Pokémon Unused OST - Generation I (R/G/B/Y)

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  • Опубліковано 8 вер 2024

КОМЕНТАРІ • 445

  • @zzdaxuya
    @zzdaxuya  4 роки тому +286

    *README.comment*
    *UPDATE:* Fanfare2 is confirmed to be compiled into the final games. You can find it in the disassembly under audio/sfx/unused_fanfare.asm.
    *CONVERSION* - The currently playing track was converted from its source file, shown at the bottom of the screen, with little to no further changes.
    *RECONSTRUCTION* - The currently playing track was based off the source files of the final version, but with the notes that were found in the source file of the earlier version.
    *RESTORATION* - The currently playing track was converted from its source files, with modifications for mockup and presentation (such as octave changes)
    Download links are in the description.

    • @cyndaquil0155
      @cyndaquil0155 3 роки тому +9

      You explaining these: *gives pretty simple explaining*
      Me: I have no idea what this means

  • @LegacyCrono
    @LegacyCrono 3 роки тому +684

    12:30 I believe the channels are separated that way because they were intended to be played by each Game Boy while trading. Since they had to be connected with a link cable, each side would play a different channel and it would sound like the Game Boys were singing together. Very cute idea.

    • @TurboPikachu
      @TurboPikachu 3 роки тому +68

      Incredibly neat idea indeed!

    • @BBWahoo
      @BBWahoo 3 роки тому +45

      that's amazing, they should bring that back

    • @bisonbutts-iv7pn
      @bisonbutts-iv7pn 3 роки тому +86

      @@BBWahoo I'd love them to as well, but it would've been way cooler with the Gameboys since you actually needed them to be next to each other so you would've heard the whole theme but now most ppl just trade online

    • @stanzacosmi
      @stanzacosmi 3 роки тому +40

      @@bisonbutts-iv7pn maybe in local trade only. And since the switch can tell if your volume is muted or lower, it can play both on one that has it unmuted.

    • @WhatInTheHellO
      @WhatInTheHellO 3 роки тому +39

      this is absolutely adorable and nearly made me cry. it’s like a musical best friend necklace. how cute!

  • @thebandanadee8265
    @thebandanadee8265 3 роки тому +303

    Man. To this day, we finally now know what the unused track in yellow was gonna be for? Not victory road, not "hurry, get away!" Encounters, but Giovanni!

    • @jacoblott1617
      @jacoblott1617 3 роки тому +34

      @I'mtryingtomakeareallylongusernamebecauseiwantto honestly The creep factor gave it that holding power for me as a kid, much the same as missingno and its mysterious glitchy manifestation, which also made me fascinated with computers and code.

    • @jaycob1830
      @jaycob1830 2 роки тому +7

      i always thought it would have been intended for cerulean cave

    • @Kurzov
      @Kurzov 2 роки тому +6

      Kind of a let down ngl. But interesting to find out.

    • @ClampEEGEE
      @ClampEEGEE Рік тому +16

      If I had to guess, it was probably never intended for Yellow, but rather for Gold/Silver, for when Giovanni was still going to come back during the plot (since we know from the Spaceworld leak that was the case at one point, and that point lines up with the development and release of Yellow).

    • @YuukiTakemoto1996
      @YuukiTakemoto1996 Рік тому +1

      It reminds me of Romulus Thread from the Hunger Games.

  • @doopness785
    @doopness785 3 роки тому +88

    In Pokémon Blue version I’ve heard the track at 9:29 before. I was looking at my hall of fame history that is displayed on the PC but it was all glitched out because I had done the missingo glitch a bunch of times. I just sat there and listened to the strange music for 5 minutes but I was never able to retrigger the music.

    • @HistoryandReviews
      @HistoryandReviews 3 роки тому +13

      Its from mount moon GSC

    • @solgaleo3533
      @solgaleo3533 Рік тому +9

      CLEFAIRY HAUNTED YOUR GAME

    • @eatmyfrigginshorts
      @eatmyfrigginshorts 7 місяців тому +7

      You might have ran into the bug where if you listen to enough glitch cries in a row it gets stuck in a music loop. It just ends up playing a corrupted version of one of the used battle fanfares, I think. I don't know if I can post a link to a video here but it happens around 7 minutes into a video called "Pokedex entries of glitch Pokemon 191-200"

  • @supahstarclod
    @supahstarclod 4 роки тому +528

    The theme at 9:27 seems to have been repurposed for the Clefairy Dance theme in GSC. Good work and presentation!

    • @TheLucidLuxray
      @TheLucidLuxray 4 роки тому +53

      It was also used in Stadium 2, as well.

    • @jordanvelazquez6321
      @jordanvelazquez6321 4 роки тому +20

      That was the clefairy song yes.

    • @Mrperson0
      @Mrperson0 3 роки тому +4

      @@TheLucidLuxray Which song uses it in Stadium 2? A minigame?

    • @CStars55
      @CStars55 3 роки тому +30

      @@Mrperson0 don't quote me on it, but I believe it plays on the screen after a battle (when it's displaying both players' teams)

    • @Mrperson0
      @Mrperson0 3 роки тому +14

      @@CStars55 Yeah, it is that theme. Thanks!

  • @ZesTofthelemon
    @ZesTofthelemon 3 роки тому +52

    12:48 I personally wouldn't be surprised if the original idea was to have one of the Game Boys taking part in the trade play one half of the song while the other participant would play the other half.

  • @carlosvergara6810
    @carlosvergara6810 10 місяців тому +13

    Note how the beta ending theme has a tune that is REALLY similar to Pokémon GO's day overworld theme.

  • @Veecy
    @Veecy 4 роки тому +376

    I would guess the unused "Digda" theme was supposed to be for Diglett cave. It explains the name better than anything else, and it certainly sounds more like the dungeon themes of the game than it does like anything else from Red and Blue.

