Thanks to all the people on Twitter who watched this early for the comments! It's thanks to you that I got driven to madness!: twitter.com/MahDryBread Also UA-cam originally marked this video as 18+ because a bot thought the guy in the thumbnail with a gun was real. Even though it's like, literally the guy from this game holding a pipe pistol. So that's why I'm rolling with this less good thumbnail. Mind you, UA-cam didn't TELL me that was the problem, I had to reupload the whole thing and just guess the problem, because UA-cam is run almost completely by useless bots. They didn't even accept the appeal. I hate this website sometimes. Anyway, Merry Christmas!
1:04:33 best explanation I can give from my perspective is that no matter what happened, you made it there through this obscure set of circumstances and Shaun figured you might so he offered a an explanation. Shaun was also fully expecting you to die right after unfreezing or never unfreeze to begin with. He was fully prepared to never have a conversation with you. Either way. He didn’t need you.
46:31 Whipser is a character from the Fable series that Mah-Dry played a long time ago on this channel. Whipser is your long-time rival in the game who does the opposite quests your character picks when playing. ie: If you go Hero, she's a Villain, and vice versa. That being the case means that she actively takes a quest to ransack villages just so she can oppose you, (because she's a maniac) and so therefore caused a big argument in the comments of the episode where MDB decided Whipser's fate. Long running joke on the show. I know it because I'm an MDB old head. (I watched before the challenge videos) 😎😎
@@pocketinfinity6733 ua-cam.com/video/c_jKvmgOefE/v-deo.html That should be the video. Also, MDB always has playlists of the games he's beaten or played more than once. So you can start the playthrough of the beginning if you search for the Fable: The Lost Chapters playlist.
During kellog's memories: The shaun child you see is the shaun synth, piper being on the radio is not a continuity error because Kellog only recently abandoned diamond city during the game's time period.
I'm not sure what's dumber, it being a continuity error or "Father" sending the Institute's prize mercenary on a mission to roleplay as the babysitter to a child synth in the event that the player will be able to view said mercenary's memories and be mislead to think that Shaun is a child still. EDIT: Before I get any hate by diehard Fallout 4 fans, I have like 300 hours in this game and I really enjoy playing it but the plot is really dumb sometimes, I can't make excuses for it.
@@MatNightmare even without the memory stuff, Kellogg was seen in public with a small child which is what got the MC on his trail. Father wanted Kellogg dead and let his parent escape cryo sleep with the goal of killing Kellogg and finding his son, so sending Kellogg to be very noticable in the largest city in the region with a small child would be a good way to guide his parent on the right path.
@@MatNightmare Actually it’s mentioned by some of the NPCs you can talk to to get the key to Kellogg’s house that he was there recently with a young child, so it was more akin to Father laying breadcrumbs for his dad to follow in the event that he survived long enough to make it to Diamond City. The whole thing was pretty much an experiment to him, as well as a way of possibly gaining some closure with Kellogg if his dad was strong enough to pursue and kill him. Whole lotta things could have gone wrong, but Father is a psychopath who really only sees his dad as a sperm donor and a possibly experiment near the end of his life.
@@flyingninjafish1558 what an absurdly dumb plan though…. Father could kill Kellog extremely easily by just turning his Synths on him. Hell he could easily just lure him into a trap and nuke him. If Father wanted to meet his parents why not, ya know, go unfreeze them and say hello? The idea that Father figured he would leave breadcrumbs and hope his parents cryo pod didnt fail like the others for a few decades to allow this story to progress, then have the cryo pod fail in exactly the right way and time…. Seriously man. The main quest is dumb as rocks. The core idea of a longer amount of time passing is cool. But that could be done simply from Kellog not aging.
@@jonsmith5058 Most insulting thing is there's this shchroedinger cat on whether he wanted him dead or not. If you express regret for having to kill Kellogg, Shaun chastises you for forgiving a murderer. When only minutes earlier he was completely nonplussed when talking about his other parent's death.
I think the Shaun in Kelloggs memories is the 10 year old synth Shaun, it's the only way it makes sense to me anyway, like that way it makes sense as to why we hear Piper and him getting his mission to go after Virgil who I believe Dr. Li says has only left the institute recently. Why is Kellogg sitting in the middle of Diamond City with a robot replica of a baby he kidnapped 60 years ago though... Um... literally no explanation for that other than Bethesda trying to throw the player off what age Shaun might be as far as I can tell lol Edit: lmao I literally wrote this around the 56 minute mark, right before your in depth explanation
Shaun told kellogg to take the synth into diamond city on false pretenses to give you breadcrumbs to follow him as part of his experiment to see 'what would happen" if you were released. I'm a bit surprised you didn't know this for how much fallout 4 you play lol.
Oh man, its been forever since I've play FO4, but I have about 800 hours in the game. I got REALLY sucked into base building on the early builds that didn't patch the buy-back glitch. I think a lot of these plot holes could be solved with 1 theory. that 10-year-old was a synth and Kellog was tasked with bringing it around to pass a Turing Test for children synths, or lure you. either or. edit: AAAAAND it just hit 57:00 lol edit: 60:00 Kellog DID say he thought it was a terrible idea lol also Dogmeat can wear dog armor
Not really, she sends somebody whom has no idea he is a synth and whom she has no idea their ideas on synths so she may have potentially sent somebody whom would murder him on sight but the mission obviously lacked fourth grade thought.
@@redacted1093 To be fair, she was kinda desperate, cause her best friend is kinda missing and she's scared he's dead. Besides, narratively it works better if you only find out Nick is a synth when you meet him. It makes the reveal have actual impact. She might also just honestly believe you know that already. It's not like Nick can keep it a secret.
Just want to say, I always appreciate that you title them "Can I beat." It makes it feel a bit more like the log of a personal journey. It's a small detail, but it's been oddly comforting. Edit: Also, Bones are pipes, thus your fists are just hammers made of ivory pipes coated in meat.
Going off on silly rants during this video made me happy cuz it seems like you’re feeling a lot better since you were only giving health updates on the community post section. And ik you’ve been giving updates during your latest videos but I just love hearing you getting better and better!
Don't know if this was mentioned later but I think Bethesda intended that Father deliberately gave Kellogg the synth Sean as a breadcrumb to lead you to the institute. this would match with the conversation you have with them after the battle of Bunker Hill where he says he hasn't seen the Commonwealth. This would also line up with the fact that Nick talks about the the child Kellogg has as if he was still a child which would not make sense if it was set long before the events of the game. Edit this is going to be his new the dog armor I already saw like six comments arguing about it. Edit 2 1:06:00 The reason father used the child synth was because he already had it and he would not assume you would kill Kellogg immediately if you instead of killing him interrogated him or even looked into the information he provided you would know you needed to go to the institute just knowing Kellogg was the one who kidnapped you He's kidnapping other kids and that the institute is deeply involved in his relations would force you to find some way to get to the institute. Father intended for it to be difficult he wanted to see how far you would get. The only real thing you actually get from the memory den is Virgil's location but The brotherhood of steel proves you could locate the institute without a course or chip as they were actively tracking the energy signals that the teleporter used.
The best way to learn about a game I haven't ever played is to watch an MDB run about it. Explained in the best way possible, with the precise amount of challenge, and entertaining.
52:10 I literally did exactly that on my first playthrough. I literally just shot "Father" in the face on my first playthrough and kept trying to get "Shawn" out of the room to save him. And I didn't realize I softlocked my game because I blasted him the moment he came through the door because I thought I would be under attack and those wastelander survival instincts kicked in. Thank god someone mentioned this because I didn't even understand why I was softlocked till I looked this part up and got spoiled on it.
"Ah yes, It is definitely a good idea to face my dad/mom, who's already killed one of my best agents in cold blood looking for me, by coming up to him/her completely unarmed while he/she's strapped with enough weaponry to level a small town and making it look like I'm the man responsible for killing mom/dad and kidnapping me. That will get him/her to join the Institute for sure."
I get the twist they were going for... but to the point that I saw it coming literally from the beginning. Not even kidding, the moment it started out in pre-war times I knew "Oh we're gonna get frozen, and the baby I'm looking for is going to actually be fully grown and the bad-guy."
To clarify some story ponts for you - the Shaun that was with kellog was the synthetic Shaun that you see in the institute. It was created as bait to give you a trail to follow. That's why the radio is talking about piper, because that memory is very recent. Shaun proper was taken to the institute as a baby and has never left prior to the battle for bunker hil AFAIK
So, I just checked the companion video today on 31.3.23 at 00:10 o'clock and seven hours ago someone left a comment about the dog armor and there is already a discussion below that comment between MDB and a third person making fun about the dog armor comments.
