Subdivision modeling in Gravity Sketch

Поділитися
Вставка
  • Опубліковано 16 вер 2024

КОМЕНТАРІ • 42

  • @SouthernGFX
    @SouthernGFX  4 роки тому +10

    I just love making space ships and I love using Subdivision modeling tools. I had the pleasure of working along side Gravity Sketch as they were developing these tools so they are a perfect fit for me and how I work. This video gives you a little intro to the sub D tools and gives you a good starting point to begin making space ships in VR!

  • @FPChris
    @FPChris 3 роки тому +2

    Just ordered my quest 2. Your videos sold me on it.

  • @AnnCatsanndra
    @AnnCatsanndra Місяць тому

    Thank you so much, I almost wrote off Gravity Sketch because I didn't think it had the tollols I needed, but this looks super useful!

  • @tovermoran4360
    @tovermoran4360 2 роки тому

    The bit where you start moving and scaling the open fin loop was a WOW moment for sure :) This is 100x faster than working in traditional subD modellers. So exciting!

  • @outputmatters2147
    @outputmatters2147 3 роки тому +3

    This is awesome. Please make more sci-fi and hard surface videos in gravity!! You’re a wizard!

    • @SouthernGFX
      @SouthernGFX  3 роки тому +1

      Thank you. I will be increasing the complexity and content of the tutorials. I have a full beginners guide coming out soon and once that’s out I will move up to intermediate and master class stuff.

  • @kylorde1608
    @kylorde1608 4 роки тому +2

    Thank you, I came across your channel recently and I was looking at videos on gravity sketch and forger,, I'm a novice artist and this is the video I needed for gravity sketch

  • @bernhard.design
    @bernhard.design 2 роки тому

    Holy glory 3d. Thank you so much. Step by step, such a great tutor. Appreciate it you very much!

  • @matthewclarke7318
    @matthewclarke7318 3 роки тому +2

    Loving the vids, keep em coming 👍🏼

    • @SouthernGFX
      @SouthernGFX  3 роки тому

      Thanks Mathew. Loads more planned

  • @derrickdouglass
    @derrickdouglass 2 роки тому +1

    Enjoying your GS vids. Keep up the great work!!!!!

    • @SouthernGFX
      @SouthernGFX  2 роки тому

      Thanks you! Lots more coming now Colab is out in the wild

  • @peteredwards2371
    @peteredwards2371 3 роки тому +2

    Nice teaching style 👍😊

    • @SouthernGFX
      @SouthernGFX  3 роки тому +1

      Thanks Peter. I’m really enjoying doing these weekly videos.

  • @StefanMarjoram
    @StefanMarjoram 3 роки тому

    Really nicely explained. Learned some new stuff. Thanks!

  • @cumbriansasquatch4513
    @cumbriansasquatch4513 Рік тому

    I had a toy one of those when I was a kid!

  • @joemaccarthy2686
    @joemaccarthy2686 3 роки тому

    Thanks for the tips!

  • @GreenGrid
    @GreenGrid 2 роки тому

    Thank you ❤️

  • @InfinityXP-h9p
    @InfinityXP-h9p 7 місяців тому

    I have a question when you’re creating things are you stationary or room scaled?

  • @BartMassee
    @BartMassee 3 роки тому +2

    love it thank you! question; is there a video capture for the windows version? i switched from OC quest, using facebook to port out, to now using reverb on PC

    • @SouthernGFX
      @SouthernGFX  3 роки тому +1

      Just use OBS to record your Oculus Mirror output.

  • @theostalproject
    @theostalproject 3 роки тому +1

    Can you do a video on making a full human figure using Gravity sketch + subdivision tools?

  • @bamac7185
    @bamac7185 2 роки тому

    thx you

  • @ciroc5351
    @ciroc5351 2 роки тому

    old video ik but i’m loving how you’re explaining everything in all your videos and breaking it down, but when you make your cuts it makes them go all the way around the object i always have to cut each cut manually. everytime i see you make a cut you just click a button and i can’t find anything on it anywhere how do you do that is it a beta setting?