    • @goldenwolf5809
      @goldenwolf5809 3 роки тому +31

      Digda is literally Diglett in Japanese so it's most likely

    • @loulou3676
      @loulou3676 3 роки тому +9

      It's so ominous for Diglett's cave though!

    • @toumabyakuya3498
      @toumabyakuya3498 3 роки тому +31

      @@loulou3676 Is probable then that Digda cave looked way different during development. After the cave was remade into the straight line it is today they dummied out its theme because it didn't fit.

    • @dinkelbroetchenlover
      @dinkelbroetchenlover 3 роки тому +11

      @@goldenwolf5809 Ohh it is? That's interesting, because it's called Digda in German too and I never got why that was...

    • @108chances
      @108chances 3 роки тому +8

      @@loulou3676 Level 31 Dugtrio...

  • @zenkichihitoyoshi9513
    @zenkichihitoyoshi9513 3 роки тому +106

    They had a theme for Giovanni?!?! He had to wait until USUM to get one, poor thing

    • @gadget8637
      @gadget8637 3 роки тому +15

      It's been dubbed as "Entry to the forbidden gates" by fans

  • @bennel3588
    @bennel3588 3 роки тому +122

    4:55 That probably would have been good to use for Diglett Cave, because it fits in well. When I first heard it, I thought it was a music that was going to be used for something haunted.

    • @Ambipie
      @Ambipie Рік тому

      Watched by MOGURI

  • @drunkdrag0n
    @drunkdrag0n 3 роки тому +59

    Some of these tracks will also play in the Hall of Fame if you've caught or encountered MissingNo.
    Field 6 sounds... successful, almost heroic even. It probably would've played on the overworld when you'd have either beaten the game or gotten all 8 badges.
    Edit: Kincho01 sounds like it'd have been used for an extended Ghost sequence in Lavender Town.

    • @NebulonRanger
      @NebulonRanger 2 роки тому +10

      Theory for Field6.mus: It's meant for Route 22 after you beat Giovanni, because it's the last place you actually need to go before the League.

  • @vegetafan9922
    @vegetafan9922 3 роки тому +44

    KINCHO01 makes it seem like GameFreak was planning on having a special theme for when your Pokémon is low on HP long before Black and White

    • @ItsCosmoTewulf
      @ItsCosmoTewulf 3 роки тому +19

      I can totally imagine the low HP beeping playing along with the melody of that song.

    • @NativS2002
      @NativS2002 3 роки тому +13

      Someone should edit it to add the low hp beep to it

    • @Wflash00
      @Wflash00 Рік тому +3

      It's the Team Magma/Aqua boss theme from Ruby Sapphire Emerald

  • @TheDool
    @TheDool 3 роки тому +70

    They seemed to cut a lot of "darker" themes. I wonder if they cut storypoints around Team Rocket with the themes playing or simply cut them so the game is more child friendly.

    • @glitchphoenix2242
      @glitchphoenix2242 Рік тому +9

      Part of it has to do with ROM space, if I were to guess. Team Rocket-related special themes would probably be the easiest to cut.

  • @ViddyOJames
    @ViddyOJames 3 роки тому +79

    these cut version songs have their cut segments repeated elsewhere in different tracks, leading me to believe there were some minor leitmotifs for whatever reason. same goes for some unused songs.
    unrelated but fanfare 2 is weirdly similar to the game b stage clear theme from Yoshi (Yoshi's Egg), could be why it got changed to begin with.

    • @iantaakalla8180
      @iantaakalla8180 3 роки тому +3

      Kinchou sounds like the Vermilion Forest music.

    • @deez2037
      @deez2037 3 роки тому +4

      It makes sense because of the *giant* lack of storage space

    • @cy-bernet-ix
      @cy-bernet-ix 2 роки тому

      Field6 uses a leitmotif from some other route theme, which i think is neat

    • @abarette_
      @abarette_ 2 роки тому

      but this fanfare is used in GSC, no?

  • @MrCheeze
    @MrCheeze 4 роки тому +183

    You know, Giovanni's theme seems to have some noticeable similarities to the team rocket duo theme that also appears in Yellow. Although I know that one is supposed to be based on the anime theme for them...

    • @Ambipie
      @Ambipie 3 роки тому +41

      To protect the world from my huge cat!
      To maintain the Gym... and all that.

    • @deez2037
      @deez2037 3 роки тому +6

      @@Ambipie LOL

  • @boogaloobender3462
    @boogaloobender3462 3 роки тому +45

    The theme from 9:27 was actually included in the bonus rounds of the slot machines in diamond and pearl

    • @isbeb507
      @isbeb507 3 роки тому +18

      oh good catch, its actually the clefairy dance theme from GSC, and given that clefairy is the mascot for the bonus rounds, thats probably why.

    • @ChangedMyNameFinally69
      @ChangedMyNameFinally69 2 роки тому +5

      @@isbeb507 Another hint we were gonna get HGSS

    • @solgaleo3533
      @solgaleo3533 Рік тому +3

      The bonus round does feature Clefairy
      Wasn’t it in Stadium 2 as well

    • @Ambipie
      @Ambipie Рік тому

      The Clefairy theme repurpose was more instrumentated as time went on

  • @TortoiseBlaster
    @TortoiseBlaster 3 роки тому +35

    The unused track with Giovanni was probably going to be used as a theme that plays when you see him/ talk to him

  • @IAmMissingnoMaster
    @IAmMissingnoMaster 3 роки тому +31

    I feel like the "tension" theme was intended for Victory Road. It comes off somewhat like the Mt. Moon theme, and I would imagine Victory Road is supposed to get you feeling a bit nervous for the difficult battles ahead.

  • @brendanstreecko7847
    @brendanstreecko7847 4 роки тому +43

    Now i want a full game with the unused soundtracks,sprites and other unused content

    • @SynergX8
      @SynergX8 3 роки тому +1

      @Liftsky o

    • @zubair-rp1ie
      @zubair-rp1ie 3 роки тому +1

      @Liftsky oh really?

