The WORST TRAFFIC I've Seen This YEAR is an IMMENSE Task in Cities Skylines!

Поділитися
Вставка
  • Опубліковано 6 тра 2023
  • Fix Your City is taking on the worst Trraffic I've seen this year!! Enjoy!😀
    👍HOW TO SUPPORT ME:
    ===============================
    ⭐ NEW Products added to the BiffaPlaysMerch Store: www.biffaplays.com ⭐
    ➤If you wish to Support me on Patreon: / biffa2001
    ➤Join this UA-cam channel to get access to perks & emojis: / @biffaplayscitiesskylines
    💪Purchase STEAM KEYS for the NEW DLC & Creator Packs here:
    ===============================
    - CITIES SKYLINES FINANCIAL DISTRICTS & CITIES SKYLINES MAP PACK 2: (Affiliate link) www.instant-gaming.com/?igr=B...
    👁Series Mods & Assets Collections & Playlist:
    ===============================
    ➤Krankdon by Snafuzzi
    steamcommunity.com/sharedfile...
    ➤FOR MY SERIES FULL MODS & ASSETS LIST YOU CAN FIND THE LOAD ORDER TOOL XML's ON MY DISCORD: / discord
    💪WHERE TO FOLLOW ME:
    ===============================
    ➤Discord Server: / discord
    ➤UA-cam: Indie Games: / biffaplaysindie
    ➤Twitch: / biffa2001
    ➤Twitter: @biffa2001
    ➤Patreon: / biffa2001
    ❗IMPORTANT INFO:
    ===============================
    ➤Cities Skylines FIX YOUR CITY submission form: forms.gle/N4D5u4jgqBQr5UZH7
    ➤Cities Skylines - Financial Districts DLC:
    store.steampowered.com/app/21...
    ➤Cities Skylines - Map Pack 2:
    store.steampowered.com/app/21...
    ➤All Music from Epidemic Sound
    Putting my 10+ Years of City Building Experience into providing the Ultimate Beginners Guide to Fixing Your City and Fixing Your Traffic in Cities Skylines. Enjoy my Cities Skylines gameplay!
    👓PLAYLISTS:
    ===============================
    - Cities Skylines - Biffalo Countea (Plazas & Promenades 2022)
    • Cities Skylines - Biff...
    - Cities Skylines - Plazas & Promenades DLC
    • Cities Skylines - Plaz...
    - Cities Skylines - Mississipatea (USA Themed Modded Build 2022)
    • Cities Skylines - Miss...
    - Cities Skylines - Blightea-on-the-Wold (British Themed Modded Build 2022)
    • Cities Skylines - Blig...
    - Cities Skylines - Antarcteaca (Vanilla/Hard Mod/No Mods/Snow)
    • Cities Skylines - Anta...
    - Cities Skylines - New Tealand (Modded)
    • Cities Skylines - New ...
    - Cities Skylines - Teaport City Build
    • Cities Skylines - Teap...
    - Cities Skylines - TeaVille City Build
    • Cities Skylines - Teav...
    - Cities Skylines - FIX YOUR CITY
    • Cities Skylines - Fix...
    - City Build Series (Kerrisdale Map): • Cities Skylines - Kerr...
    - Cities Skylines Project Dam Snow: • Cities Skylines: Proje...
    - Cities Skylines Industries: • Cities Skylines: Indus...
    - Cities Skylines Real Time: • Cities Skylines: Real ...
    - Cities Skylines Parklife: • Cities Skylines: Parkl...
    - Cities Skylines Maximum Disasters: • Cities Skylines: Maxim...
    - Cities Skylines Green Cities: goo.gl/pB28pS
    - Cities Skylines Gameplay Mass Transit: goo.gl/LIldsj
    - Cities Skyline Natural Disaster Comedy Short
    "DISASTER STRIKES LONDON!":
    • DISASTER STRIKES LONDO...
    - Cities Skyline Natural Disaster (inc Scenarios): goo.gl/hgXj4c
    - Cities Skylines Unlimited Mods: goo.gl/LBzkua
    - Cities Skylines: Snowfall DLC: goo.gl/jD8g5G
    - Cities Skylines: After Dark DLC: goo.gl/MCNlgW
    - Cities Skylines: Heavenly Island Map: goo.gl/bVZGsE
    - Cities Skylines: goo.gl/iO3cjK
    #citiesskylines #biffaplays #FixYourCity
  • Ігри

КОМЕНТАРІ • 303

  • @michelanvalo
    @michelanvalo Рік тому +329

    I think you looked at the goods screen at the end wrong and cut back on way too much industry. Now instead of exporting 10.6k generic goods, they're importing 7.9k generic goods. They were exporting 22k total goods and importing 3.4k but now it's flipped to importing 10.2k and exporting 10.9k. The totals are more balanced but they're hardly producing any generic goods in their city.

