"No, we don't build War-wagons in those buildings, these are Settler-wagons." -A few minutes later- "We are ze Germans! We are her to have a nice field day."
French here : At 10:00 your opponent said (rudely) : "You're lucky that's fucking buged", then "They (I don't know who) are completly stupid", and "I couldn't manage my fucking shitty settlers". We don't all have bad faith, but I admit it happens a lot. A bientôt !
I think the best play against Germany if you’re ff’ing is an early pike shipment to take out the tp and defend against raids, or you make a full batch of Huss early or 2 batches of musk. There’s something to be said about needing to send a whole shipment to alter your play against a certain civ while they can follow the same build order... I play Germany but it’s a thought.
I think you're 100% right Kevin. I know a lot of top players will send pikes or make units vs Germans early, and I think it's imperative to do vs this strategy. The consequence is too much idle time, and it's best to begin working on the mass immediately.
I heard a lot of people asking, why Germany sends Uhlans with every Homecity-shipment. Have you ever been here in Germany? You can't imagine how many of this xp-donators are running around here! We are always happy when we can get some of them out of here.
Aussie, I love your content! I do have a request. For treaty games, the boundaries of where you can build are very small making it very difficult to build walls and protect your economy while having enough space for mills and estates. How would you go about fixing this? I have an idea to essentially divide all the maps in half so that teams are unable to build past a specific point. This would allow more military buildings, more walls, and a harder match in general. Most treaty games are short because there is nothing stopping someone from getting to your economic door step 2 minutes before game time, they have 3 walls to break through, and you don't have room for more than 2 of each military building.
I would definitely stop short of 50% of the map to each team, I would say a more reasonable number (like 30-35%) that way there is still room for battle in the middle without being wall to wall from 40 minutes.
The enemy in french says something with "fuck" and "shit" in it, drongo straight up ci, ci thinking it is spanish or something. (Its oui oui in french I think and it would be si, si in spanish) Love it.
@@AussieDrongo Wow, I've only had the pleasure of having a Colonel in a couple of games. Thank you for your content it has really elevated my gameplay. I was hovering around 14-16 Sergeant and now jumped to 22 Second Lieutenant. Cheers!
@@AussieDrongo Absolutely incorrect. I was a Colonel in the original and you are playing at a level equal to or likely better than I did way back then.
@@AussieDrongo Yeah, that would be great! I think the entire dynamic changes a lot with just 5 Musks or 8 Pikes etc. If you don't defend vs Uhlans at all it's obvious that it's going to cost you too much (even though camping that coin crate is particularly ingenious)
I only have praise for you in each of your videos since the beginning of this channel, rightfully so. You are amazing! :) A few points here: 1) "Drongo, why not research Steel traps with the 125w" is something I would have asked haha. 2) I find it cool how you start with the TP although the market is a good option as well. 3) Do you keep a specific hotkey for raiding cavs or do you alternate depending on the situation? Thank you!
Thank you for the kind words. Market start is viable on non TP maps definitely, but where there is a TP, it's always best to take it. Hotkeys for raiding cav are 1, 2, and 3. 4 for stable and 5 for town centre, then once the raiding phase has finished, uhlan because control group 3, skirms group 1 and war wagons group 2.
The blunder that the portugal player made was he did not build wall. He insisted hitting age 3 to only get access to dragoon, while he should have realized, that germany uhlan doesn't have to be countered by dragoon. Pikemen is enough. I would stay in age two, keep spawning two villagers using 2TC, build wall and train pikemen if I played as Portugal vs Germany player, to keep booming while trying to defend the raid. That's how Portugal players should do. If he wants dragoon so badly, portugal actually can do in age 2 so by sending early dragoon card.
Great channel brother I see all your videos. Could you make one video which will give us info on what settings to use for graphics. My de Units look so small that I can't differentiate. But when ever I see your videos the unit size looks perfect. What graphic settings are you using
Logistician is best for extended age 2 fighting, and seeing as we are aiming to hit fortress around the 8minute mark, it makes sense to utilize the wood from the quartermaster instead.
@@AussieDrongo Would you go for this strat in team games as well? I play with a friend who plays Swedes and usually goes ff - do you think this strat typically work better than the logistician + extended age 2 (for myself as Germans)?
