I know you have a bunch of stuff on the way to try out. Nice problem to have, really. Wildsea is a trip and the Quinns Quest review on it is great. ALIEN from free League is very cool too and uses some of the concepts you know from Dragonbane while using the Year Zero game engine. If you are looking at other games for when the regular crew can't all be there, Pirate Borg is amazingly fun, full of character and fast playing. I'd also put in a vote for Monster of the Week, especially with the additional content for it in Codex of Worlds Good gaming to you.
Some people show all DC's. Some show none. Pathfinder hides most but is pretty explicit about when you're supposed and not supposed to (and since it's a fork from 3.5 DnD I assume DnD's muddled messaging is from trying to not pick one nor the other method). Example: Stealth roles and Persuasion roles are good to have hidden results in my opinion while combat roles are best out in the open for clarity and speed. One method to try is having your players roll under your DM screen to you (or into a dicetower that rolls it to you) so they don't know their results beyond your description to encourage more roleplaying. I had a DM do this to us and it was tons of fun (although we had to keep nagging him to return the dice to us. lol. ) And the other is the Professor DM method where he says "This room is dc 12! Everything here is DC 12!". He might have modifications for specifics, but they're both interesting extreme variations.
I know you have a bunch of stuff on the way to try out. Nice problem to have, really. Wildsea is a trip and the Quinns Quest review on it is great. ALIEN from free League is very cool too and uses some of the concepts you know from Dragonbane while using the Year Zero game engine. If you are looking at other games for when the regular crew can't all be there, Pirate Borg is amazingly fun, full of character and fast playing. I'd also put in a vote for Monster of the Week, especially with the additional content for it in Codex of Worlds
Good gaming to you.
Interesting combining two systems.
Sounds like you’re having fun which is what it’s all about.
Have a good game
Some people show all DC's. Some show none. Pathfinder hides most but is pretty explicit about when you're supposed and not supposed to (and since it's a fork from 3.5 DnD I assume DnD's muddled messaging is from trying to not pick one nor the other method). Example: Stealth roles and Persuasion roles are good to have hidden results in my opinion while combat roles are best out in the open for clarity and speed.
One method to try is having your players roll under your DM screen to you (or into a dicetower that rolls it to you) so they don't know their results beyond your description to encourage more roleplaying. I had a DM do this to us and it was tons of fun (although we had to keep nagging him to return the dice to us. lol. )
And the other is the Professor DM method where he says "This room is dc 12! Everything here is DC 12!". He might have modifications for specifics, but they're both interesting extreme variations.
You forgot the link to Marshall's book
You sent them against a dragon!? Lol. Dragons in DB are DEADLY. If you don't have a well thought out plan, yeah, you gonna die. 😂