    • @definitelynotsmart
      @definitelynotsmart 3 роки тому +2

      Ya got it! Side effect is that Pokemon Kotora is in the game
      Jk that's part of the deal we love our round boyo

    • @wiredmind
      @wiredmind 3 роки тому +1

      @Liftsky 👀

    • @jini08taeki
      @jini08taeki 3 роки тому +1

      @Liftsky any news?

  • @DennisTheZZZ
    @DennisTheZZZ 2 роки тому +10

    13:55 The final three jingles made me think: What if the Bug-Catching Contest from Gen 2 was planned in Gen 1?
    In G/S/C, there are similar jingles, each of them is longer the better you placed at the contest, so maybe that was the idea here?

  • @Tinlion09
    @Tinlion09 2 роки тому +16

    I love the unused trading jingle. It's really cute and catchy, and the idea of each Game Boy playing half of the tune is mind-blowingly clever. Game Freak were ahead of their time in the Gen 1 and 2 era.
    I wonder why they never really gave that gimmick another shot, outside of multiplayer Contests in RSE. Sure, the original Game Boy link cables could be unreliable, but Pokémon was basically the only reason to get one back then, so Nintendo made sure that the GBA cables were better. And it only got smoother when the whole connection process went wireless. I played ORAS and SuMo together with my brother, and the animation for local trading was always perfectly synchronized between our 3DSes.
    Plus, GF was no stranger to reusing/retooling old assets. Did you know that the peppy little song that plays in the Mystery Gift menu of the modern games is from the Mystery Gift _error screen_ in Crystal? Or that every new set of core-series games since Gen 3 has kept the data for every single item in the games, even when they go unused? You can hack yourself an Azure Flute or a Lock Capsule in Ultra Sun/Moon, and they'll still have the same sprite and description they had in their debut games.

    • @Wflash00
      @Wflash00 Рік тому +1

      It wasn't the first game to try that two system singing thing, Yoshi did it first

  • @Thedarksenshi
    @Thedarksenshi 3 роки тому +47

    4:09 This seems like it could've been used on the way to Victory road and the Indigo Plateau in a sense that you've come a long way.

    • @ViddyOJames
      @ViddyOJames 3 роки тому +9

      just sounds like a crappy unused version of what we already got with that same lead.

    • @Night_Tac
      @Night_Tac 2 роки тому

      @@ViddyOJames i like it more

    • @NicholasNRG
      @NicholasNRG 2 роки тому +1

      It kind of has the vibe of a credits theme or pre-credits

    • @greenknight9000
      @greenknight9000 2 роки тому +1

      Exactly! It sounds triumphant and is essentially cheering you on to go forward to your final challenge!

  • @TeamSprocket
    @TeamSprocket 3 роки тому +179

    I wonder if victory 13 was meant for the oak fight, but it was scrapped along with the fight

    • @mr.scarfy6851
      @mr.scarfy6851 3 роки тому +35

      That actually makes a lot of sense

    • @worldwritere-cat6603
      @worldwritere-cat6603 3 роки тому +7

      @@8Kazuja8 How about both? Oak seems like he'd be the person to give you a tutorial fight anyway.

    • @HistoryandReviews
      @HistoryandReviews 3 роки тому +1

      @@worldwritere-cat6603 Leafgreen and Firered he does :)

    • @worldwritere-cat6603
      @worldwritere-cat6603 3 роки тому +1

      @@HistoryandReviews Well, I mean, yeah and no. While he is giving the tutorial during it, you're technically fighting your rival there.

  • @just-yellow
    @just-yellow 3 роки тому +106

    This is really, REALLY cool. Being able to listen to the "original" or "beta" version of all these songs, is freaking amazing, I wish I saw this sooner!!
    My question is, all of these are based on what? Especially those that are speculative

    • @just-yellow
      @just-yellow 3 роки тому +10

      I'm sorry about my dumb questions, you got a pinned comment for a reason, my bad! Keep up the awesome work!

  • @Damian_1989
    @Damian_1989 3 роки тому +9

    The Digda track sounds *UNREASONABLY ominous.*

    • @BBWahoo
      @BBWahoo 3 роки тому +4

      god yes, I love when pokemon music is ominous, monsters abound

    • @solgaleo3533
      @solgaleo3533 5 місяців тому +1

      Them Diglett are up to something

  • @AlexTheChaosFox1996
    @AlexTheChaosFox1996 3 роки тому +33

    It actually makes sense that the "unknown theme" from Pokemon Yellow would have something to do with Giovanni. It's just got that tense " major threat" vibe that you would have associated with a mafia boss

  • @MrZahsome
    @MrZahsome 3 роки тому +106

    9:27 is definitely Stadium's victory theme lol looks like they found use for the track after all.

    • @Mrperson0
      @Mrperson0 3 роки тому +25

      It's also the Mt. Moon Square/Clefairy Dance theme in GSC.

    • @thebandanadee8265
      @thebandanadee8265 3 роки тому +5

      It sounds so eerie...

    • @johnmartinez7440
      @johnmartinez7440 3 роки тому +7

      THAT'S what it is. Everyone else was saying Mt. Moon Square but I knew it was from something else too.

  • @THENAMEISMEGAMAN
    @THENAMEISMEGAMAN 3 роки тому +150

    I'd love to hear a Remastered version of Field 6, possibly in Let's Go style And Digda01 was probably meant for Diglett Cave.

