Perfect 100% Traffic Flow Only Possible Like This In Cities Skylines!
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- Опубліковано 28 вер 2024
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I loved this! Please feel free to make this a series of many episodes, if I ever have a say in it. Surely the public transit needs attention, but I think the road spaghetti could do with some more untangling if you will.
I wanna see mass transit beeing handled next in this city.
And if you find more 2-3 episode fixes, don't be afraid to sprinkle them in from time to time between the smaller, one episode ones
this city fix was so satisfying to watch, who knew meteor strikes could be so needed and well-aimed 😂 can’t wait for the next part!
Good thing Biffa didn't have the Ragnarok mod installed and turned on. The Ragnarok mod when set to maximum can make some massive craters
Well this is definitely a fun one! I think half your problem with the dogbone and some of those other interchanges is that you destroyed pretty much all the connectivity across the highway and haven't replaced it yet. Instead, you just have a couple of interchanges. Put more North-south (crossing the new highway) connector/collectors in and I think you'll relieve a lot of the pressure on those junctions. Then sort out the transit...
I recommended something similar in my comment ! Give it a read too...
Sending *all* the traffic via the highway is indeed the biggest issue right now. Give the highway some relief, allow cross connectivity, public transport and walkability, and it will improve massively.
Think one of the issues is that the interchanges you downloaded are for RHT, but you have a LHT city
What’s that mean
@@PokoTheDinosaur RHT and LHT is right/left handed traffic, that is if you drive on the right or left side of the road. And this matters when it comes to interchanges, since those are asymmetrical.
@@sharpless oh
I dont think that thats an issue
Wow, so many traffic fixes lately. It really brings me to 2019 again !
Hey Biffa, great video! That was a real city fix!
One thing. When you're using the network myltitool, create connection tool, you can move the curve by pulling the center point, but also widen the curve by pulling at the edge of the circles.
23:45 Classic Biffa. Carves road-canyons deep into the countryside instead of using tunnels ^ ^
These are my connectivity and highway access related suggestions:
1. The 2-teir T - highway intersection to the left of the map (on the peninsula south of the old airport district) should be changed to 4 way system interchange, with a new full fledged highway crossing the river, and directly servicing the airports, instead of the arterial placed in this video.
2. The collectors running N-S should have some overpasses(Vanilla overpass Project) to overpass junctions and roundabouts closer to the E-W highway. This will provide tremendous relief to the traffic en route to places far away from the highway.
3. SPUI is not considered a high capacity interchange (especially ones without slip lanes). Change the SPUI with a PARCLO.
Here are some terrain related suggestions:
1. Tunnelify the roads which are cutting through weird terraces.
2. The dog bone should be grounded.
He's a Brit. They don't do road tunnels. Instead they really love their railway tunnels.
27:00 Did not like the whole mountain being flattened. :(
Tunnels, bro.
You can increase the radius on the S tool to prevent the steep turns and make a more natural bend.
10:00 you're using the wrong tool for these connections, and they look janky as a result. Unless you need really complex connections with multiple curves, use the "Create curve mode" rather than the "Create connection mode".
Finally someone giving biffa some difficult fixing! So we get more episodes out of it,
thank you stranger! And of course thank you biffa for keep giving us great quality entertainment!
Where is Part 2 of this video?
Did we ever get a part 2 for this one? Have been anxiously waiting!!!
anyone else notice he's forgetting to press Alt to increase the radius of bends using the connection tool?
He also forgot he was in bridge mode for half the video.
@@methosmomomax7470 This is maybe the 5th episode I’ve watched where Biffa adjusted the corner spacing while talking about adjusting the bend radius. I guess he’s under a lot of external pressure with his life atm and can’t put all the focus he usually would into builds
I swear people make their city bad on purpose just to send in
I have thought the same but I honestly enjoy watching Biffa fix them either way. but it does suck that these potentially manufactured fix-it submissions probably result in missing out on cities from viewers that really want their city fixed for them to be playable.
Nah, not everyone is at the same level as everyone else you see on UA-cam 👍
That train line was crazy! Imagine taking a train through all of those corners and zigzags, plus between high rise housing!
Woo Hoo like number 39! Alright more urban planning with meteors. That’s a great start Biffa.
May be a bit late, but I was going to mention that the "dogbone" interchange could be treated as a roundabout if not yet set up.
Goodluck!
I think I heard in the distance the pained screams of @CityPlannerPlays …. “respect the topography!”
Looking forward to part 2. Your best bet is a complete rebuild of the city's mass transit system from the ground up.
When you leveled that mountain the only thing I could think was City Planner would be cringing so hard 😂😂😂
Air traffic control must be fun in that city... five airports, heliports, a rocket launch facility and a space elevator, all crammed into a very tight aviation precinct.
This is the prime example of why you shouldn't use spaghetti everywhere. They are good to eat! Not of anything Else.
