this!
Understanding how hard the film crew work. Makes you appreciate movies more.
A master in the sound of silence, nice
Never knew you could completely remove the sound from an object so easily.
Not completely but the sound level is greatly reduced.
This doesn’t seem “easy”
@@courtney-ray Well it is apparently
honestly the noises make it better
The amount of detail that actually goes into film/TV is amazing!
The way German movie makers don't give a shid and shoot 90% of their scenes in a disco with actors who are known and hated for their habits of mumbling or talking through their nose or teeth.
Most american movies and actors mumble too, they are unwatchable without subtitles.
@@PoptartParasol I think I wanted to watch the marvel movies in English and omagod Chris Evans was awful. I like the guy, but fvck...
@@birdgirl8390 What?
@@PoptartParasol Very true
Omg, so true!
This makes sense when you realize just how sensitive the microphones are
silent things in movies is one of the most unnoticed but also pretty interesting thing. it makes a movie, movie basically
I never knew that this was a part of movie making. It's just neat to see the behind the scenes of every single thing/department that goes into making movies. I am definitely going to be paying attention for these props in everything I watch now.
I am so into these kinds of videos. This is an incredibly niche and high expertise job that nobody talks about, it’s so cool seeing how he solves sound problems
LOL.
"we hired people that made props that are less noisy"... "so then we had to hire foley artists to make noises for the props"
(yes I understand why both are needed, I just find it funny haha)
No youre right its hilariously ironic
"I got a humidifier and a dehumidifier as housewarming gifts... put em in a room together and let them fight it out." - Steven Wright
niceee
Wow never realized how innovative these prop guys are very impressed with the work put in.
This is really interesting, the behind the scenes hard working people don’t get enough credit. It’s all about praising the actors and mostly unfortunately slamming the writers. But no one really appreciates everyone rolled in the credits.
Great video
Thank you, I'm one of those.
5:04
Subtitles: [ice softly clunking]
Silicone: the trickster