    • @AdmiralStoicRum
      @AdmiralStoicRum Рік тому +10

      Agreed, thats also less income for the city, its now not as profitable correct?

    • @daniel1998729
      @daniel1998729 Рік тому +47

      Just de-zone the whole city! If people and company don't exist, traffic doesn't exist anymore, problem solved!

    • @filipecaramelo5443
      @filipecaramelo5443 Рік тому +26

      Yeah kinda broke the point of fixing the traffic

    • @ram64man
      @ram64man Рік тому +9

      Agreed, also the unemployment will increase dramatically, I would have altered 1 zone to offices and mixed match some others that would then consume the goods we were exporting , then add a train loop for industrial goods to cut truck , also there was little high density shops adding these around some of the residential facing its own road with a mix of small shops as well would reduce journey and increase consumption

    • @Zetharion1
      @Zetharion1 Рік тому +6

      I was just about to come and ask if I was looking at that wrong. It looked like the city went from exporting a bunch of stuff to not making anything and importing everything. Delete 75% of all industry and look 80% traffic now!

  • @giuseppegalante9269
    @giuseppegalante9269 Рік тому +311

    Meanwhile @CityPlanner head explodes when you just put a 4 lane right across the residential beach. 😂😅

    • @imo098765
      @imo098765 Рік тому +37

      Yep, just dropped 50-100K off everyones houses

    • @iSPELLinAMERICAN
      @iSPELLinAMERICAN Рік тому +8

      Came to say this. All that posh beach housing and private community. I bet Kevin, whom lives in the middle called Brad, the snobby guy who thinks his life is perfect because he inherited a beach house

    • @gundeliver2581
      @gundeliver2581 Рік тому +5

      I thought that someone would say this too. I think I'd connect the road to the two lane (1 in each direction), two directional road that ran through the middle of the neighbourhood, I would upgrade it to a 6 lane (3 in each direction) with trees, and replace the houses near that road with offices to reduce noise... It's not ideal either, but at least it would not destroy the beach.

    • @gamefreak2016
      @gamefreak2016 Рік тому +1

      The town I used to live in had a 4 lane road with turning lane (5lane) right off residential areas. Just turn right or turn left and boom, houses on left and right side

    • @someidiot4570
      @someidiot4570 11 місяців тому

      ​@@imo098765probably wouldn't affect property values that much in USA. people like having easy access to highways and don't really care about the noise or pollution.

  • @faysalahmed5817
    @faysalahmed5817 Рік тому +97

    Biffa went 45 min of city fix and didn't put a roundabout.. what a miracle 😅

  • @bobblebardsley
    @bobblebardsley Рік тому +60

    I have NEVER seen you fix a city where 100% of the traffic was in the city streets, with zero traffic on the highways, it looks so weird to see everything green coming into the city and then complete gridlock. (Haven't watched the whole fix yet but it looks like too many bus lanes, to me...)

    • @hanzzel6086
      @hanzzel6086 Рік тому +10

      It is pretty weird not seeing him start at a highway and work his way in ... he didn't even touch the highway!

  • @Thribbulous
    @Thribbulous Рік тому +31

    Assuming you already know this Biffa- but for those who don't know (I discovered accidentally!), if you hold Ctrl and tap S repeatedly while doing Hugo There, you can apply it to individual directions rather than both sides of the road.

  • @mariosconstantinou8271
    @mariosconstantinou8271 Рік тому +175

    It would be amazing if you started a series similar to this but the opposite. Take huge cities with great traffic and show their unique ways of sorting traffic while having like 200K or more population!

    • @EroDhika
      @EroDhika Рік тому +4

      helping you to 'UP' your comment

    • @Mrbrightside098
      @Mrbrightside098 Рік тому +3

      Yeah that would be really cool!

    • @thedocumentaryguycomputers
      @thedocumentaryguycomputers Рік тому +2

      Please make this possible biffa

    • @olec7125
      @olec7125 Рік тому +2

      YES!

    • @mcscoops
      @mcscoops Рік тому +5

      I thought you were gonna suggest destroying the traffic in great cities instead 😭

  • @RoryM07
    @RoryM07 Рік тому +45

    I think de-zoning half the city is a bit of a cheat 😂

  • @davegonesailing384
    @davegonesailing384 Рік тому +32

    I found I can run 4 train or ship cargo terminals side by side - the trick is to ensure the distance by road to each one is EXACTLY the same! Start with a common 4 lane road - split it into two 2 lane road then split those into 4 single lanes giving you four parallel roads. Prevent lane switching along the way and allow them to choose their lane at the start of the 4 lane road.