Keep up the work Biffa. Am a huge fan of you.
You were the inspiration for me to start playing Cities: Skylines.
Can't wait for more videos.
They also make a pretty decent wig if you have to disguise a mummy as a human. You should spruce it up with a fork of course.
Wow, these roads are a mess. So much to fix. So far, the clean up looks great. I can't wait for the follow-up
I'd love to see you changing the cities road hierarchy next. I think it'll be a massive boost to traffic flow if the highway exits are connected properly to collector roads which spread and collect traffic throughout the city.
Afterwards I'd like a focus on the mass transit, which could be cancelled completely before continuing with anything at all. I mean.. half the congestion was busses, right? :D
Instead of terraforming you should have a tunnel there. 😅. If you connect the airport and fix the train-line you loose a lot of traffic . Now everyone need to drive into the city. I would like to see you redo all lines of bus and metro. Maybe make one area pedestrian-friendly. North of the city it may need a shortcut too. 😅 Looking forward to see what you are going to do. 🎉
I do like most of your fixes here, and appreciate your dedication to not ripping everything out and restarting (even in this video; I've seen other people who basically redo the entire city while you still worked with what already existed), but you seem to really struggle with having things at different elevations. I wonder if it's partly because you're usually looking at it with a top-down view, so you don't notice the elevation differences as much?
Welcome back Biffa!~
Since watching biffa for many years, horkie borkie has become an integral part of my vocabulary.
i never use buses in my cities anymore due to the traffic they make. i stick to trains, metro, ferries and airport
Any highway interchange will choke if it's also the ONLY option to reach another burrow. The burrows need better connections between them!
Wait..Hugo is moving and “coincidentally” Biffa is too…I see. You can’t fool me 😉
I like this multiepisode concept of traffic fixing
good video Biffa👍, Wow you had your work cut out for this fix i wonder how much Tea you got through? 🤣👍
I liked the opening!
I have this problem anytime I play this map: your prime building land is exactly where these highways are wanting to converge.😢
In vanilla interchanges are still a mess.
I only can build the Highway over a round about.
And the 2 presets. Not even a small Update for the Next Gen gen Version
.
So every interchange Looks the same.
And When you try, you get a bowl of Spaghetti Carbonara. Its a waste of time.
So i build alot of Bypasses under ground.
At least you dont have to Look at this mess.
Also The Lane math doesnt really work on alot of Situations.
Absolutely loved the terraforming part
Whenever I see these cities I always wonder how much they are trolling Biffa.
waiting for part 2
SPUI stands for Single Point Urban Interchange
Challenge youself with your next fix buy focusing 90% on gitting out of there cars, and must use bus only/shared roads. Stay safe on your new journeys.
when part 2?
16:10 is it any harm in game making no speed limit all around the map
Nobody noticed that the dogbone interchange is connected with a 2 lane? 😂
this is the map of my very 1st big city...I'm crying
I would like to see you tackle trains next!
Man I wish you could work on console cities. I don’t own a pc, and my console vanilla city is starting to break down. I tried submitting it but it wouldn’t let me since I don’t have a steam url.😢😢
Video idea
The 100 challenge:
100 K population
100% traffic
In under 100 years (before 2123)
4 fours. Nice length.
Has the pre-fix city been deleted from the workshop? I was hoping to have a little mess around with it, with the realtime mod active
Looks like it 🤨
@@BiffaPlaysCitiesSkylines Any chance of posting the pre-fix city as a fresh workshop item?
I found the issue, the link posted has an extra "3" at the end of the link, remove that 3 and it should work!
We're just nuking the roads arent we xD
I cant imagine this city at 1 mil. Cpu death.
This is your worst fixmycity, especially working with terrain!
What's the mods you are using
Part 2
instead of having the road go underneath and then having to RUIN all the roads and buildings on that one side, why not go over the top. Road hiearcahy doesn't state that the highest priority road (highway) has to be at the highest level and then everything going underneath. You created a lot more work for yourself and RUINED that part of the city.
Damn it i miss so much cities skylines but my good old laptop has turnt into a potato through the years :/
Why do you sound so much like BaldAndBankrupt or the other way around 😅 Cannot be unheard
Loving this.
Is the file still available?
The link under the video has an extra "3" added at the end, remove that and it should work!
Highways shouldn't really pass thru the city like that..only in Usa😅
No a USA thing
Where can i find the mods you use? :D
cant have traffic if there is no traffic
Hi Biffa please fix my city Im begging you
I want to try my hand at fixing this city but the link you posted for it doesnt work
I found the issue: The link posted has an extra "3" at the end, if you remove that it should work!
😀
The savegame link is bwoken :(
I think the person who uploaded it removed it 🤨
That's a shame, fun to do them first then watch to see the different approaches
I found the issue: There is an extra "3" at the end of the link posted, if you remove that it should work!