  • @peteredwards2371
    @peteredwards2371 3 роки тому +2

    Hi Glen, is there any way to make a ground plane so I can keep things horizontal and vertical ?

    • @SouthernGFX
      @SouthernGFX  3 роки тому +1

      Yeah there’s a stage floor in the settings and you can also lock the scene vertically. I do that a lot with vehicles

    • @peteredwards2371
      @peteredwards2371 3 роки тому

      @@SouthernGFX Thanks Glen 👍

  • @everythingsfine3064
    @everythingsfine3064 3 роки тому

    Do you know if it's possible to export splines to Cinema4D from Gravity Sketch?

  • @originallivster2177
    @originallivster2177 3 роки тому +1

    You're saying the crease tool edits dont stay when you export them?

    • @SouthernGFX
      @SouthernGFX  3 роки тому

      Exactly. The crease tool in most sub-d programs doesn’t export. You have to cut it into geometry if you’re want it to retain the sharpness on export.

  • @johnsmith-nx9ne
    @johnsmith-nx9ne 3 роки тому +1

    thank you very much for the video. Really does explain a hell of a lot for what is hopefully going to be a very powerful tool indeed. but please, please PLEASE, for the love of god. one is a VERTEX as it is singular. the multiple of vertex is vertices. please also pass this on to your peers.
    Thank you once again though. Ive been struggling to get the hang of VR art as a hell of a lot is assumed. this explains a few things.

    • @SouthernGFX
      @SouthernGFX  3 роки тому

      Thanks John. I am guilty of miss using the term on multiple occasions and I have it so badly engrained in my vocabulary that it just pops out. I even mention that I get it wrong in lots of videos. I started modeling in 91 so you think I would have been able to correct it by now. I think I’ll have it bleeped out in the future and you aren’t the first to be offended. I even wrote it incorrectly in my VR MA and thankfully no one spotted it.

    • @johnsmith-nx9ne
      @johnsmith-nx9ne 3 роки тому +1

      @@SouthernGFX ah its cool man. Just my OCD kicking into overdrive. Im a graphics programmer finally learning the art side of games (did you notice? :P ) so these videos are invaluable to me right now. Even if I do have to bite my tongue lmao

  • @drpepa09
    @drpepa09 4 роки тому +2

    So Rift S or this new Quest 2 ?

    • @SouthernGFX
      @SouthernGFX  4 роки тому +2

      drpepa09 I was never a fan of the quest tethered to a pc. The quest on its own is great for playing in gravity sketch but it wasn’t powerful enough for my sort of work. I would say stick with a Rift S but then I haven’t read the specs for the quest 2. I’ll review it with gravity sketch the minute we get our hands on one.

    • @SouthernGFX
      @SouthernGFX  4 роки тому +5

      Ok. You just cost me £399. I pre ordered it and the current shipping info for the UK says the 13th October. As you are the first to ask I’ll dedicate the Quest 2 Gravity sketch review to you lol.

    • @kylorde1608
      @kylorde1608 4 роки тому

      Well it has only been days since they announced the ability to pre order the quest 2, but ide also be interested in seeing that video

  • @jyashi1
    @jyashi1 3 роки тому +1

    Are we just going to ignore those sick intro beat tunes? You got links to that?

  • @solrwavz
    @solrwavz 3 роки тому +2

    everyone still says "verticy" but there's no such thing

    • @solrwavz
      @solrwavz 3 роки тому +1

      instead of all the extra edge loops wouldn't extruding inwards a few times and moving the points closer together make a crease? not sure if that would work in GS

    • @SouthernGFX
      @SouthernGFX  3 роки тому +1

      Very true.

    • @MrMOGHammer
      @MrMOGHammer Місяць тому

      It’s usually vertex, vertices (singular, plural)