    • @patrickmartin3322
      @patrickmartin3322 3 роки тому +5

      Field6 sounds amazing

    • @mnemot
      @mnemot 3 роки тому +10

      sounds really similar to the Route 3 theme

    • @leonardofarias8843
      @leonardofarias8843 3 роки тому +1

      The unused trading music could be used for a new city just fine

  • @MintleafCakes
    @MintleafCakes 3 роки тому +28

    surprised this only has 17k views and randomly popped into my recommended, this seems to be a pretty cool video

  • @aurafox1
    @aurafox1 3 роки тому +11

    I've heard some of these unused themes before but wow the filenames provide so much more insight into what their purposes were.
    It's kind of weird how it almost sounds like the Cerulean City theme briefly transforms into the Pokemon Lab theme from Gen 2.
    Field 6 sounds like a triumphant version of the theme that plays from routes 3-10(?) Presumably after accomplishing a particular task. As to what, I'm not sure. Maybe it was intended to play after exiting the far end of Mt. Moon or Rock Tunnel? Or perhaps after defeating/capturing Mewtwo in Cerulean Cave?
    Digda01 pretty obviously seems to be a planned unique theme for Diglett's Cave. Aside from memory limitations, it's possible this was cut because it's simply a bit too foreboding for such a simple tunnel?
    Kinchou01 sounds like a more tense variation of the typical cave theme. If I had to guess, this was meant to be a more dramatic unique theme for Cerulean Cave and possibly Victory Road as well but cut due to memory or budget restraints.
    Ending01 May have been a scrapped credits theme, or perhaps there was an intention to have an alternative credit roll for players who have a completed pokedex? The game does rate your pokedex before playing the credits, if I recall correctly.
    Victory13 may have been an alternative victory theme for successfully catching a pokemon, or possibly defeating a friendly trainer, but it was cut due to memory constraints.
    Victory4, as noted by others, was reused in Gold and Silver for Clefairy Square, but its filename here suggests its another victory theme. My first thought was that this might play after defeating the champion but I think another track further down the list fits that bill better. Still, this sounds pretty special. I'm gonna say this might have been meant as a unique theme for defeating an Elite 4 member. It may seem a bit too soft to be played in the middle of an Elite 4 endurance round, but keep in mind that it'd be immediately followed by the Indigo Plateau theme. This song could serve as a breath of relief before you're told to advance to your next challenge.
    Sakaki is a very interesting track for sure. Considering it's exclusive to Yellow, it's quite puzzling to be sure. I think my most likely guess is that this was intended to be an event theme for cutscenes involving Giovanni, similar to how Jessie and James got their own unique theme. But considering this is completely unused in the final game but seems totally finished, I'm reluctant to totally buy into that theory. I'm reaching quite a bit here, but maybe they intended one more battle against Giovanni in this game? Maybe they wanted to add an event in Cerulean Cave about Team Rocket trying to make one more last-ditch effort to capture Mewtwo?
    Koukan, if I recall, was a really interesting idea where one game would play one track while the other would play the opposite track, and the two would come together to make one song while the two GameBoys were linked together. I can't remember where I read it from, but I seem to recall reading that they went against using this track because of latency over the Game Link cable causing the tracks to be desynched and sound terrible. (Take that explanation with a grain of salt, I'm no expert on GB hardware). The fact that the song is present in GSC as well could imply that they tried to experiment with the same idea again then but still couldn't get it to work.
    Victory012 I'm thinking was meant to be the victory tune for defeating the champion. It's much slower than Victory4 and gives off more of an "it's finally over" feel.
    Fanfare2 I can't quite recall off the top of my head, but I believe GSC used this for obtaining a new TM? Perhaps it would have served the same functionality here.
    Fanfare7 May have been intended for when the player receives their pokedex, perhaps?
    Fanfare9 I can't find any of the Prof Oak Pokedex check fanfares online. It's possible these unused fanfares could be related to those!

    • @zzdaxuya
      @zzdaxuya  3 роки тому +3

      Damn that's one hell of a post lol.
      I don't have much to say but here's my personal thoughts on them:
      Fanfare7 and Fanfare9 made it into GSC as leftovers from Spaceworld 1997. As far as I know they're unused there as well, although still defined as special text commands. Considering the command placements in the final, key item or Pokedex fanfare seems probable here
      Koukan is in the GS source, but there's some other gen 1 music in the same folder e.g. M_TITLE and M_TEST is the R/B title, M_TOWN1 is Viridian, M_FLD2 is Route 24, etc.
      Victory012 looks like a draft for the gym leader victory music to me
      Victory4 is referenced in Pokemon Stadium 2: ua-cam.com/video/Qdoy7p7sJ_s/v-deo.html. In the GSC internal soundtrack order it's placed in between the other victory themes
      And of course we still don't know for sure what these are gonna be used for, after all we all thought that trading theme was gonna be for the unused city or a female rival lol

    • @aurafox1
      @aurafox1 3 роки тому +1

      @@zzdaxuya A lot of people said the Sakaki theme might be related to the "hurry get away!" battle state, but I never bought that one. I never had an idea of what else it would be used for, but that explanation felt like it was trying too hard to connect the dots. I also never really bought into the whole "unused town" idea. I always figured if they were to add another town into the game, they'd just use the already existing town or city theme. I also felt the loop was too short to be a town theme. Definitely would have guessed it was some sort of menu or NPC interaction, though.
      Also, I never did notice that they used the Clefairy Square theme in Stadium 2's victory theme before today. That probably is related to its original purpose and I find that incredibly interesting! Though I find it odd that they would use it for Stadium 2 and not Stadium 1 if it was an early version of the RGBY gym leader victory theme. Regardless, Stadium 2 slips in so many awesome musical references that it's still surprising me to this day!
      Thanks for the response! For now I suppose we'll never know what the original intentions for some of these tracks were, but speculation is always the fun part!

  • @Calamare
    @Calamare 3 роки тому +32

    KINCHO.01 Sounds like it may have been something like Cerulean Cave or somewhere with the same feeling.

