This one spoils me by watching the same video again, take a better look at the previous videos from C:S, it's just a copy of videos that have already been on the channel, there's nothing here that hasn't been there before.
Haven't watched the whole thing yet, but as a long time rce viewer I can tell, that this looks like a compilation of some previous videos, just thought I'd let you know
I never realized how devastating a tsunami truly is until watching this. I only ever saw the aftermath and couldn’t understand how so many people can die or go missing. Now I get it.
To anyone saying this is just old videos combined together... Yeah, that should have been obvious. It's in the video description. You can't expect RCE to constantly make new videos as frequently as he does. If something comes up in real life, all he can really do is ask his editors to throw something together.
You can’t expect someone whose job is to make content to make content? I totally get that sometimes life gets in the way, I’m not trying to be derisive of that. He’s a person who produces media I enjoy. It’s still a fact that it’s recycled. I’m not upset about it, but I’m sure as hell not about to watch again
@@Mattman993since this is kind of unusual for him I can't recall last time he made a mega edit It should be more clearly labeled for the simple reason that people are going to click on it thinking it's new and then click off when they realize it's recycled.
@juances well yeah it is, you bother reading every single video description? I like to watch the video instead, and usually its only links plugs and disclaimers anyway
The starting date for the first game footage of July 2022 made me thinking that it's really old footage. Then i remembered that I've already seen this. And only after that I've read in the description that this is compilation. Little bit disapointed that I'm without new video from RCE this evening. But thank you for the content anyway.
@RealCivilEngineerGaming I'll happily rewatch previous vids, they are that good 😊 "hello fellow engineers" has been making my day brighter for quite some time, real life comes first, I'd rather rewatch then have you burnt out and not able to make new content in the future, hope everything calms down a bit, see you in the next one!
@@TheCreative8_Well, if his dad is 27, then he was 9 when youtube came out, and then was 18 in the year 2014 and got a child, and now this user is 9 years old, that could be the case😂
The reason the wave didn’t speed up is because your valve is an open system, so in a closed system the pressure would drop and the velocity would increase, but because the water is able to go upward, the energy goes there instead of to the speed.
Watching this video, it finally hit me why the water physics in CS feel so odd. The water doesn't behave like a particle... it behaves like a wave. It doesn't collide with itself, instead it just interferes. It doesn't follow walls, it deflects off them. A slope and a wall are functionally the same. Sometimes it pretends the wall doesn't exist.
When I was a small child I can remember my Grandfather, an Engineer himself used tell me stories of a Real Civil Engineer who once designed cities that would be designed in a way to defend against Tsunamis. I never thought that the stories where actually true as they where always so unbelievable and you would think that it was all actually designed by an architect. I'm glad I can relive those fond memories I had with my Grandfather. Thanks RCE.
Cities Skylines Myth: If you build a building with a range (like a school) but all roads are one ways going away from it, so no one can get there, will people still get educated?
Day fourty one of asking Matt to add the Second Narrows Bridge, Ironworkers Memorial to the Wheel of Bridgetune It is a cantilevered truss bridge, carrying 6 lanes of traffic from Vancouver to North Vancouver in B.C. across the second narrowing of the Burrard Inlet. It's name comes from the fact that it collapsed twice during construction, which unalived 23 people in total (Hence the name, ironworkers memorial).
40:50 I don't know if I am proud of this statement or sad, but when I saw the Uh... "valve" shaft filling up, I was saying it would be a lot better with ... a "overflow release" at the tip. Well done.
Stopping a tsunami with another tsunami is literally like stopping a loud sound with another loud sound. In both cases it's a matter of waves colliding.
You could have called the first part of the video "Attack on Architect." “On that day, mankind received a grim reminder. We lived in fear of the Architects and were disgraced to live in these cages we called walls.”
editing what? combining videos that were already on the channel, cutting out only the greeting and farewell scenes? well, it's actually a terribly hard job
1:07:38 if you put a canal in the bottom of your trench it holds the bottom. If you ran 3 canals across the bottom you could raise the walls around them just like you can lower them around the flood walls
Just a suggestion, but to prevent people whinging that its not a new episode but a compilation, call it a "supercut" in the thumbnail or title like I see other channels do. The complete Tsunami Supercut Series. That aside, as someone who went back and watches your old content multiple times willingly, I fully support this video, time to drift off to sleep listening to drainage facts~!