  • @edwardmiessner6502
    @edwardmiessner6502 Рік тому +116

    Biffa: Encounters a bizarre layout with no metro and only one crosstown thoroughfare.
    Also Biffa: Does nothing about the 3-lane highway into a 6-lane road connectors at the east end of the north side, promptly destroys a residential town beach for a 4-lane road and unleashes an unhappiness wave ☹️☹️☹️☹️☹️🌊

    • @RLPCYARN
      @RLPCYARN Рік тому +6

      good traffic flow includes sacrifices i guess

    • @JackieDec04
      @JackieDec04 Рік тому +7

      Those highways to 6 lane roads were driving me crazy!

  • @nealjroberts4050
    @nealjroberts4050 Рік тому +35

    Wow, 10% was an accurate guess.
    Nice fix though i think you overdid the industry removal a tad.
    Given the demand i think office zones might be needed too

    • @Awen24
      @Awen24 Рік тому

      My guess was 9%. I'm taking the win too. We can fight about it later. :P

    • @nealjroberts4050
      @nealjroberts4050 Рік тому

      @@Awen24 😜

  • @benjaminsmith3625
    @benjaminsmith3625 Рік тому +46

    A bit sad about starting off with ruining that beach!😢😂

  • @aloharay
    @aloharay Рік тому +12

    My first glance at the city noted how many T Intersections there are and few direct paths from one city area to another. I had guessed 13%, but it got down even below that. Go Biffa!

  • @CMDRSweeper
    @CMDRSweeper Рік тому +11

    I really miss the scenarios were Biffa does viewer's cities, sure they get repetitive with the traffic fixes, but you know why they are great?
    You often get to see the bad mistakes in various forms that people commonly does! And each city is totally random, so I wish there were more of these like before.

  • @sebb1313
    @sebb1313 Рік тому +24

    It’s been 84 years since a fix your city of another person’s city… MISSING THESE LIKE CRAZY!!! Love your content, keep up the good work Biffa!

  • @ChaosEIC
    @ChaosEIC Рік тому +17

    I always wonder in those scenarios: The people sending them in must have deliberatly made the traffic bad no? I mean they have to know you to send the saves to you and it seems odd that they dont seem to know anything about the game. No mass transit, no road hierarchy, no lane mathematics.
    Or have they not even attempted to fix the traffic themselves?

    • @Steveddie93
      @Steveddie93 Рік тому +5

      Have you watched RealCivilEngineer at all? 😂

    • @oVoidCryo
      @oVoidCryo Рік тому +13

      Or maybe people just play the game? It's not like their entire city was poorly setup for zoning, half if not more was just too much junctions. Especially with despawning on, you can do a lot and still be successful in the game because of despawning. You could see in the beginning they were still making money, gaining civs, and have demands for each zoning. It's kinda a stick a band aid on it solution when the game doesn't punish you when you got despawning on. The person got to 80K like that. Plus you can watch people be good at something and not pickup the skills yourself. I'm sure there's plenty of people watching who may think "i'll do that next time" and when next time comes, they forget

    • @ChaosEIC
      @ChaosEIC Рік тому +2

      @@Steveddie93 I just watch biffa tbh.

    • @AdmiralStoicRum
      @AdmiralStoicRum Рік тому +2

      ​@@ChaosEIC essentially RealCivilEngineer will make some terrible design decisions probably deliberately and likes to make thing horrible on purpose, but he also can make a very efficient system by putting two roundabouts adjacent to one another while placing an extended narrow loop to create a very strong zone with commercial around the rounabout and lots of industry along the long bit.
      Also sometimes it can be bad even if it starts out good

    • @ChaosEIC
      @ChaosEIC Рік тому +1

      @@AdmiralStoicRum Yeah maybe it is just me. I cannot have fun building something disfuctional and therefore expected the rest to be the same.

  • @stanisawwardak558
    @stanisawwardak558 Рік тому +8

    Instead of removing zoning near junctions you can use the Zone Adjusting Tool and change the priority and have the zoning on the side road. I think it looks just a bit better than a big hole in the buildings. Awesome video as always.

  • @mattheweble5550
    @mattheweble5550 Рік тому +8

    Biffa, for the area at 40:50 that you were working on, instead of putting 2 timed traffic lights that work on different times, you could set them both up where they time at the same time allowing more traffic to go through. I forget how to set it up, it has been awhile. Yumble has a video showing how he did it.....If I remember right, it's the one where he shows of the New Jersey left turn....I forget exactly what it's called, but that's the vid where I learned how to do that. Not sure if you ever saw it.

  • @darthkarl99
    @darthkarl99 Рік тому +7

    Love the jumpy game noises. Nostaliga hit.

  • @alexisenegger4617
    @alexisenegger4617 Рік тому +4

    before i watched the video, i gave it a go myself. I wanted to see how i'd do on my own. I got a traffic flow of 84% (despawn off) and 140k residents. instead of dezoning the industry i zoned more commercial 😂 and put in rails for cargo to minimize the truck traffic. when i wanted to add public transport i was already at 83% traffic flow and was like meh, enough for today 😂🎉 loved to watch your version!