    • @DawidO-mg8zn
      @DawidO-mg8zn 3 роки тому +5

      It has a similar sound to the rocket hideout
      So i believe it was something like that
      Giovanni's gym when you start talking to him
      Or a team rocket theme

  • @linoxyard
    @linoxyard 3 роки тому +76

    9:08 Victory013 sounds a lot like the "Follow Me" theme

    • @abarette_
      @abarette_ 2 роки тому +3

      Maybe there was meant to be a tutorial battle, at some point?
      as in, instead of the rival, random NPC with "Follow Me" encounter theme would play a battle against you

    • @linoxyard
      @linoxyard 2 роки тому +2

      @@abarette_ or maybe it's a victory theme for the scrapped prof.Oak battle?

    • @abarette_
      @abarette_ 2 роки тому +1

      @@linoxyard ohhh that might work. maybe a bit too repetitive for a huge battle?
      EDIT: nevermind, it would really fit

  • @Ambipie
    @Ambipie 3 роки тому +28

    Unused Route theme is more happy happy silly version of another route. They should've put it in a secret garden of Wigglytuff

  • @Weegeecloneguy
    @Weegeecloneguy 2 роки тому +22

    11:11 is one of the best themes in Pokémon and noone can convince me otherwise

    • @untipoacaso5384
      @untipoacaso5384 2 роки тому +1

      Agree, it sounds pretty badass

    • @dundee6402
      @dundee6402 Рік тому +2

      I heard this was from an older game some of the staff used to work on, so it was probably just a test track that was never intended to be used.

    • @solgaleo3533
      @solgaleo3533 Рік тому +3

      I heard people say it was for the “hurry, get away” battle type unused in yellow, but it does not sound like that at all, it’s definitely more imposing than the frantic and worried atmosphere you’d expect, it fits for Giovanni perfectly

    • @starleaf-luna
      @starleaf-luna 9 місяців тому

      also kincho01.mus

  • @dylanzlol7293
    @dylanzlol7293 3 роки тому +29

    My theory is that the "Didga01" theme would've served for the Diglett cave.

  • @wimbearn
    @wimbearn 4 роки тому +30

    My favorite would be the unused cave music (Digda01), the unused healing themes, and the last 3 fanfares. Very interesting. I’ve heard some of these unused tracks before (especially the Giovanni one).

    • @cy-bernet-ix
      @cy-bernet-ix 2 роки тому +2

      giovannis theme has been circulating online for ages, we just never knew what it was actually for. it was originally speculated to be for "Hurry, run away!!" encounters

  • @austinreed7343
    @austinreed7343 3 роки тому +27

    I want to hear some of these discarded themes in Generation 3 style.

  • @sampanna6983
    @sampanna6983 2 роки тому +8

    7:48 sounds like the beginning of route 26 from gsc/hgss

    • @abarette_
      @abarette_ 2 роки тому +6

      honestly there's a lot of similarities
      4:09 sounds like Route 3
      9:08 sounds like "Follow me around" theme
      9:27 is literally GSC Clefairy theme/Stadium Victory theme/Game Corner Jackpot
      and 13:55 is definitely used in another game, maybe GSC?

  • @Kali_Krause
    @Kali_Krause 4 роки тому +32

    Unused track (Giovanni) sounds like Hall of the Mountain King from the Nutcracker Suite
    Edit: I would also like to point out that FIELD6 is Route 6 theme but sped up.
    Edit 2: Part of the unused track from Pokemon Yellow tilted Hurry, Get Away! or Giovanni's theme can be heard in X and Y's Victory Road theme.

    • @-Retired-
      @-Retired- 3 роки тому +8

      Wait the hall of the mountain king isn't from the nutcracker suite... The nutcracker suite is by Tchaikovsky while the other one is from grieg or am I just missing something

  • @MeowcatsAndFriends
    @MeowcatsAndFriends Рік тому +3

    The digglet one was probably a theme for Digglet's cave

  • @letsfailgaming9850
    @letsfailgaming9850 3 роки тому +9

    4:11 I could see this as Professor Oak's victory theme, however because it was a beta fight and never appeared in game the game just plays the regular "ya beat the enemy trainer/gymleader" theme.
    The track 'tension I could see being what happens when you see Blue/(Insert Rival name here) at the champion's seat.

    • @Lumix_Corrupt
      @Lumix_Corrupt 3 роки тому +3

      Interestingly enough i thought the exact same thing but for VIC013 at 9:08 instead, it uses the same melody as the follow theme at the start of the game

  • @nicoheroesdx
    @nicoheroesdx 2 роки тому +5

    13:55 - Fanfare2 - This really sounds like a Fanfare that would play when you upgraded something (If the national Pokémon would be in the game or a PokeGear)
    13:58 - Fanfare7 - This fits for a KeyItem sound effect
    14:02 - Fanfare9 - And this sounds like it would fit for a theme that plays when you completed the Pokedex.

  • @NickJamNG
    @NickJamNG Рік тому +3

    Alright, so I don't think anyone will care about this but me, but if you want to use the "crysaudio" version of field6, in the actual crysaudio or crystal engine, the drum_note values will cause an issue as they're for the original pokered repo and not the crysaudio version. To remedy this, add a "toggle_noise 1" immediately after Field6_Ch4 and lower the first input to all the drum_note commands by 7 (for example, "drum_note 17, 4" becomes "drum_note 10, 4"). This may apply to other songs in that folder, though try them as they are first and only apply this fix if they don't initially work.

  • @noicelittletallfuret169
    @noicelittletallfuret169 Рік тому +4

    Victory used as a cluefairy dance theme:3!

  • @mpg272727
    @mpg272727 2 роки тому +7

    5:00 super interesting, sounds like a cave theme. Makes sense if it was meant to be the theme for diglets cave no clue why they did not use it it's pretty good

  • @archerbias6597
    @archerbias6597 Рік тому +4

    VIC013 feels like it was 100% meant to be for Professor Oak because of the use of the Tutorial NPC leitmotif.
    Maybe VICTORY4 was for the Champion Rival? It has a sense of finality to it for sure, and I'm not sure he uses his own victory theme in the final game. I think he just uses VICTORY3 in the final game, right?
    On that same note, FIELD6 is a remix of a different route theme whose name currently escapes me, so maybe it was supposed to be some sort of reprise used for either the final route before Indigo Plateu or maybe the route leading to Victory Road? Not really sure what to make of it.