@@aquilleswinkler5051 He said that the game was buggy and Aussie had a lot of chance. He also said he did not manage his settler well enough (He used a lot of cursed words)
1st time seeing AOE3 never played any AOE game but have been watching 2 for going on 4 years now so I'm well versed in AOE2. This is like a schizophrenic fever dream in comparison to that. Wagons and treasures and decks oh my. I have no clue what's going on lol. But Ill watch a few games and maybe someone can point me towards some videos to help me figure it out
Very good except for the Ulhan pronunciation. It's like hitting the wrong vowel in an english word over and over. Its not han like hand it is han like Han Solo.
Here is a little list of downsides that may help you think of a counter. Though note, "countering nations" aren't exactly as simple as the question you put is, all nations can counter every other nation, take it sort of like rock, paper, scissors with units. Instead of trying to find a "counter for a nation", rather, look at Germany's downsides, and think of what the nation you play pros are and think of what you can do. Here is a list of German drawbacks. 1. Germany does not have musketeers. 2. Germany does not have Halberdiers. 2. Germany's replacement for dragoons are very expensive and are slow. 3. Germany's replacement for hussars are terrible, in the sense that they only have +7 attack, yet the trade-off is losing 30 less than half your health. Use pikemen, they will kill Uhlans very, very fast. 4. Germany gets shipments 14% slower than every other nation. That's to name a couple of them.
@@heavydutydavid5020 oh wow, thanks man! Wasn't expecting that much information. A friend with who I play often plays germany and most of the times I lose :(
@@eeuwke0 your welcome, I myself am a player who not mains Germany, but that is really the only nation I play, I know Germany is powerful, but its weaknesses are also great. German players will attempt to prevent other players from exploiting these weaknesses by trying to make you panic. That is the German's greatest advantage, a German player will always try to make you panic. If you stay level headed and take a moment to think, it should be better for you. I can assure you, Germany is very much beatable, and in this video, I've already thought of several ways to counter it. But everyone claims they can, right? Here is the simple reason why this "easy to counter tactic" is so effective, its because it makes the enemy panic. And as a Germany purist player, I can say, if I make you panic for long enough, I've won the game.
@@heavydutydavid5020 why do you need a halberdier when you got doppelsoldner that have way better stat and look, also move faster. With that +7 damage uhlan still doing better to harass and raid villagers. War wagon maybe slower but they can help to take any cannon. Musketeer would just be average unit for the German and obselete when you get needler gunner. I find them to be useful againts cavalery but again you have doppelsoldner. The only problem with doppelsoldner is that they're quite expensive and you can only either get them or spend the resourses for war wagon. But when the France spamming their curraisieurs, you gonna need them more than ever.
@@moch.farisdzulfiqar6123 I mentioned the halberdier and musketeer because it gives Germany less options to work with. Raiding settlers are the only thing Uhlans are really better for anyhow, I'm saying the trade off of almost half the health for +7 damage is not good. Imaging if Germany instead got free Hussars? Hussars are simply better than Uhlans overall. I wasn't saying Germany is bad in any sense, all I was saying was that Germany has downsides which you could use to your advantage. Also, skirmishers do not make muskeeters obsolete. They have different uses. Also, War Wagons are really expensive, and so are doppolsonders. I don't actually get what you are aguring about, I was just stating some downsides Germany has that he could use to his advantage.
I can agree with you, it definitely wasn't a fair fight, though how much of that was because we tilted him vs his skill level I am unsure of. I can upload some further footage of the strategy if you would be interested.
Germans are going to get a nerf this is too strong. In Wars of liberty Uhlans have a negative multiplier on vills I feel that they should have that in this game too.
Uhlans have only +7 attack over Hussars, yet only 30 more health than half of the hussar's health, it's a massive trade-off that is not worth it. The only reason Uhlans are any good is that you get them for free, if you didn't get them for free, Uhlans would be Germany's biggest downside. This is also one stratergy which only worked because Portugal had no age two defenses. If he had some pikemen, just a single batch of pikemen, this strategy is far less effective.
"No, we don't build War-wagons in those buildings, these are Settler-wagons."
-A few minutes later-
"We are ze Germans! We are her to have a nice field day."
More like German Panzers Blitzkrieging across the French border
🤣
Perfect timing for 5 p.m. coffee in Germany!
4 p.m coffee for me in Newfoundland!
you got the 2 free uhlans for your 5pm coffee shipment?
9:47 "and we don't want a fair fight". Hahaha, well said.
2am in the morning mate, stop making me not sleep haha.