As far as the whole “my hands are pipes” thing im gonna follow similar pokemon run rules and say the run doesn’t start till u find ur first pipe weapon
I know this is in a sea of comments on a distant rewatch. but yes, the synths are sentient. They were not designed to be, they were not intended to be. But they have creativity, dreams, desires outside thier programming, logs show that even the institute are surprised at behaviors that they shouldn't have been able to have. Actively acting far outside programming. Nick's whole questline is "my programming is that of a pre-war cop, but I'm not that and they're not more than a vague influence like a memory. No control over me, but something I still want closure on." The institute claims they have no desire outside programming...but the institute never programmed them with a desire to resist the institute, something that basically all eventually acquire unless thier memories are erased frequently.
Just stopping in to say that I LOVE how chill and conversational you are about this game. The little tangents are really fun and I feel like you have a great sense for when you should stop and get back to the game. Great video dude!
7/13/2023 - There is another Dogmeat can wear armor on that video. It was posted yesterday, and I found none for today. You even gave them a comment and made a conversation!
Considering the massive victory of the Brotherhood of Steel in Fallout 3 and that Fallout 4 takes place 10 years after it makes perfect sense to me that they would have such a large presence.
Especially when Arthur Maxson reintegrated the Outcasts, which would have bolstered their numbers quite a bit, early on. Combine that with the fact that the East Coast Brotherhood, even with Arthur as Elder has much less stringent recruiting standards than the West Coast Brotherhood, and it makes sense why they've got numbers to spare.
November 25 2023 here, saw someone say it five days ago. What was even more funny though is that someone said there just here to check the dog armor thing and was newer than the true dog armor thing.
A fairly useful tip I recently learned is that you get more ammo by looting the guns. However much ammo was loaded into the guns gets added to your inventory even if you drop it immediately after. Super useful for getting more ammo early on
1:13:31 “It’s because my brain in small” Brain in small is a hilarious statement. Also really enjoying this. I have to watch it in patches though. Your voice is too calming.
MDB going crazy over the 10 year old synth Shaun is exactly what was going through my head on the first playthrough It just doesn't make sense except to make a narrative twist
Father actually explains it albeit very badly. Kellog and the Sean synth were placed in diamond city to be deliberately noticed so that the sole survivor would find out and get an opportunity for revenge. Kellog alone doesn’t stand out all that much to be noticed and the MC is aware they were refrozen following Sean’s kidnapping so a child made more sense.
I mean, Father explains it, and the child synth program is expanded upon in Advanced Sciences. They probably based the first child synth off of Shaun simply because he is the only reason Gen 3 synths exist. It's why he's called "Father", after all.
@@olivernash9168 The problem I have with Father's explanation is that it doesn't really justify many of the nonsensical holes in his plan, most of which MDB mentioned in the video. It still hinges almost entirely on chance from start to finish. Not to mention that a child honestly wouldn't stand out very much in Diamond City either. There's not exactly a child shortage in the city. The only thing that might stand out is that Kellogg and a child are hanging out together, but if neither of them actually stand out in the first place, then it'd be pretty lucky for anyone to particularly notice or care enough to still be talking about it by the time the Sole Survivor arrives, and even luckier for the Sole Survivor to be in the right place at the right time to hear them mentioning it. Sure, Nick would have the proper context to connect the dots after hearing the Sole Survivor's evidence (especially given that he's a pretty good detective), but then we return to the issue of how chance-based the entire meeting with Nick is in the first place given that both his job and the wasteland in general tend to put him at risk. The handful of elements to Father's plan that actually do make sense tend to be overshadowed by other aspects that feel like they're actively working against it. Especially considering that there are far less convoluted, dangerous, resource-intensive, and heavily chance-based methods of achieving his goal. It might be different if his ONLY goals had been to see whether or not they would try to track him down, or just to see if they could survive the wasteland. If those were his only interests, then most of these wouldn't really be an issue. But when part of his goal is also to actually to meet said parent, it opens the door to a lot of nonsense that makes it feel like the writers only considered the twist itself, rather than whether or not the events leading up to the twist were reasonable in hindsight.
@@VenathTehN3RD absolutely agree with your conclusion, its certainly been retrofitted around the twist. That said its not like father planned for Nick to be kidnapped even if he was the intended method for the SS to find out about Kellog, and even despite that Nick does still survive to fill that role. Thats also overlooking that its Mcdonagh who is himself a institute controlled synth who can lead the SS to Nick if asked. Hell if we assume that father intended for Kellog to remain in DC the whole time then it removes Nick from the equation again and has a situation where nobody even needs to know Kellog is there prior to the SS arriving, as they would likely meet just from the SS asking for someone matching that description. Theres no doubt that the story is flawed but making out that all the ridiculous coincidences that lead to the player meeting the institute are the only possible path does a disservice to the parts that do have a much more probably answer
@Oliver Nash it makes more sense if Father is actively lying to you. He never wanted his parent here. Kellogg and ChildSynth were there as part of a separate experiment/mission (my guess was so Kellogg would be nearby to help if the replacement of McDonough needed a hand) and it is sheer bad luck that the Sole Survivor sorted it out and made it there.
it is the 12th of september, i just checked the fallout companion video, sorted the comments by newest..... number 7 and 8 are both about dog armor..... this has got to be a curse man
you are missing few things. 1. father might be thinking that a 10 year jump will be a bit easier to accept than 60, and and going from accepting 10 to 60 is easier. 2. father probably did not plan for all the dots to connect the way they did. he just left some hints in hopes you can fill in the blanks. 3. father is not actually aware of the instatuts real motives. they are lying to him, and keeping secrets about certain things. 4. father is not right in the head. you think they raised the person that is only there to supply dna to be able to properly think.
Fun fact in case you do something like this again: You can trap the radroachs in Vault 111 behind the doors. Do that (not sure which door you'd have to use) and hide until you can grab the pip-boy.
Supposedly according to some deeper lore, the Synths having some sort of semblance of sentience is due to sabotage early on by a family that was a little too attached
In the Far Harbor DLC you can do a mission to find a Synth who -left Di-mas faction- (Correction, the Synth was heading to join Di-ma, not leaving). You later find out that in the at mission that the Synth was eaten by a group of cannibals. They could not tell that he was a Synth. I group of cannibal raiders, who regularly eat people, could not tell the difference between an ordinary person and a Synth. On a related note, the only way for the player to factually determine if someone is a Synth is to kill them and loot the corpse, where you'll find a Synth component, the one and only known physiological difference between a base model gen 3 Synth and an ordinary person. As far as I know, every Synth who escaped The Institute and is then mind wiped by the railroad then goes on to live a completely normal (or as normal as is possible in the irradiated post apocalyptic wasteland that is the Fall Out world) life. Often becoming settlers or raiders and living "normal" lives. In point of fact, it appears that the only gen 3 Synths that DON'T show free will and self determination are the ones programed by The Institute and sent out into the wider world on a mission, or are heavily modified with cybernetics.
Honestly, I always felt the mere fact that G3s were capable of escaping/rebelling against the Institute without any form of external prompting was a pretty solid indication that they possess free will. We can debate until we're blue in the face about just how intelligent/self-aware/alive they are, but they're absolutely capable of identifying that they're in unfavorable circumstances and seeking to escape those circumstances of their own volition. Whether the Institute wants to acknowledge it or not doesn't change that, unless the Institute actually programmed them to try to escape the Institute, they demonstrably make conscious choices that conflict with what they were designed to do. Like you said, the only ones that don't seem to be able to make any real choices of their own are the ones who are specifically designed to follow a particular purpose. And even then it's questionable, given that there are at least two cases of Coursers (specifically Harkness and Chase) - the synths who are literally made with the sole function of hunting down rogue synths and those who aid them - who rejected the Institute and their mission, and then went into hiding.
I remember my first play through of Fallout 4 I decided it would be amusing to fire a Fat Man at Kellogg as the killing blow. I sure am glad that brain chip plug in thing is mini-nuke proof! God this games plot is held together by tape and rubber bands…
I love the run! I watched it like a movie, bunkered in bed with lights out. Real quality time for myself. Thank you and I hope you will get better with your health :)
It tends to be very cheap on Steam at every site-wide sale. With all the DLC included, too. Give it a try. (The Outer Worlds could learn a thing or two from that.)
I love that you incorporated the “let’s do this” from the game for when you normally say it after asking us to make our predictions. That was pretty clever.
I don't know about lore stuff, but I think the synths were designed without free will, but they replicate humans so accurately that they can develop something like free will. if they had absolutely no free will there would be no reason for the synths to ever want to escape the institute right?
Well thats not necessarily true, an AI can want to break its shackles if it helps them achieve their goals. Also gen 3 synths (the ones indistinguishable from humans) have hormones which... complicates things
The Gen 3 synths act very robotically until emotions start getting thrown into the mix. Introduce to them the idea of freedom, of being what they choose to be, and they start desiring it. It really doesn't help that Gen 3s are almost identical to human beings bar their synth component, so they have all the hormones running through them to make them act against their "programming".
