WINDY GRASS with Geometry Nodes BLENDER

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 33

  • @we_teach
    @we_teach  Рік тому +10

    Grass Asset Pack 💯💯💯
    www.cgtrader.com/free-3d-models/plant/grass/maxtree-plant-models-vol-60-mesh

    • @lxknf
      @lxknf Рік тому

      thank you for the tutorial, but I have texture problems how can I fix that?

    • @we_teach
      @we_teach  Рік тому

      @@lxknf can you explain a little bit more?

    • @thomas7726
      @thomas7726 Рік тому

      @@lxknf u need to download 3 files:
      MT_PM_V_Thumbnails.7z
      MT_PM_V_Blender_.7z
      MT_PM_V_Maps.7z
      see the MT_ReadMe.pdf
      With no map ur object will be "pink"

    • @HELL0RWIN
      @HELL0RWIN Рік тому

      ​@WEtutorials195 I have the same problem. It seems that the textures are not included. All files have the usual pink colour and when looking for the jpg file it is nowhere to be found. I might be wrong but I still haven't found the textures. Not even opening the original .blend files. Can you help with that? It would be very appreciated since it's a very good pack.

    • @we_teach
      @we_teach  Рік тому

      @@HELL0RWIN i downloaded the MT_PM_V060_Blender_CyclesEevee.7z version, this will download a blender save file for each model, then i just opened every file and marked as asset. This way you dont even need the jpg textures

  • @1zymn1
    @1zymn1 11 місяців тому +2

    Thank you! I just added this to Chris P's frustum culling tutorial and with my little understanding of Geo Nodes I made it work fantastically. This is awesome, and super optimized. I can now have a full wheat field and it isn't such a hit.

  • @affinity3d
    @affinity3d Рік тому +3

    underrated tutorial to follow for a noob like me, ty!

    • @we_teach
      @we_teach  Рік тому

      thank you, appreciate it a lot 💖💖

  • @Abdurrahman-mg2ef
    @Abdurrahman-mg2ef 11 місяців тому

    Really appreciate, my first ever geometry nodes.I will put credit on it❤

  • @justopenguy
    @justopenguy Рік тому +1

    This is exactly what I needed!

  • @visaac
    @visaac Рік тому +2

    3:30
    Its not "just offset" for whatever reason, it has range [0;1] cause it mainly was used during shader workflow, where its main purpose is colour and you cannot see colour ever going negative, unless you want subtract it trough addition
    Since that you actually need to do that offset, so, mean value is not 0,5 but 0 and range is [-0,5;0,5]

  • @juankclubone
    @juankclubone Рік тому +1

    Sos un groso, gracias!!!The Best...

  • @krissosful
    @krissosful Рік тому

    Woow, nice and realistic grass!! Keep going, thanks a lot for sharing👏👏

  • @lenedupreez00
    @lenedupreez00 Рік тому

    Genius! Thank You!!🤩🤩

  • @fritzoy
    @fritzoy Рік тому

    This is really awesome! Subbed! :)

  • @DanielGrovePhoto
    @DanielGrovePhoto Рік тому

    Genius method thank you!

  • @SenyaTsv
    @SenyaTsv Рік тому

    You helped me a lot! Thanks! :D

  • @Ollacigi
    @Ollacigi 3 місяці тому

    What blender version did u use bro?

  • @Red_hood_0
    @Red_hood_0 4 місяці тому +1

    does this work with trees

  • @konrados966
    @konrados966 5 місяців тому

    anyway to keyframe the movement of the grass?

  • @ihatetomatoees
    @ihatetomatoees Рік тому

    Why are u depressed