  • @MattR336
    @MattR336 Рік тому +7

    Could have put down a few commercial goods warehouses instead of the de-zoning. Instead of exporting everything, they would have been getting stored for use and cut down on deliveries. Always love the fixes!

    • @Djegosandra
      @Djegosandra Рік тому

      With Transfer Manager mod. Looking at traffic issues I mostly notice that it's the game's horribly inefficient way of managing transfer offers or a mismatch between specialised and generic industry and commercial. What I still haven't figured is how to manage tourists. They just come and flood your city with cars; controlling their flow must be worse micro-managing than having straight forward production chains end export routes.

  • @mercyputuhena5826
    @mercyputuhena5826 Рік тому +22

    The traffic gonna be chaotic😂

  • @Steveddie93
    @Steveddie93 Рік тому +6

    I can't believe you didn't start out rebuilding that first junction. 😅
    All the highway connections go from 3 lane highway to six lane roads...

  • @flepgg
    @flepgg Рік тому +12

    I'm not sure why people on your comments talk about "place the metro in loops". Sure it makes sense in SOME maps / places, but most of IRL metros are not loops - and in this map, point to point made much more sense then crossing point to point connecting lines.

    • @DavidCiani
      @DavidCiani Рік тому +2

      IRL, the loop metro lines almost always complement lines radiating out from a city center.

    • @simongeard4824
      @simongeard4824 Рік тому +1

      It's not that they need to be in loops... that's very dependent on context, with loops being the right choice when there's something for them to loop around, and in-and-out lines being the right choice for moving things between areas spread out in a line.
      But Biffa's tendency to build very disjointed metro lines is like fingernails on blackboard... they may work in game, but it's just weird seeing passengers travelling hours out of their way (and through half a dozen transfers) to get between two points that they could have walked between in half an hour.

    • @noefillon1749
      @noefillon1749 8 місяців тому +1

      @@simongeard4824 True. I don't know it CS takes it into account but IRL in transport modelling, wd consider adding a transfer is felt like adding 10 minutes to the journey (plus the real time added by tghe transfer).

    • @simongeard4824
      @simongeard4824 8 місяців тому

      @@noefillon1749 It's just the inconvenience. I used to have an 80-90 minute bus trip every morning to get to work - but it was a direct bus, very nearly much door-to-door, so I could sleep most of the way, making up for the early start. I no longer live out that way, but I understand the trip now requires a transfer halfway, which would just make it that much more miserable.

  • @BlackNoteStudios
    @BlackNoteStudios Рік тому +5

    "oh I love our beach front views, it's so nice to be able to walk down to the beach". BiffaDOT. - NOPE.

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 Рік тому +7

    Love to watch you do fixes!!! Always amazes me that you see things as you do when fixing traffic. That was a tough one! 🤩

  • @OldManBadly
    @OldManBadly Рік тому +5

    I was more than a little surprised actually that you didn't go with dedicated turning lanes and such. Those main roads were really suffering with everyone in the left lane (why do C:S do that?). Overall a pretty good fix, that post-industrial land might have been a good place to fulfill the demand for offices, too.

    • @leeroberts1192
      @leeroberts1192 Рік тому

      When I was having a go at fixing it, I found a lot of places where having lanes doing multiple things was causing problems

  • @thorskjelver8564
    @thorskjelver8564 Рік тому +3

    Feels odd to "fix" it by just hollowing out the industrial districts. There wasn't much to work with in the beginning, but seems like an odd way to handle it

  • @CMDR-V-UncleJ
    @CMDR-V-UncleJ Рік тому +2

    The Cross River Metro Needs to be On The Other Side So you Can Run a Line To the AirPort " granted im not sure what kind of airport that is"

  • @dailyntimm4438
    @dailyntimm4438 Рік тому +11

    Basically the guys problem was he needed factorys for all his industry

    • @giuliagabriela9729
      @giuliagabriela9729 Рік тому +1

      And public transport

    • @Awen24
      @Awen24 Рік тому +1

      he also had a LOT of industry - it looked like maybe he ran into issues with goods not getting around the city, so he just kept building more industry rather than fixing traffic holdups.

  • @OntologicalQuandry
    @OntologicalQuandry Рік тому +3

    "...yes we've removed all this industrial..."
    Well, that was a bit of a conceit. You may be exporting goods but the demand bar for Industry was off the scale. Kept like that, I wonder what might have happened to the population...

  • @JamieAldus
    @JamieAldus Рік тому +1

    When the make connection tool makes the metro tunnel look stupid in water, use move it to lower the 1st or 2nd node to height that looks good. Then use the set slope tool from the station to the node you edited. Repeat on the other bank of the river and also you can use the set slope tool to flatten the track between both banks of the river.

