Gravity Sketch Car Tutorial: Part 1

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  • Опубліковано 16 вер 2024
  • We learn to make a 2016 Audi R8 using Gravity Sketch in this tutorial series focused on the industrial design power of Gravity Sketch.
    Nice Free Car Blueprints: drawingdatabas...

КОМЕНТАРІ • 29

  • @AnaninDesign
    @AnaninDesign 4 роки тому +6

    Bro this is one of the best GS tutorials

  • @kpeel1357
    @kpeel1357 4 роки тому +4

    Great video.. your talking my language.

  • @JakeDownsWuzHere
    @JakeDownsWuzHere 4 роки тому +4

    Thanks for sharing this! Great tip on hovering for the axis align tool. I often miss that part and wonder why it doesn't work

    • @cartunistvr4941
      @cartunistvr4941  4 роки тому

      I had a tough time figuring that one out too! Even with the explanation they have on their instagram... Glad it helped!

  • @SouthernGFX
    @SouthernGFX 4 роки тому +4

    Excellent video. I've been using Gravity sketch for a few years but I'm not a car designer so I learned loads. Do more!

    • @cartunistvr4941
      @cartunistvr4941  4 роки тому

      SouthernGFX awesome glad you liked it! Love your stuff on IG

  • @TruGamer4Realz
    @TruGamer4Realz 3 роки тому +2

    super sick man!

  • @InfinityXP-h9p
    @InfinityXP-h9p 7 місяців тому

    Dope vid man I’ll be using this more often because of you thanks for the video keep them rolling!

  • @luisreynoso9413
    @luisreynoso9413 2 роки тому

    Awesome tutorial, thank you!

  • @jimmychu1513
    @jimmychu1513 Рік тому

    this is very helpful!! keep it up king

  • @Usere34
    @Usere34 11 місяців тому

    حاجی پشمام

  • @JVJF7
    @JVJF7 3 роки тому +3

    2:00 there's an option for that

  • @shway313
    @shway313 23 дні тому

    This looks better than mouse and keyboard

    • @cartunistvr4941
      @cartunistvr4941  19 днів тому

      Def more fun, that's why I like it! you can always finish with mouse/keyboard if you want to it's easy to transfer

  • @Theexplorographer
    @Theexplorographer 2 роки тому

    Great video, thanks. Just an FYI though... Orthographic...is a view not an arrangement. Your view in VR is always perspective. Orthographic is a non-perspective view may look like it is possible at the scale you are working..but it is not. In ortho view when you view from the side directly, all lines behind would disappear completely.

    • @cartunistvr4941
      @cartunistvr4941  2 роки тому +1

      Yea I articulated it weird. What I mean is you can work off of orthographic reference. In this case the blueprint is orthographic, and by pulling things out from the front and side orthos, you can work off of orthographic reference that way.
      It might interest you that GS does have ortho views, you can break them off as cameras to look at your 3D scene in ortho while in VR, but you can't edit anything through those views. I didn't show them in this vid but it's a thing in the app.

  • @Sammyenvisions
    @Sammyenvisions 2 місяці тому

    This is very cool, but I'm a little hazy on why one would do this. If you want something reasonably accurate and 3D, why not set up the references in a modelling package? And if you want something sketchy, why use reference images? Thanks all the same!

    • @cartunistvr4941
      @cartunistvr4941  Місяць тому

      haha yea fair enough the point of this vid is mostly to show that you can use a VR app to do this kind of thing if you want to. Ppl don't realize what GS is capable of. In practice I tend to hop between different tools based on what they are good at.

  • @brotherjosiah
    @brotherjosiah 3 роки тому

    🤯

  • @morganh1066
    @morganh1066 Рік тому

    seems like fun, but i can make that in maya easily and it doesn't look like a cartoon. no offense meant. admittedly, people have a VERY steep learning curve when it comes to learning maya. since i've been using it for so long, when i end up looking at something in vr that i've made in maya it doesn't really look all that different. but when i first started 3d like 25 years ago i wished that something like this existed.

    • @cartunistvr4941
      @cartunistvr4941  10 місяців тому

      no offense taken! I have a lot of experience with Maya as well before using GS, and I still use both approaches. It's definitely harder to create something polished in GS than in Maya/Blender, but I can sketch things out and retopo much faster in GS than in Maya. Each tool has its benefits. I think the most powerful thing is to use them together as a combo

  • @dreamshakegaming
    @dreamshakegaming 2 роки тому

    Do you need a computer to do this or just the vr headset

    • @cartunistvr4941
      @cartunistvr4941  2 роки тому

      I used a computer for this vid but you can do it with just the headset. I have another video on using it specifically on the standalone quest. It's pretty much the same thing, just less powerful.

    • @nerdpolitico
      @nerdpolitico Рік тому

      @@cartunistvr4941 Good morning! Is the Quest or Quest 2? Are you using the Quest or Quest 2 to this vídeo?

    • @cartunistvr4941
      @cartunistvr4941  Рік тому

      @@nerdpolitico this is quest 2

    • @nerdpolitico
      @nerdpolitico Рік тому +1

      @@cartunistvr4941 Thanks!

  • @rathinavelramamoorthy3684
    @rathinavelramamoorthy3684 Рік тому

    Car designers hate this kind of mess creating tool, so called virtual tech enabler killing the real creativity - unmatchable human skill like smartphones killing the intelligence.