French here : At 10:00 your opponent said (rudely) : "You're lucky that's fucking buged", then "They (I don't know who) are completly stupid", and "I couldn't manage my fucking shitty settlers".
We don't all have bad faith, but I admit it happens a lot.
A bientôt !
so basically... **angry French noises**
the angry french guy was the cherry on top
I think the best play against Germany if you’re ff’ing is an early pike shipment to take out the tp and defend against raids, or you make a full batch of Huss early or 2 batches of musk. There’s something to be said about needing to send a whole shipment to alter your play against a certain civ while they can follow the same build order... I play Germany but it’s a thought.
I think you're 100% right Kevin. I know a lot of top players will send pikes or make units vs Germans early, and I think it's imperative to do vs this strategy. The consequence is too much idle time, and it's best to begin working on the mass immediately.
Portuguese guy raging in french ^^
Great content bro! I love it!
Awesome video. It is amaazing how well studied you have these build orders.
Thanks Vladimir. It can be a bit hard to get it down perfectly, I wasn't comfortable with it until maybe 10-12 games.
Finally! I have eagerly waited for this video to be uploaded!
He should have made petards to counter the uhlans
Yes they have high melee armor 😁
Haha! An amateur mistake.
Update: I just tried this FFA and I have to say that is incredibly good, really hard to counter for the enemy
I heard a lot of people asking, why Germany sends Uhlans with every Homecity-shipment. Have you ever been here in Germany? You can't imagine how many of this xp-donators are running around here! We are always happy when we can get some of them out of here.
8K done, now to 10K!!! Onwards!
Love your channel, subscribed!
guten tag'd
French salt, the best kind of salt!
Yes keep them coming!
Aussie, I love your content! I do have a request. For treaty games, the boundaries of where you can build are very small making it very difficult to build walls and protect your economy while having enough space for mills and estates. How would you go about fixing this? I have an idea to essentially divide all the maps in half so that teams are unable to build past a specific point. This would allow more military buildings, more walls, and a harder match in general. Most treaty games are short because there is nothing stopping someone from getting to your economic door step 2 minutes before game time, they have 3 walls to break through, and you don't have room for more than 2 of each military building.
I would definitely stop short of 50% of the map to each team, I would say a more reasonable number (like 30-35%) that way there is still room for battle in the middle without being wall to wall from 40 minutes.
The enemy in french says something with "fuck" and "shit" in it, drongo straight up ci, ci thinking it is spanish or something. (Its oui oui in french I think and it would be si, si in spanish)
Love it.
Pretty sure he said something to the effect of “Couldn’t manage my fucking colony for shit.”
I watch the whole video, I think that it will be better if you add a text version of your procedures. Anyways very good guide, thank you !
Sounds like a great idea, I'll make it a goal for my next build order guide!
Man you have a mail to send you gameplays? I have good strategies that may interest you, and i will apprciate your feedback 🙂
Hey Jose, you can shoot them to me on discord. Give me a brief rundown on the strategy as well - that would be great :)
Ugh.. I felt the shock and awe from that relentless strat. What rank is this game played at like Major or Colonel..?
I was PR46 in the original, but that was a long time ago. Since coming back to the DE I feel my skills are probably around captain / major.
@@AussieDrongo Wow, I've only had the pleasure of having a Colonel in a couple of games. Thank you for your content it has really elevated my gameplay. I was hovering around 14-16 Sergeant and now jumped to 22 Second Lieutenant. Cheers!
@@AussieDrongo Absolutely incorrect. I was a Colonel in the original and you are playing at a level equal to or likely better than I did way back then.
Well, I think, cav plus pike is probably the best counter to uhlan raid.
I feel like you're practically playing against a bot here.. Does this also work if your enemy actually fights back? :P
See his Spanish Fast Fortress Video
Indeed it does. I can post some further gameplay if you'd like to see what it looks like
@@AussieDrongo Yeah, that would be great! I think the entire dynamic changes a lot with just 5 Musks or 8 Pikes etc. If you don't defend vs Uhlans at all it's obvious that it's going to cost you too much (even though camping that coin crate is particularly ingenious)
12 am here, sleep is for the weak
No one can tell this better other then GreatScythe for this :)
Let out a high pitched scream when I saw this
I only have praise for you in each of your videos since the beginning of this channel, rightfully so. You are amazing! :)
A few points here:
1) "Drongo, why not research Steel traps with the 125w" is something I would have asked haha.