  • @nickbellomo3362
    @nickbellomo3362 Рік тому +3

    First looking at this map my thought was the ferry bus station. Plus with them adding all the asymmetrical roads really help with heavy intersections

  • @MegaLokopo
    @MegaLokopo Рік тому +1

    Removing trees from the middle of a lane helps a lot with traffic.

  • @Gary87
    @Gary87 Рік тому +13

    Already like the video because I know it will be another Biffa banger

  • @mhbjarkistef
    @mhbjarkistef 10 місяців тому

    This is a series I keep coming back to. I love it so much!
    I would love to see you do this, but restarting the game after the showcase and respond to problems as they pop up. It might make for a more naturally flowing episode. That's a completely different process, as opposed to making things back up and then "untangling" the mess

  • @user-fs7xy4zy5y
    @user-fs7xy4zy5y Рік тому +1

    Love these traffix fixings. I can watch this for hours! Keep them coming!

    • @joed527
      @joed527 Рік тому

      I have done that :)

  • @torstenb5248
    @torstenb5248 Рік тому +8

    Is it a coincidence that this premiere happens around the same time as the coronation? Anyways. Of course we all know to set our priorities right an have our kettles in standby.

    • @torstenb5248
      @torstenb5248 Рік тому +4

      Oh. It‘s tomorrow. Never mind. 😂

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому +2

      I've changed it 👍

    • @torstenb5248
      @torstenb5248 Рік тому +3

      @@BiffaPlaysCitiesSkylines You sneaky little so-and-so.

    • @marcosfogg3181
      @marcosfogg3181 Рік тому +6

      The traffic's so bad in this city, that Biffa had to postponed it for another day!

  • @DropIet
    @DropIet Рік тому +4

    bruh istg 99% of the city fixes is literally mostly solved by adding the public transport they refused to add in

  • @Jim.Hummel
    @Jim.Hummel Рік тому +2

    You are truly a miracle worker!! What a resurrection! I can just imagine when it comes time to move house...you'll be setting up junctions with traffic controls based on cargo destination for all the movers, keeping them flowing in and out of the house seamlessly!

  • @michaelb.7260
    @michaelb.7260 Рік тому +1

    I’d love to see a follow up video on that highway on the beach thing, heights and slopes, and the killing off industry at the end was unexpected and actually cut population by 2k… great improvements though

  • @blackineese
    @blackineese Рік тому +1

    11 min in and every single time for these cities they never have a subway/monorail.

  • @badmasterc3216
    @badmasterc3216 Рік тому

    Might be nice if after so many years people could understand that the traffic engine works on pure logic (line of site). It would help city design greatly without the need for mods.

  • @daniel1998729
    @daniel1998729 Рік тому +12

    To be honest, I don't really understand why Biffa always builds metro systems like broken pieces. What I mean is he always draw lines from place A to place B, and another one from B to C, and another one from C to D, but instead he can just draw one line from A to D via B and C. If I were the cims in the game, I would have been extremely annoyed having to change train 2 times just for travelling across 4 stations.😮‍💨

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому +13

      With my many thousands of hours in the game I just know it works better

    • @daniel1998729
      @daniel1998729 Рік тому +7

      @@BiffaPlaysCitiesSkylines I have played CS since 2016🤭

    • @ThorsPanzer
      @ThorsPanzer Рік тому +2

      @@BiffaPlaysCitiesSkylines i would like to see a experiment on that. if the experiment would conclude that it's only like ~5% decrease in efficiency i would suggest to do it the way daniel says since thats how they would build metros in real life

    • @naerbo19
      @naerbo19 Рік тому

      I know what you mean but if there is 3x as many passengers between A and B but not the rest, it is easier to adjust up the supply of metro between just A and B. Because you pay for empty metro too. I can see both sides, but it always depends on the circumstances.

    • @evgeniyartemyev5675
      @evgeniyartemyev5675 Рік тому

      let's just be honest that biffa that we all like still is a not really good with public transport and probably doesnt use it in real life :)

  • @EternalGamingNet
    @EternalGamingNet Рік тому +6

    Great video, enjoyed it. great way to start my day.

  • @jjones503
    @jjones503 4 місяці тому

    People in city: *dying*
    Biffa: *sips tea*

  • @TS_Mind_Swept
    @TS_Mind_Swept Рік тому +1

    One more lane! Just one more lane will do it!

  • @Spiklething
    @Spiklething Рік тому

    In the TM:PE settings, you can remove all standard traffic lights with one click.
    You can also make all junctions use dedicated turning lanes where possible with one click

  • @naerbo19
    @naerbo19 Рік тому +6

    If you are tired of the comments of using mods to cheat, you can make a video where you explain and show how you don't cheat and so either you or the rest of your fans can just link to such a video if you are interested. Altough, you can just ignore them also. We who are familiar with your content know what you mean and your personal preferences regarding mods.