  • @warriorking9885
    @warriorking9885 Рік тому +3

    Victory013 sounds like the Guidepost/Follow Me theme that has been used in every single Pokemon generation.

    • @solgaleo3533
      @solgaleo3533 5 місяців тому +1

      I’ve heard the theory that it would’ve been for the Professor Oak battle because of it

  • @superilikeeggsyo
    @superilikeeggsyo 4 роки тому +53

    The jingle at 09:27 reminds me of Stadium 2's victory music, actually.

    • @zubair-rp1ie
      @zubair-rp1ie 3 роки тому +10

      this is used later in gold, silver and crystal

    • @bennel3588
      @bennel3588 3 роки тому +7

      @@zubair-rp1ie That's probably why the music was used somewhere in Kanto in Gold, Silver, and Crystal Version, because it was a scrapped music from Generation 1. I wonder if Mt. Moon Square was planned to be in Generation 1, because it was used for Mt. Moon Square in Generation 2.

  • @WasabiKitCat
    @WasabiKitCat Рік тому +10

    Victory13 is very interesting to me, since it seems to have the melody of "Follow Me" (i think that's it's name. The song when Oak takes you to the lab). I get the impression it was meant as a late game victory song, considering how it's name indicates it's the 13th victory song made, so I doubt it was an early version of a regular victory song. This all makes me think that maybe it was the victory song for the unused Professor Oak battle. The melody is from the song that plays when you first meet Oak, so it would sorta make "Follow Me" Professor Oak's theme. And considering how Oak's team left over in the files is very high leveled, it's likely he was meant to be a very late game battle, maybe an unused post-game? And that placement in the game would line up with the unused song being labeled as 13. Perhaps he was meant to be sort of like the Red battle in Gen 2? All interesting things to think about.
    I'm kinda curious why so many songs of brief commented out sections. They're such minor changes I feel like it wouldn't have changed much if they were left in, and I don't think it was saving resources considering they were just commented out rather than fully removed. The only one that makes sense to change is the intro theme, which was probably commented out to adjust the timing of the cutscene. Idk, I'm not a video game musician so maybe there was a real reason such minor changes were made.
    Also, I'm really happy the mystery of what we now know is an unused trading theme was solved! For the longest time people thought it was an unused town theme, but now we know what it was meant to be, and it's honestly way more interesting imo. It's intended functionality was that half of the song would play on one gameboy and the other would play on the other gameboy, making a little duet! That's so cute! I'm sad that idea wasn't used in the end because it'd be such a charming detail. Although maybe it wasn't used because it would probably be difficult to program, I'm not a programmer but I'd imagine that figuring out a way to avoid the songs desyncing would be difficult and maybe they thought it just wasn't worth the trouble for such a small detail that wouldn't really detract from the final product if removed. But it's still sad to me it wasn't used

    • @zzdaxuya
      @zzdaxuya  Рік тому +4

      > The song when Oak takes you to the lab
      Only on Pokemon Yellow, since the Oak music got cut out by the battle
      Sounds too light for an Oak victory theme imo
      I don't think I could rely too much on the numbering too
      > why so many songs of brief commented out sections
      A change is a change no matter how small, but some are more noticeable than others (for example I probably won't include slight tempo differences)
      And now we need someone to remaster the old healing jingle...

  • @ronin7561
    @ronin7561 4 роки тому +9

    If Pokemon came out today with a DLC Add on for Pokemon LGPE that showcases all of their unused work AND still manages to retcon some glitches like missingno, I'd be perfectly fine with that.
    Imagine, they could interpret missingno as a Pokemon that only exists in this "Unused World" and can only manifest itself by possessing other Pokemon in Kanto

  • @rolingthunder8612
    @rolingthunder8612 4 роки тому +13

    1. the 2 unused yellow tracks were long thought to be tied to a scrapped mecanic where you would run face first into a pokemon before you get pikachu, leaving you no choice but to run for your life and get the hell out of dodge.
    2. fanfair 2 is a cover of the time trial completion fanfair from yoshi/mario and yoshi/yoshi's egg, another game by game freak. Yoshi was in fact a side project made after pokemon was put on hold in 1990 for budgetary reasons.

    • @TempoQuill
      @TempoQuill 3 роки тому +1

      Someone actually recognized point 2 besides me! Nice!

    • @bennel3588
      @bennel3588 3 роки тому

      Pokemon names originated from Metroid. There is a Metroid password using Kanto Pokemon names, and it's four of them that are six letters long. I wonder if any of those Metroid enemies got those names.

    • @TempoQuill
      @TempoQuill 3 роки тому +1

      @@bennel3588 Discovery of the password was retroactive.

    • @bennel3588
      @bennel3588 3 роки тому

      @@TempoQuill What does that mean?

    • @TempoQuill
      @TempoQuill 3 роки тому +1

      @@bennel3588 I meant that Metroid came long before Pokemon, so the there was no way that the Metroid localizers would've intentionally included names Pokemon Red localizers would use ten years down the line. I didn't have time to write it down because I was watching a stream.

  • @NicholasNRG
    @NicholasNRG 2 роки тому +3

    0:00 With these commented out portions added back in I just finally realized that the Lance/Red theme from G/S/C references this theme

  • @Just_Ants
    @Just_Ants Рік тому +8

    Field06 does sound like a Kanto Route theme though

    • @solgaleo3533
      @solgaleo3533 5 місяців тому +1

      It’s the route 3 theme

  • @SnoFitzroy
    @SnoFitzroy 3 роки тому +10

    All of this music fucking slaps

  • @Ambipie
    @Ambipie 3 роки тому +11

    Tension strikes me as a Legend Fight theme

  • @DiakronYT
    @DiakronYT 3 роки тому +4

    some of the city themes sound so much better with the rescinded embellishments restored.