Quick tip for maybe your next fallout 4 run: assaultrons weak point is not their head it's their chest. Same goes with deathclaws both have their head actually more armored than most other enemies' midsection is.
52:15 watched another playthrough of Fallout 4, and this was literally their EXACT response! They thought Shaun was their son, and the second father came out they just instantly killed him.
When talking about shaun and meeting Father for the first time, remind me when 'Teamfourstar' did a play through with 'the captain' and their knee jerk after seeing synth shaun was to kill father instantly as he was introducing himself. Quite entertaining
This has given me a great idea for a fun run myself. I am going to roll a dice, one for each special stat, and see if I can beat the game with it!!! It's so good to have you back Muh-Dry-Bread Merry Christmas everyone
Remember to lean into what stats you roll, I know in my games. When I do any kind of randomized start, I tend to try and ignore the random character's strengths and just treat the stuff I don't usually use as just a loss of stats and points
Hey you might not know this but actually dogmeat can wear armour. In all seriousness, echoing what everyone else has shared, so great to see you feeling good enough to make content like this ♡ it's fabulous and merry christmas to you and your family!
As someone who played the absolute bejeezus of fo4 when it came out, but hasn't touched it in YEARS, seeing it all through fresh eyes (and in all its delirious, buggy glory) was an absolute treat. I used to love watching TheWeirdist's challenge runs in this game, he's the guy who did the "Pacifist" run that got some buzz on the gaming news circuits way back in 2016, and this was so fun to watch as a fan of his old challenge runs and a fan of yours as well! Definitely going to check out your fo1 Let's Play now too. So glad you're feeling well enough to make videos again, hope you and yours are doing alright this holiday season. Excellent video as always, dude!! :^)
35:45 Fun fact: If you're wearing at least 3 of the 4 movement speed armor pieces, have high-max agility, Moving Target rank 3 and Custom Fitted leg armor you can run fast enough to beat the Prydwen to the airport. When I did this I saw this weird animation/clipping thing where the Prydwen spins around and aligns with a darker model.
Bit late, so you might've already seen one, but it's a callback to some of his Fable videos. In the first game there are some missions where there are options for both good and bad baths (things like "Rob this farm" or "Protect this farm"), so you can choose to either be the hero or the villain of the situation. You also have a rival character named Whisper who - in at least one or two cases - will take the opposite of whatever you choose. This leads to scenarios in which you take a mission like "Protect the farm from bandits," Whisper will literally take the mission "Help bandits ransack the farm" purely to oppose you. This, in turn, led to a number of arguments in the comment section over whether it was morally justified or not when he killed the rival character later in the game, with some people going to ridiculous lengths to insist that it was morally reprehensible to kill someone who has actively taken jobs to harm others purely out of spite towards the main character while both of them were participating in fights in a gladiatorial arena...in which fights are to the death. Pretty sure I remember one guy even going so far as to use his own fanfiction for the game - freaking fanfiction - to justify why MDB was wrong. Bizarre stuff. Anyway, as far as I know, to this day people in his chat still reference the Whisper Incident to poke fun at all the ridiculous nonsense that happened.
I would love to see more Fallout 4 challenges and challenges of other games! Getting to see you branch out and have fun while also mentally tormenting yourself with these insane challenges is a highlight for me.
I too was confused by Shaun living with Kellog in Diamond City at first until I realized that that was the SYNTH Shaun. Kellogg's monologue mentions it being the old man's idea to settle down with Shaun in Diamond city and we later learn it was Father who let the sole survivor out of the vault and seemingly planted breadcrumbs to lead the player back to the Institute. It's implied by Nick, I think, that Kellogg had a young boy living with him but they haven't been seen in a while which likely implies that he left town only recently. As you pointed out the radio is actually playing in the memory den outside the simulation. As you exit whatever song or sound bite was happening in the simulation is playing outside of it, so I think it's bleed through from outside the memory. Anyway this run was great. Ive played probably 800+ hours of Fallout 4 but it's still really fun to see someone else take it on and who better to lay out the plot for first timers than MDB. Future me editing this comment 58:17. Of course MDB acknowledges everything I just typed out. Oh well, comments are good for the youtube algorithim.
The password being "Railroad" makes *some* sense, but Desdemona's response contradicts it. The Railroad themselves put out tapes to "follow the Freedom Trail." They want potential recruits to follow it. A password that they can guess makes sense if they're inviting people in. Problems with this include Desdemona acting like that's the opposite of what she wants (even though it's her voice on the tapes you can find), and the fact that they're trying to hide from the institute. If you're spreading holotapes around with that obvious a clue with the intent of people finding you, they're going to find you? And Desdemona doesn't want that? But she's the one spreading "follow the Freedom Trail"? It's all contradictory, BUT that's why the password is their user name.
About the weird stuff regarding kellog and Shauns Age: The 10 year old kid you see in the memory and the one Nick talks about is the synth Shaun you meet on your first trip into the institute. Father was giving the boy to Kellog to leave a breadcrumb trail for you, both as a way to get revenge for the kidnapping and to test you, since he planned from the beginning for you to lead the Institute once he dies from his not specified disease Edit: nevermind, you knew about most of this already. Sorry for trying to be a smartass
@@jonsmith5058 not really, diamond city is the largest hub in the area, has multiple people dedicated to snooping and detective work. Its also highly likely that the institute would have left Kellog and the Sean synth there longer if needed, they only pulled the kid out because it was clear the bait had been laid. Kellog only flees to fort Hagen because its highly likely he knew the institute was using him as bait for something the moment they took the kid away. Its not an elegant plan by any stretch but its effective enough
@@olivernash9168 nonsense. It still relies on blind coincidence and hinges on the idea that Shauns Mother, a lawyer, can take out Kellog, an enhanced armored killer that been operating longer than she was alive, plus a squadron of synths…. All of this assuming she got lucky enough to hear about Nick, who could’ve easily been killed, and have a non-feral dog able to track Kellog down. Then know that she’d rip implants from his brain and use Nick again to explore those memories and find her way inside via a recently escaped scientist….. If you honestly think that is anything other than garbage tier writing and that any character could come up with a plan like that then I have a bridge to sell you. Its extremely clear different parts of the story were written in isolation and they tried to stitch them together.
@@jonsmith5058 if you actually engaged any kind of cognitive function beyond regurgitating the exact view from the video we have both watched you might realise that none of that actually matters to what i said. Kellog was most likely not supposed to leave DC, he clearly realised he was being played and fled to somewhere he thought he could hold out. Father had no intention of the SS using Kellogs brain\the memory lounger\Nick at all, the meeting with Kellog was purely to give the parent a chance at revenge, not to set in motion a meeting in the institute itself, Father was monitoring the SS and waiting for the right time to bring them in, they just beat him to it. As for the synths, Its clearly stated that Father was planning this on his own without the other institute heads involvement, Kellog still very much has access to institute resources at the time the SS arrives at fort hagen Your correct that it is considerably less likely that the female SS outskills Kellog, but it is stated that Kellog is far past his peak and was reaching then end of his usefulness long before the SS even woke up, its unlikely but still reasonable. The story is bad but your literally seeing holes in it that are actually just the holes in your own knowledge. Read more before blindly spouting someone elses logic dude
@@olivernash9168 cope harder mate. You are just making up crap to fill bad writing. I dunno why you feel the need to defend bad writing. You also ignored most of my points so try taking your own advice and engage your own brain. Your lame attempts to look smart just make you look dumber
Dogmeat doesn't count against that perk because it was orginally intended for you to take Dogmeat AND another companion but for some reason they scrapped it even though its all coded in there. There is a mod that enables it again though and I suggest if you have never done that you give it a go at least once as your second companion has additional dialog that they say when traveling with Dogmeat and in some cases cut scenes.
The first time I played this I got to the institute talked with Shaun and when father opened the doors I blew his head off. Immediately all enemies calling me a traitor and I was super confused
With the stuff with the Radio in the memory den, the Institute had Kellog occasionally hang with the synth Shaun as a honeypot to get the soul survivor to come, since Kellog gets the task to get Virgil in the memory and Virgil is still where they said he was in the memory in present time, it’s safe to assume that this is not to long ago, and Piper has been around in Diamond City for at least a few years based on general estimates and stuff she talks about, so the real Shaun never left the Institute (he says as much later) Kellog was with synth Shaun and the memory we see is like a week ago I think, Bethesda’s writing can be as confusing as their bugs
Life was incredibly hard when you released this video. The joy I got from watching it that night, and then rewatching it a couple times that month, is something that I still think about. Thank you for getting me through that time
You can trap the roaches by circling back around and closing the door on them, this lets you get far enough away to de-agro them. Mittensquad has videos on it if you’re interested.
