How I Made Huge Armies.... in Blender! (Breakdown)

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  • Опубліковано 14 лип 2024
  • In this breakdown video, I go over the techniques and workflows of building one of the biggest shots for my Heroes of Bronze shortfilm.
    From deconstructing the environment, to showing my character assets, arrow simulation, dust and compositing, I go over every single element that it consisted of. I also show my After Effects composition.
    This is not a step-by-step tutorial, rather a breakdown format - but if you have any questions, or if you want me to break down a specific shot or technique in the future, definitely let me know in the comments! :-)
    LINKS:
    Patreon - / martinklekner
    My Courses - www.heroesofbronze.com/courses
    CGBoost Environment course - www.cgboost.com/courses/maste...
    Anatomy of a Shot course - martinklekner.gumroad.com/l/m...
    My Character Creation pipeline - • My Character Creation ...
    My Character Creation and Animation pipeline - martinklekner.gumroad.com/l/c...
    Geo Scatter - blendermarket.com/products/sc...
    After Effects Chromatic Aberration - www.plugineverything.com/qca
    Red Giant plugins - www.maxon.net/en/red-giant
    Spruit Sunrise HDRI - polyhaven.com/a/spruit_sunrise
    Timestamps:
    00:00 - Intro
    01:14 - Enviro
    03:24 - Background
    04:38 - Characters
    06:43 - Randomize Movement
    08:26 - Shadow Catcher
    08:50 - Arrow Simulation
    11:55 - 2D Soldiers
    12:49 - Dust
    14:53 - Compositing (After Effects)
    21:01 - Outro
    #b3d #crowd #breakdown #army #tutorial
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КОМЕНТАРІ • 54

  • @sajidrayan7850
    @sajidrayan7850 Рік тому +13

    Bro I beg you to do more of this. People like me who want to create something like you and fairly new to this space has no idea of how things are done. Today’s video is a masterpiece. Please continue to do more of this more frequently

  • @Themagiciangr
    @Themagiciangr Рік тому +11

    Blender really need crowd system

    • @demetriosmazurok25
      @demetriosmazurok25 Рік тому +1

      I think it coming soon with some iterations gn

    • @josephmann9624
      @josephmann9624 Рік тому

      AWESOOOME

    • @josephmann9624
      @josephmann9624 Рік тому

      We really do man, I’ve been looking around for so long. I can do Houdini, but it’s be nice to have it in house and save money too Lol

  • @larykenobi
    @larykenobi Рік тому +2

    The level of creativity to optimise the scene. Genius

  • @joshuaborner
    @joshuaborner Рік тому

    The way you break down your workflow is perfect. Thank you!

  • @jbiziou
    @jbiziou Рік тому

    Martin your content is wonderful :) very impressive and great to see the behind the scenes

  • @savagesauron4147
    @savagesauron4147 Рік тому

    Thank you very much for sharing your workflow!! :)
    The video itself is amazing as well.

  • @poseidon3292
    @poseidon3292 Рік тому

    That was a Masterpiece
    Well Done !!

  • @kritzstudio
    @kritzstudio Рік тому

    I wanted to take a moment to share my sincere appreciation for your incredibly helpful video breakdown of the scene from Heroes of Bronze for Blender users. Your detailed analysis and explanation of these complex layers and their use in Blender has been invaluable in increasing our understanding.
    Your ability to break down each element of the scene, from lighting and camera angles to character movements and visual effects, is truly commendable.
    Thanks so much!

    • @MartinKlekner
      @MartinKlekner  Рік тому +1

      Glad it was helpful, thank you for this wonderful comment 🙏🥳

    • @kritzstudio
      @kritzstudio Рік тому

      @@MartinKlekner You're welcome! It really was very useful! Greetings and all the best for your new projects!

  • @emanfinding2603
    @emanfinding2603 Місяць тому

    Epic thank you sensei, Great Insights/Breakdown!

  • @MortalShores
    @MortalShores Рік тому

    Thanks so much for sharing all of this.

  • @PowersVideo3D
    @PowersVideo3D Рік тому

    Amazing video and a bit daunting as well!

  • @Levi_Zacharias
    @Levi_Zacharias Рік тому

    Dude. So inspiring.

  • @danielsantiagourtado3430
    @danielsantiagourtado3430 Рік тому +1

    Your content is incredible! Thanks for all the hard work!❤❤❤🎉🎉🎉🎉

  • @krissosful
    @krissosful Рік тому

    Amazing job👏

  • @akatuhurirawilber4793
    @akatuhurirawilber4793 Рік тому

    Amazing how you do your shots. It makes me feel like I can do a full movie in just days. Thank you for this and please break down more of shots because this side we are learning a lot from you.

  • @condefox
    @condefox Рік тому

    I just finished one of 3 projects I'm working on where a lot of trouble which I could have saved myself if I had watched this video; Really very good information and great contribution! thank you so much!

    • @MartinKlekner
      @MartinKlekner  Рік тому

      Hope it helps you on your future projects 🤗

  • @luka908
    @luka908 Рік тому

    Please make a master close up shots environment course! I havent't bought your environment course yet because i can't really affoard the price. But i am sure It has a value a lot higher then the 80$ It costs. Love from Italy, i really look forward to buy It soon.