  • @X9Z17
    @X9Z17 3 роки тому +4

    I only just realized that Lance's theme from GS is a sped up remix of the Indigo Plateau theme. 2021 has blessed me with new knowledge!

  • @PokeUrban
    @PokeUrban 3 роки тому +7

    Victory4 was remixed as a victory theme in Pokémon Stadium 2! And Giovanni's track was repurposed in X and Y.
    I would've loved to hear the Diglett theme in the remake, too bad they didn't remix it

    • @tryplot
      @tryplot 3 роки тому

      giovanni's theme in x&y? where?

    • @PokeUrban
      @PokeUrban 3 роки тому

      @@tryplot I actually don't remember why I wrote that, when I listened to the track in the video I swore it was somewhere in X and Y... at least I'm sure about Victory4

    • @krysal1489
      @krysal1489 3 роки тому +1

      ua-cam.com/video/g5azPTJ4NaQ/v-deo.html is this the theme you might be saying was repurposed from Giovanni's unused theme?

    • @PokeUrban
      @PokeUrban 3 роки тому

      @@krysal1489 maybe so yeah

  • @Oboromaru
    @Oboromaru 3 роки тому +3

    I like to think that Field6 is meant to replace the music in route 22 once you collect all 8 badges, so it's like you're triumphantly walking towards the pokemon league after beating the final gym while the hype music is playing in the background lol

  • @opposedscroll7596
    @opposedscroll7596 4 роки тому +34

    So the Indigo Plateau music is just an extended version of the game's opening music

    • @w7u
      @w7u 4 роки тому +4

      Pokémon vs Champion GSC
      Search that up

    • @Thirteen13551355
      @Thirteen13551355 3 роки тому +6

      Same goes for the RBY Champ battle.

    • @SnoFitzroy
      @SnoFitzroy 3 роки тому +16

      Actually, it seems all three of you have misinterpreted it - it's a leitmotif! It's a small section used in the Kanto game's intro, the Indigo Plateau, and Red/Lance's theme, however the rest of each song is totally different - that right there is leitmotif!

    • @Thirteen13551355
      @Thirteen13551355 3 роки тому +1

      @@SnoFitzroy Yes? That's a leitmotif.

    • @CassiusStelar
      @CassiusStelar 3 роки тому

      @Tiffany Video no they litwrally said nothing about it

  • @alextimossi7444
    @alextimossi7444 3 роки тому +1

    that unusued little bit of intro battle was mixed and used as johto champion theme

  • @abarette_
    @abarette_ 3 роки тому +19

    the Diglett Cave theme is really cool, I hope it gets remastered someday

  • @Glitch_X-pl1np
    @Glitch_X-pl1np Рік тому +3

    the unused track from yellow (giovanni) is one that kinda wish they kept althought the alternate version just sounds kinda broken

  • @danny75461
    @danny75461 4 роки тому +25

    I bet the beginning of that Kincho track was probably reused for the Mt Moon track.

    • @kianamoore3879
      @kianamoore3879 3 роки тому +1

      Its based and i think its a low hp track.

  • @noicelittletallfuret169
    @noicelittletallfuret169 Рік тому +2

    Also victory012 is another virson of mt moon cluefaury dance:)

  • @fuckchino
    @fuckchino 10 місяців тому +2

    can somone make a rom hack of the gen 1 games and add all the unused tracks in it. that would be pretty cool to play.

  • @Xudmud
    @Xudmud 2 роки тому +1

    I have to say, I'm liking Indigo Plateau here where the melody falls off at the loop point rather than going up to the high D#. Gives a sort of "Your journey's almost over, but you're not done yet!" feel.

  • @galaxy_7
    @galaxy_7 3 роки тому +8

    If the project to make a playable 1997 beta makes its road, I'd love to hear these music pieces in it.

  • @JoblessMusic
    @JoblessMusic 3 роки тому +2

    It's crazy to think how different the victory theme would have been. Amazing find

  • @dimansyaappa4780
    @dimansyaappa4780 5 днів тому

    From what I See:
    -Digda01 if used would be the in Digglet's cave rather than using Moon Cave one
    -Kincho01 if used would be in top floor of the pokemon tower but, changed after defeat Marowak's soul (after using Slyph Scope of course)
    -Victory013 and Victory4 is used as "Hurry, get along" maybe in Gen I also and "Moon Cave Square" respectively, with some changes of course. Victory012 also could be used in Moon Cave Square AT NIGHT since it was a open field not a building

  • @SLightningHedgehog
    @SLightningHedgehog 4 роки тому +8

    Victory4.mus sounds like one of the result themes in pokemon stadium

  • @darkzero226
    @darkzero226 2 роки тому +5

    With regards to 12:30 - I recall there being a video on UA-cam from well over 10 years ago of someone making some kind of comedic skit through ROM hacking. In this video, someone had actually already restored and reconstructed this song, as it had been playing throughout the video's runtime. Sadly, by the time the song had been discovered by the greater part of the community in it's original, broken state, that video was long gone. (I believe this was around 2013?) It mostly sounds the same as the restored version in this video, at least tempo-wise. The actual sound had a bit of a softer tone. I do recall people asking about the song in the comments as well, but I don't think the uploader ever elaborated on it.
    As far as the actual video went, it was just the uploader playing the very start of whatever Gen 1 version he was playing. He talks to two NPCs - The Player Character's mom, and the (for lack of a better word) fat NPC outside of his house. I believe he says something about fast food, and then "explodes." (Parts of the NPC's sprite fly around the screen.) The video ends after that. Hopefully anyone that finds this comment can also recall that video (and whether it's still up or not.) I'm sure someone will think I'm making this up, but this was definitely something that existed at one point that I'd tried to bring up in original uploads of the broken version of the song.