Honestly... I was a drafter for Autocad 2000i for 2d buildings at an environmental company many yrs ago (I learned in office) for building inspections. We also did water and waste water... I worked with a bunch of engineers, scientists. Geologist, and 1 architect (he twas shunned lol)... and I liked the proper engineering talk, I was kinda suprised I understood it still lol.
Idea for Myth - what if we build small walls slightly above calm water, like we have on shore's of cities near ocean's or sea's, and after that we would have trenches, like on a beach and after that we would have medium sized dirt walls (dambs) and after them we would have 2 rows of trenches, will those work? It would look like from a real life.
I was so confused, i was like... 'wait, I'm sure Ive seen this before did he accidently re-upload?' then i went and looked at the description XD yay compilation!!!
Wondered what was going on with the video length, but i dont mind that its some older videos! I still get my RCE adventures before bed and that makes me happy!
Dude, I'm literally desperate to see how tall you can make it now xD It seems to get taller when clamped in as you'd expect, so if you made a 45 degree wall and concentrated the whole thing into one spot xD idk why but I REALLY want to see that
I live in a place with the ultimate protection from ANY kind of tsunami, namely 600km inland from the nearest ocean. Also, in all fairness, the tsunamis this game throws at you are massively unrealistic in terms of size. Most of the biggest ones we're sure about were less than 100 meters tall, while the ones in Skylines are several times that at least.
With the way the tsunami and water behaves in this game, I have a theory of a simple method to stop it. I believe many layers, like ten layers, of short, curved flood walls, with the concave area pointed back toward the source of the tsunami might reduce it enough to stop it. The theory I have is that the curved walls should redirect the force of the way back on itself, reducing the energy that reaches the city.
That would work, you could even make these under water to make them less visible. Although having said that, you'd need some serious anchorage and depending on where it is deployed, some way to clean it, you know, erosion / deposition.
You know how Matt says he used to deal with drainage and flood remediation. An other channel I love, Ghost Town Living, has been dealing with the dirt road washing out in flash floods. Every time I hear about the road in Caro Gordo it reminds me of RCE.
I"m not trying to critique or anything like that, but the diagram on the tesla valve had "staggering" slices, where yours have the slices parallel to each other. So yours is a bunch of Vs where his is a left side i, followed by a right side i but farther back, followed by a left side i even farther back, etc. I wonder if that makes a difference because instead of just trying to hit the main water with a backdraft his is doing it in smaller portions while allowing the flow to not get directly walled into it just moves left to right side i's with each of them pushing back a bit of the water. I probably explained it terribly, so hopefully it makes sense.
I was digging through these comments hoping someone said something about that when the tesla valve works because of it's asymmetry. But given this is a mashup of older videos, hope he has gotten that message when his design wouldn't work as the original valve is designed.
Tip: spam the “disaster recovery center” (under the firefighting & disasters tab) it will send helicopters and trucks to rebuild buildings for you do you don’t need to demolish after the disaster After the helicopters or trucks has been to each building, major buildings (anything that’s not from zoning) have a rebuild button when you click on it
I saw the thumbnail and thought: There’s no way he’s milking this idea again.
The I saw the video length and: Welp, it’s the ultimate milk then.
I thought it was a glitch at first
More like tsunamilking it.
I thought it was editing mistake.
Recycling old content, and he still gets adoring comments
I didn't even see that this video was this long😅
2 hours!? we are being spoiled!
Spoil dez
This one spoils me by watching the same video again, take a better look at the previous videos from C:S, it's just a copy of videos that have already been on the channel, there's nothing here that hasn't been there before.
@@Justshredmannuts
@@SevSymbolacross ur face
my thoughts exactly
Haven't watched the whole thing yet, but as a long time rce viewer I can tell, that this looks like a compilation of some previous videos, just thought I'd let you know
It even says so in the description
it was added after I commented
It felt like an older vid when he referenced the British queen.
that was my guess based on the audio, his voice sounds different - not only the delivery, but also mic quality
It was not added after you commented, why would you lie about that?? 🤣 damn architects
I think Matt's editors are close to ending it in the basement
I never knew watching someone try to stop a tsunami for almost two hours could be so interesting
I never realized how devastating a tsunami truly is until watching this. I only ever saw the aftermath and couldn’t understand how so many people can die or go missing. Now I get it.
That bridge at 20:00 is like... an Engineer's incredible solution to an architect's horrible cliffside bridge idea.