  • @RariJay
    @RariJay Рік тому

    cool work🔥🔥

  • @uzairbukhari99
    @uzairbukhari99 Рік тому +1

    Superb breakdown, enjoyed every second of it! I'd also love to see a night time or indoor sbot breakdown as well. Also, is the dude dead at 8:24 ?

    • @MartinKlekner
      @MartinKlekner  Рік тому +2

      Glad you liked it! :-) Thanks for the suggestion, and yeah, that guy got hit by an arrow... Funny enough, he's still moving, but it's not too visible in the shot :-D

  • @babacartoure8120
    @babacartoure8120 Рік тому +1

    nice job man, human animation is my problem, that's why I plane to buy motion capture device for this

  • @3dvfxprofessor
    @3dvfxprofessor Рік тому

    Fantastic work! I would recommend getting used to a linear scene-referred workflow in the future and using the AgX color transform. The new AFX with OCIO Color Management is not the most comfortable way to deal with EXR files but it's worth checking this out for a much better control over color grading and effects. EXR with DWAB compression is also smaller and faster than PNG.

    • @MartinKlekner
      @MartinKlekner  Рік тому +1

      Thank you so much, color management and EXR usage is definitely something I must get into for my future projects, so I really appreciate the tip!

    • @3dvfxprofessor
      @3dvfxprofessor Рік тому

      @@MartinKlekner On the other hand your sRGB workflow still works fine as long as you don't need much control in the post-production process. The important color transform will be done in Blender with Filmic and baked into the 8-bit PNG files. So it's OK to use them with restrictions. But the industry is using a linear workflow for ages and it's always good to adapt and use the advantages. I love your work. It's full of energy, passion, skills, and great insights about special techniques and optimizations. Very useful information for the community to understand important "less is more" principles. I am coming from the 90s and I am used to problem-solving CGI tasks with very simple and old-school techniques. That's why I enjoyed this video a lot! :-)

  • @MrFrost-xh6rf
    @MrFrost-xh6rf 11 місяців тому

    What keeps your soldiers from clipping in each other? Like their arms, shields ect, from clipping from being so close

  • @mitchcnnn
    @mitchcnnn 7 місяців тому

    I wonder if you could use geometry nodes to randomize movement

  • @krishnabaro6036
    @krishnabaro6036 Рік тому

    Sir what GPU do you use or do you use render farm? Heroes of Bronze looks too heavy of a scene to render. Btw both of yours and mr Zach's courses are amazing ✌️✌️✌️

  • @joaomanoel3197
    @joaomanoel3197 Рік тому

    👍🏻👍🏻👍🏻

  • @pkafx
    @pkafx 3 місяці тому

    WHERE I CAN GET THAT BACKGROUND IMAGE , GREAT WORK

  • @Akilcrys
    @Akilcrys 8 місяців тому

    You have the add on? O need make some similar army

  • @jiv_
    @jiv_ Рік тому

    fan of your job, can you do zeus fight vs odin?

    • @MartinKlekner
      @MartinKlekner  Рік тому

      Thank you! Sorry, I am focusing my efforts solely on the Greco-Persian wars period :-)

  • @gerrentvseries2975
    @gerrentvseries2975 6 місяців тому

    This is how I'm going to make

  • @aeonbreak4728
    @aeonbreak4728 Рік тому

    broski which part of your course you teach the GIS texture addon?

    • @MartinKlekner
      @MartinKlekner  Рік тому

      Hi, Chapter 9 of my Enviro course www.cgboost.com/courses/master-3d-environments-in-blender

  • @xxAsad
    @xxAsad Рік тому

    please tell your PC specs

    • @MartinKlekner
      @MartinKlekner  Рік тому

      Two PCs were used to create Heroes of Bronze:
      CPU: Intel Core i7-7700K 4,2 Ghz
      GPU: GeForce GTX 3070
      RAM: 64 GB
      and
      CPU: Intel Core i7-7700K 4,2 Ghz
      GPU: GeForce GTX1070 Ti
      RAM: 64 GB

    • @DarthKiller456123
      @DarthKiller456123 Рік тому

      @@MartinKlekner How do you have the same specs as I do lol
      Well except of the RAM maybe

  • @basspig
    @basspig Рік тому

    Mind blowing where you kids are able to do with this software program these days.

  • @cemberendsen4297
    @cemberendsen4297 Рік тому

    audio is way too soft

  • @Blenderverse420
    @Blenderverse420 Рік тому +1

    Everything was amazing but the animation sucked bro. You should work on learning animation which is the most important part. Nice work btw!

    • @MartinKlekner
      @MartinKlekner  Рік тому

      True, will try to improve that part for next time :)

    • @3dvfxprofessor
      @3dvfxprofessor Рік тому +1

      @@MartinKlekner That is a very diplomatic response to this lame criticism. ;-)

  • @MrFrost-xh6rf
    @MrFrost-xh6rf 11 місяців тому

    What keeps your soldiers from clipping in each other? Like their arms, shields ect, from clipping from being so close

    • @MartinKlekner
      @MartinKlekner  11 місяців тому

      Not much…Careful placement, I guess 😅