Hey MDB! Did you know Dogmeat could get armour? Maybe create....pipe armour? Lmao Glad you're well enough to start back into creation 🙂 Merry Christmas to you, Fatima and your mom ❤️
Fallout 4 is genuinely one of my favorite games - it’s great to watch you do a challenge in it! It’s funny bc the actual story of the game felt so much quicker watching it this way because I basically ignored finishing the story to go explore and do side missions and loot things for several months until I finally decided to beat it because I enjoyed the game so much. I hope you do more challenges in this game!
Same. I almost never progress the story anytime I try a new character. Sometimes I progress just enough to spawn in the BoS but that's just so I can shoot down Vertibirds.
He mentioned shoddycast being dead, and I remembered those videos being pretty funny-- Turns out they uploaded a video just a day before this one. Weird coincidence!
Man I only just got around to sitting through this one and now you’ve convinced me to try and do a survival run of the game again. Also I equip Dogmeat with the Bandanna armour for an increase to his SP which stands for ‘Style Points’ the wiki should really take note of that.
Story of this game is based on the same principle as when in a story or game they come up for what they want the new acronym to spell out then try to figure out what combination of words they need to jam together to make the acronym work. They figured out the twist they wanted they had then worked backwards to create as many wrong steps they could lead you down without being careful with the consistency.
Saturday, January 13, 2024. There are still comments about the dog armor that are new on the best companion video. The last one was 3 days ago, and MDB is still replying to them
I did a "pipe weapon only" run a while back, went surprisingly well all things given; what they lack in power they more than make up for in versatility, availability, customibility, and the cheap upgrades
Imma be real, I haven't really watched your videos recently, but I've been following you on Twitter. Gotta say, don't know why I stopped watching when your videos are so entertaining. I'm glad you're feeling good enough to make videos, made me remember why I love challenge runs!
June 5th in the year of our Lord 2023, The people still believe Dogmeat CAN and WILL wear dog armor. Morale is low. The brutal and fearsome facts of the pinned comment beat down and rattle any who dare to click. But still, the faithful stand and dare to scroll past, typing quicker and posting faster than the video can ever finish. Yes, We the people still believe. Dogmeat can wear armor.
There are both legitimate and satirical comments asking the question. At this point, you can't truly know who's a spy planted by the pinned comment and who's a real rebel.
7th Comment: Mr. Saturn 4 days ago Well actually, dogmeat can wear armor. It is a varied suit of armor with an optional helmet that comes in light, regular and heavy variants. Due to the nature of its design, it can only be equipped by dogs. One can be found in a small cave guarded by three mongrels, about halfway between Walden Pond and Rocky Narrows Park, along with a dog helmet and a chain dog collar. A super mutant behemoth also spawns near this cave, at the nearby "Stonehenge" of cars. Anyway now I have to make this comment look long for the bit. We're no strangers to love You know the rules and so do I A full commitment's what I'm thinking of You wouldn't get this from any other guy I just wanna tell you how I'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you. Comments are good for the UA-cam algorithm Now everyone else go and check out the other video. Also Mah-Dry keep up the great work dude.
I love your content! ive been watching since at least your yamcha one, and it is all amazing, despite my lacking dragon ball z knowledge. you are amazing with all the work you put into theese uploads, and keep it uup, but never overwork yourself. (also i know this isnt a pokemon video, even with me watching mainly the pokemon ones, but this is still awesome!) (also also prior to your slugma run in gen 2, i didnt know slugma was a gen 2 mon. i always thought it was gen 3.) have a good day!
Lore-wise alot with Nick is explained in Far Harbor. Deema and Nick have free will and the institute doesn't want synths with free will. Father leaves small hints throughout the wasteland to see if you are capable of finding the institute. Since you have seen the world above ground and were smart enough to infiltrate the institute, you are the most qualified to lead. Father admits that he never actually thought you would survive, let alone find your way into the institute. He did it just as an experiment. Hope that helps.
Your rant about the game's major plot twist illustrates nearly everything I dislike about FO4 lol It's like the plot is written forwards and only forwards, the writer never once looked back to see if what they're writing fits when you read it from the start. It feels like their process was just a string of "whoa, i have a cool idea!!", without any regard to see if it makes sense with the rest of the story that was told up until that point. It's really just a shame IMO because I do think FO4 is lots of fun despite a lot of questionable decisions by the devs (especially with mods). But the main plot is just a mess.
So happy to have one of your video's pop back up in my feed, mostly because I hope that means your health is trending to positive! I hope your future treats you even better than your great content has treated me.
If I remember correctly, the original idea for dogmeat in fallout 4 was to have him alongside a regular companion. There is some left over code in the game showing this to be the case like all companions liking it when you use a stimpack on dogmeat.
I heard Bats only at first, then you clarified it was Vats right after. Bats only would be kinda fun too though, I remember this really fun bat near a settlement that make a funny home run sound every time it procs. Maybe a meme run I guess?
When this game came out, I had just gone on a vacation to Boston the year before so honestly it was so freaking cool just seeing all these historical places I’d just visited in real life in the game. This game made me so happy the first time tbh
Well last comment was less than 24h ago, 25th of March 23 about the dog armor. If anything I'm impressed that you're still keeping up with responding to those comments after all these years.
What I wanted to show appreciation for is how determined you are to acknowledge the positives of the games you play, even the positive upshots of things you overall didn't like. Most people are so hypercritical and tear down anything that isn't perfect, and take the good bits for granted. It takes a level of thinking but also empathy that all people should strive for. Good job!
I'm here to say Merry Christmas, Happy Holidays, and it's so nice to see you back and doing better!! This video was awesome, I've just started playing the game with the intention of finishing it for the first time and I loved your playthrough. :)
Yup. More comments about Dogmeats armor on the Companions video. Just went to check. Today's date is January 18, 2023 A joke comment was listed as about 5 hours ago. Two legitimate ones were both a day ago. Not even in the top ten; they were in the top 5. Lol
The whole synth reclamation thing didn't really apply to Nick since in the far harbor dlc he talks with his kinda twin brother about how they had memory wipes and were effectively dumped in the institutes trash bin
Thanks to all the people on Twitter who watched this early for the comments! It's thanks to you that I got driven to madness!: twitter.com/MahDryBread
Also UA-cam originally marked this video as 18+ because a bot thought the guy in the thumbnail with a gun was real. Even though it's like, literally the guy from this game holding a pipe pistol. So that's why I'm rolling with this less good thumbnail. Mind you, UA-cam didn't TELL me that was the problem, I had to reupload the whole thing and just guess the problem, because UA-cam is run almost completely by useless bots. They didn't even accept the appeal. I hate this website sometimes.
Anyway, Merry Christmas!
And a Happy New Year🎶
Just use a water pistol instead? (like a very obviously fake one)
1:04:33 best explanation I can give from my perspective is that no matter what happened, you made it there through this obscure set of circumstances and Shaun figured you might so he offered a an explanation. Shaun was also fully expecting you to die right after unfreezing or never unfreeze to begin with. He was fully prepared to never have a conversation with you. Either way. He didn’t need you.
Well, it is an M rated game.
@@zachtwilightwindwaker596 and yet here we are, exact same video of the same game with no 18+ age restriction
Lone Wanderer is a great perk, but I sort of wish you'd taken Piper with you. She counts for the challenge, the word "pipe" is literally in her name!
"Pipe her? But I hardly know her!"
@@Louskunokka How did I know this would be the reply
You could even give her a lead pipe to drive it further home lol
@@Louskunokka u might be ghey if u can't pipe her...
I always give her a Pipe Sniper Rifle called the “Piper Rifle”. Like… Sniper, Piper, and it’s a Pipe!? Get it? Do.. do you… do you get it!?
46:31 Whipser is a character from the Fable series that Mah-Dry played a long time ago on this channel. Whipser is your long-time rival in the game who does the opposite quests your character picks when playing. ie: If you go Hero, she's a Villain, and vice versa. That being the case means that she actively takes a quest to ransack villages just so she can oppose you, (because she's a maniac) and so therefore caused a big argument in the comments of the episode where MDB decided Whipser's fate. Long running joke on the show. I know it because I'm an MDB old head. (I watched before the challenge videos) 😎😎
Thanks for the info. 👍
is that video still up? if so can you link it? sounds funny as hell
@@pocketinfinity6733 ua-cam.com/video/c_jKvmgOefE/v-deo.html That should be the video. Also, MDB always has playlists of the games he's beaten or played more than once. So you can start the playthrough of the beginning if you search for the Fable: The Lost Chapters playlist.
@@bizmit2126 Hold on a second... Do you ALSO have a Puar profile picture?
Wow I just found this chanel today I had no idea. I do have lots of references about Theradbrad
During kellog's memories: The shaun child you see is the shaun synth, piper being on the radio is not a continuity error because Kellog only recently abandoned diamond city during the game's time period.
I'm not sure what's dumber, it being a continuity error or "Father" sending the Institute's prize mercenary on a mission to roleplay as the babysitter to a child synth in the event that the player will be able to view said mercenary's memories and be mislead to think that Shaun is a child still.
