This looks amazing. Can you point out a good tutorial to be able to do that character highlight effect when the character is behind objects like trees, buildings, etc? I haven't managed to find a good one yet
Is nice, but lacks true art. Everything feels like the first 1 minute. Even simple rocks in the path, random NPCs, flowers, barrels, scaffolding etc. can add to immersion.
i bet this was thrown together in 10 minutes its just to show how the new procedural generator works in an auto making sense im sure if he fine tuned it and made a bigger effort itd be even better
@@brynertoma then please explain the point of it. Maybe I am "missing the point" but nothings is happening. There does not seem to be a point to it. That was my point. It looks cool but.. I wasn't trying to be rude.
It's so heavily detailed, my eyes got strained and I needed to cry for an hour. Nice, can't wait for round 2.
If you ever make an ARPG like this, I will buy your game 💯
This is really nice! I will love if you give us a Tutorial on how you made it.
This looks amazing, any plans on doing a tutorial going through the workflow of creating something like this?
how diablo 4 should have looked....
better than the hacks at blizzard putting together something theyll never understand
Would love to see such kind of graphics in BG3 but alas😢
looks really good
Wow, really nice!! Is the ground landscape or lots of meshes?
If only Ultima Online looked like this😪
wow amazing!!! Would you make a tutorial on it ?
I’d love to see how you got the road’s walls to intersect like that.
Looks great 👍
Are you streaming in/out the PCG and using some sort of world layers? Would love to know more about how you achieved this!
Id love to know the camera settings for this, would love if you could share those.
This looks amazing. Can you point out a good tutorial to be able to do that character highlight effect when the character is behind objects like trees, buildings, etc? I haven't managed to find a good one yet
Pretty sick, arleady wanna play it hehe.
Hey Michael, is there any chance you would release this to the public?
how did you make the character glow when passing under objects that would block it out of sight
Yes! Do more unreal stuff 😁😃
nice ! diablo 5 ! :D need tuts please !
Zagrał bym w taka grę. Czuć siłe otoczenia .
very cool
Bien, pero muy repetitivo
DIABLO 5
Is nice, but lacks true art. Everything feels like the first 1 minute. Even simple rocks in the path, random NPCs, flowers, barrels, scaffolding etc. can add to immersion.
i bet this was thrown together in 10 minutes its just to show how the new procedural generator works in an auto making sense im sure if he fine tuned it and made a bigger effort itd be even better
Pointless.
Not as pointless as your comment.
@@brynertoma then please explain the point of it. Maybe I am "missing the point" but nothings is happening. There does not seem to be a point to it. That was my point. It looks cool but.. I wasn't trying to be rude.
It have point when people will find something like that exists when see this video@@StarskyBuba
Can you not read the title to the video you moron