    • @cupofjoen
      @cupofjoen Рік тому +3

      I agree. Using mods doesn't mean we're cheating. It's just the gameplay will be sufferable without mods.

    • @cj719521
      @cj719521 Рік тому

      Trouble is, people comment before they watch linked videos. :/

    • @naerbo19
      @naerbo19 Рік тому

      @@cj719521 True. Or they have no interest in pursuing it any further than an accusing comment. But an accusing comment is engagement in UA-cam's eyes. So that's positive at least.

    • @naerbo19
      @naerbo19 Рік тому

      @@cupofjoen Depends on the mods and your view of those mods. I play with mods, but still want achievements, so I guess that can be considered cheating, but I feel of all the categories in CS, traffic has among the highest amount of mods to combat it or make it tolerable.

    • @cupofjoen
      @cupofjoen Рік тому +2

      @@naerbo19 grantmemoremoney is obviously one of those cheating mods. And I use it for a different purpose, it's a sandbox save. Also regarding achievements, I play on cracked CS that means I cheated in beginning anyway, but I still play fairly on non sandbox save. To Paradox, I promise I'll buy your game with my allowance money lol.

  • @darthkarl99
    @darthkarl99 Рік тому +1

    A lot of this felt like the person this belonged to ran into one problem, did somthing to try and fix it, and kept doing that till one way roads and excessive industry started causing more problems than they fixed and the whole thing came to a grinding halt. In particular they apparently mentioned goods issues but once the roads where unclogged they were severely over-producing so the industry was just making the traffic worse.
    Also separating area's out by type cna work but you've got to have a very robust mass transit system to make it functional, otherwise all the cars will grind it to a halt. Which was a big factor here.
    Also as much as i loved the look of the existing bus system, bus lanes are kind of a trap atm as there's now way to give everyone dedicated lanes for a 4 way junction and have bus, or bike, or tram, or monorail lanes on the roads. It actually an issue IMO as it severely devalues all 4 types of alternative transport.

  • @Awen24
    @Awen24 Рік тому

    You've fallen in love with the vanilla "main road" mechanism for setting up your 'give way' signs - but keep in mind that Traffic Manager's function also adds dedicated turning lanes, whereas the vanilla doesn't. You'd have made your life much easier using TMPE!

  • @iangarmo2293
    @iangarmo2293 Рік тому +5

    How can I take part on fix your city?? My city's traffic is absolutely horrible and it doesn't get better, no matter what

    • @Sisa095
      @Sisa095 Рік тому +1

      check the description

  • @filiphak6868
    @filiphak6868 Рік тому +1

    Great video. Question: when CS2 is released, will you continue fixing CS1 cities or CS2 city fixes only?

  • @meson183
    @meson183 Рік тому

    Another city that comes to Biffa without metro. Metro shouldn't be an after thought. Metro is an incredibly powerful tool when used properly. You can take a whole load of commuting traffic and shopping traffic off the road. It will make your traffic issues an order of magnitude less serious. Just make sure you include a whole bunch of walking options, so your population can reach the metro stations.

  • @wohlhabendermanager
    @wohlhabendermanager Рік тому

    I guessed 15%. Way off.
    When you zoomed in at 3:24 I noticed that I had problems with those "bus lane roads" as well. They often only allow turning in one direction (as we can see, by looking at the "turn left" arrow), so citizens have to do all sorts of driving around to get where they want to go. Completely destroyed my moderately good traffic with those roads once too. Took a long time to fix all the intersections. Also, if you use those roads, don't forget to allow buses to turn right/left where needed as well. ;)

  • @leftcoastfunk
    @leftcoastfunk Рік тому

    my first thoughts were the extreme lack of public transport for the 80k population, and basically what amounted to a completely failed attempt at some kind of road hierarchy

  • @xavierdouplessis
    @xavierdouplessis Рік тому +7

    dude... 6 days without your videos! whattaf !!!it's too long waiting!

    • @xavierdouplessis
      @xavierdouplessis Рік тому +1

      @@Lil-San can't you please tell here? what's happening.... I'm enjoying so much Biffa's videos

    • @xavierdouplessis
      @xavierdouplessis Рік тому +1

      @@Lil-San ohhh! understand! thanks a lot dude! I'm just impatient to see new content from him and laugh at his videos. cheers, hello everybody

  • @uyou2tube
    @uyou2tube Рік тому

    Love the city fixing just like this one

  • @amitkrupal1234
    @amitkrupal1234 Рік тому

    5:59 Roundbout 🤣😂

  • @ElDimitrius
    @ElDimitrius Рік тому

    Great fix! If Biff's can't fix it, who can?