When is s the next British video
Wasn't able to find second part😑
You do like saying literally and usually you get it right, but 'literally millions of buses' - no. I can't let that pass. You haven't got literally millions of buses.
"Literally"
first!
First view!!!!!!!!
The meteorite part was neither funny nor an enjoying way to do this.
Lol, it was for me and everyone else 🤣
It was funny, would you rather he delete the roads one by one? 🤡
How is there only 2 vues and 4 comment from different people?
Views get counted after you watch, comments are counted as they are made.
Didnt even get notified but I'm here as I coincidentally checked the channel
Me tooo
Same - this wasn’t pushed into my notifications and I’m always an early viewer. Y T ?? Still glad we have a new Biffa 😃
Same here, but new biffa is always grand
Hey all!
Wanted to say thanks Biffa for taking the time to fix my city! Loved the meteors at the start! And excited to see where you go with it, truly did not expect this and I am very grateful!
Also, for those who were wondering why the Steam Community link wasn't working under the video (seen a few comments about it and tried it myself): I found the issue! The link posted has an extra digit added at the end. Remove the last 3 and it should work!
Thank you for sending it in, been great fun so far! :-)
Looking forward to part 2. Hopefully there is a part 3! These types of videos are why I subscribed to the channel. Keep up the great work, Biffa. And good luck on your house move.
Yes. Would rather see these type of videos than the city builds on always flat land. Nice to see how to deal with uneven terrain besides just leveling it.
SPUI = single point urban interchange 😊 Another happy traffic fix well done - keep up the great work 🙏🏼🤩
Nice! I like the steady working up towards clearing traffic, Biffa. And you're so humble when you do it, too! 😆
Please reconnect the underground lines. Even if you are gonna redo them later right now you have lots of vehicles and metro stuck because your meteor strikes destroyed underground sections.
Biffa, why don't you work with the terrain instead of flattening it?
I prefer flattening in this case. Working with terrain can only really be done effectively as you are initially building. There are many places where roads are cut through hills and such in the US.
Oh sweet! I was just to lay down for a little nap. Perfect time for a Biffa video. Those always manage to chill me out real nice ^ ^
This is clearly the city of a beginner who has been slowly building the roads. This player must have watched a few of your videos regarding lane mathematics but still got overwhelmed by the sheer amount of traffic. More and more roads were added trying to reduce the traffic until the collapse happened. I started pretty much like this, without giving thought to priority, roundabouts, speed limits....It's really nice to see a city coming back to life after being pretty much doomed.
Biffa if you ever get a chance to drive through Tennessee they really did cut literally a hundred feet down through a mountain to level the highway just like this 23:37
i was thinking "just make a tunnel... just make a TUNNEL... JUST... BIFFA! oh never mind"
I'd be scared to drive through that I think. Is it scary?
@@SlateTiara on the contrary, it's pretty amazing. Like driving back through time
@@jaker2542 Now you have my attention. That's interesting. Back to when though?
Hey, Biffa. You could put the Eightabout in the Dogbone Interchange to Groundlevel, and elevate the Highway over it, that would make it look much better ;)
I recommended some similar terrain related fixes in my comment ! Give that a read too, if you may...
I made my first BIG city on this map. Now I'm playing Murky Coast again with my multi-year experience (and heavy modded). What a surprise you are fixing traffic on the same map. Love it!
Biffa at the beginning: *destroys everything w meteors and landscapes everything to the same height through hilly terrain*
Biffa at 19:40: "why are these buildings so much higher than the highway?"
Working with the terrain means flattening whatever sticks out for Biffa.
LOL Thanks Biffa -- Just an FYI there are no bugs only features 😀 My suggestions are to add another connection for the area in the upper right to one of the highways (I'm not sure they actually have connection but instead just have bridges over the highways). The other items are to redo metro and bus lines. Don't forget to clean up all the airport stuff.
The next thing I'd do is connect the parts of the city, without using the highway. You built it up high so the roads could go underneath it, and then most of the work you've done has been to allow them highway access. Then fix buses, trams, train, helicopters, planes, and whatever other transport solutions are needed. THEN check to make sure the needs of the city are met, and weren't destroyed by meteor strike.
The spaghetti interchange is always a meteorite magnet XD
I really don't think you want an SPUI there, seems like a much higher-capacity interchange would have much better capability for that middle area
Good luck with your move Biffa, make sure you keep your kettle in reach for those needed cups of tea!
I love the cold start with the meteors xD
When is part 2 coming out????
pleace go back before you did the meteors and fix it frome there the trafic
There is no traffic to fix, if there’s no traffic to fix! 👍
Where is part 2?
21:00 maybe it's just me but it looks like you lowered everything down like you wanted, and then with "slope objects" they mostly went back up to their previous heights lol. There's still quite a bit of slope on some of those roads in this section