  • @RebornAudio
    @RebornAudio 10 місяців тому +1

    1:57 - I genuinely prefer this version.

  • @Hematite-Heart
    @Hematite-Heart 3 роки тому +1

    As another commentator mentioned here, victory4 is repurposed into the victory music of stadium
    One of the sounds near the end is the item pickup for gen 3 and specifically sounds like the GameCube games version

  • @wolfcl0ck
    @wolfcl0ck 3 місяці тому

    Kincho01 and Digda01 really have some strange things going on with them, there's a pretty strong dissonance with them. Between those and Field6, I wonder if there were plans for sequences of a much larger game at one point. Field6 certainly sounds like a victorious theme that I could only really see playing after the player's already beaten the elite 4 and champion. Speaking of, Victory013 sounds *very* victorious, I wonder if it would have been used for the elite 4 or Blue instead of the gym leader theme. Victory4 certainly sounds unfinished, so I would suspect that there would have been more to it had it been used. I always felt like Giovanni's unused theme was rich with style, it really gives this sense of intimidation that he radiates with, though I will say the later unused version is better than the earlier version, I think the staccato notes don't work as well as the longer held out notes. Bravo on the work done here to preserve all of this, I think you've done a fantastic job.

  • @VivaLaGiygas
    @VivaLaGiygas 2 роки тому +2

    The Diglett one gives me serious Pokemon Mystery Dungeon vibes, wild

  • @jeiku5041
    @jeiku5041 3 роки тому +1

    Wow, we always thought SAKAKI was going to be for wild Pokemon encounters without Pokemon and KOUKAN was for a town.

  • @zzdaxuya
    @zzdaxuya  3 роки тому +2

    Thanks youtube algorithm, very cool

  • @wrexhammusic
    @wrexhammusic 2 роки тому +2

    9:08 this sounds like the melody for when you get taken to the gym in Pewter City

  • @fadeleaf845
    @fadeleaf845 Рік тому +1

    The M_SAKAKI BGM had portions of it for XY's Victory Road from what I've heard

  • @hostiusasinhostilityhostil7853
    @hostiusasinhostilityhostil7853 3 роки тому +3

    7:06 reminds me of Mt. Moon for some reason. Perhaps it was an in-development version of Mt. Moon's final theme that Masuda was toying around with initially? *EDIT:* 9:08 also seems to have traces of the guide/tutorial theme in it from throughout the series.

  • @Jack-ht6fm
    @Jack-ht6fm 11 місяців тому +1

    The “victory13” sounds like the Mario Kart wii music when you finish a course

  • @LegendBegins
    @LegendBegins 3 роки тому +6

    Incredible. Good finds!

  • @RedeemerJedi5198
    @RedeemerJedi5198 2 роки тому +1

    Victory theme 4 was reused in Pokemon stadium.

  • @silesia93
    @silesia93 3 місяці тому

    Love these tracks especially Giovannis themes.
    Also I just found out that "Diglett" in Japanese is the same as in German

  • @cyndaquil0155
    @cyndaquil0155 3 роки тому +3

    “Pause to read”
    Me, a god that has eyes that can read fast: No

  • @MAZZ0Murder
    @MAZZ0Murder 3 роки тому +3

    This many years later and I'm still learning things about my favorite games :P

  • @NickJamNG
    @NickJamNG Рік тому +1

    The Trade song gets referenced in the Pokémon G/S/C Credits Theme!
    Compare 13:13 on this video to 0:31 on ua-cam.com/video/nU263Ud3LM4/v-deo.html to hear for yourself!

  • @Browncurse
    @Browncurse 3 роки тому

    I just find it funny how victory 4 aka Mt. Moon square in gen 2 was used as a victory theme in stadium 2. It served it's original purpose much later

  • @awakening5846
    @awakening5846 3 роки тому +3

    9:27
    クリスタルのデバッグモードでBGM聴けるんだけど、これの名前がかち4(Victory4)って書いてた

  • @LandofHeros2234
    @LandofHeros2234 2 роки тому

    Interesting fact - The unused victory theme VICTORY4 was used in Gold, Silver, and Crystal (With the intro cut out) in Mt. Moon Square

  • @FatMarioHeads
    @FatMarioHeads 3 роки тому +2

    I wish they used DIGDA01 for Diglett's Cave, it's a wonderfully eerie track much like the game's other dungeon themes

  • @glitchedpokestudent911
    @glitchedpokestudent911 3 роки тому +3

    So, that's the truth behind that Unused Song. I'm assuming a different wave channel plays for each connected Gameboy?

  • @andonishiraiwa
    @andonishiraiwa Рік тому +1

    9:27 sounds like Pokémon Stadium Víctor y theme for me 😮

  • @Aresydatch
    @Aresydatch 3 роки тому +1

    7:06 Ominous, my favourite

  • @angelthedog7614
    @angelthedog7614 4 роки тому +6

    Oh right, pokemon blue source files.

  • @starleaf-luna
    @starleaf-luna 9 місяців тому +4

    maybe DIGDA01 was meant for diglett's cave?

    • @starleaf-luna
      @starleaf-luna 8 місяців тому +3

      oh, you really think so, me from 3 weeks ago? you _really_ think a song called Diglett would be meant for a place called Diglett['s Cave]?

  • @EchoGulch64
    @EchoGulch64 2 роки тому +1

    Field6 is such a banger, sad it was unused

  • @WinVisten
    @WinVisten 2 роки тому

    Thank you for sharing this, this is just what I needed for my rom hack!

  • @Browncurse
    @Browncurse 3 роки тому

    I saw a video showing "Fanfare9" play when a glitch trainer is defeated in GSC

    • @zzdaxuya
      @zzdaxuya  3 роки тому

      The technical explanation for that is that the G/S version of Fanfare9 (which is only missing one channel) *has* a dedicated text command, but is unused
      So when a glitched text dialog is displayed, it will play that fanfare when runs into that command