  • @andrewplck
    @andrewplck Рік тому +2

    Dude, I guessed 20% and still was twice as generous as I should have.

    • @hanzzel6086
      @hanzzel6086 Рік тому

      I guessed 5%. I was twice as critical as I should have been.

  • @lauraproulx4684
    @lauraproulx4684 Рік тому +2

    Yay another traffic fix 😍

  • @This_isPOWER
    @This_isPOWER Рік тому

    I have 1x 15 highway lanes, 1x 16 highway lanes and 2x 18 highway lanes. Now i need to fix traffic inside my city and do something about the train tracks. Wish me luck

  • @jadekuha8120
    @jadekuha8120 Рік тому

    11% !
    Edit: Oh god, well that's a bad traffic flow

  • @derbygaz
    @derbygaz Рік тому +2

    I think something has gone wrong... It now says premiering tomorrow (Sunday) 🤔

  • @leeroberts1192
    @leeroberts1192 Рік тому

    Just downloaded the pre-fix city, and hope to give it a go in the morning, but with the realtime mod active, will be interesting to see if it manages to hit 0% traffic flow

    • @leeroberts1192
      @leeroberts1192 Рік тому

      Tried it with the realtime mod active but it only went down as far as 9%, think it didn't go any lower as it start to lose a load of citizens

  • @GeeWillikaz
    @GeeWillikaz Рік тому

    Just thinking aloud here: most cities cant afford a metro..
    So here is a challenge: You do a city traffic fix where only busses and taxis are available and limited train.

    • @GeeWillikaz
      @GeeWillikaz Рік тому

      25:59 you should try the S tool for this.. it will change your life

  • @sintanan469
    @sintanan469 Рік тому +1

    My gut says 9%, but there's enough urban roads there that will stay green... I'm betting 11%.

  • @thebestspork
    @thebestspork Рік тому

    diagnosis: use of system interchanges instead of service interchanges from the highway to the city causing needlessly circulating traffic.
    No public transport of note.
    Lack of local connectivity between areas means the collectors are the only routes and therefore overloaded. Compounded by a lack of walking paths between areas, forcing cims to drive and exacerbating the overload problems.

  • @albertotognoni4819
    @albertotognoni4819 Рік тому

    the jumpy game thing cracks me up😂😂😂😂😂😂😂😂

  • @FARBerserker
    @FARBerserker Рік тому

    WHY DO YOU DO LOOPS?
    You need to do BOTH!
    Loops AND Point to Point!
    Either connect Loops with
    point to point connections,
    or make one Loop and add
    on point to point connections!

  • @vielassiel9292
    @vielassiel9292 Рік тому

    I was honestly thinking it would be like.. 25%-35%... lol wow was I wrong.

  • @wauwiewouter
    @wauwiewouter Рік тому

    I love the The Office memes, keep them up.

  • @thomasperham
    @thomasperham Рік тому +2

    Can’t wait!

  • @drahkas8526
    @drahkas8526 Рік тому +1

    I'll never understand why youtube chooses to not send notifications for channels that are set to send notifications for all videos.
    But no worries! I'll find your videos anyway!

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Рік тому +3

      YT will only send 3 notifications per day for everything you mark to send notifications for. Also your phone settings can affect that too :-)

  • @mehmetdemirci5283
    @mehmetdemirci5283 Рік тому

    Rocko Hill and Triad Plains could have used a metro too since you already had multiple open metro lines that you could have used.

  • @CitySurvivorGaming
    @CitySurvivorGaming Рік тому

    I watch your videos for ideas when my traffic flow is sluggish lol.

  • @2KXMKR
    @2KXMKR Рік тому

    Metros are grossly misused in this game and -imo- having all underground Metro is borderline cheating! I'd love to see a more realistic approach to Metro in a new future city build. Realistically underground Metros are incredibly expensive and take decades to complete so are usually a last resort for already congested large cities like London or Paris. We have one of the most impressive Metro systems in the UK where I live, spanning many tens of miles and seeing up to 30 million passengers per year, but the vast majority of it is at ground level, which is the absolute cheapest option as is probably why it's so successful as we have no inner city passenger train lines at all, just the Metro going in every possible direction. I'd love to see you build a city based around a ground-level Metro with only buses as a second transport option. Because the Metro would be the main mode of transport, trains are strictly off limits, with only one or two passenger train stations connected to the region for intercity trains. Anything goes for freight trains. The golden rules would be that the Metro must remain at ground level where at all possible, must be as level as possible - so embankments and cuttings must be used, tunnels should be avoided, and it only goes underground under the busy city center. And the biggest rule; *ALL* areas of the city; suburbs, industrial, even farms must be connected by Metro to a main hub in the city center! To keep things interesting, you're allowed one looping tram line and one point-to-point monorail.

