Budget Price - PRO Performance - Qubic QS 210 Review
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- Опубліковано 9 жов 2023
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Star Citizen aims to span multiple video game types by combining space trading, space combat and shooter elements, in a first person massively multiplayer online game. We cover the ongoing situation to keep you informed and up to day. As an early backer and tester, you need to be ready for its quirks but you can also witness the game evolve.
I am a FAN of Star Citizen and not affiliated with CIG. I am a FAN of Hardware and although some products are provided for review I remain unbiased. Contact me for business opportunities, corrections or retractions. Operated by "Noobifier Media" INC. CDN-120508161
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It seems to perform really well from the footage. Looks like I need to come over and test for drift 🚘💨
Im afraid wha tis budget in this sort of field of play....the starting footage is so good, showing the power, the turns, the build quality. That goal immersion right on point. I wonder what 8700ish can it handle a 300 pound man for how many years, maybe can i get 10years? with like 1000 dollars of maintence and repairs. This is a great niche! Can you review Vr equipment, two are coming out and many want to know which is better. Quest , and if Steam can get it together in time to compete their new generation of vr equipment. I feel like this could be on T.V. Two of the Noobifier quality product reviews back to back.
Any idea how I can get this to fit in a Next Level racing F-GT ELITE where the pedal mount is in the way of the motion equipment?
It might be easier to divest the current rig and purchase something new that is more conventional?
since you bought yourself 3 of these you think you can just give me one ?
Is this system better than the dk2+ and is the 220 better than the dk6 ? I was looking at both as they appear to be in similar territory and both look to produce high quality motion ... so I know is subjective but what puts the qubic systems above the sigma ?
The performance varies depending on high speed performance or heavy load modes. Also, the QS-220 is only faster than QS-210, if QS-220 is running on 230V. So for most North American users, there is no actual speed difference. (I have a QS-220.)
is the difference between 800mm/s to 400mm/s noticeable in racing sims?
Can confirm Monstertech being baller.
I just have their deskclamps for sticks, but damn they are nice.
Would love one of their full sim setups
Maddening...
Actually have the money to buy this but i DONT have the space. 😮
Can you give us a list of the most realistic motion platforms, for sim racing, that you have ever tried?
This list would be exhaustive. I don’t know how I would convey this to you.
why would you go these or anything else over RS Mega+, so much cheaper and great
im not fat, but tall. they make the standard sizing of the sim rigs to narrow and not long enough. im going to have to spend extra $$ to mod it. they should at least have 2 different sizes listed when you order. i bought trak racer, going to mod it with monster tech stuff. using the code of course. 😀😀
So is there haptic vibrations as well as motion like the Dbox 4250i?
Yes, these are adjustable and basically revoke the need for Buttkicker type systems.
Do you think one day this could be useful for star citizen?
OMG, this would be mega. All that would be needed is some sort of digital output from the game. Like any game, the game developers need to support.
Star Citizen has no motion API output, but even if/when it does it could only ever really be a little fun thing just due to the physics involved. Racing sims can give great feeling motion cues before running out of travel. Motion can add a lot to flight sims too, but there's a limit to how much travel any motion system can give - works great for a Cessna or helicopter for example, but cant really give you the feeling of a barrel roll in a fighter.
Sim Racing Studio allows me to use my motion platform today with SC, but it's not actually reading any values for G-forces out of the game, just sort of mimics inputs from my sticks and really, it's better without it. Hopefully CIG eventually add some API output for the basic motion cues, but I don't think it's ever going to be worth spending the kind of money on motion sim for any space game.
It'd be fun to feel things like impacts shake you, firing missiles, etc. But strafing around in 6DOF at sustained high G just isn't something any motion platform can ever offer, unless it's the size of a football field.
Wow! That's a lot of coin at over $8K. I'm still funding my kid's College 529 Plan, so it will be a while. Nice review.
I would love to buy this but my sim rig is very heavy since I run a seat mover and g force seat and 3 monitors. I might need to run it in heavy duty mode and I’m worried it might not perform well.
The monitors could be moved off. And this replaces a seat mover fully so, the problem
Is less than you think
Awesome job as usual!!! Check it up!! Thank you again for testing and reviewing for us all!
can you do a video on the ffb bunner stick imp saving for it and would love to know more about it but there is little to no videos on it and none to the level of detail that your videos provide, the only reson im asking is if the company has any sense they would give you one just for asking. xxxxx
I would love to test, but as you have stated, I need to have access to something to have a real opinion of it.
THank you for the review. I see you were using the Qubic on a entry level rig? I have a Sim Lab GT1 Evo, do you think it will support it? Or will be too weak and therefore too noisy? Cheers
Hello, thanks for watching. The system is very strong and it’s quite easy to reinforce sim platforms if the need arises. I hope this helps. I am also a distributer for USA and Canada. Please reach out by email if you would like a face to face
Thanks@@NOOBIFIER1337 I am based in Mexico City, difficult call because import duties and taxes are very high.
@@AlessandroTorchio If you know someone in California you could send it there..
@@NOOBIFIER1337 Yeah, let me see. Thanks
What do you think about putting it on top of a thick rubber stall mat? Do you think that would reduce vibrations greatly if installing in a condo?
If you reduced the output of the vibration channel and put a limit on violent movement, it might be suitable.
@@NOOBIFIER1337 Yea thats my only option because I really am about to pull the trigger. Also with your mts rig I noticed since you added the floor mat module, you mounted the boxes to then directly.
you are such an inspiration wish i could afford these
How would you rate the improvement over the next level seat mover v3 with buttkickers? Is it worth the upgrade if I mainly do rally?
I do not believe these two products are comparable. The seat mover operates in two diagonal planes. It’s quite audible and because there are slings within the system , it is somewhat late when the person gets the input. QS 220 / 210 on the other hand offers zero latency and high fidelity. I’m sure there is also a fair delta in the price point. I like the saying “Pay once” and if my answer failed to satisfy your question, please feel free to ask more, or hit me on Discord.
Clear enough@@NOOBIFIER1337
Almost looks like GPL :) that they were racing, guessing its a newer game?
You mentioned you run the 220 @ 80%. Did you run the 210 at 100%? Disregarding the travel, that would only be a 25% difference and not a 40% difference. 😊 But you have to count both travel and speed together.😊
I have the 210 at 90% but the system can operate at 200% if you really need more. The gear is super capable
Great review. Sounds like it is pretty adjustable. Able to save presets between users?
Yes of course. The settings can be either cloned and adjusted for the new user, or copied from default and adjusted. You can have an aggressive or light profile.
Star Citizen?
It requires some code to be added to the game, but I suppose it’s possible.
@@NOOBIFIER1337 That would be very cool.
For all that money, I can get my PPL.
Guess ill never know.......😪😪
WEEEOOOOO
more than 8k ....budget ......
Compared to some of the systems we install.. yeah, this is really inexpensive.
First?