Yo Nova, first thx a lot for the videos, love having more options to build and learning a ton. But got a question, the missing walls on 34, make the base more vulnerable? Idk about the exploit with those walls but i wanna know if missing them its bad for the build.
im confused about the placement of the servants for castle number 40. arent they supposed to help defend the castle, doesnt seem like they would do much from there
Remeber seeing 37 have just a field of herbs and workshop floors in one of your videos, was that just a flex on the server or were you using the sun for protection? really liked the idea of the sun just blocking people from coming in the plot.
That one was months ago. In fact that's the 1st server we played in 1.0. The old design did not have any maze because we had to use the second floor for workshop and prisoners. That means the old design does not require the raiders to use a Castle Key. One breach and they would have gotten to the loot room very fast. In this new design, I am now able to use the whole plot for the top floor, allowing me to have a maze for 2nd floor. This new one also has traps and better placement of servants and banshees.
Mom, nova released another video again. POG
nice
Yo Nova, first thx a lot for the videos, love having more options to build and learning a ton.
But got a question, the missing walls on 34, make the base more vulnerable? Idk about the exploit with those walls but i wanna know if missing them its bad for the build.
there's not a lot of players who knows the bug so yeah put those walls in and complete your snake maze.
Very nice again!
im confused about the placement of the servants for castle number 40. arent they supposed to help defend the castle, doesnt seem like they would do much from there
chineses thinking how their 29 building is better lmao. nice video!
Remeber seeing 37 have just a field of herbs and workshop floors in one of your videos, was that just a flex on the server or were you using the sun for protection? really liked the idea of the sun just blocking people from coming in the plot.
That one was months ago. In fact that's the 1st server we played in 1.0. The old design did not have any maze because we had to use the second floor for workshop and prisoners. That means the old design does not require the raiders to use a Castle Key. One breach and they would have gotten to the loot room very fast. In this new design, I am now able to use the whole plot for the top floor, allowing me to have a maze for 2nd floor. This new one also has traps and better placement of servants and banshees.