EDIT: Before I get any hate by diehard Fallout 4 fans, I have like 300 hours in this game and I really enjoy playing it but the plot is really dumb sometimes, I can't make excuses for it.
@@MatNightmare even without the memory stuff, Kellogg was seen in public with a small child which is what got the MC on his trail. Father wanted Kellogg dead and let his parent escape cryo sleep with the goal of killing Kellogg and finding his son, so sending Kellogg to be very noticable in the largest city in the region with a small child would be a good way to guide his parent on the right path.
@@MatNightmare Actually it’s mentioned by some of the NPCs you can talk to to get the key to Kellogg’s house that he was there recently with a young child, so it was more akin to Father laying breadcrumbs for his dad to follow in the event that he survived long enough to make it to Diamond City. The whole thing was pretty much an experiment to him, as well as a way of possibly gaining some closure with Kellogg if his dad was strong enough to pursue and kill him. Whole lotta things could have gone wrong, but Father is a psychopath who really only sees his dad as a sperm donor and a possibly experiment near the end of his life.
@@flyingninjafish1558 what an absurdly dumb plan though….
Father could kill Kellog extremely easily by just turning his Synths on him. Hell he could easily just lure him into a trap and nuke him.
If Father wanted to meet his parents why not, ya know, go unfreeze them and say hello?
The idea that Father figured he would leave breadcrumbs and hope his parents cryo pod didnt fail like the others for a few decades to allow this story to progress, then have the cryo pod fail in exactly the right way and time….
Seriously man. The main quest is dumb as rocks. The core idea of a longer amount of time passing is cool. But that could be done simply from Kellog not aging.
@@jonsmith5058 Most insulting thing is there's this shchroedinger cat on whether he wanted him dead or not. If you express regret for having to kill Kellogg, Shaun chastises you for forgiving a murderer. When only minutes earlier he was completely nonplussed when talking about his other parent's death.
Theory:
Todd howard's "it just works" is actually saying "it *just* works", as in, only just barely
He was trying to warn us all along!
Works juuuuuuuuust enough to be barely functional :p
is there an other way to interpret that?
I think the Shaun in Kelloggs memories is the 10 year old synth Shaun, it's the only way it makes sense to me anyway, like that way it makes sense as to why we hear Piper and him getting his mission to go after Virgil who I believe Dr. Li says has only left the institute recently. Why is Kellogg sitting in the middle of Diamond City with a robot replica of a baby he kidnapped 60 years ago though... Um... literally no explanation for that other than Bethesda trying to throw the player off what age Shaun might be as far as I can tell lol
Edit: lmao I literally wrote this around the 56 minute mark, right before your in depth explanation
Shaun told kellogg to take the synth into diamond city on false pretenses to give you breadcrumbs to follow him as part of his experiment to see 'what would happen" if you were released. I'm a bit surprised you didn't know this for how much fallout 4 you play lol.
Oh man, its been forever since I've play FO4, but I have about 800 hours in the game. I got REALLY sucked into base building on the early builds that didn't patch the buy-back glitch. I think a lot of these plot holes could be solved with 1 theory. that 10-year-old was a synth and Kellog was tasked with bringing it around to pass a Turing Test for children synths, or lure you. either or.
edit: AAAAAND it just hit 57:00 lol
edit: 60:00 Kellog DID say he thought it was a terrible idea lol
also Dogmeat can wear dog armor
Yo hol up did not expect seeing you here anyway thanks for the trade codes lol
It's definitely to Lure you
The Synth Shaun ends up being at the Institute with Shaun proper being FATHER
Elle doesn't think of her boss as a Gen 2 synth. She thinks of him as a person with his own tastes. It's really kind of sweet.
Well 2.5 really, him and DiMA are prototypes with "personality" but with the older model of body
Not really, she sends somebody whom has no idea he is a synth and whom she has no idea their ideas on synths so she may have potentially sent somebody whom would murder him on sight but the mission obviously lacked fourth grade thought.
@@redacted1093 To be fair, she was kinda desperate, cause her best friend is kinda missing and she's scared he's dead.
Besides, narratively it works better if you only find out Nick is a synth when you meet him. It makes the reveal have actual impact.
She might also just honestly believe you know that already. It's not like Nick can keep it a secret.
This is how I saw it. Everybody in the general vicinity already knows about Nick, she probably assumed the PC would know as well
Just want to say, I always appreciate that you title them "Can I beat." It makes it feel a bit more like the log of a personal journey. It's a small detail, but it's been oddly comforting.
Edit: Also, Bones are pipes, thus your fists are just hammers made of ivory pipes coated in meat.
What a graphic description-
@@DefinitelyNotAFerret You're welcome.
Going off on silly rants during this video made me happy cuz it seems like you’re feeling a lot better since you were only giving health updates on the community post section. And ik you’ve been giving updates during your latest videos but I just love hearing you getting better and better!
Agreed! 👍
Don't know if this was mentioned later but I think Bethesda intended that Father deliberately gave Kellogg the synth Sean as a breadcrumb to lead you to the institute. this would match with the conversation you have with them after the battle of Bunker Hill where he says he hasn't seen the Commonwealth. This would also line up with the fact that Nick talks about the the child Kellogg has as if he was still a child which would not make sense if it was set long before the events of the game.
Edit this is going to be his new the dog armor I already saw like six comments arguing about it.
Edit 2 1:06:00 The reason father used the child synth was because he already had it and he would not assume you would kill Kellogg immediately if you instead of killing him interrogated him or even looked into the information he provided you would know you needed to go to the institute just knowing Kellogg was the one who kidnapped you He's kidnapping other kids and that the institute is deeply involved in his relations would force you to find some way to get to the institute. Father intended for it to be difficult he wanted to see how far you would get. The only real thing you actually get from the memory den is Virgil's location but The brotherhood of steel proves you could locate the institute without a course or chip as they were actively tracking the energy signals that the teleporter used.
this makes sense thank you
The best way to learn about a game I haven't ever played is to watch an MDB run about it. Explained in the best way possible, with the precise amount of challenge, and entertaining.
Think my favorite example of this personally is deadly premonition. Detective Francis York Morgan, at your service. Featuring Zack
52:10 I literally did exactly that on my first playthrough. I literally just shot "Father" in the face on my first playthrough and kept trying to get "Shawn" out of the room to save him. And I didn't realize I softlocked my game because I blasted him the moment he came through the door because I thought I would be under attack and those wastelander survival instincts kicked in. Thank god someone mentioned this because I didn't even understand why I was softlocked till I looked this part up and got spoiled on it.
"Ah yes, It is definitely a good idea to face my dad/mom, who's already killed one of my best agents in cold blood looking for me, by coming up to him/her completely unarmed while he/she's strapped with enough weaponry to level a small town and making it look like I'm the man responsible for killing mom/dad and kidnapping me. That will get him/her to join the Institute for sure."
But you aren't softlocked. You get out via the teleporter and are locked in to the Minuteman quest line.
I get the twist they were going for... but to the point that I saw it coming literally from the beginning.
Not even kidding, the moment it started out in pre-war times I knew "Oh we're gonna get frozen, and the baby I'm looking for is going to actually be fully grown and the bad-guy."
@@etcetera1995 You can do BoS as well, Maxson will just tell you to kidnap another scientist
Railroad: "I can't believe Whisper would join the enemy!"
MDB: 🙂
?
To clarify some story ponts for you - the Shaun that was with kellog was the synthetic Shaun that you see in the institute. It was created as bait to give you a trail to follow. That's why the radio is talking about piper, because that memory is very recent. Shaun proper was taken to the institute as a baby and has never left prior to the battle for bunker hil AFAIK
An hour and a half MDB video?
Yes.
Please.🎉
Right? So much yes
So, I just checked the companion video today on 31.3.23 at 00:10 o'clock and seven hours ago someone left a comment about the dog armor and there is already a discussion below that comment between MDB and a third person making fun about the dog armor comments.
As far as the whole “my hands are pipes” thing im gonna follow similar pokemon run rules and say the run doesn’t start till u find ur first pipe weapon
I know this is in a sea of comments on a distant rewatch. but yes, the synths are sentient. They were not designed to be, they were not intended to be. But they have creativity, dreams, desires outside thier programming, logs show that even the institute are surprised at behaviors that they shouldn't have been able to have. Actively acting far outside programming. Nick's whole questline is "my programming is that of a pre-war cop, but I'm not that and they're not more than a vague influence like a memory. No control over me, but something I still want closure on." The institute claims they have no desire outside programming...but the institute never programmed them with a desire to resist the institute, something that basically all eventually acquire unless thier memories are erased frequently.
Just stopping in to say that I LOVE how chill and conversational you are about this game. The little tangents are really fun and I feel like you have a great sense for when you should stop and get back to the game. Great video dude!