I remember watching these during my childhood. Now I'm a full time engineer going on 47. Thanks RCE!
Dang, how long you you consider childhood
The channel was made around 3 years ago…
So 44 years of childhood
Bro was a kid for 44 years 💀😂
@@olivergreen2418 I've been a kid for 72 years.
Crazy
To anyone saying this is just old videos combined together... Yeah, that should have been obvious. It's in the video description. You can't expect RCE to constantly make new videos as frequently as he does. If something comes up in real life, all he can really do is ask his editors to throw something together.
He's just biding his time until CS2 comes out. How much more can he do in this game after all?
You can’t expect someone whose job is to make content to make content? I totally get that sometimes life gets in the way, I’m not trying to be derisive of that. He’s a person who produces media I enjoy. It’s still a fact that it’s recycled. I’m not upset about it, but I’m sure as hell not about to watch again
@@Mattman993since this is kind of unusual for him I can't recall last time he made a mega edit It should be more clearly labeled for the simple reason that people are going to click on it thinking it's new and then click off when they realize it's recycled.
You expect people to READ descriptions on youtube videos? That's OUTRAGEOUS :v
@juances well yeah it is, you bother reading every single video description? I like to watch the video instead, and usually its only links plugs and disclaimers anyway
Get the odd feeling ive seen that thumbnail before 🤨😉
Yeah same
Yeah me too thought I was having a deja vu
It’s a combined video of all dis other videos on this theme
Shh, that never happened! 🤣
@RealCivilEngineerGaming is it a recap of everything?
1:18 Matt is showing his Architect side. He's all, "Oh that looks cool, but it doesn't function well".
The starting date for the first game footage of July 2022 made me thinking that it's really old footage. Then i remembered that I've already seen this. And only after that I've read in the description that this is compilation. Little bit disapointed that I'm without new video from RCE this evening. But thank you for the content anyway.
Thanks, lots going on irl but didn't want you guys to go completely without!
Take your time 😉
@RealCivilEngineerGaming I'll happily rewatch previous vids, they are that good 😊 "hello fellow engineers" has been making my day brighter for quite some time, real life comes first, I'd rather rewatch then have you burnt out and not able to make new content in the future, hope everything calms down a bit, see you in the next one!
"The Queens Right Hand. Because she waves." Uh oh, like present tense? Does Matt not know? Should... should we tell him?
This video is using old footage spliced together into a mega video. The tsunami defense stuff is 2+ years old.
My dad watched these when he was a kid!!! I can't wait, we'll have so much to talk about! 😃
Thanks RCE!!
um how is your dad supposed to even know about youtube when he was a kid
@@TheCreative8_woosh, perhaps?
@@TheCreative8_Well, if his dad is 27, then he was 9 when youtube came out, and then was 18 in the year 2014 and got a child, and now this user is 9 years old, that could be the case😂
Teenie-dad?
If didn’t catch the *sarcasm* you are an architect 😂😂😂😂😂😂
Only Engineers know they are talking about RCE putting out old videos….
This taught me a valuable life lesson. Next time I see a monster tsunami wave racing towards, I'll think of the saving P.E.N.I.S.
I adore Matt's Cities Skylines videos! Thank you for your content!
The reason the wave didn’t speed up is because your valve is an open system, so in a closed system the pressure would drop and the velocity would increase, but because the water is able to go upward, the energy goes there instead of to the speed.
This video was uploaded an year ago i guess.
Edit: i saw the description and the length. This is a compilation.
Watching this video, it finally hit me why the water physics in CS feel so odd.
The water doesn't behave like a particle... it behaves like a wave. It doesn't collide with itself, instead it just interferes. It doesn't follow walls, it deflects off them. A slope and a wall are functionally the same. Sometimes it pretends the wall doesn't exist.
When I was a small child I can remember my Grandfather, an Engineer himself used tell me stories of a Real Civil Engineer who once designed cities that would be designed in a way to defend against Tsunamis. I never thought that the stories where actually true as they where always so unbelievable and you would think that it was all actually designed by an architect. I'm glad I can relive those fond memories I had with my Grandfather. Thanks RCE.
...It's only been 3 years.
Its amazing to realize how long I've been faithfully watching you almost daily.
Bro why the hell are you stalking RCE?
Cities Skylines Myth: If you build a building with a range (like a school) but all roads are one ways going away from it, so no one can get there, will people still get educated?
People may still walk to a building even if you set up the traffic flows so that nobody may drive there.