  • @how2pick4name
    @how2pick4name Рік тому

    While watching I was wondering how much work it would be and how good it would work if you don't let any traffic cross anywhere but instead made all the on and off stuff underground.
    So if you come up to a T crossing and you want to go right, you go underground before the crossing, under the road and merge, completely keeping the crossing clear.

  • @Pimmie0132
    @Pimmie0132 Рік тому +1

    16%
    oh... omg 9% is pretty terrible

  • @hkan_theswed
    @hkan_theswed Рік тому +1

    Fantastic fix

  • @bouwmr
    @bouwmr Рік тому +5

    I haven't been here for a while, sorry about that. But what is up with those people making weird faces in the thumbnails?

    • @colbeh
      @colbeh Рік тому +8

      it's because those people committed crimes against humanity

  • @andro4384
    @andro4384 Рік тому

    it's like NYC traffic lol

  • @arakainer
    @arakainer Рік тому

    Very nice, very nice 👍👍👍

  • @amitkrupal1234
    @amitkrupal1234 Рік тому +1

    Today I tried solving this traffic of krankdon before watching this video, it was complex, this is really hard.

  • @mrhenoch
    @mrhenoch Рік тому

    LOL How was the traffic that bad.

  • @FatLittleButterfly
    @FatLittleButterfly Рік тому +1

    Is it better to have 2 lines connecting 3 stations with 2 stations for each line, the one in the center where they switch, or 1 line connecting all three stations? The metro line you used to connect the north and south sides of the river.

    • @Pystro
      @Pystro Рік тому +1

      Having a continuous line cuts out the transfer. It would seem that that transfer only adds inconvenience for the Cims, without affecting the throughput (since transit vehicles have quite long dwell times at stations in C:SL). But I don't know if Cims have a maximum number of lines that they can use in one trip, or if having more transfers in a transit trip can make it less attractive than driving. So I would always make my lines as continuous as possible.

  • @andromidius
    @andromidius Рік тому

    I'm getting good at guessing the traffic, I guessed 10% and was bang on.

    • @andromidius
      @andromidius Рік тому +2

      *cough* mostly because I recognise it in my own cities *cough*

  • @CarolineLurks
    @CarolineLurks Рік тому +1

    Very very bad you say... okay 8%. That's my guess. It would also be very very bad. But I believe in you! You got this 💪

    • @CarolineLurks
      @CarolineLurks Рік тому

      This is me again, later on.. I did get rather close this time🥳..but then Biffa's reaction: "It's just crying out for a roundabout or two" Is the most Biffa thing I've ever heard 🤣🤣🤣🤣

  • @dbmgalbraith
    @dbmgalbraith 10 місяців тому

    Two city skyline cars go round the outsides 😂

  • @Olie_d94
    @Olie_d94 Рік тому

    When starting metro, traffic was up to 48% because half the population left lol

  • @ulysseslee9541
    @ulysseslee9541 Рік тому +1

    This player should be restart the map/start a new map & play again with hard mode with money and vanilla achievement.

  • @NickGreyden
    @NickGreyden Рік тому

    Huge problem with this video I didn't notice until the end. There was no auto-save/quick-sip-of-tea to remind me to like the video so I didn't know I hadn't liked until the end when I happened to catch it.

  • @AdmiralStoicRum
    @AdmiralStoicRum Рік тому

    Oof that city center area thats a grid needs one ways

  • @rcepe3241
    @rcepe3241 10 місяців тому

    Do people just create really bad cities on purpose? Like, I have been playing this game since 2015 and I've never had a city's traffic this bad. LOL

  • @albertotognoni4819
    @albertotognoni4819 Рік тому +7

    Why some cities skylines players mess so bad the traffic

    • @ulysseslee9541
      @ulysseslee9541 Рік тому

      they should watch more about road hierarchy in CS1, such as city planners plays

    • @albertotognoni4819
      @albertotognoni4819 Рік тому

      @@ulysseslee9541 yeah, Road hierarchy Is soo important, if Is not followed in real life there Will be a lot of messes in the real world also

  • @bryandonnelly1986
    @bryandonnelly1986 Рік тому

    1:42 17%

  • @casperas2
    @casperas2 Рік тому

    My game started glitching out yesterday and my traffic flow started going up from 79 to 100%, and its not going back down anymore 😅

  • @carpemkarzi
    @carpemkarzi Рік тому +1

    Love ya man, but 5am is too early for me to watch the premiere…see you at 9ish

    • @torstenb5248
      @torstenb5248 Рік тому +2

      Maybe you‘re on the wrong side of the pond then… 🤷‍♂️

  • @Symbioticism
    @Symbioticism Рік тому

    I am guessing 17%.
    EDIT: Eeek I was optimistic.

  • @homietclown
    @homietclown Рік тому

    Woo Hoo like number 677! Alright a fresh cup of mud and some Biffa city “fixing”. It’s a good day.