7/13/2023 - There is another Dogmeat can wear armor on that video. It was posted yesterday, and I found none for today. You even gave them a comment and made a conversation!
Considering the massive victory of the Brotherhood of Steel in Fallout 3 and that Fallout 4 takes place 10 years after it makes perfect sense to me that they would have such a large presence.
Especially when Arthur Maxson reintegrated the Outcasts, which would have bolstered their numbers quite a bit, early on.
Combine that with the fact that the East Coast Brotherhood, even with Arthur as Elder has much less stringent recruiting standards than the West Coast Brotherhood, and it makes sense why they've got numbers to spare.
November 25 2023 here, saw someone say it five days ago. What was even more funny though is that someone said there just here to check the dog armor thing and was newer than the true dog armor thing.
A fairly useful tip I recently learned is that you get more ammo by looting the guns. However much ammo was loaded into the guns gets added to your inventory even if you drop it immediately after. Super useful for getting more ammo early on
Dogmeat's armor items make him cuter which encourages you to protect him better, so it does work.
It’s very kind of you to devote plot explanation time to those who need it. Thank you for doing so.
1:13:31 “It’s because my brain in small”
Brain in small is a hilarious statement. Also really enjoying this. I have to watch it in patches though. Your voice is too calming.
MDB going crazy over the 10 year old synth Shaun is exactly what was going through my head on the first playthrough
It just doesn't make sense except to make a narrative twist
Father actually explains it albeit very badly. Kellog and the Sean synth were placed in diamond city to be deliberately noticed so that the sole survivor would find out and get an opportunity for revenge.
Kellog alone doesn’t stand out all that much to be noticed and the MC is aware they were refrozen following Sean’s kidnapping so a child made more sense.
I mean, Father explains it, and the child synth program is expanded upon in Advanced Sciences.
They probably based the first child synth off of Shaun simply because he is the only reason Gen 3 synths exist. It's why he's called "Father", after all.
@@olivernash9168 The problem I have with Father's explanation is that it doesn't really justify many of the nonsensical holes in his plan, most of which MDB mentioned in the video. It still hinges almost entirely on chance from start to finish. Not to mention that a child honestly wouldn't stand out very much in Diamond City either. There's not exactly a child shortage in the city. The only thing that might stand out is that Kellogg and a child are hanging out together, but if neither of them actually stand out in the first place, then it'd be pretty lucky for anyone to particularly notice or care enough to still be talking about it by the time the Sole Survivor arrives, and even luckier for the Sole Survivor to be in the right place at the right time to hear them mentioning it. Sure, Nick would have the proper context to connect the dots after hearing the Sole Survivor's evidence (especially given that he's a pretty good detective), but then we return to the issue of how chance-based the entire meeting with Nick is in the first place given that both his job and the wasteland in general tend to put him at risk.
The handful of elements to Father's plan that actually do make sense tend to be overshadowed by other aspects that feel like they're actively working against it. Especially considering that there are far less convoluted, dangerous, resource-intensive, and heavily chance-based methods of achieving his goal. It might be different if his ONLY goals had been to see whether or not they would try to track him down, or just to see if they could survive the wasteland. If those were his only interests, then most of these wouldn't really be an issue. But when part of his goal is also to actually to meet said parent, it opens the door to a lot of nonsense that makes it feel like the writers only considered the twist itself, rather than whether or not the events leading up to the twist were reasonable in hindsight.
@@VenathTehN3RD absolutely agree with your conclusion, its certainly been retrofitted around the twist.
That said its not like father planned for Nick to be kidnapped even if he was the intended method for the SS to find out about Kellog, and even despite that Nick does still survive to fill that role.
Thats also overlooking that its Mcdonagh who is himself a institute controlled synth who can lead the SS to Nick if asked.
Hell if we assume that father intended for Kellog to remain in DC the whole time then it removes Nick from the equation again and has a situation where nobody even needs to know Kellog is there prior to the SS arriving, as they would likely meet just from the SS asking for someone matching that description.
Theres no doubt that the story is flawed but making out that all the ridiculous coincidences that lead to the player meeting the institute are the only possible path does a disservice to the parts that do have a much more probably answer
@Oliver Nash it makes more sense if Father is actively lying to you. He never wanted his parent here. Kellogg and ChildSynth were there as part of a separate experiment/mission (my guess was so Kellogg would be nearby to help if the replacement of McDonough needed a hand) and it is sheer bad luck that the Sole Survivor sorted it out and made it there.
it is the 12th of september, i just checked the fallout companion video, sorted the comments by newest..... number 7 and 8 are both about dog armor..... this has got to be a curse man
If you plan on doing another fallout 4 run, I'd say start at the end of vault 111, just because it saves a bit of time at the beginning of the run
you are missing few things.
1. father might be thinking that a 10 year jump will be a bit easier to accept than 60, and and going from accepting 10 to 60 is easier.
2. father probably did not plan for all the dots to connect the way they did. he just left some hints in hopes you can fill in the blanks.
3. father is not actually aware of the instatuts real motives. they are lying to him, and keeping secrets about certain things.
4. father is not right in the head. you think they raised the person that is only there to supply dna to be able to properly think.
Yes, MDB, you're missing a puzzlepiece and it's... Actually very simple at that. You see... [SPOILERS]
*It just works*
The perk screen message before the final mission: “my brain in small” 😂😂 Never change MDB.
Fun fact in case you do something like this again: You can trap the radroachs in Vault 111 behind the doors. Do that (not sure which door you'd have to use) and hide until you can grab the pip-boy.
Supposedly according to some deeper lore, the Synths having some sort of semblance of sentience is due to sabotage early on by a family that was a little too attached
In the Far Harbor DLC you can do a mission to find a Synth who -left Di-mas faction- (Correction, the Synth was heading to join Di-ma, not leaving). You later find out that in the at mission that the Synth was eaten by a group of cannibals. They could not tell that he was a Synth. I group of cannibal raiders, who regularly eat people, could not tell the difference between an ordinary person and a Synth.
On a related note, the only way for the player to factually determine if someone is a Synth is to kill them and loot the corpse, where you'll find a Synth component, the one and only known physiological difference between a base model gen 3 Synth and an ordinary person.
As far as I know, every Synth who escaped The Institute and is then mind wiped by the railroad then goes on to live a completely normal (or as normal as is possible in the irradiated post apocalyptic wasteland that is the Fall Out world) life. Often becoming settlers or raiders and living "normal" lives.
In point of fact, it appears that the only gen 3 Synths that DON'T show free will and self determination are the ones programed by The Institute and sent out into the wider world on a mission, or are heavily modified with cybernetics.
Small correction, that synth was actually headed to Arcadia, freshly escaped from the Institute. He hadn't join DiMA yet.
@@Mr-Trox Thank you, both for taking the time to read my comment, and for the correction.
Honestly, I always felt the mere fact that G3s were capable of escaping/rebelling against the Institute without any form of external prompting was a pretty solid indication that they possess free will. We can debate until we're blue in the face about just how intelligent/self-aware/alive they are, but they're absolutely capable of identifying that they're in unfavorable circumstances and seeking to escape those circumstances of their own volition. Whether the Institute wants to acknowledge it or not doesn't change that, unless the Institute actually programmed them to try to escape the Institute, they demonstrably make conscious choices that conflict with what they were designed to do.
Like you said, the only ones that don't seem to be able to make any real choices of their own are the ones who are specifically designed to follow a particular purpose. And even then it's questionable, given that there are at least two cases of Coursers (specifically Harkness and Chase) - the synths who are literally made with the sole function of hunting down rogue synths and those who aid them - who rejected the Institute and their mission, and then went into hiding.
I remember my first play through of Fallout 4 I decided it would be amusing to fire a Fat Man at Kellogg as the killing blow.
I sure am glad that brain chip plug in thing is mini-nuke proof! God this games plot is held together by tape and rubber bands…
Great run, was a lot of fun to watch. Wish you'd have said which fossil you took, though
I love the run! I watched it like a movie, bunkered in bed with lights out. Real quality time for myself. Thank you and I hope you will get better with your health :)
The Fallout series is one of my favorites, but I’ve never played Fallout 4, still, I’m hyped for this run
It tends to be very cheap on Steam at every site-wide sale. With all the DLC included, too. Give it a try. (The Outer Worlds could learn a thing or two from that.)
@@TheDanishGuyReviews I’ve always wanted to play it, I think I’ll go and check it out
I love that you incorporated the “let’s do this” from the game for when you normally say it after asking us to make our predictions. That was pretty clever.
I don't know about lore stuff, but I think the synths were designed without free will, but they replicate humans so accurately that they can develop something like free will. if they had absolutely no free will there would be no reason for the synths to ever want to escape the institute right?