Day fourty one of asking Matt to add the Second Narrows Bridge, Ironworkers Memorial to the Wheel of Bridgetune
It is a cantilevered truss bridge, carrying 6 lanes of traffic from Vancouver to North Vancouver in B.C. across the second narrowing of the Burrard Inlet.
It's name comes from the fact that it collapsed twice during construction, which unalived 23 people in total (Hence the name, ironworkers memorial).
As a fellow Vancouverite. I second the motion.
40:50 I don't know if I am proud of this statement or sad, but when I saw the Uh... "valve" shaft filling up, I was saying it would be a lot better with ... a "overflow release" at the tip. Well done.
Deja vu , I feel like someone's engineered this video before
thats exact my thoughts, maybe an reupload?
Oh finally RCE the movie
Stopping a tsunami with another tsunami is literally like stopping a loud sound with another loud sound. In both cases it's a matter of waves colliding.
I love compilation videos. They make great background noise. I do wish the title indicated it was a compilation vid though.
Would love to see a video of tsunami greatest hits with city skylines 2 to see if the water physics has been updated
You could have called the first part of the video "Attack on Architect." “On that day, mankind received a grim reminder. We lived in fear of the Architects and were disgraced to live in these cages we called walls.”
Almost 2 hours of C:S? It's movie night I guess.
Day 98 of asking RCE to play From The Depths.
i hope the editor got a raise after editing this!
editing what? combining videos that were already on the channel, cutting out only the greeting and farewell scenes? well, it's actually a terribly hard job
@@toniemojekonto3956 I didn't realise until after I commented it was all the videos combined
Ah yes, the engineering 5 step process P. E. N. I. S.
I’m kind of a nerd, and I found the engineering explanations interesting.
4:25 Good acronym! I shall use this when fighting tsunamis in city skylines
Can we just respect how this video is 1 hour long!!! Nearly 2!!
1:07:38 if you put a canal in the bottom of your trench it holds the bottom. If you ran 3 canals across the bottom you could raise the walls around them just like you can lower them around the flood walls
"That looks really cool to be fair" - having an architect moment
Just a suggestion, but to prevent people whinging that its not a new episode but a compilation, call it a "supercut" in the thumbnail or title like I see other channels do. The complete Tsunami Supercut Series.
That aside, as someone who went back and watches your old content multiple times willingly, I fully support this video, time to drift off to sleep listening to drainage facts~!
Only real ones know this is a reupload
Fr on mondey they put this out but then take it back
11:00 there's probably a mod to automatically connect pumps
Good to see the old RCE body animation, drawing once more. I miss it.
Excellent execution on the explanation of the 5 step engineering process
Hasn’t this already been done?!?
Honestly... I was a drafter for Autocad 2000i for 2d buildings at an environmental company many yrs ago (I learned in office) for building inspections. We also did water and waste water... I worked with a bunch of engineers, scientists. Geologist, and 1 architect (he twas shunned lol)... and I liked the proper engineering talk, I was kinda suprised I understood it still lol.
i love how he not only plays the game he also teaches us
We didn’t get a bridge review for the mini brides over the canals😢
Idea for Myth - what if we build small walls slightly above calm water, like we have on shore's of cities near ocean's or sea's, and after that we would have trenches, like on a beach and after that we would have medium sized dirt walls (dambs) and after them we would have 2 rows of trenches, will those work? It would look like from a real life.
Infinite puerh tea sounds awesome
Am i having a deja vu, i thought i saw this already
I think he just made a compilation of all the tsunami videos
23:26 "If this was slightly shorter that would have been a disaster" Meanwhile the city is completely flooded anyway
I was so confused, i was like... 'wait, I'm sure Ive seen this before did he accidently re-upload?' then i went and looked at the description XD yay compilation!!!
Finally a long Cities Skylines Video!!!
I *thought* that bridge review was familiar...
Then I saw the length, and read the description.
P.E.N.I.S is the most efficient engineering way to work.
I love these extra long specials
Big episode, such length, very wow.
I started watching this and was like, wow RCE changed his audio, then i started looking at comments and realized, this is a mega video. LOL
A nearly 2 hour tsunami video?! Christmas cam early
its a whole movie!
Real Civil Engineer: CS Tsunami Box Set Strongest Shape Collection
(Includes Architect comments 😮)
Wondered what was going on with the video length, but i dont mind that its some older videos! I still get my RCE adventures before bed and that makes me happy!