2) I find it cool how you start with the TP although the market is a good option as well.
3) Do you keep a specific hotkey for raiding cavs or do you alternate depending on the situation?
Thank you!
Thank you for the kind words. Market start is viable on non TP maps definitely, but where there is a TP, it's always best to take it.
Hotkeys for raiding cav are 1, 2, and 3. 4 for stable and 5 for town centre, then once the raiding phase has finished, uhlan because control group 3, skirms group 1 and war wagons group 2.
So hundreds of years before Germany did that entire ww2 thing they still used blitzkrieg
Ci ci
The blunder that the portugal player made was he did not build wall. He insisted hitting age 3 to only get access to dragoon, while he should have realized, that germany uhlan doesn't have to be countered by dragoon. Pikemen is enough. I would stay in age two, keep spawning two villagers using 2TC, build wall and train pikemen if I played as Portugal vs Germany player, to keep booming while trying to defend the raid. That's how Portugal players should do. If he wants dragoon so badly, portugal actually can do in age 2 so by sending early dragoon card.
Could you possibly do a video on best team combos and best team civs. Me and my friend play a lot.
Great channel brother I see all your videos. Could you make one video which will give us info on what settings to use for graphics. My de Units look so small that I can't differentiate. But when ever I see your videos the unit size looks perfect. What graphic settings are you using
He already made a video about that?
Hey Chotu, you can find my graphics settings here: ua-cam.com/video/YBPXLzY3R7w/v-deo.html
@@AussieDrongo thanks mate
Another upload!
Great video!. Is it possible to put your build order in the description (also for future video's)? Makes it easier to pick up :)
That's a great idea. I can definitely do that, or toward the end of the video, with the homecity screen / cards, how does that sound?
@@AussieDrongo Sounds great! The idea was not only about the homecity screen / cards however, also how many villagers you put on wood, food, etc.
Guys remember visiting germany befor germany visits you !
ci ci lmao XD
How long did it take you to get better at the game?
Excuse me, from 1:49 to 3:05 (game clock), how did you manage to gather 770 food??? almost 800 food in one minute?
Nice
Feels like most maps we start with a 100w only. Should I get the TP during transition to colonial?
Aussie !please help which the hotkey command to see the health of the animals?
can you make deck guides for beginners?(: love your videos bro
What's your thought on buying 100w at the market for steel traps?
So basically blitzkrieg
Why not the logistician? Love your videos btw
Logistician is best for extended age 2 fighting, and seeing as we are aiming to hit fortress around the 8minute mark, it makes sense to utilize the wood from the quartermaster instead.
@@AussieDrongo Would you go for this strat in team games as well? I play with a friend who plays Swedes and usually goes ff - do you think this strat typically work better than the logistician + extended age 2 (for myself as Germans)?
As someone who doesnt play germany much i hate this, thanks
I too hate this. I've only found one way to deal with it so far.
The Uhlan are not exactly free as the shipments for Germany cost more xp
@@Adribird I'd rather not have this bonus (free cav for xp) and instead have cossacks
Can anyone translate the rage at the end? Lol
"You're lucky it's fucking bugging. They really are dumbasses". "Yes". "I couldn't micro my fucking villagers". "Yeah yeah".
Even called him a cici for flaming!
How do you reliably hit a 17 vills age up while gathering 100w for tp ?
Why is there no 3rd Age cannon? Is it because it is only because there is no two canons card?
I noticed you idled your TC at several points, is that OK?
How can you do this as a naked ff? In terms of macro management
You made him very salty (somehow he assumed you were a french speaker)
Aussie Frenchie now :P What did he say?
@@aquilleswinkler5051 He said that the game was buggy and Aussie had a lot of chance. He also said he did not manage his settler well enough (He used a lot of cursed words)
@@BidouLaloge well he was going for a zero military age 4 strat Vs Germans lol
@@aquilleswinkler5051 I know lol that's dumb AF but hey I'm just the translator hehe.
@@BidouLalogeIn war, first always translators are killed
Qual rank foi essa partida?
Is Germany still one of the strongest? :) cause I want have one civ in my Pool for rushing
whats best counter to it :/
gg but very low porto guy
Pls aztec next to don't lose again vs German like u this morning🙂.
Haha, it was a good game Gabin. You played really well! I held on just. I will hopefully have something out this week for Aztec.
