High Quality Visualization in Gravity Sketch - Workflow

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  • Опубліковано 8 січ 2025

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  • @ArtByCole
    @ArtByCole 2 роки тому +5

    You have truly used this program the point of mastery. Whenever you achieve something greater than the programmers anticipated, you have gone beyond the intended scope. Thank you for sharing this.

  • @virtualcircle285
    @virtualcircle285 2 роки тому +1

    Great trick with the clearcoat, thanks

  • @fullfat1
    @fullfat1 2 роки тому +2

    Really like this trick, wouldn't have thought about using the offset tool like that for a clearcoat. Adding the groundplane into the HDRI is nice too. Thanks.

  • @PeterKLee
    @PeterKLee 2 роки тому +1

    this is amazing tutorial! thank you for sharing this! :)

  • @calvinkim5580
    @calvinkim5580 2 роки тому +1

    Really nice! Thank you for teaching tips and tricks

  • @mataUD
    @mataUD 2 роки тому +1

    Thanks! Great job!

  • @marvinbernal
    @marvinbernal 9 місяців тому

    Incredible.

  • @Yuki-rh1ie
    @Yuki-rh1ie Рік тому

    this is actually so genius lol

  • @Renzsu
    @Renzsu Місяць тому

    Question, is this running locally on the headset, or linked to a PC? I'm currently using Blender with the VR viewer add-on, but I'm limited by the cable... this would be a cool alternative.

    • @GravitySketchYouTube
      @GravitySketchYouTube  22 дні тому

      Yes, Gravity Sketch runs natively on the headset, so you can create untethered without being limited by a cable. It’s a great alternative if you’re looking for more freedom in your VR workflow.

    • @Renzsu
      @Renzsu 22 дні тому

      @@GravitySketchUA-camthanks for getting back to me. I wonder if it’s possible to setup cameras to have some preset viewpoints for model inspection? That’s what I do in blender to let a client look from the viewpoint of a driver for example.

  • @bizarromarcio8
    @bizarromarcio8 2 роки тому

    Topppp