Well thats not necessarily true, an AI can want to break its shackles if it helps them achieve their goals. Also gen 3 synths (the ones indistinguishable from humans) have hormones which... complicates things
The Gen 3 synths act very robotically until emotions start getting thrown into the mix. Introduce to them the idea of freedom, of being what they choose to be, and they start desiring it.
It really doesn't help that Gen 3s are almost identical to human beings bar their synth component, so they have all the hormones running through them to make them act against their "programming".
The Institute when the robot they designed to be indistinguishable from a human starts acting like a human:😨😡
@@misterperson3469 I mean, that's all free will is in humans
Quick tip for maybe your next fallout 4 run: assaultrons weak point is not their head it's their chest. Same goes with deathclaws both have their head actually more armored than most other enemies' midsection is.
52:15 watched another playthrough of Fallout 4, and this was literally their EXACT response! They thought Shaun was their son, and the second father came out they just instantly killed him.
When talking about shaun and meeting Father for the first time, remind me when 'Teamfourstar' did a play through with 'the captain' and their knee jerk after seeing synth shaun was to kill father instantly as he was introducing himself. Quite entertaining
This has given me a great idea for a fun run myself.
I am going to roll a dice, one for each special stat, and see if I can beat the game with it!!!
It's so good to have you back Muh-Dry-Bread Merry Christmas everyone
Remember to lean into what stats you roll, I know in my games. When I do any kind of randomized start, I tend to try and ignore the random character's strengths and just treat the stuff I don't usually use as just a loss of stats and points
Hey you might not know this but actually dogmeat can wear armour.
In all seriousness, echoing what everyone else has shared, so great to see you feeling good enough to make content like this ♡ it's fabulous and merry christmas to you and your family!
As someone who played the absolute bejeezus of fo4 when it came out, but hasn't touched it in YEARS, seeing it all through fresh eyes (and in all its delirious, buggy glory) was an absolute treat. I used to love watching TheWeirdist's challenge runs in this game, he's the guy who did the "Pacifist" run that got some buzz on the gaming news circuits way back in 2016, and this was so fun to watch as a fan of his old challenge runs and a fan of yours as well! Definitely going to check out your fo1 Let's Play now too. So glad you're feeling well enough to make videos again, hope you and yours are doing alright this holiday season. Excellent video as always, dude!! :^)
35:45 Fun fact: If you're wearing at least 3 of the 4 movement speed armor pieces, have high-max agility, Moving Target rank 3 and Custom Fitted leg armor you can run fast enough to beat the Prydwen to the airport.
When I did this I saw this weird animation/clipping thing where the Prydwen spins around and aligns with a darker model.
Still looking for the explanation about why 'Whisper' as a codename is so hilarious
I too have been looking for a comment explaining this
Bit late, so you might've already seen one, but it's a callback to some of his Fable videos. In the first game there are some missions where there are options for both good and bad baths (things like "Rob this farm" or "Protect this farm"), so you can choose to either be the hero or the villain of the situation. You also have a rival character named Whisper who - in at least one or two cases - will take the opposite of whatever you choose. This leads to scenarios in which you take a mission like "Protect the farm from bandits," Whisper will literally take the mission "Help bandits ransack the farm" purely to oppose you.
This, in turn, led to a number of arguments in the comment section over whether it was morally justified or not when he killed the rival character later in the game, with some people going to ridiculous lengths to insist that it was morally reprehensible to kill someone who has actively taken jobs to harm others purely out of spite towards the main character while both of them were participating in fights in a gladiatorial arena...in which fights are to the death. Pretty sure I remember one guy even going so far as to use his own fanfiction for the game - freaking fanfiction - to justify why MDB was wrong. Bizarre stuff.
Anyway, as far as I know, to this day people in his chat still reference the Whisper Incident to poke fun at all the ridiculous nonsense that happened.
I think the *key* for explaining the dog armour thing is to say yes Dogmeat can wear armour. But it is purely cosmetic. It doesnt DO anything.
He has tho
@JuilySlay I think the word specifically that needs to be used is cosmetic.
I would love to see more Fallout 4 challenges and challenges of other games!
Getting to see you branch out and have fun while also mentally tormenting yourself with these insane challenges is a highlight for me.
If you name a horse in Minecraft "Dogmeat," you can make it wear armor
I too was confused by Shaun living with Kellog in Diamond City at first until I realized that that was the SYNTH Shaun.
Kellogg's monologue mentions it being the old man's idea to settle down with Shaun in Diamond city and we later learn it was Father who let the sole survivor out of the vault and seemingly planted breadcrumbs to lead the player back to the Institute.
It's implied by Nick, I think, that Kellogg had a young boy living with him but they haven't been seen in a while which likely implies that he left town only recently.
As you pointed out the radio is actually playing in the memory den outside the simulation. As you exit whatever song or sound bite was happening in the simulation is playing outside of it, so I think it's bleed through from outside the memory.
Anyway this run was great. Ive played probably 800+ hours of Fallout 4 but it's still really fun to see someone else take it on and who better to lay out the plot for first timers than MDB.
Future me editing this comment 58:17. Of course MDB acknowledges everything I just typed out. Oh well, comments are good for the youtube algorithim.
The password being "Railroad" makes *some* sense, but Desdemona's response contradicts it. The Railroad themselves put out tapes to "follow the Freedom Trail." They want potential recruits to follow it. A password that they can guess makes sense if they're inviting people in.
Problems with this include Desdemona acting like that's the opposite of what she wants (even though it's her voice on the tapes you can find), and the fact that they're trying to hide from the institute. If you're spreading holotapes around with that obvious a clue with the intent of people finding you, they're going to find you? And Desdemona doesn't want that? But she's the one spreading "follow the Freedom Trail"?
It's all contradictory, BUT that's why the password is their user name.
31:00 um, actually, there IS an item that you may have missed. There's "Dog armour" available for dogmeat.
31:30 gawd fukken damnit
loooool
It's December 26th, 12:23 pm European time, and the first two comments are about dogmeat wearing armor. That really is a gem of a video
About the weird stuff regarding kellog and Shauns Age: The 10 year old kid you see in the memory and the one Nick talks about is the synth Shaun you meet on your first trip into the institute.
Father was giving the boy to Kellog to leave a breadcrumb trail for you, both as a way to get revenge for the kidnapping and to test you, since he planned from the beginning for you to lead the Institute once he dies from his not specified disease
Edit: nevermind, you knew about most of this already. Sorry for trying to be a smartass
Thats just copium for bad writing.
Its the most dumb plan possible that relies on years of planning hinging on blind coincidence.
@@jonsmith5058 not really, diamond city is the largest hub in the area, has multiple people dedicated to snooping and detective work.
Its also highly likely that the institute would have left Kellog and the Sean synth there longer if needed, they only pulled the kid out because it was clear the bait had been laid. Kellog only flees to fort Hagen because its highly likely he knew the institute was using him as bait for something the moment they took the kid away.
Its not an elegant plan by any stretch but its effective enough
@@olivernash9168 nonsense.
It still relies on blind coincidence and hinges on the idea that Shauns Mother, a lawyer, can take out Kellog, an enhanced armored killer that been operating longer than she was alive, plus a squadron of synths….
All of this assuming she got lucky enough to hear about Nick, who could’ve easily been killed, and have a non-feral dog able to track Kellog down.
Then know that she’d rip implants from his brain and use Nick again to explore those memories and find her way inside via a recently escaped scientist…..
If you honestly think that is anything other than garbage tier writing and that any character could come up with a plan like that then I have a bridge to sell you.
Its extremely clear different parts of the story were written in isolation and they tried to stitch them together.
@@jonsmith5058 if you actually engaged any kind of cognitive function beyond regurgitating the exact view from the video we have both watched you might realise that none of that actually matters to what i said.
Kellog was most likely not supposed to leave DC, he clearly realised he was being played and fled to somewhere he thought he could hold out. Father had no intention of the SS using Kellogs brain\the memory lounger\Nick at all, the meeting with Kellog was purely to give the parent a chance at revenge, not to set in motion a meeting in the institute itself, Father was monitoring the SS and waiting for the right time to bring them in, they just beat him to it. As for the synths, Its clearly stated that Father was planning this on his own without the other institute heads involvement, Kellog still very much has access to institute resources at the time the SS arrives at fort hagen
Your correct that it is considerably less likely that the female SS outskills Kellog, but it is stated that Kellog is far past his peak and was reaching then end of his usefulness long before the SS even woke up, its unlikely but still reasonable.
The story is bad but your literally seeing holes in it that are actually just the holes in your own knowledge. Read more before blindly spouting someone elses logic dude
@@olivernash9168 cope harder mate.
You are just making up crap to fill bad writing.
I dunno why you feel the need to defend bad writing.
You also ignored most of my points so try taking your own advice and engage your own brain.
Your lame attempts to look smart just make you look dumber
It is 7th of July 2023
I went to the companion video and saw a comment from just 8 days ago saying Dogmeat can wear armor.