Oooohhh this is old footage!!! His voice is weird and he said new map but he did so many vids on this map. IT ALL MAKES SENCE😲😲
Can you imagine living in one of this man's cities
Dude, I'm literally desperate to see how tall you can make it now xD It seems to get taller when clamped in as you'd expect, so if you made a 45 degree wall and concentrated the whole thing into one spot xD idk why but I REALLY want to see that
It's probably for the best that Cities Skyllines seems pretty generous about the strength of earth dams; rather than modelling overtopping failures.
A sequel?? YES
Elon'gation: Is it on fire? Does it need to be on fire?
That acronym actually helped. Thanks.
I live in a place with the ultimate protection from ANY kind of tsunami, namely 600km inland from the nearest ocean. Also, in all fairness, the tsunamis this game throws at you are massively unrealistic in terms of size. Most of the biggest ones we're sure about were less than 100 meters tall, while the ones in Skylines are several times that at least.
Perfect timing for this video. I find my self listening to matt while i play tomberborners. I rewatch alot of videos
You’ve said it. matt said “pat” and “theory” if he say “lore” and you just summon the “dude”
no complaints here... i watched them first on the playlist now the editors are flexing their skill(i think) so im all in...
I've been waiting for a new Engitopia video for ages!
With the way the tsunami and water behaves in this game, I have a theory of a simple method to stop it. I believe many layers, like ten layers, of short, curved flood walls, with the concave area pointed back toward the source of the tsunami might reduce it enough to stop it. The theory I have is that the curved walls should redirect the force of the way back on itself, reducing the energy that reaches the city.
That would work, you could even make these under water to make them less visible.
Although having said that, you'd need some serious anchorage and depending on where it is deployed, some way to clean it, you know, erosion / deposition.
RCE you've already done this!!!!
"I think it was designed by an architect. It doesn't take the most direct route " -RCE who likes to make unnecessarily long spaghetti roads.
This is actually quite fascinating.
didn't you already posted that video, I remember it.
That sound effect around 54 minutes when Matt said "come" absolutely floored me 😂😂😂
You're definitely a
Dedicated
Inventive
Clever ans
Knowledgeable
UA-camr.
I usually watch RCE before I sleep, when i finished this video the sun is already up
11:20 you can use the mod 81 tiles and then select the option no pipelines something like that and then u dont need to connect them
21:00 mate, you missed a perfect BTTF joke there (and it also corresponds to the time code as well 😂)
I e watched all these separately but that didn’t stop me from watching this
Let us hear the engineering babble 😢
You know how Matt says he used to deal with drainage and flood remediation. An other channel I love, Ghost Town Living, has been dealing with the dirt road washing out in flash floods. Every time I hear about the road in Caro Gordo it reminds me of RCE.
0:30 Careful Matt ! don't hurt yourself !
It’s a compilation of the city defence videos. It’s in the description
I knew where he was going the moment he mentioned newton's law 😂
Oh my, nearly 2 hours of real civil architecture, sign me up!
I"m not trying to critique or anything like that, but the diagram on the tesla valve had "staggering" slices, where yours have the slices parallel to each other. So yours is a bunch of Vs where his is a left side i, followed by a right side i but farther back, followed by a left side i even farther back, etc. I wonder if that makes a difference because instead of just trying to hit the main water with a backdraft his is doing it in smaller portions while allowing the flow to not get directly walled into it just moves left to right side i's with each of them pushing back a bit of the water. I probably explained it terribly, so hopefully it makes sense.
I was digging through these comments hoping someone said something about that when the tesla valve works because of it's asymmetry. But given this is a mashup of older videos, hope he has gotten that message when his design wouldn't work as the original valve is designed.
Myth: Fires(forest or building) will go on forever if they aren’t dealt with by fire fighters
Tip: spam the “disaster recovery center” (under the firefighting & disasters tab) it will send helicopters and trucks to rebuild buildings for you do you don’t need to demolish after the disaster
After the helicopters or trucks has been to each building, major buildings (anything that’s not from zoning) have a rebuild button when you click on it
Its a shame that the real world tactics dont always work that well in CS2
Not me getting déjà vu watching these episode, swear these are just like your previous videos...
it took me 39 minutes to realize this was a rerun lol
dear editor ... we feel ya XD
Why does Matt like strong shapes?
Saw this pop up on Monday and quickly go private. Was waiting whole week for it. Did not disappoint!