1st time seeing AOE3 never played any AOE game but have been watching 2 for going on 4 years now so I'm well versed in AOE2. This is like a schizophrenic fever dream in comparison to that. Wagons and treasures and decks oh my. I have no clue what's going on lol. But Ill watch a few games and maybe someone can point me towards some videos to help me figure it out
dude you need to play stop watching people play lol
Very good except for the Ulhan pronunciation. It's like hitting the wrong vowel in an english word over and over. Its not han like hand it is han like Han Solo.
Why! because we're German ..... Hahahahaaa
How do you counter germans? :/
Here is a little list of downsides that may help you think of a counter. Though note, "countering nations" aren't exactly as simple as the question you put is, all nations can counter every other nation, take it sort of like rock, paper, scissors with units. Instead of trying to find a "counter for a nation", rather, look at Germany's downsides, and think of what the nation you play pros are and think of what you can do.
Here is a list of German drawbacks.
1. Germany does not have musketeers.
2. Germany does not have Halberdiers.
2. Germany's replacement for dragoons are very expensive and are slow.
3. Germany's replacement for hussars are terrible, in the sense that they only have +7 attack, yet the trade-off is losing 30 less than half your health. Use pikemen, they will kill Uhlans very, very fast.
4. Germany gets shipments 14% slower than every other nation.
That's to name a couple of them.
@@heavydutydavid5020 oh wow, thanks man! Wasn't expecting that much information. A friend with who I play often plays germany and most of the times I lose :(
@@eeuwke0 your welcome, I myself am a player who not mains Germany, but that is really the only nation I play, I know Germany is powerful, but its weaknesses are also great. German players will attempt to prevent other players from exploiting these weaknesses by trying to make you panic. That is the German's greatest advantage, a German player will always try to make you panic. If you stay level headed and take a moment to think, it should be better for you.
I can assure you, Germany is very much beatable, and in this video, I've already thought of several ways to counter it.
But everyone claims they can, right? Here is the simple reason why this "easy to counter tactic" is so effective, its because it makes the enemy panic.
And as a Germany purist player, I can say, if I make you panic for long enough, I've won the game.
@@heavydutydavid5020 why do you need a halberdier when you got doppelsoldner that have way better stat and look, also move faster.
With that +7 damage uhlan still doing better to harass and raid villagers.
War wagon maybe slower but they can help to take any cannon.
Musketeer would just be average unit for the German and obselete when you get needler gunner. I find them to be useful againts cavalery but again you have doppelsoldner. The only problem with doppelsoldner is that they're quite expensive and you can only either get them or spend the resourses for war wagon. But when the France spamming their curraisieurs, you gonna need them more than ever.
@@moch.farisdzulfiqar6123 I mentioned the halberdier and musketeer because it gives Germany less options to work with. Raiding settlers are the only thing Uhlans are really better for anyhow, I'm saying the trade off of almost half the health for +7 damage is not good. Imaging if Germany instead got free Hussars? Hussars are simply better than Uhlans overall.
I wasn't saying Germany is bad in any sense, all I was saying was that Germany has downsides which you could use to your advantage.
Also, skirmishers do not make muskeeters obsolete. They have different uses.
Also, War Wagons are really expensive, and so are doppolsonders. I don't actually get what you are aguring about, I was just stating some downsides Germany has that he could use to his advantage.
Be a man and battle a human. No one wants see an AI game.
So this is why I keep losing against the Germans.
uhlans with every shipment will do that.
german is the weakest if play treaty. low hitpoints, expensive unit.
I don't think this is a proper game, don't get me wrong, the instructions are good but i think the opponent wasn't quite good for the fight.
I can agree with you, it definitely wasn't a fair fight, though how much of that was because we tilted him vs his skill level I am unsure of. I can upload some further footage of the strategy if you would be interested.
Germans are going to get a nerf this is too strong. In Wars of liberty Uhlans have a negative multiplier on vills I feel that they should have that in this game too.
Hell no
Uhlans have only +7 attack over Hussars, yet only 30 more health than half of the hussar's health, it's a massive trade-off that is not worth it.
The only reason Uhlans are any good is that you get them for free, if you didn't get them for free, Uhlans would be Germany's biggest downside.
This is also one stratergy which only worked because Portugal had no age two defenses. If he had some pikemen, just a single batch of pikemen, this strategy is far less effective.