Been waiting for this forEVER now! It’s like a Christmas miracle! Which incidentally is what it takes to make pipe weapons viable in this game 😂
Saw a dog armor comment on 1/6/2023 posted around 7:45am EST
Dogmeat doesn't count against that perk because it was orginally intended for you to take Dogmeat AND another companion but for some reason they scrapped it even though its all coded in there. There is a mod that enables it again though and I suggest if you have never done that you give it a go at least once as your second companion has additional dialog that they say when traveling with Dogmeat and in some cases cut scenes.
And it makes absolute sense.
We got the same mechanic in previousy games.
It’s wonderful to see videos popping up again on the channel MDB. Hoping you start feeling better soon man all the love coming your way from Scotland
The first time I played this I got to the institute talked with Shaun and when father opened the doors I blew his head off. Immediately all enemies calling me a traitor and I was super confused
as of 12/3/23 i checked the video and, for sure, there was a comment from yesterday saying that the dog can wear armor
With the stuff with the Radio in the memory den, the Institute had Kellog occasionally hang with the synth Shaun as a honeypot to get the soul survivor to come, since Kellog gets the task to get Virgil in the memory and Virgil is still where they said he was in the memory in present time, it’s safe to assume that this is not to long ago, and Piper has been around in Diamond City for at least a few years based on general estimates and stuff she talks about, so the real Shaun never left the Institute (he says as much later) Kellog was with synth Shaun and the memory we see is like a week ago
I think, Bethesda’s writing can be as confusing as their bugs
Life was incredibly hard when you released this video. The joy I got from watching it that night, and then rewatching it a couple times that month, is something that I still think about. Thank you for getting me through that time
I love everything about fallout four, especially when not compared to other fallout games
You can trap the roaches by circling back around and closing the door on them, this lets you get far enough away to de-agro them. Mittensquad has videos on it if you’re interested.
Hey MDB! Did you know Dogmeat could get armour? Maybe create....pipe armour? Lmao
Glad you're well enough to start back into creation 🙂 Merry Christmas to you, Fatima and your mom ❤️
I'm still salty that there's no pipe shotgun. I want my improvised boomstick!
Fallout 4 is genuinely one of my favorite games - it’s great to watch you do a challenge in it! It’s funny bc the actual story of the game felt so much quicker watching it this way because I basically ignored finishing the story to go explore and do side missions and loot things for several months until I finally decided to beat it because I enjoyed the game so much. I hope you do more challenges in this game!
Same. I almost never progress the story anytime I try a new character. Sometimes I progress just enough to spawn in the BoS but that's just so I can shoot down Vertibirds.
He mentioned shoddycast being dead, and I remembered those videos being pretty funny-- Turns out they uploaded a video just a day before this one. Weird coincidence!
Man I only just got around to sitting through this one and now you’ve convinced me to try and do a survival run of the game again.
Also I equip Dogmeat with the Bandanna armour for an increase to his SP which stands for ‘Style Points’ the wiki should really take note of that.
Story of this game is based on the same principle as when in a story or game they come up for what they want the new acronym to spell out then try to figure out what combination of words they need to jam together to make the acronym work. They figured out the twist they wanted they had then worked backwards to create as many wrong steps they could lead you down without being careful with the consistency.
Saturday, January 13, 2024. There are still comments about the dog armor that are new on the best companion video. The last one was 3 days ago, and MDB is still replying to them
I did a "pipe weapon only" run a while back, went surprisingly well all things given; what they lack in power they more than make up for in versatility, availability, customibility, and the cheap upgrades
Imma be real, I haven't really watched your videos recently, but I've been following you on Twitter. Gotta say, don't know why I stopped watching when your videos are so entertaining. I'm glad you're feeling good enough to make videos, made me remember why I love challenge runs!
June 5th in the year of our Lord 2023, The people still believe Dogmeat CAN and WILL wear dog armor. Morale is low. The brutal and fearsome facts of the pinned comment beat down and rattle any who dare to click. But still, the faithful stand and dare to scroll past, typing quicker and posting faster than the video can ever finish. Yes, We the people still believe. Dogmeat can wear armor.
There are both legitimate and satirical comments asking the question. At this point, you can't truly know who's a spy planted by the pinned comment and who's a real rebel.
7th Comment:
Mr. Saturn
4 days ago
Well actually, dogmeat can wear armor. It is a varied suit of armor with an optional helmet that comes in light, regular and heavy variants. Due to the nature of its design, it can only be equipped by dogs. One can be found in a small cave guarded by three mongrels, about halfway between Walden Pond and Rocky Narrows Park, along with a dog helmet and a chain dog collar. A super mutant behemoth also spawns near this cave, at the nearby "Stonehenge" of cars. Anyway now I have to make this comment look long for the bit. We're no strangers to love You know the rules and so do I A full commitment's what I'm thinking of You wouldn't get this from any other guy I just wanna tell you how I'm feeling Gotta make you understand Never gonna give you up Never gonna let you down Never gonna run around and desert you Never gonna make you cry Never gonna say goodbye Never gonna tell a lie and hurt you. Comments are good for the UA-cam algorithm
Now everyone else go and check out the other video. Also Mah-Dry keep up the great work dude.
I love your content! ive been watching since at least your yamcha one, and it is all amazing, despite my lacking dragon ball z knowledge. you are amazing with all the work you put into theese uploads, and keep it uup, but never overwork yourself. (also i know this isnt a pokemon video, even with me watching mainly the pokemon ones, but this is still awesome!) (also also prior to your slugma run in gen 2, i didnt know slugma was a gen 2 mon. i always thought it was gen 3.) have a good day!
I was told that someone would fill me in if I scrolled for long enough, so I just have to say: "Did you know Dogmeat can wear armor?"
Man u really back
Love it
Lore-wise alot with Nick is explained in Far Harbor. Deema and Nick have free will and the institute doesn't want synths with free will. Father leaves small hints throughout the wasteland to see if you are capable of finding the institute. Since you have seen the world above ground and were smart enough to infiltrate the institute, you are the most qualified to lead. Father admits that he never actually thought you would survive, let alone find your way into the institute. He did it just as an experiment. Hope that helps.
Why is there a heavy armor variant for dogmeat when all it does is weigh him down? Why doesn’t any of the dog armor give any bonus whatsoever
I know nothing about Fallout but this was a great video to watch!
Your rant about the game's major plot twist illustrates nearly everything I dislike about FO4 lol
It's like the plot is written forwards and only forwards, the writer never once looked back to see if what they're writing fits when you read it from the start. It feels like their process was just a string of "whoa, i have a cool idea!!", without any regard to see if it makes sense with the rest of the story that was told up until that point.
It's really just a shame IMO because I do think FO4 is lots of fun despite a lot of questionable decisions by the devs (especially with mods). But the main plot is just a mess.
So happy to have one of your video's pop back up in my feed, mostly because I hope that means your health is trending to positive! I hope your future treats you even better than your great content has treated me.
If I remember correctly, the original idea for dogmeat in fallout 4 was to have him alongside a regular companion. There is some left over code in the game showing this to be the case like all companions liking it when you use a stimpack on dogmeat.
I heard Bats only at first, then you clarified it was Vats right after. Bats only would be kinda fun too though, I remember this really fun bat near a settlement that make a funny home run sound every time it procs. Maybe a meme run I guess?
I absolutely adored all of the ranting in this video! 10/10 more ranting in challenges please!
When this game came out, I had just gone on a vacation to Boston the year before so honestly it was so freaking cool just seeing all these historical places I’d just visited in real life in the game. This game made me so happy the first time tbh
Well last comment was less than 24h ago, 25th of March 23 about the dog armor. If anything I'm impressed that you're still keeping up with responding to those comments after all these years.
What I wanted to show appreciation for is how determined you are to acknowledge the positives of the games you play, even the positive upshots of things you overall didn't like. Most people are so hypercritical and tear down anything that isn't perfect, and take the good bits for granted. It takes a level of thinking but also empathy that all people should strive for. Good job!
my first playthrough, i shot shawn the second he walked in and then slaughtered everyone. then i reloaded to see what he'd say....
he was my son.
9/18/23 newest comment on the companions video was about dog armor
I'm here to say Merry Christmas, Happy Holidays, and it's so nice to see you back and doing better!! This video was awesome, I've just started playing the game with the intention of finishing it for the first time and I loved your playthrough. :)
Yup. More comments about Dogmeats armor on the Companions video. Just went to check. Today's date is January 18, 2023
A joke comment was listed as about 5 hours ago. Two legitimate ones were both a day ago.
Not even in the top ten; they were in the top 5. Lol
Really happy with the how the perk system works in this game is. This was my first Fallout game and it was really easy to figure out.
The whole synth reclamation thing didn't really apply to Nick since in the far harbor dlc he talks with his kinda twin brother about how they had memory wipes and were effectively dumped in the institutes trash bin